@@ -277,6 +277,7 @@ public:
std::list<Entity> entities_;
std::unique_ptr<CameraSensor> sensor_;
V4L2VideoDevice *video_;
+ V4L2Subdevice *frameStartEmitter_;
std::vector<Configuration> configs_;
std::map<PixelFormat, std::vector<const Configuration *>> formats_;
@@ -579,6 +580,20 @@ int SimpleCameraData::init()
properties_ = sensor_->properties();
+ /* Find the first subdev that can generate a frame start signal, if any. */
+ frameStartEmitter_ = nullptr;
+ for (const Entity &entity : entities_) {
+ V4L2Subdevice *sd = pipe->subdev(entity.entity);
+ if (!sd || !sd->supportsFrameStartEvent())
+ continue;
+
+ LOG(SimplePipeline, Debug)
+ << "Using frameStart signal from '"
+ << entity.entity->name() << "'";
+ frameStartEmitter_ = sd;
+ break;
+ }
+
return 0;
}
@@ -897,8 +912,18 @@ void SimpleCameraData::ispStatsReady(uint32_t frame, uint32_t bufferId)
void SimpleCameraData::setSensorControls(const ControlList &sensorControls)
{
delayedCtrls_->push(sensorControls);
- ControlList ctrls(sensorControls);
- sensor_->setControls(&ctrls);
+ /*
+ * Directly apply controls now if there is no frameStart signal.
+ *
+ * \todo Applying controls directly not only increases the risk of
+ * applying them to the wrong frame (or across a frame boundary),
+ * but it also bypasses delayedCtrls_, creating AGC regulation issues.
+ * Both problems should be fixed.
+ */
+ if (!frameStartEmitter_) {
+ ControlList ctrls(sensorControls);
+ sensor_->setControls(&ctrls);
+ }
}
/* Retrieve all source pads connected to a sink pad through active routes. */
@@ -1323,6 +1348,7 @@ int SimplePipelineHandler::start(Camera *camera, [[maybe_unused]] const ControlL
{
SimpleCameraData *data = cameraData(camera);
V4L2VideoDevice *video = data->video_;
+ V4L2Subdevice *frameStartEmitter = data->frameStartEmitter_;
int ret;
const MediaPad *pad = acquirePipeline(data);
@@ -1352,8 +1378,15 @@ int SimplePipelineHandler::start(Camera *camera, [[maybe_unused]] const ControlL
video->bufferReady.connect(data, &SimpleCameraData::imageBufferReady);
- data->video_->frameStart.connect(data->delayedCtrls_.get(),
- &DelayedControls::applyControls);
+ if (frameStartEmitter) {
+ ret = frameStartEmitter->setFrameStartEnabled(true);
+ if (ret) {
+ stop(camera);
+ return ret;
+ }
+ frameStartEmitter->frameStart.connect(data->delayedCtrls_.get(),
+ &DelayedControls::applyControls);
+ }
ret = video->streamOn();
if (ret < 0) {
@@ -1386,9 +1419,13 @@ void SimplePipelineHandler::stopDevice(Camera *camera)
{
SimpleCameraData *data = cameraData(camera);
V4L2VideoDevice *video = data->video_;
+ V4L2Subdevice *frameStartEmitter = data->frameStartEmitter_;
- data->video_->frameStart.disconnect(data->delayedCtrls_.get(),
- &DelayedControls::applyControls);
+ if (frameStartEmitter) {
+ frameStartEmitter->setFrameStartEnabled(false);
+ frameStartEmitter->frameStart.disconnect(data->delayedCtrls_.get(),
+ &DelayedControls::applyControls);
+ }
if (data->useConversion_) {
if (data->converter_)