Message ID | 20190326083902.26121-8-jacopo@jmondi.org |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Jacopo, Thank you for the patch. On Tue, Mar 26, 2019 at 09:38:50AM +0100, Jacopo Mondi wrote: > Add a static method to V4L2Subdevice class to create a V4L2Subdevice > instance from a media entity name. > > Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> > --- > src/libcamera/include/v4l2_subdevice.h | 5 +++++ > src/libcamera/v4l2_subdevice.cpp | 22 ++++++++++++++++++++++ > 2 files changed, 27 insertions(+) > > diff --git a/src/libcamera/include/v4l2_subdevice.h b/src/libcamera/include/v4l2_subdevice.h > index f42cccabda94..0067109931d1 100644 > --- a/src/libcamera/include/v4l2_subdevice.h > +++ b/src/libcamera/include/v4l2_subdevice.h > @@ -18,6 +18,8 @@ > > namespace libcamera { > > +class MediaDevice; > + > struct V4L2SubdeviceFormat { > uint32_t mbus_code; > uint32_t width; > @@ -29,6 +31,9 @@ struct V4L2SubdeviceFormat { > class V4L2Subdevice : protected Loggable > { > public: > + static V4L2Subdevice *fromEntityName(const MediaDevice *media, > + const std::string &name); > + I would move this down, as static methods are usually put after the non-static ones. I would also rename the name argument to entity (I forgot to mention this for patch 06/19, it applies there too). I wonder if there would be an advantage in turning this into a constructor for the V4L2Subdevice class, but in any case that could be done later, so, with the above and below issues fixed, Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > explicit V4L2Subdevice(const MediaEntity *entity); > V4L2Subdevice(const V4L2Subdevice &) = delete; > V4L2Subdevice &operator=(const V4L2Subdevice &) = delete; > diff --git a/src/libcamera/v4l2_subdevice.cpp b/src/libcamera/v4l2_subdevice.cpp > index 10925f9fe497..e28857c9aeb1 100644 > --- a/src/libcamera/v4l2_subdevice.cpp > +++ b/src/libcamera/v4l2_subdevice.cpp > @@ -16,6 +16,7 @@ > > #include "geometry.h" > #include "log.h" > +#include "media_device.h" > #include "media_object.h" > #include "v4l2_subdevice.h" > > @@ -101,6 +102,27 @@ const std::string V4L2SubdeviceFormat::toString() const > * any device left open will be closed, and any resources released. > */ > > +/** > + * \brief Create a new video subdevice instance from entity with \a name in > + * media device \a media > + * \param[in] media The media device where the entity is registered > + * \param[in] name The media entity name > + * > + * Releasing memory of the newly created instance is responsibility of the s/Releasing memory of the/Deleting the/ s/is responsibility/is the responsibility/ (applies to 06/19 too) > + * caller of this function. > + * > + * \return A newly created V4L2Subdevice on success, nullptr otherwise > + */ > +V4L2Subdevice *V4L2Subdevice::fromEntityName(const MediaDevice *media, > + const std::string &name) > +{ > + MediaEntity *entity = media->getEntityByName(name); > + if (!entity) > + return nullptr; > + > + return new V4L2Subdevice(entity); > +} > + > /** > * \brief Create a V4L2 subdevice from a MediaEntity using its device node > * path
diff --git a/src/libcamera/include/v4l2_subdevice.h b/src/libcamera/include/v4l2_subdevice.h index f42cccabda94..0067109931d1 100644 --- a/src/libcamera/include/v4l2_subdevice.h +++ b/src/libcamera/include/v4l2_subdevice.h @@ -18,6 +18,8 @@ namespace libcamera { +class MediaDevice; + struct V4L2SubdeviceFormat { uint32_t mbus_code; uint32_t width; @@ -29,6 +31,9 @@ struct V4L2SubdeviceFormat { class V4L2Subdevice : protected Loggable { public: + static V4L2Subdevice *fromEntityName(const MediaDevice *media, + const std::string &name); + explicit V4L2Subdevice(const MediaEntity *entity); V4L2Subdevice(const V4L2Subdevice &) = delete; V4L2Subdevice &operator=(const V4L2Subdevice &) = delete; diff --git a/src/libcamera/v4l2_subdevice.cpp b/src/libcamera/v4l2_subdevice.cpp index 10925f9fe497..e28857c9aeb1 100644 --- a/src/libcamera/v4l2_subdevice.cpp +++ b/src/libcamera/v4l2_subdevice.cpp @@ -16,6 +16,7 @@ #include "geometry.h" #include "log.h" +#include "media_device.h" #include "media_object.h" #include "v4l2_subdevice.h" @@ -101,6 +102,27 @@ const std::string V4L2SubdeviceFormat::toString() const * any device left open will be closed, and any resources released. */ +/** + * \brief Create a new video subdevice instance from entity with \a name in + * media device \a media + * \param[in] media The media device where the entity is registered + * \param[in] name The media entity name + * + * Releasing memory of the newly created instance is responsibility of the + * caller of this function. + * + * \return A newly created V4L2Subdevice on success, nullptr otherwise + */ +V4L2Subdevice *V4L2Subdevice::fromEntityName(const MediaDevice *media, + const std::string &name) +{ + MediaEntity *entity = media->getEntityByName(name); + if (!entity) + return nullptr; + + return new V4L2Subdevice(entity); +} + /** * \brief Create a V4L2 subdevice from a MediaEntity using its device node * path
Add a static method to V4L2Subdevice class to create a V4L2Subdevice instance from a media entity name. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> --- src/libcamera/include/v4l2_subdevice.h | 5 +++++ src/libcamera/v4l2_subdevice.cpp | 22 ++++++++++++++++++++++ 2 files changed, 27 insertions(+)