Message ID | 20250611013245.133785-35-bryan.odonoghue@linaro.org |
---|---|
State | New |
Headers | show |
Series |
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Related | show |
On 11/06/2025 02:32, Bryan O'Donoghue wrote: > From: Milan Zamazal <mzamazal@redhat.com> > > bayer_8.* shaders are now used for all unpacked sensor data formats, > regardless of the pixel bit width. Let's rename the "8-bit" shaders to > avoid confusion. > > Signed-off-by: Milan Zamazal <mzamazal@redhat.com> > Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org> > --- > .../{bayer_8.frag => bayer_unpacked.frag} | 0 > .../{bayer_8.vert => bayer_unpacked.vert} | 0 > .../libcamera/internal/shaders/meson.build | 4 ++-- > src/apps/qcam/assets/shader/shaders.qrc | 4 ++-- > src/apps/qcam/viewfinder_gl.cpp | 16 ++++++------- > src/libcamera/software_isp/debayer_egl.cpp | 24 +++++++++---------- > 6 files changed, 24 insertions(+), 24 deletions(-) > rename include/libcamera/internal/shaders/{bayer_8.frag => bayer_unpacked.frag} (100%) > rename include/libcamera/internal/shaders/{bayer_8.vert => bayer_unpacked.vert} (100%) > > diff --git a/include/libcamera/internal/shaders/bayer_8.frag b/include/libcamera/internal/shaders/bayer_unpacked.frag > similarity index 100% > rename from include/libcamera/internal/shaders/bayer_8.frag > rename to include/libcamera/internal/shaders/bayer_unpacked.frag > diff --git a/include/libcamera/internal/shaders/bayer_8.vert b/include/libcamera/internal/shaders/bayer_unpacked.vert > similarity index 100% > rename from include/libcamera/internal/shaders/bayer_8.vert > rename to include/libcamera/internal/shaders/bayer_unpacked.vert > diff --git a/include/libcamera/internal/shaders/meson.build b/include/libcamera/internal/shaders/meson.build > index 386b342d..dd441a57 100644 > --- a/include/libcamera/internal/shaders/meson.build > +++ b/include/libcamera/internal/shaders/meson.build > @@ -4,7 +4,7 @@ > # for the purposes of inclusion in OpenGL debayering > shader_files = files([ > 'bayer_1x_packed.frag', > - 'bayer_8.frag', > - 'bayer_8.vert', > + 'bayer_unpacked.frag', > + 'bayer_unpacked.vert', > 'identity.vert', > ]) > diff --git a/src/apps/qcam/assets/shader/shaders.qrc b/src/apps/qcam/assets/shader/shaders.qrc > index 04f9d706..32dfa51b 100644 > --- a/src/apps/qcam/assets/shader/shaders.qrc > +++ b/src/apps/qcam/assets/shader/shaders.qrc > @@ -6,8 +6,8 @@ > <file>../../../../../include/libcamera/internal/shaders/YUV_3_planes.frag</file> > <file>../../../../../include/libcamera/internal/shaders/YUV_packed.frag</file> > <file>../../../../../include/libcamera/internal/shaders/bayer_1x_packed.frag</file> > - <file>../../../../../include/libcamera/internal/shaders/bayer_8.frag</file> > - <file>../../../../../include/libcamera/internal/shaders/bayer_8.vert</file> > + <file>../../../../../include/libcamera/internal/shaders/bayer_unpacked.frag</file> > + <file>../../../../../include/libcamera/internal/shaders/bayer_unpacked.vert</file> > <file>../../../../../include/libcamera/internal/shaders/identity.vert</file> > </qresource> > </RCC> > diff --git a/src/apps/qcam/viewfinder_gl.cpp b/src/apps/qcam/viewfinder_gl.cpp > index 70f60065..95965ab7 100644 > --- a/src/apps/qcam/viewfinder_gl.cpp > +++ b/src/apps/qcam/viewfinder_gl.cpp > @@ -235,29 +235,29 @@ bool ViewFinderGL::selectFormat(const libcamera::PixelFormat &format) > case libcamera::formats::SBGGR8: > firstRed_.setX(1.0); > firstRed_.setY(1.0); > - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; > - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; > + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; > + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; > textureMinMagFilters_ = GL_NEAREST; > break; > case libcamera::formats::SGBRG8: > firstRed_.setX(0.0); > firstRed_.setY(1.0); > - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; > - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; > + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; > + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; > textureMinMagFilters_ = GL_NEAREST; > break; > case libcamera::formats::SGRBG8: > firstRed_.setX(1.0); > firstRed_.setY(0.0); > - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; > - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; > + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; > + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; > textureMinMagFilters_ = GL_NEAREST; > break; > case libcamera::formats::SRGGB8: > firstRed_.setX(0.0); > firstRed_.setY(0.0); > - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; > - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; > + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; > + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; > textureMinMagFilters_ = GL_NEAREST; > break; > case libcamera::formats::SBGGR10_CSI2P: > diff --git a/src/libcamera/software_isp/debayer_egl.cpp b/src/libcamera/software_isp/debayer_egl.cpp > index 71742d84..9ec96660 100644 > --- a/src/libcamera/software_isp/debayer_egl.cpp > +++ b/src/libcamera/software_isp/debayer_egl.cpp > @@ -189,10 +189,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm > case libcamera::formats::SGBRG8: > case libcamera::formats::SGRBG8: > case libcamera::formats::SRGGB8: > - fragmentShaderData = bayer_8_frag; > - fragmentShaderDataLen = bayer_8_frag_len; > - vertexShaderData = bayer_8_vert; > - vertexShaderDataLen = bayer_8_vert_len; > + fragmentShaderData = bayer_unpacked_frag; > + fragmentShaderDataLen = bayer_unpacked_frag_len; > + vertexShaderData = bayer_unpacked_vert; > + vertexShaderDataLen = bayer_unpacked_vert_len; > break; > case libcamera::formats::SBGGR10_CSI2P: > case libcamera::formats::SGBRG10_CSI2P: > @@ -200,10 +200,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm > case libcamera::formats::SRGGB10_CSI2P: > egl_.pushEnv(shaderEnv, "#define RAW10P"); > if (BayerFormat::fromPixelFormat(inputFormat).packing == BayerFormat::Packing::None) { > - fragmentShaderData = bayer_8_frag; > - fragmentShaderDataLen = bayer_8_frag_len; > - vertexShaderData = bayer_8_vert; > - vertexShaderDataLen = bayer_8_vert_len; > + fragmentShaderData = bayer_unpacked_frag; > + fragmentShaderDataLen = bayer_unpacked_frag_len; > + vertexShaderData = bayer_unpacked_vert; > + vertexShaderDataLen = bayer_unpacked_vert_len; > glFormat_ = GL_RG; > bytesPerPixel_ = 2; > } else { > @@ -219,10 +219,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm > case libcamera::formats::SRGGB12_CSI2P: > egl_.pushEnv(shaderEnv, "#define RAW12P"); > if (BayerFormat::fromPixelFormat(inputFormat).packing == BayerFormat::Packing::None) { > - fragmentShaderData = bayer_8_frag; > - fragmentShaderDataLen = bayer_8_frag_len; > - vertexShaderData = bayer_8_vert; > - vertexShaderDataLen = bayer_8_vert_len; > + fragmentShaderData = bayer_unpacked_frag; > + fragmentShaderDataLen = bayer_unpacked_frag_len; > + vertexShaderData = bayer_unpacked_vert; > + vertexShaderDataLen = bayer_unpacked_vert_len; > glFormat_ = GL_RG; > bytesPerPixel_ = 2; > } else { Reviewed-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
diff --git a/include/libcamera/internal/shaders/bayer_8.frag b/include/libcamera/internal/shaders/bayer_unpacked.frag similarity index 100% rename from include/libcamera/internal/shaders/bayer_8.frag rename to include/libcamera/internal/shaders/bayer_unpacked.frag diff --git a/include/libcamera/internal/shaders/bayer_8.vert b/include/libcamera/internal/shaders/bayer_unpacked.vert similarity index 100% rename from include/libcamera/internal/shaders/bayer_8.vert rename to include/libcamera/internal/shaders/bayer_unpacked.vert diff --git a/include/libcamera/internal/shaders/meson.build b/include/libcamera/internal/shaders/meson.build index 386b342d..dd441a57 100644 --- a/include/libcamera/internal/shaders/meson.build +++ b/include/libcamera/internal/shaders/meson.build @@ -4,7 +4,7 @@ # for the purposes of inclusion in OpenGL debayering shader_files = files([ 'bayer_1x_packed.frag', - 'bayer_8.frag', - 'bayer_8.vert', + 'bayer_unpacked.frag', + 'bayer_unpacked.vert', 'identity.vert', ]) diff --git a/src/apps/qcam/assets/shader/shaders.qrc b/src/apps/qcam/assets/shader/shaders.qrc index 04f9d706..32dfa51b 100644 --- a/src/apps/qcam/assets/shader/shaders.qrc +++ b/src/apps/qcam/assets/shader/shaders.qrc @@ -6,8 +6,8 @@ <file>../../../../../include/libcamera/internal/shaders/YUV_3_planes.frag</file> <file>../../../../../include/libcamera/internal/shaders/YUV_packed.frag</file> <file>../../../../../include/libcamera/internal/shaders/bayer_1x_packed.frag</file> - <file>../../../../../include/libcamera/internal/shaders/bayer_8.frag</file> - <file>../../../../../include/libcamera/internal/shaders/bayer_8.vert</file> + <file>../../../../../include/libcamera/internal/shaders/bayer_unpacked.frag</file> + <file>../../../../../include/libcamera/internal/shaders/bayer_unpacked.vert</file> <file>../../../../../include/libcamera/internal/shaders/identity.vert</file> </qresource> </RCC> diff --git a/src/apps/qcam/viewfinder_gl.cpp b/src/apps/qcam/viewfinder_gl.cpp index 70f60065..95965ab7 100644 --- a/src/apps/qcam/viewfinder_gl.cpp +++ b/src/apps/qcam/viewfinder_gl.cpp @@ -235,29 +235,29 @@ bool ViewFinderGL::selectFormat(const libcamera::PixelFormat &format) case libcamera::formats::SBGGR8: firstRed_.setX(1.0); firstRed_.setY(1.0); - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; textureMinMagFilters_ = GL_NEAREST; break; case libcamera::formats::SGBRG8: firstRed_.setX(0.0); firstRed_.setY(1.0); - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; textureMinMagFilters_ = GL_NEAREST; break; case libcamera::formats::SGRBG8: firstRed_.setX(1.0); firstRed_.setY(0.0); - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; textureMinMagFilters_ = GL_NEAREST; break; case libcamera::formats::SRGGB8: firstRed_.setX(0.0); firstRed_.setY(0.0); - vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.vert"; - fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_8.frag"; + vertexShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.vert"; + fragmentShaderFile_ = ":include/libcamera/internal/shaders/bayer_unpacked.frag"; textureMinMagFilters_ = GL_NEAREST; break; case libcamera::formats::SBGGR10_CSI2P: diff --git a/src/libcamera/software_isp/debayer_egl.cpp b/src/libcamera/software_isp/debayer_egl.cpp index 71742d84..9ec96660 100644 --- a/src/libcamera/software_isp/debayer_egl.cpp +++ b/src/libcamera/software_isp/debayer_egl.cpp @@ -189,10 +189,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm case libcamera::formats::SGBRG8: case libcamera::formats::SGRBG8: case libcamera::formats::SRGGB8: - fragmentShaderData = bayer_8_frag; - fragmentShaderDataLen = bayer_8_frag_len; - vertexShaderData = bayer_8_vert; - vertexShaderDataLen = bayer_8_vert_len; + fragmentShaderData = bayer_unpacked_frag; + fragmentShaderDataLen = bayer_unpacked_frag_len; + vertexShaderData = bayer_unpacked_vert; + vertexShaderDataLen = bayer_unpacked_vert_len; break; case libcamera::formats::SBGGR10_CSI2P: case libcamera::formats::SGBRG10_CSI2P: @@ -200,10 +200,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm case libcamera::formats::SRGGB10_CSI2P: egl_.pushEnv(shaderEnv, "#define RAW10P"); if (BayerFormat::fromPixelFormat(inputFormat).packing == BayerFormat::Packing::None) { - fragmentShaderData = bayer_8_frag; - fragmentShaderDataLen = bayer_8_frag_len; - vertexShaderData = bayer_8_vert; - vertexShaderDataLen = bayer_8_vert_len; + fragmentShaderData = bayer_unpacked_frag; + fragmentShaderDataLen = bayer_unpacked_frag_len; + vertexShaderData = bayer_unpacked_vert; + vertexShaderDataLen = bayer_unpacked_vert_len; glFormat_ = GL_RG; bytesPerPixel_ = 2; } else { @@ -219,10 +219,10 @@ int DebayerEGL::initBayerShaders(PixelFormat inputFormat, PixelFormat outputForm case libcamera::formats::SRGGB12_CSI2P: egl_.pushEnv(shaderEnv, "#define RAW12P"); if (BayerFormat::fromPixelFormat(inputFormat).packing == BayerFormat::Packing::None) { - fragmentShaderData = bayer_8_frag; - fragmentShaderDataLen = bayer_8_frag_len; - vertexShaderData = bayer_8_vert; - vertexShaderDataLen = bayer_8_vert_len; + fragmentShaderData = bayer_unpacked_frag; + fragmentShaderDataLen = bayer_unpacked_frag_len; + vertexShaderData = bayer_unpacked_vert; + vertexShaderDataLen = bayer_unpacked_vert_len; glFormat_ = GL_RG; bytesPerPixel_ = 2; } else {