[libcamera-devel] Pipeline-handler doc spells implementation incorrectly
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Message ID 20230222070949.7289-1-advaitdhamorikar@gmail.com
State Accepted
Commit cee03cd183126d1e0828c8ae2cc8706de2404b73
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  • [libcamera-devel] Pipeline-handler doc spells implementation incorrectly
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Advait Dhamorikar Feb. 22, 2023, 7:09 a.m. UTC
---
 Documentation/guides/pipeline-handler.rst | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

Patch
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diff --git a/Documentation/guides/pipeline-handler.rst b/Documentation/guides/pipeline-handler.rst
index e1930fdf..4d38fa23 100644
--- a/Documentation/guides/pipeline-handler.rst
+++ b/Documentation/guides/pipeline-handler.rst
@@ -1409,7 +1409,7 @@  function to the V4L2 device buffer signal.
    video_->bufferReady.connect(this, &VividCameraData::bufferReady);
 
 Create the matching ``VividCameraData::bufferReady`` function after your
-VividCameradata::init() impelementation.
+VividCameradata::init() implementation.
 
 The ``bufferReady`` function obtains the request from the buffer using the
 ``request`` function, and notifies the ``Camera`` that the buffer and