[libcamera-devel,RFC,v3,2/4] libcamera: swisp: The software ISP class
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Message ID tencent_1A9CF540BF55F96E8F7CA31A90D28EA08C09@qq.com
State New
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  • pipeline: isp: The software ISP module
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Commit Message

Siyuan Fan Aug. 17, 2021, 3:42 p.m. UTC
From: Fan Siyuan <siyuan.fan@foxmail.com>

Currently class ISPCPU only supports to output RGB888 and BGR888(640x480).
Based on format set by application, using getOutputPixelFormat() to match
output format and compressAndTransformFormat() to transform corresponding format.

Signed-off-by: Fan Siyuan <siyuan.fan@foxmail.com>
---
 src/libcamera/swisp/isp.cpp | 726 ++++++++++++++++++++++++++++++++++++
 src/libcamera/swisp/isp.h   | 125 +++++++
 2 files changed, 851 insertions(+)
 create mode 100644 src/libcamera/swisp/isp.cpp
 create mode 100644 src/libcamera/swisp/isp.h

Comments

Paul Elder Aug. 18, 2021, 11:39 a.m. UTC | #1
Hi Siyuan,

On Tue, Aug 17, 2021 at 04:42:19PM +0100, Siyuan Fan wrote:
> From: Fan Siyuan <siyuan.fan@foxmail.com>
> 
> Currently class ISPCPU only supports to output RGB888 and BGR888(640x480).
> Based on format set by application, using getOutputPixelFormat() to match
> output format and compressAndTransformFormat() to transform corresponding format.
> 
> Signed-off-by: Fan Siyuan <siyuan.fan@foxmail.com>
> ---
>  src/libcamera/swisp/isp.cpp | 726 ++++++++++++++++++++++++++++++++++++
>  src/libcamera/swisp/isp.h   | 125 +++++++
>  2 files changed, 851 insertions(+)
>  create mode 100644 src/libcamera/swisp/isp.cpp
>  create mode 100644 src/libcamera/swisp/isp.h
> 
> diff --git a/src/libcamera/swisp/isp.cpp b/src/libcamera/swisp/isp.cpp
> new file mode 100644
> index 00000000..b0f801e9
> --- /dev/null
> +++ b/src/libcamera/swisp/isp.cpp
> @@ -0,0 +1,726 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
> + *
> + * isp.cpp - The software ISP class
> + */
> +
> +#include "isp.h"
> +
> +#include <math.h>
> +#include <stdlib.h>
> +#include <string.h>
> +#include <sys/mman.h>
> +#include <unistd.h>
> +
> +#include <libcamera/request.h>
> +#include <libcamera/file_descriptor.h>
> +
> +#include "libcamera/base/log.h"
> +
> +namespace libcamera{

namespace libcamera {

> +
> +LOG_DECLARE_CATEGORY(ISP)
> +
> +void ISPCPU::autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height)
> +{
> +        int blue, gr, gb, red;
> +        int histBlue[1024] = {0}, histGb[1024] = {0}, histGr[1024] = {0}, histRed[1024] = {0};
> +
> +        int index;
> +        for (int i = 0; i < height; i++) {
> +                index = i * width;
> +                for (int j = 0; j < width; j++) {
> +                        if (i % 2 == 0 && j % 2 == 0) {
> +                                blue = data[index];
> +                                histBlue[blue]++;
> +                        }
> +                        else if ((i % 2 == 0 && j % 2 == 1)) {
> +                                gb = data[index];
> +                                histGb[gb]++;
> +                        }
> +                        else if ((i % 2 == 1 && j % 2 == 0)) {
> +                                gr = data[index];
> +                                histGr[gr]++;
> +                        }
> +                        else {
> +                                red = data[index];
> +                                histRed[red]++;
> +                        }
> +                        index++;
> +                }    
> +        }
> +
> +        int pixelAmount = width * height;
> +        int sum = 0;
> +        int minBlue;
> +        for (int i = 0; i < 1024; i++){
> +                sum = sum + histBlue[i];
> +                if (sum >= pixelAmount * lowCut * 0.01) {
> +                        minBlue = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int maxBlue;
> +        for (int i = 1023; i >= 0; i--){
> +                sum = sum + histBlue[i];
> +                if (sum >= pixelAmount * highCut * 0.01) {
> +                        maxBlue = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int minGb;
> +        for (int i = 0; i < 1024; i++){
> +                sum = sum + histGb[i];
> +                if (sum >= pixelAmount * lowCut * 0.01) {
> +                        minGb = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int maxGb;
> +        for (int i = 1023; i >= 0; i--){
> +                sum = sum + histGb[i];
> +                if (sum >= pixelAmount * highCut * 0.01) {
> +                        maxGb = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int minGr;
> +        for (int i = 0; i < 1024; i++){
> +                sum = sum + histGr[i];
> +                if (sum >= pixelAmount * lowCut * 0.01) {
> +                        minGr = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int maxGr;
> +        for (int i = 1023; i >= 0; i--){
> +                sum = sum + histGr[i];
> +                if (sum >= pixelAmount * highCut * 0.01) {
> +                        maxGr = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int minRed;
> +        for (int i = 0; i < 1024; i++){
> +                sum = sum + histRed[i];
> +                if (sum >= pixelAmount * lowCut * 0.01) {
> +                        minRed = i;
> +                        break;
> +                }
> +        }
> +
> +        sum = 0;
> +        int maxRed;
> +        for (int i = 1023; i >= 0; i--){
> +                sum = sum + histRed[i];
> +                if (sum >= pixelAmount * highCut * 0.01) {
> +                        maxRed = i;
> +                        break;
> +                }
> +        }
> +
> +        int blueMap[1024];
> +        float norb = 1.0 / (maxBlue - minBlue);
> +        for (int i = 0; i < 1024; i++) {
> +                if (i < minBlue) {
> +                        blueMap[i] = 0;
> +                }
> +                else if (i > maxBlue) {
> +                        blueMap[i] = 1023;
> +                }
> +                else {
> +                        blueMap[i] = (i - minBlue) * norb * 1023;
> +                }
> +                if (blueMap[i] > 1023) blueMap[i] = 1023;
> +        }
> +
> +        int gbMap[1024];
> +        float norgb = 1.0 / (maxGb - minGb);
> +        for (int i = 0; i < 1024; i++) {
> +                if (i < minGb) {
> +                        gbMap[i] = 0;
> +                }
> +                else if (i > maxGb) {
> +                        gbMap[i] = 1023;
> +                }
> +                else {
> +                        gbMap[i] = (i - minGb) * norgb * 1023;
> +                }
> +                if (gbMap[i] > 1023) gbMap[i] = 1023;
> +        }
> +
> +        int grMap[1024];
> +        float norgr = 1.0 / (maxGr - minGr);
> +        for (int i = 0; i < 1024; i++) {
> +                if (i < minGr) {
> +                        grMap[i] = 0;
> +                }
> +                else if (i > maxGr) {
> +                        grMap[i] = 1023;
> +                }
> +                else {
> +                        grMap[i] = (i - minGr) * norgr * 1023;
> +                }
> +                if (grMap[i] > 1023) grMap[i] = 1023;
> +        }
> +
> +        int redMap[1024];
> +        float norr = 1.0 / (maxRed - minRed);
> +        for (int i = 0; i < 1024; i++) {
> +                if (i < minRed) {
> +                        redMap[i] = 0;
> +                }
> +                else if (i > maxRed) {
> +                        redMap[i] = 1023;
> +                }
> +                else{
> +                        redMap[i] = (i - minRed) * norr * 1023;
> +                }
> +                if (redMap[i] > 1023) redMap[i] = 1023;
> +        }
> +
> +        for (int i = 0;i < height; i++) {
> +                for (int j = 0; j < width; j++){
> +                        index = i * width;
> +                        if (i % 2 == 0 && j % 2 == 0) {
> +                                data[index] = blueMap[data[index]];
> +                        }    
> +                        else if (i % 2 == 0 && j % 2 == 1) {
> +                                data[index] = gbMap[data[index]];
> +                        }    
> +                        else if (i % 2 == 1 && j % 2 == 0) {
> +                                data[index] = grMap[data[index]];
> +                        }    
> +                        else {
> +                                data[index] = redMap[data[index]];
> +                        }
> +                        index++;
> +                }
> +        }
> +}
> +
> +void ISPCPU::blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height)
> +{
> +        int len = width * height;
> +        for(int i = 0; i < len; i++) {
> +                if (data[i] < offset){
> +                        data[i] = 0;
> +                }
> +                else {
> +                        data[i] -= offset;
> +                }
> +        }
> +}
> +
> +void ISPCPU::readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> +                       int width, int height)
> +{
> +        int index;
> +        for (int i = 0; i < height; i++) {
> +                index = i * width;
> +                for (int j = 0; j < width; j++) {
> +                        if (i % 2 == 0 && j % 2 == 0) {
> +                                B[index] = data[index];
> +                        }
> +                        else if ((i % 2 == 0 && j % 2 == 1) || (i % 2 == 1 && j % 2 == 0)){
> +                                G[index] = data[index];
> +                        }
> +                        else {
> +                                R[index] = data[index];
> +                        }
> +                        index++;
> +                }
> +        }
> +}
> +
> +void ISPCPU::firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> +{
> +        int index;
> +        for (int i = 0; i < height; i++) {
> +                index = i * width;
> +                for (int j = 0; j < width; j++){
> +                        if (i % 2 == 0 && j % 2 == 1) {
> +                                if (j == (width - 1)) {
> +                                        dst[index] = src[index - 1];
> +                                }
> +                                else {
> +                                        dst[index] = (src[index - 1] +
> +                                                src[index + 1]) >> 1;
> +                                }
> +                        }
> +
> +                        if (i % 2 == 1 && j % 2 == 0) {
> +                                if(i == height - 1) {
> +                                        dst[index] = src[index - width];
> +                                }
> +                                else {
> +                                        dst[index] = (src[index - width]+
> +                                                src[index + width]) >> 1;
> +                                }
> +                        }
> +    
> +                        if (i % 2 == 1 && j % 2 == 1) {
> +                                if (j < width - 1 && i < height - 1) {
> +                                        dst[index] = (src[index - width - 1] +
> +                                                src[index - width + 1] +
> +                                                src[index + width - 1] +
> +                                                src[index + width + 1]) >> 2;
> +                                }
> +                                else if (i == height - 1 && j < width - 1) {
> +                                        dst[index] = (src[index - width - 1] +
> +                                                src[index - width + 1]) >> 1;
> +                                }
> +                                else if (i < height - 1 && j == width - 1) {
> +                                        dst[index] = (src[index - width - 1] +
> +                                                src[index + width - 1]) >> 1;
> +                                }
> +                                else {
> +                                        dst[index] = src[index - width - 1];
> +                                }          
> +                        }
> +                        index++;
> +                }
> +        }
> +}
> +
> +void ISPCPU::twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> +{
> +        int index;
> +        for (int i = 0; i < height; i++) {
> +                index = i * width;
> +                for (int j = 0; j < width; j++) {
> +                        if (i == 0 && j == 0) {
> +                                dst[index] = (src[index + width] +
> +                                        src[index + 1]) >> 1;
> +                        }
> +                        else if (i == 0 && j > 0 && j % 2 == 0) {
> +                                dst[index] = (src[index - 1] +
> +                                        src[index + width] +
> +                                        src[index + 1]) / 3;
> +                        }
> +                        else if (i > 0 && j == 0 && i % 2 == 0) {
> +                                dst[index] = (src[index - width] +
> +                                        src[index + 1] +
> +                                        src[index + width]) / 3;
> +                        }
> +                        else if (i == (height - 1) && j < (width - 1) && j % 2 == 1) {
> +                                dst[index] = (src[index - 1] +
> +                                        src[index - width] +
> +                                        src[index + 1]) / 3;
> +                        }
> +                        else if (i < (height - 1) && j == (width - 1) && i % 2 == 1) {
> +                                dst[index] = (src[index - width] +
> +                                        src[index - 1] +
> +                                        src[index + width]) / 3;
> +                        }
> +                        else if (i == (height - 1) && j == (width - 1)) {
> +                                dst[index] = (src[index - width] +
> +                                        src[index - 1]) >> 1;
> +                        }
> +                        else if ((i % 2 == 0 && j % 2 == 0) || (i % 2 == 1 && j % 2 == 1)) {
> +                                dst[index] = (src[index - 1] +
> +                                        src[index + 1] +
> +                                        src[index - width] +
> +                                        src[index + width]) / 4;
> +                        }
> +                        index++;
> +                }
> +        }
> +}
> +
> +void ISPCPU::lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> +{
> +        int index;
> +        for (int i = 0; i < height; i++) {
> +                index = i * width;
> +                for (int j = 0; j < width; j++){
> +                        if (i % 2 == 1 && j % 2 == 0) {
> +                                if (j == 0) {
> +                                        dst[index] = src[index + 1];
> +                                }
> +                                else {
> +                                        dst[index] = (src[index - 1] +
> +                                                src[index + 1]) >> 1;
> +                                }
> +                        }
> +
> +                        if (i % 2 == 0 && j % 2 == 1) {
> +                                if(i == 0) {
> +                                        dst[index] = src[index + width];
> +                                }
> +                                else {
> +                                        dst[index] = (src[index - width]+
> +                                                src[index + width]) >> 1;
> +                                }
> +                        }
> +
> +                        if (i % 2 == 0 && j % 2 == 0) {
> +                                if (i > 0 && j > 0) {
> +                                        dst[index] = (src[index - width - 1] +
> +                                                src[index - width + 1] +
> +                                                src[index + width - 1] +
> +                                                src[index + width + 1]) >> 2;
> +                                }
> +                                else if (i == 0 && j > 0) {
> +                                        dst[index] = (src[index + width - 1] +
> +                                                src[index + width + 1]) >> 1;
> +                                }
> +                                else if (i > 0 && j == 0) {
> +                                        dst[index] = (src[index - width + 1] +
> +                                                src[index + width + 1]) >> 1;
> +                                }
> +                                else {
> +                                        dst[index] = src[index + width + 1];
> +                                }
> +                        }
> +                        index++;
> +                }
> +        }
> +}
> +
> +void ISPCPU::demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> +                       int width, int height)
> +{
> +        firstPixelInsert(data, B, width, height);
> +        twoPixelInsert(data, G, width, height);
> +        lastPixelInsert(data, R, width, height);
> +}
> +
> +void ISPCPU::autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
> +{
> +        float aveB = 0, aveG = 0, aveR = 0;
> +        float Kb, Kg, Kr;
> +
> +        for (int i = 0; i < width * height; i++) {
> +                aveB += 1.0 * B[i];
> +                aveG += 1.0 * G[i];
> +                aveR += 1.0 * R[i];
> +        }
> +
> +        aveB *= (1.0 / (width * height));
> +        aveG *= (1.0 / (width * height));
> +        aveR *= (1.0 / (width * height));
> +
> +        Kr = (aveB + aveG + aveR) / aveR * (1.0 / 3.0);
> +        Kg = (aveB + aveG + aveR) / aveG * (1.0 / 3.0);
> +        Kb = (aveB + aveG + aveR) / aveB * (1.0 / 3.0);
> +
> +        for (int i = 0; i < width * height; i++) {
> +                B[i] = B[i] * Kb;
> +                G[i] = G[i] * Kg;
> +                R[i] = R[i] * Kr;
> +
> +                if (R[i] > 1023) R[i] = 1023;
> +                if (G[i] > 1023) G[i] = 1023;
> +                if (R[i] > 1023) B[i] = 1023;
> +        }
> +}
> +
> +void ISPCPU::gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height)
> +{
> +        float nor = 1.0 / 1023.0;
> +        float gamma = 1.0 / val;
> +        for (int i = 0; i < width * height; i++) {
> +                R[i] = pow(R[i] * nor, gamma) * 1023;
> +                G[i] = pow(G[i] * nor, gamma) * 1023;
> +                B[i] = pow(B[i] * nor, gamma) * 1023;
> +
> +                if (R[i] > 1023) R[i] = 1023;
> +                if (G[i] > 1023) G[i] = 1023;
> +                if (B[i] > 1023) B[i] = 1023;
> +        }
> +}
> +
> +void ISPCPU::compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height)

Usually the order of dst and src is reversed (dst first, src next).

> +{
> +    switch(outputpixelformat)
> +    {
> +        case RGB888: {
> +            int j = 0;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i] = src[j] >> 2 & 0xff;

You have dst and src reversed.

> +            }
> +            
> +            j = 1;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i + width * height] = src[j] >> 2 & 0xff;
> +            }
> +
> +            j = 2;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
> +            }
> +            break;
> +        }
> +
> +        case BGR888: {
> +            int j = 2;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i] = src[j] >> 2 & 0xff;
> +            }
> +            
> +            j = 1;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i + width * height] = src[j] >> 2 & 0xff;
> +            }
> +
> +            j = 0;
> +            for (int i = 0; i < width * height; i++, j += 3) {
> +                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
> +            }
> +            break;
> +        }
> +    }
> +}
> +
> +float ISPCPU::distance(int x, int y, int i, int j)
> +{
> +    return float(sqrt(pow(x - i, 2) + pow(y - j, 2)));
> +}
> +
> +double ISPCPU::gaussian(float x, double sigma)
> +{
> +    return exp(-(pow(x, 2)) / (2 * pow(sigma, 2))) / (2 * 3.1415926 * pow(sigma, 2));
> +}
> +
> +void ISPCPU::bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
> +                          int diameter, double sigmaI,
> +                          double sigmaS, int width, int height)
> +{
> +        for (int i = 2; i < height - 2; i++) {
> +                for (int j = 2; j < width - 2; j++) {
> +                        double iFiltered = 0;
> +                        double wp = 0;
> +                        int neighbor_x = 0;
> +                        int neighbor_y = 0;
> +                        int half = diameter / 2;
> +
> +                        for (int k = 0; k < diameter; k++) {
> +                                for (int l = 0; l < diameter; l++) {
> +                                        neighbor_x = i - (half - k);
> +                                        neighbor_y = j - (half - l);
> +                                        double gi = gaussian(R[neighbor_x * width + neighbor_y] - R[i * width +j], sigmaI);
> +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> +                                        double w = gi * gs;
> +                                        iFiltered = iFiltered + R[neighbor_x * width + neighbor_y] * w;
> +                                        wp = wp + w;
> +                                }    
> +                        }
> +
> +                        iFiltered = iFiltered / wp;
> +                        R[i * width + j] = iFiltered;
> +                }
> +        }
> +
> +        for (int i = 2; i < height - 2; i++) {
> +                for (int j = 2; j < width - 2; j++) {
> +                        double iFiltered = 0;
> +                        double wp = 0;
> +                        int neighbor_x = 0;
> +                        int neighbor_y = 0;
> +                        int half = diameter / 2;
> +
> +                        for (int k = 0; k < diameter; k++) {
> +                                for (int l = 0; l < diameter; l++) {
> +                                        neighbor_x = i - (half - k);
> +                                        neighbor_y = j - (half - l);
> +                                        double gi = gaussian(G[neighbor_x * width + neighbor_y] - G[i * width +j], sigmaI);
> +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> +                                        double w = gi * gs;
> +                                        iFiltered = iFiltered + G[neighbor_x * width + neighbor_y] * w;
> +                                        wp = wp + w;
> +                                }    
> +                        }
> +
> +                        iFiltered = iFiltered / wp;
> +                        G[i * width + j] = iFiltered;
> +                }
> +        }
> +
> +        for (int i = 2; i < height - 2; i++) {
> +                for (int j = 2; j < width - 2; j++) {
> +                        double iFiltered = 0;
> +                        double wp = 0;
> +                        int neighbor_x = 0;
> +                        int neighbor_y = 0;
> +                        int half = diameter / 2;
> +
> +                        for (int k = 0; k < diameter; k++) {
> +                                for (int l = 0; l < diameter; l++) {
> +                                        neighbor_x = i - (half - k);
> +                                        neighbor_y = j - (half - l);
> +                                        double gi = gaussian(B[neighbor_x * width + neighbor_y] - B[i * width +j], sigmaI);
> +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> +                                        double w = gi * gs;
> +                                        iFiltered = iFiltered + B[neighbor_x * width + neighbor_y] * w;
> +                                        wp = wp + w;
> +                                }    
> +                        }
> +
> +                        iFiltered = iFiltered / wp;
> +                        B[i * width + j] = iFiltered;
> +                }
> +        }
> +}
> +
> +void ISPCPU::noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
> +{
> +        bilateralFilter(R, G, B, 5, 24.0, 32.0, width, height);
> +}
> +
> +void ISPCPU::processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height)
> +{

You'll have to change this after you change the interface, as discussed
below (by the headers).

> +        uint8_t *rgb_buf;
> +        uint16_t *rawData;
> +        uint16_t *rgbData = new std::uint16_t[width * height * 3];
> +
> +        uint16_t *rData = rgbData;
> +        uint16_t *gData = rData + width * height;
> +        uint16_t *bData = gData + width * height;
> +        memset(rgbData, 0x0, width * height * 3);

It would be nice to rename these variables to make it clear which buffer
is which :/

> +
> +        const FrameBuffer::Plane &plane =  srcBuffer->planes()[0]; 
> +        rawData = (uint16_t *)mmap(NULL, plane.length, PROT_READ|PROT_WRITE, MAP_SHARED, plane.fd.fd(), 0);
> +        if (rawData == MAP_FAILED) {
> +            LOG(ISP, Error) << "Read raw data failed";
> +            ispCompleted.emit(srcBuffer, dstBuffer);
> +        }
> +
> +        blackLevelCorrect(rawData, 16, width, height);
> +        readChannels(rawData, rData, gData, bData, width, height);
> +        demosaic(rawData, rData, gData, bData, width, height);
> +        autoWhiteBalance(rData, gData, bData, width, height);
> +        autoContrast(rData, 0.01, 0.01, width, height);
> +        autoContrast(gData, 0.01, 0.01, width, height);
> +        autoContrast(bData, 0.01, 0.01, width, height);
> +        gammaCorrect(rData, gData, bData, 2.2, width, height);
> +        //bilateralFilter(rData, gData, bData, 5, 24.0, 32.0, width, height);
> +    
> +        const FrameBuffer::Plane &rgbPlane = dstBuffer->planes()[0];
> +        rgb_buf = (uint8_t *)mmap(NULL, rgbPlane.length, PROT_READ|PROT_WRITE, MAP_SHARED, rgbPlane.fd.fd(), 0);
> +        if (rgb_buf == MAP_FAILED) {
> +                LOG(ISP, Error) << "Read rgb data failed";
> +                ispCompleted.emit(srcBuffer, dstBuffer);
> +        }
> +
> +        compressAndTransformFormat(rgbData, rgb_buf, width, height);
> +
> +        dstBuffer->metadata_.status = srcBuffer->metadata().status;
> +        dstBuffer->metadata_.sequence = srcBuffer->metadata().sequence;
> +        dstBuffer->metadata_.timestamp = srcBuffer->metadata().timestamp;
> +
> +        dstBuffer->metadata_.planes.clear();
> +        dstBuffer->metadata_.planes.push_back({rgbPlane.length});
> +
> +        delete[] rgbData;
> +
> +        ispCompleted.emit(srcBuffer, dstBuffer);
> +}
> +
> +ISPCPU::outputPixelFormat ISPCPU::getOutputPixelFormat(PixelFormat format)
> +{
> +        static const std::map<PixelFormat, outputPixelFormat> transform {
> +                {formats::RGB888, RGB888},
> +                {formats::BGR888, BGR888},
> +        };
> +
> +        auto itr = transform.find(format);
> +        return itr->second;
> +

I think you don't need this.

> +
> +std::map<PixelFormat, std::vector<SizeRange>> ISPCPU::pixelFormatConfiguration()
> +{
> +        SizeRange sizeRange({640, 480});
> +        std::vector<SizeRange> sizeRanges({std::move(sizeRange)});
> +        ispFormat.insert({formats::RGB888, sizeRanges});
> +        ispFormat.insert({formats::BGR888, sizeRanges});
> +
> +        return ispFormat;
> +}

I think you don't need this.

> +
> +void ISPCPU::paramConfiguration()
> +{
> +        struct BLC_PARAM blc = {16};
> +
> +        struct LSC_PARAM lsc_grid = {
> +                {{1.4305, 1.4355, 1.4390, 1.4440, 1.4530, 1.4640, 1.4740, 1.4800, 1.4810, 1.4800, 1.4710, 1.4615, 1.4525, 1.4480, 1.4410, 1.4405},
> +                {1.4315, 1.4370, 1.4425, 1.4520, 1.4635, 1.4760, 1.4855, 1.4955, 1.4955, 1.4920, 1.4830, 1.4695, 1.4590, 1.4510, 1.4445, 1.4405},
> +                {1.4335, 1.4410, 1.4500, 1.4625, 1.4755, 1.4920, 1.5055, 1.5155, 1.5170, 1.5165, 1.4975, 1.4830, 1.4680, 1.4540, 1.4475, 1.4425},
> +                {1.4325, 1.4430, 1.4550, 1.4705, 1.4920, 1.5070, 1.5250, 1.5370, 1.5380, 1.5325, 1.5165, 1.4975, 1.4750, 1.4575, 1.4490, 1.4455},
> +                {1.4325, 1.4425, 1.4575, 1.4805, 1.5050, 1.5250, 1.5380, 1.5490, 1.5495, 1.5410, 1.5320, 1.5070, 1.4825, 1.4600, 1.4485, 1.4450},
> +                {1.4315, 1.4425, 1.4575, 1.4805, 1.5055, 1.5270, 1.5470, 1.5550, 1.5550, 1.5465, 1.5325, 1.5080, 1.4825, 1.4600, 1.4455, 1.4430},
> +                {1.4300, 1.4400, 1.4555, 1.4785, 1.5050, 1.5260, 1.5435, 1.5485, 1.5495, 1.5380, 1.5270, 1.5075, 1.4795, 1.4580, 1.4430, 1.4390},
> +                {1.4275, 1.4345, 1.4480, 1.4690, 1.4965, 1.5135, 1.5275, 1.5370, 1.5365, 1.5270, 1.5105, 1.4965, 1.4725, 1.4525, 1.4390, 1.4335},
> +                {1.4215, 1.4285, 1.4395, 1.4580, 1.4795, 1.4980, 1.5135, 1.5205, 1.5205, 1.5090, 1.4965, 1.4780, 1.4600, 1.4435, 1.4330, 1.4290},
> +                {1.4165, 1.4230, 1.4300, 1.4410, 1.4590, 1.4795, 1.4955, 1.5005, 1.5005, 1.4885, 1.4780, 1.4600, 1.4500, 1.4360, 1.4310, 1.4250},
> +                {1.4125, 1.4160, 1.4230, 1.4290, 1.4410, 1.4575, 1.4705, 1.4760, 1.4760, 1.4690, 1.4545, 1.4495, 1.4355, 1.4300, 1.4250, 1.4250},
> +                {1.4100, 1.4135, 1.4175, 1.4230, 1.4290, 1.4410, 1.4545, 1.4560, 1.4560, 1.4525, 1.4485, 1.4365, 1.4305, 1.4235, 1.4230, 1.4250}},
> +
> +                {{1.2955, 1.2935, 1.2805, 1.2660, 1.2490, 1.234, 1.2320, 1.2320, 1.2325, 1.2365, 1.2425, 1.2550, 1.2690, 1.2810, 1.2875, 1.2905},
> +                {1.2935, 1.2840, 1.2690, 1.2515, 1.2320, 1.2160, 1.2060, 1.2060, 1.2090, 1.2130, 1.2255, 1.2390, 1.2565, 1.2700, 1.2805, 1.2835},
> +                {1.2860, 1.2710, 1.2525, 1.2320, 1.2160, 1.2030, 1.1890, 1.1860, 1.1865, 1.1955, 1.2055, 1.2240, 1.2370, 1.2550, 1.2715, 1.2780},
> +                {1.2815, 1.2590, 1.2390, 1.2200, 1.2030, 1.1890, 1.1785, 1.1740, 1.1740, 1.1830, 1.1950, 1.2055, 1.2235, 1.2425, 1.2625, 1.2770},
> +                {1.2805, 1.2560, 1.2330, 1.2125, 1.1960, 1.1795, 1.1735, 1.1660, 1.1660, 1.1730, 1.1830, 1.1960, 1.2145, 1.2360, 1.2575, 1.2730},
> +                {1.2795, 1.2510, 1.2280, 1.2080, 1.1910, 1.1770, 1.1670, 1.1640, 1.1635, 1.1655, 1.1750, 1.1895, 1.2080, 1.2315, 1.2550, 1.2720},
> +                {1.2795, 1.2510, 1.2265, 1.2070, 1.1910, 1.1770, 1.1680, 1.1640, 1.1630, 1.1645, 1.1740, 1.1870, 1.2060, 1.2315, 1.2550, 1.2715},
> +                {1.2805, 1.2520, 1.2265, 1.2105, 1.1950, 1.1865, 1.1765, 1.1680, 1.1665, 1.1725, 1.1795, 1.1905, 1.2075, 1.2320, 1.2565, 1.2720},
> +                {1.2815, 1.2585, 1.2350, 1.2195, 1.2090, 1.1975, 1.1880, 1.1820, 1.1805, 1.1810, 1.1905, 1.2025, 1.2185, 1.2385, 1.2625, 1.2750},
> +                {1.2825, 1.2675, 1.2495, 1.2325, 1.2220, 1.2135, 1.2060, 1.2020, 1.2000, 1.1995, 1.2050, 1.2170, 1.2315, 1.2495, 1.2725, 1.2785},
> +                {1.2825, 1.2740, 1.2640, 1.2460, 1.2360, 1.2290, 1.2235, 1.2215, 1.2200, 1.2185, 1.2195, 1.2285, 1.2415, 1.2565, 1.2750, 1.2850},
> +                {1.2825, 1.2765, 1.2700, 1.2605, 1.2450, 1.2380, 1.2350, 1.2350, 1.2350, 1.2310, 1.2315, 1.2390, 1.2500, 1.2575, 1.2740, 1.2875}},
> +        };	

These default values should go to a tuning file.

> +
> +}
> +
> +int ISPCPU::exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> +                       unsigned int count, int width, int height)
> +{
> +        int bufferByte = width * height * 3;
> +
> +        for (unsigned int i = 0; i < count; i++) {
> +                std::string name = "frame-" + std::to_string(i);
> +
> +                const int isp_fd = memfd_create(name.c_str(), 0);
> +                int ret = ftruncate(isp_fd, bufferByte);
> +                if (ret < 0) {
> +                        LOG(ISP, Error) << "Failed to resize memfd" << strerror(-ret);
> +                        return ret;
> +                }
> +
> +                FrameBuffer::Plane rgbPlane;
> +                rgbPlane.fd = FileDescriptor(std::move(isp_fd));
> +                rgbPlane.length = bufferByte;
> +
> +                std::vector<FrameBuffer::Plane> planes{rgbPlane};
> +                buffers->emplace_back(std::make_unique<FrameBuffer>(std::move(planes)));
> +        }
> +
> +        return count;
> +}
> +
> +void ISPCPU::startThreadISP()
> +{
> +        moveToThread(&thread_);
> +        thread_.start();
> +}
> +
> +void ISPCPU::stopThreadISP()
> +{
> +        thread_.exit();
> +        thread_.wait();
> +}
> +
> +} /* namespace libcamera */
> diff --git a/src/libcamera/swisp/isp.h b/src/libcamera/swisp/isp.h

This should go do include/libcamera/internal/isp.h

> new file mode 100644
> index 00000000..535f1b61
> --- /dev/null
> +++ b/src/libcamera/swisp/isp.h
> @@ -0,0 +1,125 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
> + *
> + * isp.h - The software ISP class
> + */
> +#ifndef __LIBCAMERA_SWISP_ISP_H__
> +#define __LIBCAMERA_SWISP_ISP_H__
> +
> +#include <map>
> +
> +#include <libcamera/formats.h>
> +#include <libcamera/geometry.h>
> +#include <libcamera/framebuffer.h>
> +#include <libcamera/pixel_format.h>
> +
> +#include "libcamera/base/object.h"
> +#include "libcamera/base/signal.h"
> +#include "libcamera/base/thread.h"
> +
> +namespace libcamera{
> +
> +using std::uint16_t;
> +using std::uint8_t;

Why are these here?

> +
> +class ISP : public Object
> +{
> +public:
> +        ISP() {}
> +
> +        virtual ~ISP() {}
> +
> +        enum outputPixelFormat {
> +            RGB888,
> +            BGR888,
> +        };

No need for this enum, just use libcamera's format::RGB888 etc directly.

> +
> +        virtual outputPixelFormat getOutputPixelFormat(PixelFormat format) = 0;

You don't need this.

> +
> +        virtual void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) = 0;

Just some ideas (as we discussed in the meeting).

You want to support big-ish parameters, like the lens shading table. We
might need a control for this...? (Laurent, what do you think?)

struct ISPOp {
	OpCode,
	params
}

virtual void processing(std::vector<ISPOp> ops, src, dst, width height);

isp->processing({ Demosaic, AWB, ToneMapping, NR, Contrast(params) }, src, dst, width, height)

This might be good?

isp->processing(Demosaic, src, dst, w, h)
isp->processing(Contrast, src, dst, w, h, threshold)

This would have a lot of thread switching.

> +
> +        virtual std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() = 0;

I think you can remove this.

> +
> +        virtual void paramConfiguration() = 0;

This should be removed obviously; we'll discuss where to move its
contents to.

> +
> +        virtual int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> +                                  unsigned int count, int width, int height) = 0;

I think you should have a configure() function.

	virtual int configure(PixelFormat inputFormat,
			      PixelFormat outputFormat,
			      Size inputSize,
			      Size outputSize) = 0;

This asks the ISP to use the specified formats and sizes, and the ISP
replies with if it is able to do so.

> +
> +        virtual void startThreadISP() = 0;
> +        virtual void stopThreadISP() = 0;

These can be start(), stop(); I think it's cleaner.

> +
> +        Signal<FrameBuffer *, FrameBuffer *> ispCompleted;

Good.

> +
> +        std::map<PixelFormat, std::vector<SizeRange>> ispFormat;

I don't think you need this.

> +};

Only everything above here will go into isp.h, as it is the API for all
ISPs.


Everything below here is a header for an ISP implementation. It should
go in src/libcamera/swisp/cpu/cpu.h

You'll also need src/libcamera/swisp/cpu/meson.build.

I think you only need to add cpu.h and cpu.cpp to libcamera_sources
(like src/libcamera/pipeline/raspberrypi/meson.build).

src/libcamera/swisp/meson.build will just subdir() every swisp
implementation (like src/libcamera/pipeline/meson.build).


Paul

> +
> +class ISPCPU : public ISP
> +{
> +public:
> +        struct BLC_PARAM {
> +            uint16_t black_level;
> +        };
> +
> +        struct LSC_PARAM {
> +            float bGain[12][16];
> +            float rGain[12][16];
> +        };
> +
> +        outputPixelFormat getOutputPixelFormat(PixelFormat format) override;
> +
> +        void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) override;
> +
> +        std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() override;
> +
> +        void paramConfiguration() override;
> +
> +        int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> +                           unsigned int count, int width, int height) override;
> +
> +        void startThreadISP() override;
> +
> +        void stopThreadISP() override;
> +
> +        enum outputPixelFormat outputpixelformat;
> +
> +private:
> +        void autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height);
> +
> +        void blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height);
> +
> +        void readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> +                          int width, int height);
> +
> +        void firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> +
> +        void twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> +
> +        void lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> +
> +        void demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> +                      int width, int height);
> +
> +        void autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
> +
> +        void gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height);
> +
> +        float distance(int x, int y, int i, int j);
> +
> +        double gaussian(float x, double sigma);
> +
> +        void bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
> +                             int diameter, double sigmaI, double sigmaS,
> +                             int width, int height);
> +
> +        void noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
> +
> +        void compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height);    
> +
> +        Thread thread_;
> +};
> +
> +} /* namespace libcamera */
> +
> +#endif /* __LIBCAMERA_SWISP_ISP_H__ */
> -- 
> 2.20.1
>
Laurent Pinchart Aug. 18, 2021, 12:08 p.m. UTC | #2
On Wed, Aug 18, 2021 at 08:39:09PM +0900, paul.elder@ideasonboard.com wrote:
> Hi Siyuan,
> 
> On Tue, Aug 17, 2021 at 04:42:19PM +0100, Siyuan Fan wrote:
> > From: Fan Siyuan <siyuan.fan@foxmail.com>
> > 
> > Currently class ISPCPU only supports to output RGB888 and BGR888(640x480).
> > Based on format set by application, using getOutputPixelFormat() to match
> > output format and compressAndTransformFormat() to transform corresponding format.
> > 
> > Signed-off-by: Fan Siyuan <siyuan.fan@foxmail.com>
> > ---
> >  src/libcamera/swisp/isp.cpp | 726 ++++++++++++++++++++++++++++++++++++
> >  src/libcamera/swisp/isp.h   | 125 +++++++
> >  2 files changed, 851 insertions(+)
> >  create mode 100644 src/libcamera/swisp/isp.cpp
> >  create mode 100644 src/libcamera/swisp/isp.h
> > 
> > diff --git a/src/libcamera/swisp/isp.cpp b/src/libcamera/swisp/isp.cpp
> > new file mode 100644
> > index 00000000..b0f801e9
> > --- /dev/null
> > +++ b/src/libcamera/swisp/isp.cpp
> > @@ -0,0 +1,726 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
> > + *
> > + * isp.cpp - The software ISP class
> > + */
> > +
> > +#include "isp.h"
> > +
> > +#include <math.h>
> > +#include <stdlib.h>
> > +#include <string.h>
> > +#include <sys/mman.h>
> > +#include <unistd.h>
> > +
> > +#include <libcamera/request.h>
> > +#include <libcamera/file_descriptor.h>
> > +
> > +#include "libcamera/base/log.h"
> > +
> > +namespace libcamera{
> 
> namespace libcamera {

Even better,

cp utils/hooks/post-commit .git/hooks/

> > +
> > +LOG_DECLARE_CATEGORY(ISP)
> > +
> > +void ISPCPU::autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height)
> > +{
> > +        int blue, gr, gb, red;
> > +        int histBlue[1024] = {0}, histGb[1024] = {0}, histGr[1024] = {0}, histRed[1024] = {0};
> > +
> > +        int index;
> > +        for (int i = 0; i < height; i++) {
> > +                index = i * width;
> > +                for (int j = 0; j < width; j++) {
> > +                        if (i % 2 == 0 && j % 2 == 0) {
> > +                                blue = data[index];
> > +                                histBlue[blue]++;
> > +                        }
> > +                        else if ((i % 2 == 0 && j % 2 == 1)) {
> > +                                gb = data[index];
> > +                                histGb[gb]++;
> > +                        }
> > +                        else if ((i % 2 == 1 && j % 2 == 0)) {
> > +                                gr = data[index];
> > +                                histGr[gr]++;
> > +                        }
> > +                        else {
> > +                                red = data[index];
> > +                                histRed[red]++;
> > +                        }
> > +                        index++;
> > +                }    
> > +        }
> > +
> > +        int pixelAmount = width * height;
> > +        int sum = 0;
> > +        int minBlue;
> > +        for (int i = 0; i < 1024; i++){
> > +                sum = sum + histBlue[i];
> > +                if (sum >= pixelAmount * lowCut * 0.01) {
> > +                        minBlue = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int maxBlue;
> > +        for (int i = 1023; i >= 0; i--){
> > +                sum = sum + histBlue[i];
> > +                if (sum >= pixelAmount * highCut * 0.01) {
> > +                        maxBlue = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int minGb;
> > +        for (int i = 0; i < 1024; i++){
> > +                sum = sum + histGb[i];
> > +                if (sum >= pixelAmount * lowCut * 0.01) {
> > +                        minGb = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int maxGb;
> > +        for (int i = 1023; i >= 0; i--){
> > +                sum = sum + histGb[i];
> > +                if (sum >= pixelAmount * highCut * 0.01) {
> > +                        maxGb = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int minGr;
> > +        for (int i = 0; i < 1024; i++){
> > +                sum = sum + histGr[i];
> > +                if (sum >= pixelAmount * lowCut * 0.01) {
> > +                        minGr = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int maxGr;
> > +        for (int i = 1023; i >= 0; i--){
> > +                sum = sum + histGr[i];
> > +                if (sum >= pixelAmount * highCut * 0.01) {
> > +                        maxGr = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int minRed;
> > +        for (int i = 0; i < 1024; i++){
> > +                sum = sum + histRed[i];
> > +                if (sum >= pixelAmount * lowCut * 0.01) {
> > +                        minRed = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        sum = 0;
> > +        int maxRed;
> > +        for (int i = 1023; i >= 0; i--){
> > +                sum = sum + histRed[i];
> > +                if (sum >= pixelAmount * highCut * 0.01) {
> > +                        maxRed = i;
> > +                        break;
> > +                }
> > +        }
> > +
> > +        int blueMap[1024];
> > +        float norb = 1.0 / (maxBlue - minBlue);
> > +        for (int i = 0; i < 1024; i++) {
> > +                if (i < minBlue) {
> > +                        blueMap[i] = 0;
> > +                }
> > +                else if (i > maxBlue) {
> > +                        blueMap[i] = 1023;
> > +                }
> > +                else {
> > +                        blueMap[i] = (i - minBlue) * norb * 1023;
> > +                }
> > +                if (blueMap[i] > 1023) blueMap[i] = 1023;
> > +        }
> > +
> > +        int gbMap[1024];
> > +        float norgb = 1.0 / (maxGb - minGb);
> > +        for (int i = 0; i < 1024; i++) {
> > +                if (i < minGb) {
> > +                        gbMap[i] = 0;
> > +                }
> > +                else if (i > maxGb) {
> > +                        gbMap[i] = 1023;
> > +                }
> > +                else {
> > +                        gbMap[i] = (i - minGb) * norgb * 1023;
> > +                }
> > +                if (gbMap[i] > 1023) gbMap[i] = 1023;
> > +        }
> > +
> > +        int grMap[1024];
> > +        float norgr = 1.0 / (maxGr - minGr);
> > +        for (int i = 0; i < 1024; i++) {
> > +                if (i < minGr) {
> > +                        grMap[i] = 0;
> > +                }
> > +                else if (i > maxGr) {
> > +                        grMap[i] = 1023;
> > +                }
> > +                else {
> > +                        grMap[i] = (i - minGr) * norgr * 1023;
> > +                }
> > +                if (grMap[i] > 1023) grMap[i] = 1023;
> > +        }
> > +
> > +        int redMap[1024];
> > +        float norr = 1.0 / (maxRed - minRed);
> > +        for (int i = 0; i < 1024; i++) {
> > +                if (i < minRed) {
> > +                        redMap[i] = 0;
> > +                }
> > +                else if (i > maxRed) {
> > +                        redMap[i] = 1023;
> > +                }
> > +                else{
> > +                        redMap[i] = (i - minRed) * norr * 1023;
> > +                }
> > +                if (redMap[i] > 1023) redMap[i] = 1023;
> > +        }
> > +
> > +        for (int i = 0;i < height; i++) {
> > +                for (int j = 0; j < width; j++){
> > +                        index = i * width;
> > +                        if (i % 2 == 0 && j % 2 == 0) {
> > +                                data[index] = blueMap[data[index]];
> > +                        }    
> > +                        else if (i % 2 == 0 && j % 2 == 1) {
> > +                                data[index] = gbMap[data[index]];
> > +                        }    
> > +                        else if (i % 2 == 1 && j % 2 == 0) {
> > +                                data[index] = grMap[data[index]];
> > +                        }    
> > +                        else {
> > +                                data[index] = redMap[data[index]];
> > +                        }
> > +                        index++;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height)
> > +{
> > +        int len = width * height;
> > +        for(int i = 0; i < len; i++) {
> > +                if (data[i] < offset){
> > +                        data[i] = 0;
> > +                }
> > +                else {
> > +                        data[i] -= offset;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> > +                       int width, int height)
> > +{
> > +        int index;
> > +        for (int i = 0; i < height; i++) {
> > +                index = i * width;
> > +                for (int j = 0; j < width; j++) {
> > +                        if (i % 2 == 0 && j % 2 == 0) {
> > +                                B[index] = data[index];
> > +                        }
> > +                        else if ((i % 2 == 0 && j % 2 == 1) || (i % 2 == 1 && j % 2 == 0)){
> > +                                G[index] = data[index];
> > +                        }
> > +                        else {
> > +                                R[index] = data[index];
> > +                        }
> > +                        index++;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> > +{
> > +        int index;
> > +        for (int i = 0; i < height; i++) {
> > +                index = i * width;
> > +                for (int j = 0; j < width; j++){
> > +                        if (i % 2 == 0 && j % 2 == 1) {
> > +                                if (j == (width - 1)) {
> > +                                        dst[index] = src[index - 1];
> > +                                }
> > +                                else {
> > +                                        dst[index] = (src[index - 1] +
> > +                                                src[index + 1]) >> 1;
> > +                                }
> > +                        }
> > +
> > +                        if (i % 2 == 1 && j % 2 == 0) {
> > +                                if(i == height - 1) {
> > +                                        dst[index] = src[index - width];
> > +                                }
> > +                                else {
> > +                                        dst[index] = (src[index - width]+
> > +                                                src[index + width]) >> 1;
> > +                                }
> > +                        }
> > +    
> > +                        if (i % 2 == 1 && j % 2 == 1) {
> > +                                if (j < width - 1 && i < height - 1) {
> > +                                        dst[index] = (src[index - width - 1] +
> > +                                                src[index - width + 1] +
> > +                                                src[index + width - 1] +
> > +                                                src[index + width + 1]) >> 2;
> > +                                }
> > +                                else if (i == height - 1 && j < width - 1) {
> > +                                        dst[index] = (src[index - width - 1] +
> > +                                                src[index - width + 1]) >> 1;
> > +                                }
> > +                                else if (i < height - 1 && j == width - 1) {
> > +                                        dst[index] = (src[index - width - 1] +
> > +                                                src[index + width - 1]) >> 1;
> > +                                }
> > +                                else {
> > +                                        dst[index] = src[index - width - 1];
> > +                                }          
> > +                        }
> > +                        index++;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> > +{
> > +        int index;
> > +        for (int i = 0; i < height; i++) {
> > +                index = i * width;
> > +                for (int j = 0; j < width; j++) {
> > +                        if (i == 0 && j == 0) {
> > +                                dst[index] = (src[index + width] +
> > +                                        src[index + 1]) >> 1;
> > +                        }
> > +                        else if (i == 0 && j > 0 && j % 2 == 0) {
> > +                                dst[index] = (src[index - 1] +
> > +                                        src[index + width] +
> > +                                        src[index + 1]) / 3;
> > +                        }
> > +                        else if (i > 0 && j == 0 && i % 2 == 0) {
> > +                                dst[index] = (src[index - width] +
> > +                                        src[index + 1] +
> > +                                        src[index + width]) / 3;
> > +                        }
> > +                        else if (i == (height - 1) && j < (width - 1) && j % 2 == 1) {
> > +                                dst[index] = (src[index - 1] +
> > +                                        src[index - width] +
> > +                                        src[index + 1]) / 3;
> > +                        }
> > +                        else if (i < (height - 1) && j == (width - 1) && i % 2 == 1) {
> > +                                dst[index] = (src[index - width] +
> > +                                        src[index - 1] +
> > +                                        src[index + width]) / 3;
> > +                        }
> > +                        else if (i == (height - 1) && j == (width - 1)) {
> > +                                dst[index] = (src[index - width] +
> > +                                        src[index - 1]) >> 1;
> > +                        }
> > +                        else if ((i % 2 == 0 && j % 2 == 0) || (i % 2 == 1 && j % 2 == 1)) {
> > +                                dst[index] = (src[index - 1] +
> > +                                        src[index + 1] +
> > +                                        src[index - width] +
> > +                                        src[index + width]) / 4;
> > +                        }
> > +                        index++;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
> > +{
> > +        int index;
> > +        for (int i = 0; i < height; i++) {
> > +                index = i * width;
> > +                for (int j = 0; j < width; j++){
> > +                        if (i % 2 == 1 && j % 2 == 0) {
> > +                                if (j == 0) {
> > +                                        dst[index] = src[index + 1];
> > +                                }
> > +                                else {
> > +                                        dst[index] = (src[index - 1] +
> > +                                                src[index + 1]) >> 1;
> > +                                }
> > +                        }
> > +
> > +                        if (i % 2 == 0 && j % 2 == 1) {
> > +                                if(i == 0) {
> > +                                        dst[index] = src[index + width];
> > +                                }
> > +                                else {
> > +                                        dst[index] = (src[index - width]+
> > +                                                src[index + width]) >> 1;
> > +                                }
> > +                        }
> > +
> > +                        if (i % 2 == 0 && j % 2 == 0) {
> > +                                if (i > 0 && j > 0) {
> > +                                        dst[index] = (src[index - width - 1] +
> > +                                                src[index - width + 1] +
> > +                                                src[index + width - 1] +
> > +                                                src[index + width + 1]) >> 2;
> > +                                }
> > +                                else if (i == 0 && j > 0) {
> > +                                        dst[index] = (src[index + width - 1] +
> > +                                                src[index + width + 1]) >> 1;
> > +                                }
> > +                                else if (i > 0 && j == 0) {
> > +                                        dst[index] = (src[index - width + 1] +
> > +                                                src[index + width + 1]) >> 1;
> > +                                }
> > +                                else {
> > +                                        dst[index] = src[index + width + 1];
> > +                                }
> > +                        }
> > +                        index++;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> > +                       int width, int height)
> > +{
> > +        firstPixelInsert(data, B, width, height);
> > +        twoPixelInsert(data, G, width, height);
> > +        lastPixelInsert(data, R, width, height);
> > +}
> > +
> > +void ISPCPU::autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
> > +{
> > +        float aveB = 0, aveG = 0, aveR = 0;
> > +        float Kb, Kg, Kr;
> > +
> > +        for (int i = 0; i < width * height; i++) {
> > +                aveB += 1.0 * B[i];
> > +                aveG += 1.0 * G[i];
> > +                aveR += 1.0 * R[i];
> > +        }
> > +
> > +        aveB *= (1.0 / (width * height));
> > +        aveG *= (1.0 / (width * height));
> > +        aveR *= (1.0 / (width * height));
> > +
> > +        Kr = (aveB + aveG + aveR) / aveR * (1.0 / 3.0);
> > +        Kg = (aveB + aveG + aveR) / aveG * (1.0 / 3.0);
> > +        Kb = (aveB + aveG + aveR) / aveB * (1.0 / 3.0);
> > +
> > +        for (int i = 0; i < width * height; i++) {
> > +                B[i] = B[i] * Kb;
> > +                G[i] = G[i] * Kg;
> > +                R[i] = R[i] * Kr;
> > +
> > +                if (R[i] > 1023) R[i] = 1023;
> > +                if (G[i] > 1023) G[i] = 1023;
> > +                if (R[i] > 1023) B[i] = 1023;
> > +        }
> > +}
> > +
> > +void ISPCPU::gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height)
> > +{
> > +        float nor = 1.0 / 1023.0;
> > +        float gamma = 1.0 / val;
> > +        for (int i = 0; i < width * height; i++) {
> > +                R[i] = pow(R[i] * nor, gamma) * 1023;
> > +                G[i] = pow(G[i] * nor, gamma) * 1023;
> > +                B[i] = pow(B[i] * nor, gamma) * 1023;
> > +
> > +                if (R[i] > 1023) R[i] = 1023;
> > +                if (G[i] > 1023) G[i] = 1023;
> > +                if (B[i] > 1023) B[i] = 1023;
> > +        }
> > +}
> > +
> > +void ISPCPU::compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height)
> 
> Usually the order of dst and src is reversed (dst first, src next).
> 
> > +{
> > +    switch(outputpixelformat)
> > +    {
> > +        case RGB888: {
> > +            int j = 0;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i] = src[j] >> 2 & 0xff;
> 
> You have dst and src reversed.
> 
> > +            }
> > +            
> > +            j = 1;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i + width * height] = src[j] >> 2 & 0xff;
> > +            }
> > +
> > +            j = 2;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
> > +            }
> > +            break;
> > +        }
> > +
> > +        case BGR888: {
> > +            int j = 2;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i] = src[j] >> 2 & 0xff;
> > +            }
> > +            
> > +            j = 1;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i + width * height] = src[j] >> 2 & 0xff;
> > +            }
> > +
> > +            j = 0;
> > +            for (int i = 0; i < width * height; i++, j += 3) {
> > +                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
> > +            }
> > +            break;
> > +        }
> > +    }
> > +}
> > +
> > +float ISPCPU::distance(int x, int y, int i, int j)
> > +{
> > +    return float(sqrt(pow(x - i, 2) + pow(y - j, 2)));
> > +}
> > +
> > +double ISPCPU::gaussian(float x, double sigma)
> > +{
> > +    return exp(-(pow(x, 2)) / (2 * pow(sigma, 2))) / (2 * 3.1415926 * pow(sigma, 2));
> > +}
> > +
> > +void ISPCPU::bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
> > +                          int diameter, double sigmaI,
> > +                          double sigmaS, int width, int height)
> > +{
> > +        for (int i = 2; i < height - 2; i++) {
> > +                for (int j = 2; j < width - 2; j++) {
> > +                        double iFiltered = 0;
> > +                        double wp = 0;
> > +                        int neighbor_x = 0;
> > +                        int neighbor_y = 0;
> > +                        int half = diameter / 2;
> > +
> > +                        for (int k = 0; k < diameter; k++) {
> > +                                for (int l = 0; l < diameter; l++) {
> > +                                        neighbor_x = i - (half - k);
> > +                                        neighbor_y = j - (half - l);
> > +                                        double gi = gaussian(R[neighbor_x * width + neighbor_y] - R[i * width +j], sigmaI);
> > +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> > +                                        double w = gi * gs;
> > +                                        iFiltered = iFiltered + R[neighbor_x * width + neighbor_y] * w;
> > +                                        wp = wp + w;
> > +                                }    
> > +                        }
> > +
> > +                        iFiltered = iFiltered / wp;
> > +                        R[i * width + j] = iFiltered;
> > +                }
> > +        }
> > +
> > +        for (int i = 2; i < height - 2; i++) {
> > +                for (int j = 2; j < width - 2; j++) {
> > +                        double iFiltered = 0;
> > +                        double wp = 0;
> > +                        int neighbor_x = 0;
> > +                        int neighbor_y = 0;
> > +                        int half = diameter / 2;
> > +
> > +                        for (int k = 0; k < diameter; k++) {
> > +                                for (int l = 0; l < diameter; l++) {
> > +                                        neighbor_x = i - (half - k);
> > +                                        neighbor_y = j - (half - l);
> > +                                        double gi = gaussian(G[neighbor_x * width + neighbor_y] - G[i * width +j], sigmaI);
> > +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> > +                                        double w = gi * gs;
> > +                                        iFiltered = iFiltered + G[neighbor_x * width + neighbor_y] * w;
> > +                                        wp = wp + w;
> > +                                }    
> > +                        }
> > +
> > +                        iFiltered = iFiltered / wp;
> > +                        G[i * width + j] = iFiltered;
> > +                }
> > +        }
> > +
> > +        for (int i = 2; i < height - 2; i++) {
> > +                for (int j = 2; j < width - 2; j++) {
> > +                        double iFiltered = 0;
> > +                        double wp = 0;
> > +                        int neighbor_x = 0;
> > +                        int neighbor_y = 0;
> > +                        int half = diameter / 2;
> > +
> > +                        for (int k = 0; k < diameter; k++) {
> > +                                for (int l = 0; l < diameter; l++) {
> > +                                        neighbor_x = i - (half - k);
> > +                                        neighbor_y = j - (half - l);
> > +                                        double gi = gaussian(B[neighbor_x * width + neighbor_y] - B[i * width +j], sigmaI);
> > +                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
> > +                                        double w = gi * gs;
> > +                                        iFiltered = iFiltered + B[neighbor_x * width + neighbor_y] * w;
> > +                                        wp = wp + w;
> > +                                }    
> > +                        }
> > +
> > +                        iFiltered = iFiltered / wp;
> > +                        B[i * width + j] = iFiltered;
> > +                }
> > +        }
> > +}
> > +
> > +void ISPCPU::noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
> > +{
> > +        bilateralFilter(R, G, B, 5, 24.0, 32.0, width, height);
> > +}
> > +
> > +void ISPCPU::processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height)
> > +{
> 
> You'll have to change this after you change the interface, as discussed
> below (by the headers).
> 
> > +        uint8_t *rgb_buf;
> > +        uint16_t *rawData;
> > +        uint16_t *rgbData = new std::uint16_t[width * height * 3];
> > +
> > +        uint16_t *rData = rgbData;
> > +        uint16_t *gData = rData + width * height;
> > +        uint16_t *bData = gData + width * height;
> > +        memset(rgbData, 0x0, width * height * 3);
> 
> It would be nice to rename these variables to make it clear which buffer
> is which :/
> 
> > +
> > +        const FrameBuffer::Plane &plane =  srcBuffer->planes()[0]; 
> > +        rawData = (uint16_t *)mmap(NULL, plane.length, PROT_READ|PROT_WRITE, MAP_SHARED, plane.fd.fd(), 0);
> > +        if (rawData == MAP_FAILED) {
> > +            LOG(ISP, Error) << "Read raw data failed";
> > +            ispCompleted.emit(srcBuffer, dstBuffer);
> > +        }
> > +
> > +        blackLevelCorrect(rawData, 16, width, height);
> > +        readChannels(rawData, rData, gData, bData, width, height);
> > +        demosaic(rawData, rData, gData, bData, width, height);
> > +        autoWhiteBalance(rData, gData, bData, width, height);
> > +        autoContrast(rData, 0.01, 0.01, width, height);
> > +        autoContrast(gData, 0.01, 0.01, width, height);
> > +        autoContrast(bData, 0.01, 0.01, width, height);
> > +        gammaCorrect(rData, gData, bData, 2.2, width, height);
> > +        //bilateralFilter(rData, gData, bData, 5, 24.0, 32.0, width, height);
> > +    
> > +        const FrameBuffer::Plane &rgbPlane = dstBuffer->planes()[0];
> > +        rgb_buf = (uint8_t *)mmap(NULL, rgbPlane.length, PROT_READ|PROT_WRITE, MAP_SHARED, rgbPlane.fd.fd(), 0);
> > +        if (rgb_buf == MAP_FAILED) {
> > +                LOG(ISP, Error) << "Read rgb data failed";
> > +                ispCompleted.emit(srcBuffer, dstBuffer);
> > +        }
> > +
> > +        compressAndTransformFormat(rgbData, rgb_buf, width, height);
> > +
> > +        dstBuffer->metadata_.status = srcBuffer->metadata().status;
> > +        dstBuffer->metadata_.sequence = srcBuffer->metadata().sequence;
> > +        dstBuffer->metadata_.timestamp = srcBuffer->metadata().timestamp;
> > +
> > +        dstBuffer->metadata_.planes.clear();
> > +        dstBuffer->metadata_.planes.push_back({rgbPlane.length});
> > +
> > +        delete[] rgbData;
> > +
> > +        ispCompleted.emit(srcBuffer, dstBuffer);
> > +}
> > +
> > +ISPCPU::outputPixelFormat ISPCPU::getOutputPixelFormat(PixelFormat format)
> > +{
> > +        static const std::map<PixelFormat, outputPixelFormat> transform {
> > +                {formats::RGB888, RGB888},
> > +                {formats::BGR888, BGR888},
> > +        };
> > +
> > +        auto itr = transform.find(format);
> > +        return itr->second;
> > +
> 
> I think you don't need this.
> 
> > +
> > +std::map<PixelFormat, std::vector<SizeRange>> ISPCPU::pixelFormatConfiguration()
> > +{
> > +        SizeRange sizeRange({640, 480});
> > +        std::vector<SizeRange> sizeRanges({std::move(sizeRange)});
> > +        ispFormat.insert({formats::RGB888, sizeRanges});
> > +        ispFormat.insert({formats::BGR888, sizeRanges});
> > +
> > +        return ispFormat;
> > +}
> 
> I think you don't need this.
> 
> > +
> > +void ISPCPU::paramConfiguration()
> > +{
> > +        struct BLC_PARAM blc = {16};
> > +
> > +        struct LSC_PARAM lsc_grid = {
> > +                {{1.4305, 1.4355, 1.4390, 1.4440, 1.4530, 1.4640, 1.4740, 1.4800, 1.4810, 1.4800, 1.4710, 1.4615, 1.4525, 1.4480, 1.4410, 1.4405},
> > +                {1.4315, 1.4370, 1.4425, 1.4520, 1.4635, 1.4760, 1.4855, 1.4955, 1.4955, 1.4920, 1.4830, 1.4695, 1.4590, 1.4510, 1.4445, 1.4405},
> > +                {1.4335, 1.4410, 1.4500, 1.4625, 1.4755, 1.4920, 1.5055, 1.5155, 1.5170, 1.5165, 1.4975, 1.4830, 1.4680, 1.4540, 1.4475, 1.4425},
> > +                {1.4325, 1.4430, 1.4550, 1.4705, 1.4920, 1.5070, 1.5250, 1.5370, 1.5380, 1.5325, 1.5165, 1.4975, 1.4750, 1.4575, 1.4490, 1.4455},
> > +                {1.4325, 1.4425, 1.4575, 1.4805, 1.5050, 1.5250, 1.5380, 1.5490, 1.5495, 1.5410, 1.5320, 1.5070, 1.4825, 1.4600, 1.4485, 1.4450},
> > +                {1.4315, 1.4425, 1.4575, 1.4805, 1.5055, 1.5270, 1.5470, 1.5550, 1.5550, 1.5465, 1.5325, 1.5080, 1.4825, 1.4600, 1.4455, 1.4430},
> > +                {1.4300, 1.4400, 1.4555, 1.4785, 1.5050, 1.5260, 1.5435, 1.5485, 1.5495, 1.5380, 1.5270, 1.5075, 1.4795, 1.4580, 1.4430, 1.4390},
> > +                {1.4275, 1.4345, 1.4480, 1.4690, 1.4965, 1.5135, 1.5275, 1.5370, 1.5365, 1.5270, 1.5105, 1.4965, 1.4725, 1.4525, 1.4390, 1.4335},
> > +                {1.4215, 1.4285, 1.4395, 1.4580, 1.4795, 1.4980, 1.5135, 1.5205, 1.5205, 1.5090, 1.4965, 1.4780, 1.4600, 1.4435, 1.4330, 1.4290},
> > +                {1.4165, 1.4230, 1.4300, 1.4410, 1.4590, 1.4795, 1.4955, 1.5005, 1.5005, 1.4885, 1.4780, 1.4600, 1.4500, 1.4360, 1.4310, 1.4250},
> > +                {1.4125, 1.4160, 1.4230, 1.4290, 1.4410, 1.4575, 1.4705, 1.4760, 1.4760, 1.4690, 1.4545, 1.4495, 1.4355, 1.4300, 1.4250, 1.4250},
> > +                {1.4100, 1.4135, 1.4175, 1.4230, 1.4290, 1.4410, 1.4545, 1.4560, 1.4560, 1.4525, 1.4485, 1.4365, 1.4305, 1.4235, 1.4230, 1.4250}},
> > +
> > +                {{1.2955, 1.2935, 1.2805, 1.2660, 1.2490, 1.234, 1.2320, 1.2320, 1.2325, 1.2365, 1.2425, 1.2550, 1.2690, 1.2810, 1.2875, 1.2905},
> > +                {1.2935, 1.2840, 1.2690, 1.2515, 1.2320, 1.2160, 1.2060, 1.2060, 1.2090, 1.2130, 1.2255, 1.2390, 1.2565, 1.2700, 1.2805, 1.2835},
> > +                {1.2860, 1.2710, 1.2525, 1.2320, 1.2160, 1.2030, 1.1890, 1.1860, 1.1865, 1.1955, 1.2055, 1.2240, 1.2370, 1.2550, 1.2715, 1.2780},
> > +                {1.2815, 1.2590, 1.2390, 1.2200, 1.2030, 1.1890, 1.1785, 1.1740, 1.1740, 1.1830, 1.1950, 1.2055, 1.2235, 1.2425, 1.2625, 1.2770},
> > +                {1.2805, 1.2560, 1.2330, 1.2125, 1.1960, 1.1795, 1.1735, 1.1660, 1.1660, 1.1730, 1.1830, 1.1960, 1.2145, 1.2360, 1.2575, 1.2730},
> > +                {1.2795, 1.2510, 1.2280, 1.2080, 1.1910, 1.1770, 1.1670, 1.1640, 1.1635, 1.1655, 1.1750, 1.1895, 1.2080, 1.2315, 1.2550, 1.2720},
> > +                {1.2795, 1.2510, 1.2265, 1.2070, 1.1910, 1.1770, 1.1680, 1.1640, 1.1630, 1.1645, 1.1740, 1.1870, 1.2060, 1.2315, 1.2550, 1.2715},
> > +                {1.2805, 1.2520, 1.2265, 1.2105, 1.1950, 1.1865, 1.1765, 1.1680, 1.1665, 1.1725, 1.1795, 1.1905, 1.2075, 1.2320, 1.2565, 1.2720},
> > +                {1.2815, 1.2585, 1.2350, 1.2195, 1.2090, 1.1975, 1.1880, 1.1820, 1.1805, 1.1810, 1.1905, 1.2025, 1.2185, 1.2385, 1.2625, 1.2750},
> > +                {1.2825, 1.2675, 1.2495, 1.2325, 1.2220, 1.2135, 1.2060, 1.2020, 1.2000, 1.1995, 1.2050, 1.2170, 1.2315, 1.2495, 1.2725, 1.2785},
> > +                {1.2825, 1.2740, 1.2640, 1.2460, 1.2360, 1.2290, 1.2235, 1.2215, 1.2200, 1.2185, 1.2195, 1.2285, 1.2415, 1.2565, 1.2750, 1.2850},
> > +                {1.2825, 1.2765, 1.2700, 1.2605, 1.2450, 1.2380, 1.2350, 1.2350, 1.2350, 1.2310, 1.2315, 1.2390, 1.2500, 1.2575, 1.2740, 1.2875}},
> > +        };	
> 
> These default values should go to a tuning file.
> 
> > +
> > +}
> > +
> > +int ISPCPU::exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> > +                       unsigned int count, int width, int height)
> > +{
> > +        int bufferByte = width * height * 3;
> > +
> > +        for (unsigned int i = 0; i < count; i++) {
> > +                std::string name = "frame-" + std::to_string(i);
> > +
> > +                const int isp_fd = memfd_create(name.c_str(), 0);
> > +                int ret = ftruncate(isp_fd, bufferByte);
> > +                if (ret < 0) {
> > +                        LOG(ISP, Error) << "Failed to resize memfd" << strerror(-ret);
> > +                        return ret;
> > +                }
> > +
> > +                FrameBuffer::Plane rgbPlane;
> > +                rgbPlane.fd = FileDescriptor(std::move(isp_fd));
> > +                rgbPlane.length = bufferByte;
> > +
> > +                std::vector<FrameBuffer::Plane> planes{rgbPlane};
> > +                buffers->emplace_back(std::make_unique<FrameBuffer>(std::move(planes)));
> > +        }
> > +
> > +        return count;
> > +}
> > +
> > +void ISPCPU::startThreadISP()
> > +{
> > +        moveToThread(&thread_);
> > +        thread_.start();
> > +}
> > +
> > +void ISPCPU::stopThreadISP()
> > +{
> > +        thread_.exit();
> > +        thread_.wait();
> > +}
> > +
> > +} /* namespace libcamera */
> > diff --git a/src/libcamera/swisp/isp.h b/src/libcamera/swisp/isp.h
> 
> This should go do include/libcamera/internal/isp.h
> 
> > new file mode 100644
> > index 00000000..535f1b61
> > --- /dev/null
> > +++ b/src/libcamera/swisp/isp.h
> > @@ -0,0 +1,125 @@
> > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > +/*
> > + * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
> > + *
> > + * isp.h - The software ISP class
> > + */
> > +#ifndef __LIBCAMERA_SWISP_ISP_H__
> > +#define __LIBCAMERA_SWISP_ISP_H__
> > +
> > +#include <map>
> > +
> > +#include <libcamera/formats.h>
> > +#include <libcamera/geometry.h>
> > +#include <libcamera/framebuffer.h>
> > +#include <libcamera/pixel_format.h>
> > +
> > +#include "libcamera/base/object.h"
> > +#include "libcamera/base/signal.h"
> > +#include "libcamera/base/thread.h"
> > +
> > +namespace libcamera{
> > +
> > +using std::uint16_t;
> > +using std::uint8_t;
> 
> Why are these here?
> 
> > +
> > +class ISP : public Object
> > +{
> > +public:
> > +        ISP() {}
> > +
> > +        virtual ~ISP() {}
> > +
> > +        enum outputPixelFormat {
> > +            RGB888,
> > +            BGR888,
> > +        };
> 
> No need for this enum, just use libcamera's format::RGB888 etc directly.
> 
> > +
> > +        virtual outputPixelFormat getOutputPixelFormat(PixelFormat format) = 0;
> 
> You don't need this.
> 
> > +
> > +        virtual void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) = 0;
> 
> Just some ideas (as we discussed in the meeting).
> 
> You want to support big-ish parameters, like the lens shading table. We
> might need a control for this...? (Laurent, what do you think?)
> 
> struct ISPOp {
> 	OpCode,
> 	params
> }
> 
> virtual void processing(std::vector<ISPOp> ops, src, dst, width height);
> 
> isp->processing({ Demosaic, AWB, ToneMapping, NR, Contrast(params) }, src, dst, width, height)
> 
> This might be good?
> 
> isp->processing(Demosaic, src, dst, w, h)
> isp->processing(Contrast, src, dst, w, h, threshold)
> 
> This would have a lot of thread switching.
> 
> > +
> > +        virtual std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() = 0;
> 
> I think you can remove this.
> 
> > +
> > +        virtual void paramConfiguration() = 0;
> 
> This should be removed obviously; we'll discuss where to move its
> contents to.
> 
> > +
> > +        virtual int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> > +                                  unsigned int count, int width, int height) = 0;
> 
> I think you should have a configure() function.
> 
> 	virtual int configure(PixelFormat inputFormat,
> 			      PixelFormat outputFormat,
> 			      Size inputSize,
> 			      Size outputSize) = 0;
> 
> This asks the ISP to use the specified formats and sizes, and the ISP
> replies with if it is able to do so.
> 
> > +
> > +        virtual void startThreadISP() = 0;
> > +        virtual void stopThreadISP() = 0;
> 
> These can be start(), stop(); I think it's cleaner.
> 
> > +
> > +        Signal<FrameBuffer *, FrameBuffer *> ispCompleted;
> 
> Good.
> 
> > +
> > +        std::map<PixelFormat, std::vector<SizeRange>> ispFormat;
> 
> I don't think you need this.
> 
> > +};
> 
> Only everything above here will go into isp.h, as it is the API for all
> ISPs.
> 
> 
> Everything below here is a header for an ISP implementation. It should
> go in src/libcamera/swisp/cpu/cpu.h
> 
> You'll also need src/libcamera/swisp/cpu/meson.build.
> 
> I think you only need to add cpu.h and cpu.cpp to libcamera_sources
> (like src/libcamera/pipeline/raspberrypi/meson.build).
> 
> src/libcamera/swisp/meson.build will just subdir() every swisp
> implementation (like src/libcamera/pipeline/meson.build).
> 
> 
> Paul
> 
> > +
> > +class ISPCPU : public ISP
> > +{
> > +public:
> > +        struct BLC_PARAM {
> > +            uint16_t black_level;
> > +        };
> > +
> > +        struct LSC_PARAM {
> > +            float bGain[12][16];
> > +            float rGain[12][16];
> > +        };
> > +
> > +        outputPixelFormat getOutputPixelFormat(PixelFormat format) override;
> > +
> > +        void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) override;
> > +
> > +        std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() override;
> > +
> > +        void paramConfiguration() override;
> > +
> > +        int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
> > +                           unsigned int count, int width, int height) override;
> > +
> > +        void startThreadISP() override;
> > +
> > +        void stopThreadISP() override;
> > +
> > +        enum outputPixelFormat outputpixelformat;
> > +
> > +private:
> > +        void autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height);
> > +
> > +        void blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height);
> > +
> > +        void readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> > +                          int width, int height);
> > +
> > +        void firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> > +
> > +        void twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> > +
> > +        void lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
> > +
> > +        void demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
> > +                      int width, int height);
> > +
> > +        void autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
> > +
> > +        void gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height);
> > +
> > +        float distance(int x, int y, int i, int j);
> > +
> > +        double gaussian(float x, double sigma);
> > +
> > +        void bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
> > +                             int diameter, double sigmaI, double sigmaS,
> > +                             int width, int height);
> > +
> > +        void noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
> > +
> > +        void compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height);    
> > +
> > +        Thread thread_;
> > +};
> > +
> > +} /* namespace libcamera */
> > +
> > +#endif /* __LIBCAMERA_SWISP_ISP_H__ */

Patch
diff mbox series

diff --git a/src/libcamera/swisp/isp.cpp b/src/libcamera/swisp/isp.cpp
new file mode 100644
index 00000000..b0f801e9
--- /dev/null
+++ b/src/libcamera/swisp/isp.cpp
@@ -0,0 +1,726 @@ 
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
+ *
+ * isp.cpp - The software ISP class
+ */
+
+#include "isp.h"
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+#include <libcamera/request.h>
+#include <libcamera/file_descriptor.h>
+
+#include "libcamera/base/log.h"
+
+namespace libcamera{
+
+LOG_DECLARE_CATEGORY(ISP)
+
+void ISPCPU::autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height)
+{
+        int blue, gr, gb, red;
+        int histBlue[1024] = {0}, histGb[1024] = {0}, histGr[1024] = {0}, histRed[1024] = {0};
+
+        int index;
+        for (int i = 0; i < height; i++) {
+                index = i * width;
+                for (int j = 0; j < width; j++) {
+                        if (i % 2 == 0 && j % 2 == 0) {
+                                blue = data[index];
+                                histBlue[blue]++;
+                        }
+                        else if ((i % 2 == 0 && j % 2 == 1)) {
+                                gb = data[index];
+                                histGb[gb]++;
+                        }
+                        else if ((i % 2 == 1 && j % 2 == 0)) {
+                                gr = data[index];
+                                histGr[gr]++;
+                        }
+                        else {
+                                red = data[index];
+                                histRed[red]++;
+                        }
+                        index++;
+                }    
+        }
+
+        int pixelAmount = width * height;
+        int sum = 0;
+        int minBlue;
+        for (int i = 0; i < 1024; i++){
+                sum = sum + histBlue[i];
+                if (sum >= pixelAmount * lowCut * 0.01) {
+                        minBlue = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int maxBlue;
+        for (int i = 1023; i >= 0; i--){
+                sum = sum + histBlue[i];
+                if (sum >= pixelAmount * highCut * 0.01) {
+                        maxBlue = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int minGb;
+        for (int i = 0; i < 1024; i++){
+                sum = sum + histGb[i];
+                if (sum >= pixelAmount * lowCut * 0.01) {
+                        minGb = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int maxGb;
+        for (int i = 1023; i >= 0; i--){
+                sum = sum + histGb[i];
+                if (sum >= pixelAmount * highCut * 0.01) {
+                        maxGb = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int minGr;
+        for (int i = 0; i < 1024; i++){
+                sum = sum + histGr[i];
+                if (sum >= pixelAmount * lowCut * 0.01) {
+                        minGr = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int maxGr;
+        for (int i = 1023; i >= 0; i--){
+                sum = sum + histGr[i];
+                if (sum >= pixelAmount * highCut * 0.01) {
+                        maxGr = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int minRed;
+        for (int i = 0; i < 1024; i++){
+                sum = sum + histRed[i];
+                if (sum >= pixelAmount * lowCut * 0.01) {
+                        minRed = i;
+                        break;
+                }
+        }
+
+        sum = 0;
+        int maxRed;
+        for (int i = 1023; i >= 0; i--){
+                sum = sum + histRed[i];
+                if (sum >= pixelAmount * highCut * 0.01) {
+                        maxRed = i;
+                        break;
+                }
+        }
+
+        int blueMap[1024];
+        float norb = 1.0 / (maxBlue - minBlue);
+        for (int i = 0; i < 1024; i++) {
+                if (i < minBlue) {
+                        blueMap[i] = 0;
+                }
+                else if (i > maxBlue) {
+                        blueMap[i] = 1023;
+                }
+                else {
+                        blueMap[i] = (i - minBlue) * norb * 1023;
+                }
+                if (blueMap[i] > 1023) blueMap[i] = 1023;
+        }
+
+        int gbMap[1024];
+        float norgb = 1.0 / (maxGb - minGb);
+        for (int i = 0; i < 1024; i++) {
+                if (i < minGb) {
+                        gbMap[i] = 0;
+                }
+                else if (i > maxGb) {
+                        gbMap[i] = 1023;
+                }
+                else {
+                        gbMap[i] = (i - minGb) * norgb * 1023;
+                }
+                if (gbMap[i] > 1023) gbMap[i] = 1023;
+        }
+
+        int grMap[1024];
+        float norgr = 1.0 / (maxGr - minGr);
+        for (int i = 0; i < 1024; i++) {
+                if (i < minGr) {
+                        grMap[i] = 0;
+                }
+                else if (i > maxGr) {
+                        grMap[i] = 1023;
+                }
+                else {
+                        grMap[i] = (i - minGr) * norgr * 1023;
+                }
+                if (grMap[i] > 1023) grMap[i] = 1023;
+        }
+
+        int redMap[1024];
+        float norr = 1.0 / (maxRed - minRed);
+        for (int i = 0; i < 1024; i++) {
+                if (i < minRed) {
+                        redMap[i] = 0;
+                }
+                else if (i > maxRed) {
+                        redMap[i] = 1023;
+                }
+                else{
+                        redMap[i] = (i - minRed) * norr * 1023;
+                }
+                if (redMap[i] > 1023) redMap[i] = 1023;
+        }
+
+        for (int i = 0;i < height; i++) {
+                for (int j = 0; j < width; j++){
+                        index = i * width;
+                        if (i % 2 == 0 && j % 2 == 0) {
+                                data[index] = blueMap[data[index]];
+                        }    
+                        else if (i % 2 == 0 && j % 2 == 1) {
+                                data[index] = gbMap[data[index]];
+                        }    
+                        else if (i % 2 == 1 && j % 2 == 0) {
+                                data[index] = grMap[data[index]];
+                        }    
+                        else {
+                                data[index] = redMap[data[index]];
+                        }
+                        index++;
+                }
+        }
+}
+
+void ISPCPU::blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height)
+{
+        int len = width * height;
+        for(int i = 0; i < len; i++) {
+                if (data[i] < offset){
+                        data[i] = 0;
+                }
+                else {
+                        data[i] -= offset;
+                }
+        }
+}
+
+void ISPCPU::readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
+                       int width, int height)
+{
+        int index;
+        for (int i = 0; i < height; i++) {
+                index = i * width;
+                for (int j = 0; j < width; j++) {
+                        if (i % 2 == 0 && j % 2 == 0) {
+                                B[index] = data[index];
+                        }
+                        else if ((i % 2 == 0 && j % 2 == 1) || (i % 2 == 1 && j % 2 == 0)){
+                                G[index] = data[index];
+                        }
+                        else {
+                                R[index] = data[index];
+                        }
+                        index++;
+                }
+        }
+}
+
+void ISPCPU::firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
+{
+        int index;
+        for (int i = 0; i < height; i++) {
+                index = i * width;
+                for (int j = 0; j < width; j++){
+                        if (i % 2 == 0 && j % 2 == 1) {
+                                if (j == (width - 1)) {
+                                        dst[index] = src[index - 1];
+                                }
+                                else {
+                                        dst[index] = (src[index - 1] +
+                                                src[index + 1]) >> 1;
+                                }
+                        }
+
+                        if (i % 2 == 1 && j % 2 == 0) {
+                                if(i == height - 1) {
+                                        dst[index] = src[index - width];
+                                }
+                                else {
+                                        dst[index] = (src[index - width]+
+                                                src[index + width]) >> 1;
+                                }
+                        }
+    
+                        if (i % 2 == 1 && j % 2 == 1) {
+                                if (j < width - 1 && i < height - 1) {
+                                        dst[index] = (src[index - width - 1] +
+                                                src[index - width + 1] +
+                                                src[index + width - 1] +
+                                                src[index + width + 1]) >> 2;
+                                }
+                                else if (i == height - 1 && j < width - 1) {
+                                        dst[index] = (src[index - width - 1] +
+                                                src[index - width + 1]) >> 1;
+                                }
+                                else if (i < height - 1 && j == width - 1) {
+                                        dst[index] = (src[index - width - 1] +
+                                                src[index + width - 1]) >> 1;
+                                }
+                                else {
+                                        dst[index] = src[index - width - 1];
+                                }          
+                        }
+                        index++;
+                }
+        }
+}
+
+void ISPCPU::twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
+{
+        int index;
+        for (int i = 0; i < height; i++) {
+                index = i * width;
+                for (int j = 0; j < width; j++) {
+                        if (i == 0 && j == 0) {
+                                dst[index] = (src[index + width] +
+                                        src[index + 1]) >> 1;
+                        }
+                        else if (i == 0 && j > 0 && j % 2 == 0) {
+                                dst[index] = (src[index - 1] +
+                                        src[index + width] +
+                                        src[index + 1]) / 3;
+                        }
+                        else if (i > 0 && j == 0 && i % 2 == 0) {
+                                dst[index] = (src[index - width] +
+                                        src[index + 1] +
+                                        src[index + width]) / 3;
+                        }
+                        else if (i == (height - 1) && j < (width - 1) && j % 2 == 1) {
+                                dst[index] = (src[index - 1] +
+                                        src[index - width] +
+                                        src[index + 1]) / 3;
+                        }
+                        else if (i < (height - 1) && j == (width - 1) && i % 2 == 1) {
+                                dst[index] = (src[index - width] +
+                                        src[index - 1] +
+                                        src[index + width]) / 3;
+                        }
+                        else if (i == (height - 1) && j == (width - 1)) {
+                                dst[index] = (src[index - width] +
+                                        src[index - 1]) >> 1;
+                        }
+                        else if ((i % 2 == 0 && j % 2 == 0) || (i % 2 == 1 && j % 2 == 1)) {
+                                dst[index] = (src[index - 1] +
+                                        src[index + 1] +
+                                        src[index - width] +
+                                        src[index + width]) / 4;
+                        }
+                        index++;
+                }
+        }
+}
+
+void ISPCPU::lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height)
+{
+        int index;
+        for (int i = 0; i < height; i++) {
+                index = i * width;
+                for (int j = 0; j < width; j++){
+                        if (i % 2 == 1 && j % 2 == 0) {
+                                if (j == 0) {
+                                        dst[index] = src[index + 1];
+                                }
+                                else {
+                                        dst[index] = (src[index - 1] +
+                                                src[index + 1]) >> 1;
+                                }
+                        }
+
+                        if (i % 2 == 0 && j % 2 == 1) {
+                                if(i == 0) {
+                                        dst[index] = src[index + width];
+                                }
+                                else {
+                                        dst[index] = (src[index - width]+
+                                                src[index + width]) >> 1;
+                                }
+                        }
+
+                        if (i % 2 == 0 && j % 2 == 0) {
+                                if (i > 0 && j > 0) {
+                                        dst[index] = (src[index - width - 1] +
+                                                src[index - width + 1] +
+                                                src[index + width - 1] +
+                                                src[index + width + 1]) >> 2;
+                                }
+                                else if (i == 0 && j > 0) {
+                                        dst[index] = (src[index + width - 1] +
+                                                src[index + width + 1]) >> 1;
+                                }
+                                else if (i > 0 && j == 0) {
+                                        dst[index] = (src[index - width + 1] +
+                                                src[index + width + 1]) >> 1;
+                                }
+                                else {
+                                        dst[index] = src[index + width + 1];
+                                }
+                        }
+                        index++;
+                }
+        }
+}
+
+void ISPCPU::demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
+                       int width, int height)
+{
+        firstPixelInsert(data, B, width, height);
+        twoPixelInsert(data, G, width, height);
+        lastPixelInsert(data, R, width, height);
+}
+
+void ISPCPU::autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
+{
+        float aveB = 0, aveG = 0, aveR = 0;
+        float Kb, Kg, Kr;
+
+        for (int i = 0; i < width * height; i++) {
+                aveB += 1.0 * B[i];
+                aveG += 1.0 * G[i];
+                aveR += 1.0 * R[i];
+        }
+
+        aveB *= (1.0 / (width * height));
+        aveG *= (1.0 / (width * height));
+        aveR *= (1.0 / (width * height));
+
+        Kr = (aveB + aveG + aveR) / aveR * (1.0 / 3.0);
+        Kg = (aveB + aveG + aveR) / aveG * (1.0 / 3.0);
+        Kb = (aveB + aveG + aveR) / aveB * (1.0 / 3.0);
+
+        for (int i = 0; i < width * height; i++) {
+                B[i] = B[i] * Kb;
+                G[i] = G[i] * Kg;
+                R[i] = R[i] * Kr;
+
+                if (R[i] > 1023) R[i] = 1023;
+                if (G[i] > 1023) G[i] = 1023;
+                if (R[i] > 1023) B[i] = 1023;
+        }
+}
+
+void ISPCPU::gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height)
+{
+        float nor = 1.0 / 1023.0;
+        float gamma = 1.0 / val;
+        for (int i = 0; i < width * height; i++) {
+                R[i] = pow(R[i] * nor, gamma) * 1023;
+                G[i] = pow(G[i] * nor, gamma) * 1023;
+                B[i] = pow(B[i] * nor, gamma) * 1023;
+
+                if (R[i] > 1023) R[i] = 1023;
+                if (G[i] > 1023) G[i] = 1023;
+                if (B[i] > 1023) B[i] = 1023;
+        }
+}
+
+void ISPCPU::compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height)
+{
+    switch(outputpixelformat)
+    {
+        case RGB888: {
+            int j = 0;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i] = src[j] >> 2 & 0xff;
+            }
+            
+            j = 1;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i + width * height] = src[j] >> 2 & 0xff;
+            }
+
+            j = 2;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
+            }
+            break;
+        }
+
+        case BGR888: {
+            int j = 2;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i] = src[j] >> 2 & 0xff;
+            }
+            
+            j = 1;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i + width * height] = src[j] >> 2 & 0xff;
+            }
+
+            j = 0;
+            for (int i = 0; i < width * height; i++, j += 3) {
+                    dst[i + width * height *2] = src[j] >> 2 & 0xff;
+            }
+            break;
+        }
+    }
+}
+
+float ISPCPU::distance(int x, int y, int i, int j)
+{
+    return float(sqrt(pow(x - i, 2) + pow(y - j, 2)));
+}
+
+double ISPCPU::gaussian(float x, double sigma)
+{
+    return exp(-(pow(x, 2)) / (2 * pow(sigma, 2))) / (2 * 3.1415926 * pow(sigma, 2));
+}
+
+void ISPCPU::bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
+                          int diameter, double sigmaI,
+                          double sigmaS, int width, int height)
+{
+        for (int i = 2; i < height - 2; i++) {
+                for (int j = 2; j < width - 2; j++) {
+                        double iFiltered = 0;
+                        double wp = 0;
+                        int neighbor_x = 0;
+                        int neighbor_y = 0;
+                        int half = diameter / 2;
+
+                        for (int k = 0; k < diameter; k++) {
+                                for (int l = 0; l < diameter; l++) {
+                                        neighbor_x = i - (half - k);
+                                        neighbor_y = j - (half - l);
+                                        double gi = gaussian(R[neighbor_x * width + neighbor_y] - R[i * width +j], sigmaI);
+                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
+                                        double w = gi * gs;
+                                        iFiltered = iFiltered + R[neighbor_x * width + neighbor_y] * w;
+                                        wp = wp + w;
+                                }    
+                        }
+
+                        iFiltered = iFiltered / wp;
+                        R[i * width + j] = iFiltered;
+                }
+        }
+
+        for (int i = 2; i < height - 2; i++) {
+                for (int j = 2; j < width - 2; j++) {
+                        double iFiltered = 0;
+                        double wp = 0;
+                        int neighbor_x = 0;
+                        int neighbor_y = 0;
+                        int half = diameter / 2;
+
+                        for (int k = 0; k < diameter; k++) {
+                                for (int l = 0; l < diameter; l++) {
+                                        neighbor_x = i - (half - k);
+                                        neighbor_y = j - (half - l);
+                                        double gi = gaussian(G[neighbor_x * width + neighbor_y] - G[i * width +j], sigmaI);
+                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
+                                        double w = gi * gs;
+                                        iFiltered = iFiltered + G[neighbor_x * width + neighbor_y] * w;
+                                        wp = wp + w;
+                                }    
+                        }
+
+                        iFiltered = iFiltered / wp;
+                        G[i * width + j] = iFiltered;
+                }
+        }
+
+        for (int i = 2; i < height - 2; i++) {
+                for (int j = 2; j < width - 2; j++) {
+                        double iFiltered = 0;
+                        double wp = 0;
+                        int neighbor_x = 0;
+                        int neighbor_y = 0;
+                        int half = diameter / 2;
+
+                        for (int k = 0; k < diameter; k++) {
+                                for (int l = 0; l < diameter; l++) {
+                                        neighbor_x = i - (half - k);
+                                        neighbor_y = j - (half - l);
+                                        double gi = gaussian(B[neighbor_x * width + neighbor_y] - B[i * width +j], sigmaI);
+                                        double gs = gaussian(distance(i, j, neighbor_x, neighbor_y), sigmaS);
+                                        double w = gi * gs;
+                                        iFiltered = iFiltered + B[neighbor_x * width + neighbor_y] * w;
+                                        wp = wp + w;
+                                }    
+                        }
+
+                        iFiltered = iFiltered / wp;
+                        B[i * width + j] = iFiltered;
+                }
+        }
+}
+
+void ISPCPU::noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height)
+{
+        bilateralFilter(R, G, B, 5, 24.0, 32.0, width, height);
+}
+
+void ISPCPU::processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height)
+{
+        uint8_t *rgb_buf;
+        uint16_t *rawData;
+        uint16_t *rgbData = new std::uint16_t[width * height * 3];
+
+        uint16_t *rData = rgbData;
+        uint16_t *gData = rData + width * height;
+        uint16_t *bData = gData + width * height;
+        memset(rgbData, 0x0, width * height * 3);
+
+        const FrameBuffer::Plane &plane =  srcBuffer->planes()[0]; 
+        rawData = (uint16_t *)mmap(NULL, plane.length, PROT_READ|PROT_WRITE, MAP_SHARED, plane.fd.fd(), 0);
+        if (rawData == MAP_FAILED) {
+            LOG(ISP, Error) << "Read raw data failed";
+            ispCompleted.emit(srcBuffer, dstBuffer);
+        }
+
+        blackLevelCorrect(rawData, 16, width, height);
+        readChannels(rawData, rData, gData, bData, width, height);
+        demosaic(rawData, rData, gData, bData, width, height);
+        autoWhiteBalance(rData, gData, bData, width, height);
+        autoContrast(rData, 0.01, 0.01, width, height);
+        autoContrast(gData, 0.01, 0.01, width, height);
+        autoContrast(bData, 0.01, 0.01, width, height);
+        gammaCorrect(rData, gData, bData, 2.2, width, height);
+        //bilateralFilter(rData, gData, bData, 5, 24.0, 32.0, width, height);
+    
+        const FrameBuffer::Plane &rgbPlane = dstBuffer->planes()[0];
+        rgb_buf = (uint8_t *)mmap(NULL, rgbPlane.length, PROT_READ|PROT_WRITE, MAP_SHARED, rgbPlane.fd.fd(), 0);
+        if (rgb_buf == MAP_FAILED) {
+                LOG(ISP, Error) << "Read rgb data failed";
+                ispCompleted.emit(srcBuffer, dstBuffer);
+        }
+
+        compressAndTransformFormat(rgbData, rgb_buf, width, height);
+
+        dstBuffer->metadata_.status = srcBuffer->metadata().status;
+        dstBuffer->metadata_.sequence = srcBuffer->metadata().sequence;
+        dstBuffer->metadata_.timestamp = srcBuffer->metadata().timestamp;
+
+        dstBuffer->metadata_.planes.clear();
+        dstBuffer->metadata_.planes.push_back({rgbPlane.length});
+
+        delete[] rgbData;
+
+        ispCompleted.emit(srcBuffer, dstBuffer);
+}
+
+ISPCPU::outputPixelFormat ISPCPU::getOutputPixelFormat(PixelFormat format)
+{
+        static const std::map<PixelFormat, outputPixelFormat> transform {
+                {formats::RGB888, RGB888},
+                {formats::BGR888, BGR888},
+        };
+
+        auto itr = transform.find(format);
+        return itr->second;
+}
+
+std::map<PixelFormat, std::vector<SizeRange>> ISPCPU::pixelFormatConfiguration()
+{
+        SizeRange sizeRange({640, 480});
+        std::vector<SizeRange> sizeRanges({std::move(sizeRange)});
+        ispFormat.insert({formats::RGB888, sizeRanges});
+        ispFormat.insert({formats::BGR888, sizeRanges});
+
+        return ispFormat;
+}
+
+void ISPCPU::paramConfiguration()
+{
+        struct BLC_PARAM blc = {16};
+
+        struct LSC_PARAM lsc_grid = {
+                {{1.4305, 1.4355, 1.4390, 1.4440, 1.4530, 1.4640, 1.4740, 1.4800, 1.4810, 1.4800, 1.4710, 1.4615, 1.4525, 1.4480, 1.4410, 1.4405},
+                {1.4315, 1.4370, 1.4425, 1.4520, 1.4635, 1.4760, 1.4855, 1.4955, 1.4955, 1.4920, 1.4830, 1.4695, 1.4590, 1.4510, 1.4445, 1.4405},
+                {1.4335, 1.4410, 1.4500, 1.4625, 1.4755, 1.4920, 1.5055, 1.5155, 1.5170, 1.5165, 1.4975, 1.4830, 1.4680, 1.4540, 1.4475, 1.4425},
+                {1.4325, 1.4430, 1.4550, 1.4705, 1.4920, 1.5070, 1.5250, 1.5370, 1.5380, 1.5325, 1.5165, 1.4975, 1.4750, 1.4575, 1.4490, 1.4455},
+                {1.4325, 1.4425, 1.4575, 1.4805, 1.5050, 1.5250, 1.5380, 1.5490, 1.5495, 1.5410, 1.5320, 1.5070, 1.4825, 1.4600, 1.4485, 1.4450},
+                {1.4315, 1.4425, 1.4575, 1.4805, 1.5055, 1.5270, 1.5470, 1.5550, 1.5550, 1.5465, 1.5325, 1.5080, 1.4825, 1.4600, 1.4455, 1.4430},
+                {1.4300, 1.4400, 1.4555, 1.4785, 1.5050, 1.5260, 1.5435, 1.5485, 1.5495, 1.5380, 1.5270, 1.5075, 1.4795, 1.4580, 1.4430, 1.4390},
+                {1.4275, 1.4345, 1.4480, 1.4690, 1.4965, 1.5135, 1.5275, 1.5370, 1.5365, 1.5270, 1.5105, 1.4965, 1.4725, 1.4525, 1.4390, 1.4335},
+                {1.4215, 1.4285, 1.4395, 1.4580, 1.4795, 1.4980, 1.5135, 1.5205, 1.5205, 1.5090, 1.4965, 1.4780, 1.4600, 1.4435, 1.4330, 1.4290},
+                {1.4165, 1.4230, 1.4300, 1.4410, 1.4590, 1.4795, 1.4955, 1.5005, 1.5005, 1.4885, 1.4780, 1.4600, 1.4500, 1.4360, 1.4310, 1.4250},
+                {1.4125, 1.4160, 1.4230, 1.4290, 1.4410, 1.4575, 1.4705, 1.4760, 1.4760, 1.4690, 1.4545, 1.4495, 1.4355, 1.4300, 1.4250, 1.4250},
+                {1.4100, 1.4135, 1.4175, 1.4230, 1.4290, 1.4410, 1.4545, 1.4560, 1.4560, 1.4525, 1.4485, 1.4365, 1.4305, 1.4235, 1.4230, 1.4250}},
+
+                {{1.2955, 1.2935, 1.2805, 1.2660, 1.2490, 1.234, 1.2320, 1.2320, 1.2325, 1.2365, 1.2425, 1.2550, 1.2690, 1.2810, 1.2875, 1.2905},
+                {1.2935, 1.2840, 1.2690, 1.2515, 1.2320, 1.2160, 1.2060, 1.2060, 1.2090, 1.2130, 1.2255, 1.2390, 1.2565, 1.2700, 1.2805, 1.2835},
+                {1.2860, 1.2710, 1.2525, 1.2320, 1.2160, 1.2030, 1.1890, 1.1860, 1.1865, 1.1955, 1.2055, 1.2240, 1.2370, 1.2550, 1.2715, 1.2780},
+                {1.2815, 1.2590, 1.2390, 1.2200, 1.2030, 1.1890, 1.1785, 1.1740, 1.1740, 1.1830, 1.1950, 1.2055, 1.2235, 1.2425, 1.2625, 1.2770},
+                {1.2805, 1.2560, 1.2330, 1.2125, 1.1960, 1.1795, 1.1735, 1.1660, 1.1660, 1.1730, 1.1830, 1.1960, 1.2145, 1.2360, 1.2575, 1.2730},
+                {1.2795, 1.2510, 1.2280, 1.2080, 1.1910, 1.1770, 1.1670, 1.1640, 1.1635, 1.1655, 1.1750, 1.1895, 1.2080, 1.2315, 1.2550, 1.2720},
+                {1.2795, 1.2510, 1.2265, 1.2070, 1.1910, 1.1770, 1.1680, 1.1640, 1.1630, 1.1645, 1.1740, 1.1870, 1.2060, 1.2315, 1.2550, 1.2715},
+                {1.2805, 1.2520, 1.2265, 1.2105, 1.1950, 1.1865, 1.1765, 1.1680, 1.1665, 1.1725, 1.1795, 1.1905, 1.2075, 1.2320, 1.2565, 1.2720},
+                {1.2815, 1.2585, 1.2350, 1.2195, 1.2090, 1.1975, 1.1880, 1.1820, 1.1805, 1.1810, 1.1905, 1.2025, 1.2185, 1.2385, 1.2625, 1.2750},
+                {1.2825, 1.2675, 1.2495, 1.2325, 1.2220, 1.2135, 1.2060, 1.2020, 1.2000, 1.1995, 1.2050, 1.2170, 1.2315, 1.2495, 1.2725, 1.2785},
+                {1.2825, 1.2740, 1.2640, 1.2460, 1.2360, 1.2290, 1.2235, 1.2215, 1.2200, 1.2185, 1.2195, 1.2285, 1.2415, 1.2565, 1.2750, 1.2850},
+                {1.2825, 1.2765, 1.2700, 1.2605, 1.2450, 1.2380, 1.2350, 1.2350, 1.2350, 1.2310, 1.2315, 1.2390, 1.2500, 1.2575, 1.2740, 1.2875}},
+        };	
+
+}
+
+int ISPCPU::exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
+                       unsigned int count, int width, int height)
+{
+        int bufferByte = width * height * 3;
+
+        for (unsigned int i = 0; i < count; i++) {
+                std::string name = "frame-" + std::to_string(i);
+
+                const int isp_fd = memfd_create(name.c_str(), 0);
+                int ret = ftruncate(isp_fd, bufferByte);
+                if (ret < 0) {
+                        LOG(ISP, Error) << "Failed to resize memfd" << strerror(-ret);
+                        return ret;
+                }
+
+                FrameBuffer::Plane rgbPlane;
+                rgbPlane.fd = FileDescriptor(std::move(isp_fd));
+                rgbPlane.length = bufferByte;
+
+                std::vector<FrameBuffer::Plane> planes{rgbPlane};
+                buffers->emplace_back(std::make_unique<FrameBuffer>(std::move(planes)));
+        }
+
+        return count;
+}
+
+void ISPCPU::startThreadISP()
+{
+        moveToThread(&thread_);
+        thread_.start();
+}
+
+void ISPCPU::stopThreadISP()
+{
+        thread_.exit();
+        thread_.wait();
+}
+
+} /* namespace libcamera */
diff --git a/src/libcamera/swisp/isp.h b/src/libcamera/swisp/isp.h
new file mode 100644
index 00000000..535f1b61
--- /dev/null
+++ b/src/libcamera/swisp/isp.h
@@ -0,0 +1,125 @@ 
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2021, Siyuan Fan <siyuan.fan@foxmail.com>
+ *
+ * isp.h - The software ISP class
+ */
+#ifndef __LIBCAMERA_SWISP_ISP_H__
+#define __LIBCAMERA_SWISP_ISP_H__
+
+#include <map>
+
+#include <libcamera/formats.h>
+#include <libcamera/geometry.h>
+#include <libcamera/framebuffer.h>
+#include <libcamera/pixel_format.h>
+
+#include "libcamera/base/object.h"
+#include "libcamera/base/signal.h"
+#include "libcamera/base/thread.h"
+
+namespace libcamera{
+
+using std::uint16_t;
+using std::uint8_t;
+
+class ISP : public Object
+{
+public:
+        ISP() {}
+
+        virtual ~ISP() {}
+
+        enum outputPixelFormat {
+            RGB888,
+            BGR888,
+        };
+
+        virtual outputPixelFormat getOutputPixelFormat(PixelFormat format) = 0;
+
+        virtual void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) = 0;
+
+        virtual std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() = 0;
+
+        virtual void paramConfiguration() = 0;
+
+        virtual int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
+                                  unsigned int count, int width, int height) = 0;
+
+        virtual void startThreadISP() = 0;
+
+        virtual void stopThreadISP() = 0;
+
+        Signal<FrameBuffer *, FrameBuffer *> ispCompleted;
+
+        std::map<PixelFormat, std::vector<SizeRange>> ispFormat;
+};
+
+class ISPCPU : public ISP
+{
+public:
+        struct BLC_PARAM {
+            uint16_t black_level;
+        };
+
+        struct LSC_PARAM {
+            float bGain[12][16];
+            float rGain[12][16];
+        };
+
+        outputPixelFormat getOutputPixelFormat(PixelFormat format) override;
+
+        void processing(FrameBuffer *srcBuffer, FrameBuffer *dstBuffer, int width, int height) override;
+
+        std::map<PixelFormat, std::vector<SizeRange>> pixelFormatConfiguration() override;
+
+        void paramConfiguration() override;
+
+        int exportBuffers(std::vector<std::unique_ptr<FrameBuffer>> *buffers,
+                           unsigned int count, int width, int height) override;
+
+        void startThreadISP() override;
+
+        void stopThreadISP() override;
+
+        enum outputPixelFormat outputpixelformat;
+
+private:
+        void autoContrast(uint16_t *data, float lowCut, float highCut, int width, int height);
+
+        void blackLevelCorrect(uint16_t *data, uint16_t offset, int width, int height);
+
+        void readChannels(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
+                          int width, int height);
+
+        void firstPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
+
+        void twoPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
+
+        void lastPixelInsert(uint16_t *src, uint16_t *dst, int width, int height);
+
+        void demosaic(uint16_t *data, uint16_t *R, uint16_t *G, uint16_t *B,
+                      int width, int height);
+
+        void autoWhiteBalance(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
+
+        void gammaCorrect(uint16_t *R, uint16_t *G, uint16_t *B, float val, int width, int height);
+
+        float distance(int x, int y, int i, int j);
+
+        double gaussian(float x, double sigma);
+
+        void bilateralFilter(uint16_t *R, uint16_t *G, uint16_t *B,
+                             int diameter, double sigmaI, double sigmaS,
+                             int width, int height);
+
+        void noiseReduction(uint16_t *R, uint16_t *G, uint16_t *B, int width, int height);
+
+        void compressAndTransformFormat(uint16_t *src, uint8_t *dst, int width, int height);    
+
+        Thread thread_;
+};
+
+} /* namespace libcamera */
+
+#endif /* __LIBCAMERA_SWISP_ISP_H__ */