@@ -12,7 +12,7 @@ precision mediump float;
varying vec2 textureOut;
uniform sampler2D tex_y;
-uniform float tex_stepx;
+uniform vec2 tex_step;
void main(void)
{
@@ -49,10 +49,10 @@ void main(void)
* a = fract(x) * 2 - 1 if fract(x) >= 0.5
*/
vec2 pos = textureOut;
- float f_x = fract(pos.x / tex_stepx);
+ float f_x = fract(pos.x / tex_step.x);
- vec4 left = texture2D(tex_y, vec2(pos.x - f_x * tex_stepx, pos.y));
- vec4 right = texture2D(tex_y, vec2(pos.x + (1.0 - f_x) * tex_stepx , pos.y));
+ vec4 left = texture2D(tex_y, vec2(pos.x - f_x * tex_step.x, pos.y));
+ vec4 right = texture2D(tex_y, vec2(pos.x + (1.0 - f_x) * tex_step.x , pos.y));
#if defined(YUV_PATTERN_UYVY)
float y_left = mix(left.g, left.a, f_x * 2.0);
@@ -289,7 +289,7 @@ bool ViewFinderGL::createFragmentShader()
textureUniformY_ = shaderProgram_.uniformLocation("tex_y");
textureUniformU_ = shaderProgram_.uniformLocation("tex_u");
textureUniformV_ = shaderProgram_.uniformLocation("tex_v");
- textureUniformStepX_ = shaderProgram_.uniformLocation("tex_stepx");
+ textureUniformStep_ = shaderProgram_.uniformLocation("tex_step");
/* Create the textures. */
for (std::unique_ptr<QOpenGLTexture> &texture : textures_) {
@@ -508,8 +508,9 @@ void ViewFinderGL::doRender()
* ([0, 1]). There are exactly width - 1 steps between the
* leftmost and rightmost texels.
*/
- shaderProgram_.setUniformValue(textureUniformStepX_,
- 1.0f / (size_.width() / 2 - 1));
+ shaderProgram_.setUniformValue(textureUniformStep_,
+ 1.0f / (size_.width() / 2 - 1),
+ 1.0f /* not used */);
break;
case libcamera::formats::ABGR8888:
@@ -85,7 +85,7 @@ private:
GLuint textureUniformU_;
GLuint textureUniformV_;
GLuint textureUniformY_;
- GLuint textureUniformStepX_;
+ GLuint textureUniformStep_;
unsigned int horzSubSample_;
unsigned int vertSubSample_;
In preparation to extend the supported formats, extend the tex_stepx uniform to cover the steps between texels in both horizontal and vertical directions. Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> --- src/qcam/assets/shader/YUV_packed.frag | 8 ++++---- src/qcam/viewfinder_gl.cpp | 7 ++++--- src/qcam/viewfinder_gl.h | 2 +- 3 files changed, 9 insertions(+), 8 deletions(-)