Message ID | 20201103155025.5948-5-laurent.pinchart@ideasonboard.com |
---|---|
State | Accepted |
Headers | show |
Series |
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Related | show |
Hi Laurent, Thank you for the patch! On 03.11.2020 18:50, Laurent Pinchart wrote: > In preparation for RGB formats support, rename the identity vertex > shader from YUV.vert to identify.vert. - s/identify/identity in the above line Yes, identity is a better name for this shader. Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org> Thanks, Andrey > Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > --- > src/qcam/assets/shader/{YUV.vert => identity.vert} | 2 +- > src/qcam/assets/shader/shaders.qrc | 2 +- > src/qcam/viewfinder_gl.cpp | 2 +- > 3 files changed, 3 insertions(+), 3 deletions(-) > rename src/qcam/assets/shader/{YUV.vert => identity.vert} (77%) > > diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/identity.vert > similarity index 77% > rename from src/qcam/assets/shader/YUV.vert > rename to src/qcam/assets/shader/identity.vert > index f38e8045db89..6d6f7551017e 100644 > --- a/src/qcam/assets/shader/YUV.vert > +++ b/src/qcam/assets/shader/identity.vert > @@ -2,7 +2,7 @@ > /* > * Copyright (C) 2020, Linaro > * > - * YUV.vert - Vertex shader for YUV to RGB conversion > + * identity.vert - Identity vertex shader for pixel format conversion > */ > > attribute vec4 vertexIn; > diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc > index 857ed9fd5cde..863109146281 100644 > --- a/src/qcam/assets/shader/shaders.qrc > +++ b/src/qcam/assets/shader/shaders.qrc > @@ -1,9 +1,9 @@ > <!-- SPDX-License-Identifier: LGPL-2.1-or-later --> > <!DOCTYPE RCC><RCC version="1.0"> > <qresource> > - <file>YUV.vert</file> > <file>YUV_2_planes.frag</file> > <file>YUV_3_planes.frag</file> > <file>YUV_packed.frag</file> > + <file>identity.vert</file> > </qresource> > </RCC> > diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp > index dc35d4fd8505..110f0fa673df 100644 > --- a/src/qcam/viewfinder_gl.cpp > +++ b/src/qcam/viewfinder_gl.cpp > @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() > vertexShader_ = std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this); > > /* Compile the vertex shader */ > - if (!vertexShader_->compileSourceFile(":YUV.vert")) { > + if (!vertexShader_->compileSourceFile(":identity.vert")) { > qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); > return false; > } >
On 03/11/2020 18:32, Andrey Konovalov wrote: > Hi Laurent, > > Thank you for the patch! > > On 03.11.2020 18:50, Laurent Pinchart wrote: >> In preparation for RGB formats support, rename the identity vertex >> shader from YUV.vert to identify.vert. > > - s/identify/identity in the above line > > Yes, identity is a better name for this shader. > > Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org> and then Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > > Thanks, > Andrey > >> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> >> --- >> src/qcam/assets/shader/{YUV.vert => identity.vert} | 2 +- >> src/qcam/assets/shader/shaders.qrc | 2 +- >> src/qcam/viewfinder_gl.cpp | 2 +- >> 3 files changed, 3 insertions(+), 3 deletions(-) >> rename src/qcam/assets/shader/{YUV.vert => identity.vert} (77%) >> >> diff --git a/src/qcam/assets/shader/YUV.vert >> b/src/qcam/assets/shader/identity.vert >> similarity index 77% >> rename from src/qcam/assets/shader/YUV.vert >> rename to src/qcam/assets/shader/identity.vert >> index f38e8045db89..6d6f7551017e 100644 >> --- a/src/qcam/assets/shader/YUV.vert >> +++ b/src/qcam/assets/shader/identity.vert >> @@ -2,7 +2,7 @@ >> /* >> * Copyright (C) 2020, Linaro >> * >> - * YUV.vert - Vertex shader for YUV to RGB conversion >> + * identity.vert - Identity vertex shader for pixel format conversion >> */ >> attribute vec4 vertexIn; >> diff --git a/src/qcam/assets/shader/shaders.qrc >> b/src/qcam/assets/shader/shaders.qrc >> index 857ed9fd5cde..863109146281 100644 >> --- a/src/qcam/assets/shader/shaders.qrc >> +++ b/src/qcam/assets/shader/shaders.qrc >> @@ -1,9 +1,9 @@ >> <!-- SPDX-License-Identifier: LGPL-2.1-or-later --> >> <!DOCTYPE RCC><RCC version="1.0"> >> <qresource> >> - <file>YUV.vert</file> >> <file>YUV_2_planes.frag</file> >> <file>YUV_3_planes.frag</file> >> <file>YUV_packed.frag</file> >> + <file>identity.vert</file> >> </qresource> >> </RCC> >> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp >> index dc35d4fd8505..110f0fa673df 100644 >> --- a/src/qcam/viewfinder_gl.cpp >> +++ b/src/qcam/viewfinder_gl.cpp >> @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() >> vertexShader_ = >> std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this); >> /* Compile the vertex shader */ >> - if (!vertexShader_->compileSourceFile(":YUV.vert")) { >> + if (!vertexShader_->compileSourceFile(":identity.vert")) { >> qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); >> return false; >> } >> > _______________________________________________ > libcamera-devel mailing list > libcamera-devel@lists.libcamera.org > https://lists.libcamera.org/listinfo/libcamera-devel
Hi Laurent, Thanks for your work. On 2020-11-03 23:02:11 +0000, Kieran Bingham wrote: > > > On 03/11/2020 18:32, Andrey Konovalov wrote: > > Hi Laurent, > > > > Thank you for the patch! > > > > On 03.11.2020 18:50, Laurent Pinchart wrote: > >> In preparation for RGB formats support, rename the identity vertex > >> shader from YUV.vert to identify.vert. > > > > - s/identify/identity in the above line > > > > Yes, identity is a better name for this shader. > > > > Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org> > > and then > Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> and then and then Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > > > > > Thanks, > > Andrey > > > >> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > >> --- > >> src/qcam/assets/shader/{YUV.vert => identity.vert} | 2 +- > >> src/qcam/assets/shader/shaders.qrc | 2 +- > >> src/qcam/viewfinder_gl.cpp | 2 +- > >> 3 files changed, 3 insertions(+), 3 deletions(-) > >> rename src/qcam/assets/shader/{YUV.vert => identity.vert} (77%) > >> > >> diff --git a/src/qcam/assets/shader/YUV.vert > >> b/src/qcam/assets/shader/identity.vert > >> similarity index 77% > >> rename from src/qcam/assets/shader/YUV.vert > >> rename to src/qcam/assets/shader/identity.vert > >> index f38e8045db89..6d6f7551017e 100644 > >> --- a/src/qcam/assets/shader/YUV.vert > >> +++ b/src/qcam/assets/shader/identity.vert > >> @@ -2,7 +2,7 @@ > >> /* > >> * Copyright (C) 2020, Linaro > >> * > >> - * YUV.vert - Vertex shader for YUV to RGB conversion > >> + * identity.vert - Identity vertex shader for pixel format conversion > >> */ > >> attribute vec4 vertexIn; > >> diff --git a/src/qcam/assets/shader/shaders.qrc > >> b/src/qcam/assets/shader/shaders.qrc > >> index 857ed9fd5cde..863109146281 100644 > >> --- a/src/qcam/assets/shader/shaders.qrc > >> +++ b/src/qcam/assets/shader/shaders.qrc > >> @@ -1,9 +1,9 @@ > >> <!-- SPDX-License-Identifier: LGPL-2.1-or-later --> > >> <!DOCTYPE RCC><RCC version="1.0"> > >> <qresource> > >> - <file>YUV.vert</file> > >> <file>YUV_2_planes.frag</file> > >> <file>YUV_3_planes.frag</file> > >> <file>YUV_packed.frag</file> > >> + <file>identity.vert</file> > >> </qresource> > >> </RCC> > >> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp > >> index dc35d4fd8505..110f0fa673df 100644 > >> --- a/src/qcam/viewfinder_gl.cpp > >> +++ b/src/qcam/viewfinder_gl.cpp > >> @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() > >> vertexShader_ = > >> std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this); > >> /* Compile the vertex shader */ > >> - if (!vertexShader_->compileSourceFile(":YUV.vert")) { > >> + if (!vertexShader_->compileSourceFile(":identity.vert")) { > >> qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); > >> return false; > >> } > >> > > _______________________________________________ > > libcamera-devel mailing list > > libcamera-devel@lists.libcamera.org > > https://lists.libcamera.org/listinfo/libcamera-devel > > -- > Regards > -- > Kieran > _______________________________________________ > libcamera-devel mailing list > libcamera-devel@lists.libcamera.org > https://lists.libcamera.org/listinfo/libcamera-devel
diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/identity.vert similarity index 77% rename from src/qcam/assets/shader/YUV.vert rename to src/qcam/assets/shader/identity.vert index f38e8045db89..6d6f7551017e 100644 --- a/src/qcam/assets/shader/YUV.vert +++ b/src/qcam/assets/shader/identity.vert @@ -2,7 +2,7 @@ /* * Copyright (C) 2020, Linaro * - * YUV.vert - Vertex shader for YUV to RGB conversion + * identity.vert - Identity vertex shader for pixel format conversion */ attribute vec4 vertexIn; diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc index 857ed9fd5cde..863109146281 100644 --- a/src/qcam/assets/shader/shaders.qrc +++ b/src/qcam/assets/shader/shaders.qrc @@ -1,9 +1,9 @@ <!-- SPDX-License-Identifier: LGPL-2.1-or-later --> <!DOCTYPE RCC><RCC version="1.0"> <qresource> - <file>YUV.vert</file> <file>YUV_2_planes.frag</file> <file>YUV_3_planes.frag</file> <file>YUV_packed.frag</file> + <file>identity.vert</file> </qresource> </RCC> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp index dc35d4fd8505..110f0fa673df 100644 --- a/src/qcam/viewfinder_gl.cpp +++ b/src/qcam/viewfinder_gl.cpp @@ -191,7 +191,7 @@ bool ViewFinderGL::createVertexShader() vertexShader_ = std::make_unique<QOpenGLShader>(QOpenGLShader::Vertex, this); /* Compile the vertex shader */ - if (!vertexShader_->compileSourceFile(":YUV.vert")) { + if (!vertexShader_->compileSourceFile(":identity.vert")) { qWarning() << "[ViewFinderGL]:" << vertexShader_->log(); return false; }
In preparation for RGB formats support, rename the identity vertex shader from YUV.vert to identify.vert. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- src/qcam/assets/shader/{YUV.vert => identity.vert} | 2 +- src/qcam/assets/shader/shaders.qrc | 2 +- src/qcam/viewfinder_gl.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) rename src/qcam/assets/shader/{YUV.vert => identity.vert} (77%)