Message ID | 20211201142936.107405-5-jacopo@jmondi.org |
---|---|
State | Superseded |
Delegated to: | Jacopo Mondi |
Headers | show |
Series |
|
Related | show |
Hi Jacopo, Thank you for the patch. On Wed, Dec 01, 2021 at 03:29:29PM +0100, Jacopo Mondi wrote: > Add to the FrameBuffer::Private class a unique pointer to a > synchronization Fence. s/synchronization Fence/Fence/ > The Fence will be used to signal the availability of the Framebuffer for > incoming data transfer. > > The Fence will be associated to a FrameBuffer at Request::addBuffer() > time, and if correctly signalled, reset by the core at Request queue > time. > > If a FrameBuffer completes with errors, due to a Fence wait failure, the > Fence will still be owned by the FrameBuffer and it is application > responsibility to correctly reset it before reusing the buffer. > > Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> > --- > include/libcamera/framebuffer.h | 4 ++ > include/libcamera/internal/framebuffer.h | 8 ++++ > src/libcamera/framebuffer.cpp | 58 ++++++++++++++++++++++++ > 3 files changed, 70 insertions(+) > > diff --git a/include/libcamera/framebuffer.h b/include/libcamera/framebuffer.h > index 357bbe189551..39ebbdaebf47 100644 > --- a/include/libcamera/framebuffer.h > +++ b/include/libcamera/framebuffer.h > @@ -9,6 +9,7 @@ > > #include <assert.h> > #include <limits> > +#include <memory> > #include <stdint.h> > #include <vector> > > @@ -18,6 +19,7 @@ > > namespace libcamera { > > +class Fence; > class Request; > > struct FrameMetadata { > @@ -65,6 +67,8 @@ public: > unsigned int cookie() const { return cookie_; } > void setCookie(unsigned int cookie) { cookie_ = cookie; } > > + std::unique_ptr<Fence> releaseFence(); > + > void cancel() { metadata_.status = FrameMetadata::FrameCancelled; } > > private: > diff --git a/include/libcamera/internal/framebuffer.h b/include/libcamera/internal/framebuffer.h > index 908b478985e7..fc9f4a2fc768 100644 > --- a/include/libcamera/internal/framebuffer.h > +++ b/include/libcamera/internal/framebuffer.h > @@ -7,8 +7,12 @@ > > #pragma once > > +#include <memory> > +#include <utility> > + > #include <libcamera/base/class.h> > > +#include <libcamera/fence.h> > #include <libcamera/framebuffer.h> > > namespace libcamera { > @@ -23,7 +27,11 @@ public: > void setRequest(Request *request) { request_ = request; } > bool isContiguous() const { return isContiguous_; } > > + Fence *fence() const { return fence_.get(); } > + void setFence(std::unique_ptr<Fence> fence) { fence_ = std::move(fence); } > + > private: > + std::unique_ptr<Fence> fence_; > Request *request_; > bool isContiguous_; > }; > diff --git a/src/libcamera/framebuffer.cpp b/src/libcamera/framebuffer.cpp > index 701212f3ae21..a2cb0486e14d 100644 > --- a/src/libcamera/framebuffer.cpp > +++ b/src/libcamera/framebuffer.cpp > @@ -140,6 +140,45 @@ FrameBuffer::Private::Private() > * \return True if the planes are stored contiguously in memory, false otherwise > */ > > +/** > + * \fn FrameBuffer::Private::fence() > + * \brief Retrieve a const pointer to the Fence > + * > + * This function does only return a reference to the the fence and does not > + * change its ownership. The fence is stored in the FrameBuffer and can only be > + * reset with FrameBuffer::releaseFence() in case the buffer has completed with > + * error due to a Fence wait failure. > + * > + * If buffer with a Fence completes with errors due to a failure in handling > + * the fence, applications are responsible for releasing the Fence before > + * calling Request::addBuffer() again. > + * > + * \sa Request::addBuffer() > + * > + * \return A const pointer to the Fence if any, nullptr otherwise > + */ > + > +/** > + * \fn FrameBuffer::Private::setFence() > + * \brief Move a \a fence in this buffer > + * \param[in] fence The synchronization fence s/synchronization fence/fence/ > + * > + * This function associates a Fence with this Framebuffer. The intended caller > + * is the Request::addBuffer() function. > + * > + * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be > + * made available to the hardware device once the synchronization Fence has been s/synchronization Fence/Fence/ > + * correctly signalled. > + * > + * \sa Request::prepare() > + * > + * If the FrameBuffer completes successfully the core releases the Fence and the > + * Buffer can be reused immediately. If handling of the Fence fails during the > + * request preparation, the Fence is not reset and is left in the FrameBuffer. s/reset/released/ maybe ? Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > + * It is applications responsibility to correctly release the fence and handle > + * it opportunely before using the buffer again. > + */ > + > /** > * \class FrameBuffer > * \brief Frame buffer data and its associated dynamic metadata > @@ -329,6 +368,25 @@ Request *FrameBuffer::request() const > * libcamera core never modifies the buffer cookie. > */ > > +/** > + * \brief Extract the Fence associated with this Framebuffer > + * > + * This function moves the buffer's fence ownership to the caller. > + * After the fence has been released, calling this function always return > + * nullptr. > + * > + * If buffer with a Fence completes with errors due to a failure in handling > + * the fence, applications are responsible for releasing the Fence before > + * calling Request::addBuffer() again. > + * > + * \return A unique pointer to the Fence if set, or nullptr if the fence has > + * been released already > + */ > +std::unique_ptr<Fence> FrameBuffer::releaseFence() > +{ > + return std::move(_d()->fence_); > +} > + > /** > * \fn FrameBuffer::cancel() > * \brief Marks the buffer as cancelled
diff --git a/include/libcamera/framebuffer.h b/include/libcamera/framebuffer.h index 357bbe189551..39ebbdaebf47 100644 --- a/include/libcamera/framebuffer.h +++ b/include/libcamera/framebuffer.h @@ -9,6 +9,7 @@ #include <assert.h> #include <limits> +#include <memory> #include <stdint.h> #include <vector> @@ -18,6 +19,7 @@ namespace libcamera { +class Fence; class Request; struct FrameMetadata { @@ -65,6 +67,8 @@ public: unsigned int cookie() const { return cookie_; } void setCookie(unsigned int cookie) { cookie_ = cookie; } + std::unique_ptr<Fence> releaseFence(); + void cancel() { metadata_.status = FrameMetadata::FrameCancelled; } private: diff --git a/include/libcamera/internal/framebuffer.h b/include/libcamera/internal/framebuffer.h index 908b478985e7..fc9f4a2fc768 100644 --- a/include/libcamera/internal/framebuffer.h +++ b/include/libcamera/internal/framebuffer.h @@ -7,8 +7,12 @@ #pragma once +#include <memory> +#include <utility> + #include <libcamera/base/class.h> +#include <libcamera/fence.h> #include <libcamera/framebuffer.h> namespace libcamera { @@ -23,7 +27,11 @@ public: void setRequest(Request *request) { request_ = request; } bool isContiguous() const { return isContiguous_; } + Fence *fence() const { return fence_.get(); } + void setFence(std::unique_ptr<Fence> fence) { fence_ = std::move(fence); } + private: + std::unique_ptr<Fence> fence_; Request *request_; bool isContiguous_; }; diff --git a/src/libcamera/framebuffer.cpp b/src/libcamera/framebuffer.cpp index 701212f3ae21..a2cb0486e14d 100644 --- a/src/libcamera/framebuffer.cpp +++ b/src/libcamera/framebuffer.cpp @@ -140,6 +140,45 @@ FrameBuffer::Private::Private() * \return True if the planes are stored contiguously in memory, false otherwise */ +/** + * \fn FrameBuffer::Private::fence() + * \brief Retrieve a const pointer to the Fence + * + * This function does only return a reference to the the fence and does not + * change its ownership. The fence is stored in the FrameBuffer and can only be + * reset with FrameBuffer::releaseFence() in case the buffer has completed with + * error due to a Fence wait failure. + * + * If buffer with a Fence completes with errors due to a failure in handling + * the fence, applications are responsible for releasing the Fence before + * calling Request::addBuffer() again. + * + * \sa Request::addBuffer() + * + * \return A const pointer to the Fence if any, nullptr otherwise + */ + +/** + * \fn FrameBuffer::Private::setFence() + * \brief Move a \a fence in this buffer + * \param[in] fence The synchronization fence + * + * This function associates a Fence with this Framebuffer. The intended caller + * is the Request::addBuffer() function. + * + * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be + * made available to the hardware device once the synchronization Fence has been + * correctly signalled. + * + * \sa Request::prepare() + * + * If the FrameBuffer completes successfully the core releases the Fence and the + * Buffer can be reused immediately. If handling of the Fence fails during the + * request preparation, the Fence is not reset and is left in the FrameBuffer. + * It is applications responsibility to correctly release the fence and handle + * it opportunely before using the buffer again. + */ + /** * \class FrameBuffer * \brief Frame buffer data and its associated dynamic metadata @@ -329,6 +368,25 @@ Request *FrameBuffer::request() const * libcamera core never modifies the buffer cookie. */ +/** + * \brief Extract the Fence associated with this Framebuffer + * + * This function moves the buffer's fence ownership to the caller. + * After the fence has been released, calling this function always return + * nullptr. + * + * If buffer with a Fence completes with errors due to a failure in handling + * the fence, applications are responsible for releasing the Fence before + * calling Request::addBuffer() again. + * + * \return A unique pointer to the Fence if set, or nullptr if the fence has + * been released already + */ +std::unique_ptr<Fence> FrameBuffer::releaseFence() +{ + return std::move(_d()->fence_); +} + /** * \fn FrameBuffer::cancel() * \brief Marks the buffer as cancelled
Add to the FrameBuffer::Private class a unique pointer to a synchronization Fence. The Fence will be used to signal the availability of the Framebuffer for incoming data transfer. The Fence will be associated to a FrameBuffer at Request::addBuffer() time, and if correctly signalled, reset by the core at Request queue time. If a FrameBuffer completes with errors, due to a Fence wait failure, the Fence will still be owned by the FrameBuffer and it is application responsibility to correctly reset it before reusing the buffer. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> --- include/libcamera/framebuffer.h | 4 ++ include/libcamera/internal/framebuffer.h | 8 ++++ src/libcamera/framebuffer.cpp | 58 ++++++++++++++++++++++++ 3 files changed, 70 insertions(+)