[libcamera-devel,v4,09/11] libcamera: request: Add Request::Private::prepare()
diff mbox series

Message ID 20211201142936.107405-10-jacopo@jmondi.org
State Superseded
Delegated to: Jacopo Mondi
Headers show
Series
  • libcamera: Add support for Fence
Related show

Commit Message

Jacopo Mondi Dec. 1, 2021, 2:29 p.m. UTC
Add a prepare() function to the Private Request representation.

The prepare() function is used by the PipelineHandler class to
prepare a Request to be queued to the hardware.

The current implementation of prepare() handles the fences associated
with the Framebuffers part of a Request. The function starts an event
notifier for each of those and emits the Request::prepared signal when
all fences have been signalled or an optional timeout has expired.

The optional timeout allows to interrupt blocked waits and notify the
Request as failed so that it can be cancelled.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
---
 include/libcamera/internal/request.h |  15 +++
 src/libcamera/request.cpp            | 132 ++++++++++++++++++++++++++-
 2 files changed, 146 insertions(+), 1 deletion(-)

Comments

Laurent Pinchart Dec. 8, 2021, 11:42 a.m. UTC | #1
Hi Jacopo,

Thank you for the patch.

On Wed, Dec 01, 2021 at 03:29:34PM +0100, Jacopo Mondi wrote:
> Add a prepare() function to the Private Request representation.
> 
> The prepare() function is used by the PipelineHandler class to
> prepare a Request to be queued to the hardware.
> 
> The current implementation of prepare() handles the fences associated
> with the Framebuffers part of a Request. The function starts an event
> notifier for each of those and emits the Request::prepared signal when
> all fences have been signalled or an optional timeout has expired.
> 
> The optional timeout allows to interrupt blocked waits and notify the
> Request as failed so that it can be cancelled.
> 
> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
> ---
>  include/libcamera/internal/request.h |  15 +++
>  src/libcamera/request.cpp            | 132 ++++++++++++++++++++++++++-
>  2 files changed, 146 insertions(+), 1 deletion(-)
> 
> diff --git a/include/libcamera/internal/request.h b/include/libcamera/internal/request.h
> index 1340ffa2a683..740ab21ac7e0 100644
> --- a/include/libcamera/internal/request.h
> +++ b/include/libcamera/internal/request.h
> @@ -7,10 +7,17 @@
>  #ifndef __LIBCAMERA_INTERNAL_REQUEST_H__
>  #define __LIBCAMERA_INTERNAL_REQUEST_H__
>  
> +#include <chrono>
> +#include <map>
>  #include <memory>
>  
> +#include <libcamera/base/event_notifier.h>
> +#include <libcamera/base/timer.h>
> +
>  #include <libcamera/request.h>
>  
> +using namespace std::chrono_literals;
> +
>  namespace libcamera {
>  
>  class Camera;
> @@ -32,16 +39,24 @@ public:
>  	void cancel();
>  	void reuse();
>  
> +	void prepare(std::chrono::milliseconds timeout = 0ms);
> +	Signal<> prepared;
> +
>  private:
>  	friend class PipelineHandler;
>  
>  	void doCancelRequest();
> +	void notifierActivated(FrameBuffer *buffer);
> +	void timeout();
>  
>  	Camera *camera_;
>  	bool cancelled_;
>  	uint32_t sequence_ = 0;
> +	bool prepared_ = false;
>  
>  	std::unordered_set<FrameBuffer *> pending_;
> +	std::map<FrameBuffer *, std::unique_ptr<EventNotifier>> notifiers_;
> +	std::unique_ptr<Timer> timer_;
>  };
>  
>  } /* namespace libcamera */
> diff --git a/src/libcamera/request.cpp b/src/libcamera/request.cpp
> index 5ddb4b0592b3..59fb02b4a0b7 100644
> --- a/src/libcamera/request.cpp
> +++ b/src/libcamera/request.cpp
> @@ -135,6 +135,8 @@ void Request::Private::doCancelRequest()
>  
>  	cancelled_ = true;
>  	pending_.clear();
> +	notifiers_.clear();
> +	timer_.reset();
>  }
>  
>  /**
> @@ -163,6 +165,134 @@ void Request::Private::reuse()
>  	sequence_ = 0;
>  	cancelled_ = false;
>  	pending_.clear();
> +	notifiers_.clear();
> +	timer_.reset();
> +}
> +
> +/**
> + * \brief Prepare the Request to be queued to the device
> + * \param[in] timeout Optional expiration timeout
> + *
> + * Prepare a Request to be queued to the hardware device by ensuring it is
> + * ready for the incoming memory transfers.
> + *
> + * This currently means waiting on each frame buffer acquire fence to be
> + * signalled. An optional expiration timeout can be specified. If not all the
> + * fences have been signalled correctly before the timeout expires the Request
> + * is cancelled.
> + *
> + * The function immediately emits the prepared signal if all the prepare
> + * operations have been completed synchronously. If instead the prepare
> + * operations require to wait the completion of asynchronous events, such as
> + * fences notifications or timer expiration, the prepared signal is emitted upon
> + * the asynchronous event completion.
> + *
> + * As we currently only handle fences, the function emits the prepared signal
> + * immediately if there are no fences to wait on. Otherwise the prepared signal
> + * is emitted when all fences have been signalled or the optional timeout has
> + * expired.
> + *
> + * If not all the fences have been correctly signalled or the optional timeout
> + * has expired the Request will be cancelled and the Request::prepared signal
> + * emitted.
> + *
> + * The intended user of this function is the PipelineHandler base class, which
> + * 'prepares' a Request before queuing it to the hardware device.
> + */
> +void Request::Private::prepare(std::chrono::milliseconds timeout)
> +{
> +	prepared_ = false;

Should this be moved to Request::Private::reuse() ?

> +
> +	/* Create and connect one notifier for each synchronization fence. */
> +	for (FrameBuffer *buffer : pending_) {
> +		const Fence *fence = buffer->_d()->fence();
> +

You can drop the blank line.

> +		if (!fence)
> +			continue;
> +
> +		notifiers_[buffer] = std::make_unique<EventNotifier>(fence->fd().get(),
> +								     EventNotifier::Read);
> +	}
> +
> +	if (notifiers_.empty()) {
> +		prepared_ = true;
> +		prepared.emit();
> +		return;
> +	}
> +
> +	for (auto &it : notifiers_) {
> +		FrameBuffer *buffer = it.first;
> +		std::unique_ptr<EventNotifier> &notifier = it.second;
> +
> +		notifier->activated.connect(this, [this, buffer] {
> +							notifierActivated(buffer);
> +					        });

I think this can be moved to the loop above, possibly with something
like

		std::unique_ptr<EventNotifier> notifier =
			std::make_unique<EventNotifier>(fence->fd().get(),
							EventNotifier::Read);
		notifier->activated.connect(this, [this, buffer] {
						    notifierActivated(buffer);
					    });

		notifiers_[buffer] = std::move(notifier);


> +	}
> +
> +	/*
> +	 * In case a timeout is specified, create a timer and set it up.
> +	 *
> +	 * The timer must be created here instead of in the Request constructor,
> +	 * in order to be bound to the pipeline handler thread.
> +	 */
> +	if (timeout != 0ms) {

Maybe

	if (timeout) {

> +		timer_ = std::make_unique<Timer>();
> +		timer_->timeout.connect(this, &Request::Private::timeout);
> +		timer_->start(timeout);
> +	}
> +}
> +
> +/**
> + * \var Request::Private::prepared
> + * \brief Request preparation completed Signal
> + *
> + * The signal is emitted once the request preparation has completed (prepared_
> + * == true) and is ready for being queued. The Request might complete with

s/for being/to be/

> + * errors in which case it is cancelled.
> + *
> + * The intended slot for this signal is the PipelineHandler::doQueueRequests()
> + * function which queues Request after they have been prepared or cancel them
> + * if they have failed preparing.
> + */
> +
> +void Request::Private::notifierActivated(FrameBuffer *buffer)
> +{
> +	/* Close the fence if successfully signalled. */
> +	ASSERT(buffer);
> +	buffer->releaseFence();
> +
> +	/* Remove the entry from the map and check if other fences are pending. */
> +	auto it = notifiers_.find(buffer);
> +	ASSERT(it != notifiers_.end());
> +	notifiers_.erase(it);
> +
> +	Request *request = _o<Request>();
> +	LOG(Request, Debug)
> +		<< "Request " << request->cookie() << " buffer " << buffer
> +		<< " fence signalled";
> +
> +	if (!notifiers_.empty())
> +		return;
> +
> +	/* All fences completed, delete the timer and move to state Ready. */
> +	timer_.reset();
> +	prepared_ = true;
> +	prepared.emit();
> +}
> +
> +void Request::Private::timeout()
> +{
> +	/* A timeout can only happen if there are fences not yet signalled. */
> +	ASSERT(!notifiers_.empty());
> +	notifiers_.clear();
> +
> +	Request *request = _o<Request>();
> +	LOG(Request, Debug) << "Request prepare timeout: " << request->cookie();
> +
> +	cancel();
> +
> +	prepared_ = true;
> +	prepared.emit();
>  }
>  
>  /**
> @@ -314,7 +444,7 @@ void Request::reuse(ReuseFlag flags)
>   * responsible for resetting it before associating this buffer with a new
>   * Request by calling this function again.
>   *
> - * \sa FrameBuffer::resetFence()
> + * \sa FrameBuffer::releaseFence()

This seems to belong to another patch.

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

>   *
>   * \return 0 on success or a negative error code otherwise
>   * \retval -EEXIST The request already contains a buffer for the stream

Patch
diff mbox series

diff --git a/include/libcamera/internal/request.h b/include/libcamera/internal/request.h
index 1340ffa2a683..740ab21ac7e0 100644
--- a/include/libcamera/internal/request.h
+++ b/include/libcamera/internal/request.h
@@ -7,10 +7,17 @@ 
 #ifndef __LIBCAMERA_INTERNAL_REQUEST_H__
 #define __LIBCAMERA_INTERNAL_REQUEST_H__
 
+#include <chrono>
+#include <map>
 #include <memory>
 
+#include <libcamera/base/event_notifier.h>
+#include <libcamera/base/timer.h>
+
 #include <libcamera/request.h>
 
+using namespace std::chrono_literals;
+
 namespace libcamera {
 
 class Camera;
@@ -32,16 +39,24 @@  public:
 	void cancel();
 	void reuse();
 
+	void prepare(std::chrono::milliseconds timeout = 0ms);
+	Signal<> prepared;
+
 private:
 	friend class PipelineHandler;
 
 	void doCancelRequest();
+	void notifierActivated(FrameBuffer *buffer);
+	void timeout();
 
 	Camera *camera_;
 	bool cancelled_;
 	uint32_t sequence_ = 0;
+	bool prepared_ = false;
 
 	std::unordered_set<FrameBuffer *> pending_;
+	std::map<FrameBuffer *, std::unique_ptr<EventNotifier>> notifiers_;
+	std::unique_ptr<Timer> timer_;
 };
 
 } /* namespace libcamera */
diff --git a/src/libcamera/request.cpp b/src/libcamera/request.cpp
index 5ddb4b0592b3..59fb02b4a0b7 100644
--- a/src/libcamera/request.cpp
+++ b/src/libcamera/request.cpp
@@ -135,6 +135,8 @@  void Request::Private::doCancelRequest()
 
 	cancelled_ = true;
 	pending_.clear();
+	notifiers_.clear();
+	timer_.reset();
 }
 
 /**
@@ -163,6 +165,134 @@  void Request::Private::reuse()
 	sequence_ = 0;
 	cancelled_ = false;
 	pending_.clear();
+	notifiers_.clear();
+	timer_.reset();
+}
+
+/**
+ * \brief Prepare the Request to be queued to the device
+ * \param[in] timeout Optional expiration timeout
+ *
+ * Prepare a Request to be queued to the hardware device by ensuring it is
+ * ready for the incoming memory transfers.
+ *
+ * This currently means waiting on each frame buffer acquire fence to be
+ * signalled. An optional expiration timeout can be specified. If not all the
+ * fences have been signalled correctly before the timeout expires the Request
+ * is cancelled.
+ *
+ * The function immediately emits the prepared signal if all the prepare
+ * operations have been completed synchronously. If instead the prepare
+ * operations require to wait the completion of asynchronous events, such as
+ * fences notifications or timer expiration, the prepared signal is emitted upon
+ * the asynchronous event completion.
+ *
+ * As we currently only handle fences, the function emits the prepared signal
+ * immediately if there are no fences to wait on. Otherwise the prepared signal
+ * is emitted when all fences have been signalled or the optional timeout has
+ * expired.
+ *
+ * If not all the fences have been correctly signalled or the optional timeout
+ * has expired the Request will be cancelled and the Request::prepared signal
+ * emitted.
+ *
+ * The intended user of this function is the PipelineHandler base class, which
+ * 'prepares' a Request before queuing it to the hardware device.
+ */
+void Request::Private::prepare(std::chrono::milliseconds timeout)
+{
+	prepared_ = false;
+
+	/* Create and connect one notifier for each synchronization fence. */
+	for (FrameBuffer *buffer : pending_) {
+		const Fence *fence = buffer->_d()->fence();
+
+		if (!fence)
+			continue;
+
+		notifiers_[buffer] = std::make_unique<EventNotifier>(fence->fd().get(),
+								     EventNotifier::Read);
+	}
+
+	if (notifiers_.empty()) {
+		prepared_ = true;
+		prepared.emit();
+		return;
+	}
+
+	for (auto &it : notifiers_) {
+		FrameBuffer *buffer = it.first;
+		std::unique_ptr<EventNotifier> &notifier = it.second;
+
+		notifier->activated.connect(this, [this, buffer] {
+							notifierActivated(buffer);
+					        });
+	}
+
+	/*
+	 * In case a timeout is specified, create a timer and set it up.
+	 *
+	 * The timer must be created here instead of in the Request constructor,
+	 * in order to be bound to the pipeline handler thread.
+	 */
+	if (timeout != 0ms) {
+		timer_ = std::make_unique<Timer>();
+		timer_->timeout.connect(this, &Request::Private::timeout);
+		timer_->start(timeout);
+	}
+}
+
+/**
+ * \var Request::Private::prepared
+ * \brief Request preparation completed Signal
+ *
+ * The signal is emitted once the request preparation has completed (prepared_
+ * == true) and is ready for being queued. The Request might complete with
+ * errors in which case it is cancelled.
+ *
+ * The intended slot for this signal is the PipelineHandler::doQueueRequests()
+ * function which queues Request after they have been prepared or cancel them
+ * if they have failed preparing.
+ */
+
+void Request::Private::notifierActivated(FrameBuffer *buffer)
+{
+	/* Close the fence if successfully signalled. */
+	ASSERT(buffer);
+	buffer->releaseFence();
+
+	/* Remove the entry from the map and check if other fences are pending. */
+	auto it = notifiers_.find(buffer);
+	ASSERT(it != notifiers_.end());
+	notifiers_.erase(it);
+
+	Request *request = _o<Request>();
+	LOG(Request, Debug)
+		<< "Request " << request->cookie() << " buffer " << buffer
+		<< " fence signalled";
+
+	if (!notifiers_.empty())
+		return;
+
+	/* All fences completed, delete the timer and move to state Ready. */
+	timer_.reset();
+	prepared_ = true;
+	prepared.emit();
+}
+
+void Request::Private::timeout()
+{
+	/* A timeout can only happen if there are fences not yet signalled. */
+	ASSERT(!notifiers_.empty());
+	notifiers_.clear();
+
+	Request *request = _o<Request>();
+	LOG(Request, Debug) << "Request prepare timeout: " << request->cookie();
+
+	cancel();
+
+	prepared_ = true;
+	prepared.emit();
 }
 
 /**
@@ -314,7 +444,7 @@  void Request::reuse(ReuseFlag flags)
  * responsible for resetting it before associating this buffer with a new
  * Request by calling this function again.
  *
- * \sa FrameBuffer::resetFence()
+ * \sa FrameBuffer::releaseFence()
  *
  * \return 0 on success or a negative error code otherwise
  * \retval -EEXIST The request already contains a buffer for the stream