[libcamera-devel,3/7] qcam: viewfinder_gl: Remove unneeded casts
diff mbox series

Message ID 20201103155025.5948-4-laurent.pinchart@ideasonboard.com
State Accepted
Headers show
Series
  • qcam: Miscellaneous shaders cleanups and RGB support
Related show

Commit Message

Laurent Pinchart Nov. 3, 2020, 3:50 p.m. UTC
There's no need to cast the yuvData_ unsigned char pointer to a char
pointer before performing pointer arithmetics. Drop the unneeded casts.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
 src/qcam/viewfinder_gl.cpp | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

Comments

Andrey Konovalov Nov. 3, 2020, 6:24 p.m. UTC | #1
Hi Laurent,

Thanks for your patch!

Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org>

Thanks,
Andrey

On 03.11.2020 18:50, Laurent Pinchart wrote:
> There's no need to cast the yuvData_ unsigned char pointer to a char
> pointer before performing pointer arithmetics. Drop the unneeded casts.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
> ---
>   src/qcam/viewfinder_gl.cpp | 10 +++++-----
>   1 file changed, 5 insertions(+), 5 deletions(-)
> 
> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp
> index c07292523504..dc35d4fd8505 100644
> --- a/src/qcam/viewfinder_gl.cpp
> +++ b/src/qcam/viewfinder_gl.cpp
> @@ -360,7 +360,7 @@ void ViewFinderGL::doRender()
>   			     0,
>   			     GL_RG,
>   			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>   		shaderProgram_.setUniformValue(textureUniformU_, 1);
>   		break;
>   
> @@ -390,7 +390,7 @@ void ViewFinderGL::doRender()
>   			     0,
>   			     GL_RED,
>   			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>   		shaderProgram_.setUniformValue(textureUniformU_, 1);
>   
>   		/* Activate texture V */
> @@ -404,7 +404,7 @@ void ViewFinderGL::doRender()
>   			     0,
>   			     GL_RED,
>   			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>   		shaderProgram_.setUniformValue(textureUniformV_, 2);
>   		break;
>   
> @@ -434,7 +434,7 @@ void ViewFinderGL::doRender()
>   			     0,
>   			     GL_RED,
>   			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>   		shaderProgram_.setUniformValue(textureUniformV_, 2);
>   
>   		/* Activate texture U */
> @@ -448,7 +448,7 @@ void ViewFinderGL::doRender()
>   			     0,
>   			     GL_RED,
>   			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>   		shaderProgram_.setUniformValue(textureUniformU_, 1);
>   		break;
>   
>
Kieran Bingham Nov. 3, 2020, 10:50 p.m. UTC | #2
On 03/11/2020 15:50, Laurent Pinchart wrote:
> There's no need to cast the yuvData_ unsigned char pointer to a char
> pointer before performing pointer arithmetics. Drop the unneeded casts.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>

> ---
>  src/qcam/viewfinder_gl.cpp | 10 +++++-----
>  1 file changed, 5 insertions(+), 5 deletions(-)
> 
> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp
> index c07292523504..dc35d4fd8505 100644
> --- a/src/qcam/viewfinder_gl.cpp
> +++ b/src/qcam/viewfinder_gl.cpp
> @@ -360,7 +360,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RG,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  		break;
>  
> @@ -390,7 +390,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  
>  		/* Activate texture V */
> @@ -404,7 +404,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>  		shaderProgram_.setUniformValue(textureUniformV_, 2);
>  		break;
>  
> @@ -434,7 +434,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformV_, 2);
>  
>  		/* Activate texture U */
> @@ -448,7 +448,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  		break;
>  
>
Niklas Söderlund Nov. 6, 2020, 12:46 a.m. UTC | #3
Hi Laurent,

Thanks for your patch.

On 2020-11-03 17:50:21 +0200, Laurent Pinchart wrote:
> There's no need to cast the yuvData_ unsigned char pointer to a char
> pointer before performing pointer arithmetics. Drop the unneeded casts.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>

> ---
>  src/qcam/viewfinder_gl.cpp | 10 +++++-----
>  1 file changed, 5 insertions(+), 5 deletions(-)
> 
> diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp
> index c07292523504..dc35d4fd8505 100644
> --- a/src/qcam/viewfinder_gl.cpp
> +++ b/src/qcam/viewfinder_gl.cpp
> @@ -360,7 +360,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RG,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  		break;
>  
> @@ -390,7 +390,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  
>  		/* Activate texture V */
> @@ -404,7 +404,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>  		shaderProgram_.setUniformValue(textureUniformV_, 2);
>  		break;
>  
> @@ -434,7 +434,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height());
> +			     yuvData_ + size_.width() * size_.height());
>  		shaderProgram_.setUniformValue(textureUniformV_, 2);
>  
>  		/* Activate texture U */
> @@ -448,7 +448,7 @@ void ViewFinderGL::doRender()
>  			     0,
>  			     GL_RED,
>  			     GL_UNSIGNED_BYTE,
> -			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
> +			     yuvData_ + size_.width() * size_.height() * 5 / 4);
>  		shaderProgram_.setUniformValue(textureUniformU_, 1);
>  		break;
>  
> -- 
> Regards,
> 
> Laurent Pinchart
> 
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel@lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel

Patch
diff mbox series

diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp
index c07292523504..dc35d4fd8505 100644
--- a/src/qcam/viewfinder_gl.cpp
+++ b/src/qcam/viewfinder_gl.cpp
@@ -360,7 +360,7 @@  void ViewFinderGL::doRender()
 			     0,
 			     GL_RG,
 			     GL_UNSIGNED_BYTE,
-			     (char *)yuvData_ + size_.width() * size_.height());
+			     yuvData_ + size_.width() * size_.height());
 		shaderProgram_.setUniformValue(textureUniformU_, 1);
 		break;
 
@@ -390,7 +390,7 @@  void ViewFinderGL::doRender()
 			     0,
 			     GL_RED,
 			     GL_UNSIGNED_BYTE,
-			     (char *)yuvData_ + size_.width() * size_.height());
+			     yuvData_ + size_.width() * size_.height());
 		shaderProgram_.setUniformValue(textureUniformU_, 1);
 
 		/* Activate texture V */
@@ -404,7 +404,7 @@  void ViewFinderGL::doRender()
 			     0,
 			     GL_RED,
 			     GL_UNSIGNED_BYTE,
-			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
+			     yuvData_ + size_.width() * size_.height() * 5 / 4);
 		shaderProgram_.setUniformValue(textureUniformV_, 2);
 		break;
 
@@ -434,7 +434,7 @@  void ViewFinderGL::doRender()
 			     0,
 			     GL_RED,
 			     GL_UNSIGNED_BYTE,
-			     (char *)yuvData_ + size_.width() * size_.height());
+			     yuvData_ + size_.width() * size_.height());
 		shaderProgram_.setUniformValue(textureUniformV_, 2);
 
 		/* Activate texture U */
@@ -448,7 +448,7 @@  void ViewFinderGL::doRender()
 			     0,
 			     GL_RED,
 			     GL_UNSIGNED_BYTE,
-			     (char *)yuvData_ + size_.width() * size_.height() * 5 / 4);
+			     yuvData_ + size_.width() * size_.height() * 5 / 4);
 		shaderProgram_.setUniformValue(textureUniformU_, 1);
 		break;