Show patches with: Series = qcam: Accelerate packed YUV rendering with OpenGL       |    Archived = No       |   7 patches
Patch Series A/R/T S/W/F Date Submitter Delegate State
[libcamera-devel,7/7] qcam: viewfinder_gl: Add shader to render packed YUV formats qcam: Accelerate packed YUV rendering with OpenGL 1 - - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,6/7] qcam: viewfinder_gl: Merge the semi-planar UV and VU shaders qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,5/7] qcam: viewfinder_gl: Support #define in shaders qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,4/7] qcam: viewfinder_gl: Rename shader files qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,3/7] qcam: viewfinder_gl: Hardcode the vertex shader file name qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,2/7] qcam: viewfinder_gl: Don't store texture IDs in class members qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted
[libcamera-devel,1/7] qcam: Remove unneeded './' file prefix in *.qrc qcam: Accelerate packed YUV rendering with OpenGL - 1 - 0 0 0 2020-09-16 Laurent Pinchart Accepted