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[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
| 6 patches
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[libcamera-devel,v3,6/6] Additions in meson.build files
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New
[libcamera-devel,v3,5/6,HACK] pipeline: simple: simple.cpp: Hack to test the GL converter
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New
[libcamera-devel,v3,4/6] pipeline: simple: GL Converter implementation
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New
[libcamera-devel,v3,3/6] pipeline: simple: Implements Texture Handling
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New
[libcamera-devel,v3,2/6] pipeline: simple: Implements Shader Handling
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
[libcamera-devel,v3,1/6] pipeline: simple: shader: Shaders for debayering
- - -
0 0 0
2022-08-14
Kunal Agarwal
New