Message ID | 20181222230041.29999-11-niklas.soderlund@ragnatech.se |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Niklas, Thank you for the patch. On Sunday, 23 December 2018 01:00:39 EET Niklas Söderlund wrote: > Provide a CameraManager class which will handle listing, instancing, > destruction and lifetime management of cameras. > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > --- > include/libcamera/cameramanager.h | 38 +++++++ > include/libcamera/libcamera.h | 1 + > include/libcamera/meson.build | 1 + > src/libcamera/cameramanager.cpp | 173 ++++++++++++++++++++++++++++++ > src/libcamera/meson.build | 1 + > 5 files changed, 214 insertions(+) > create mode 100644 include/libcamera/cameramanager.h > create mode 100644 src/libcamera/cameramanager.cpp > > diff --git a/include/libcamera/cameramanager.h > b/include/libcamera/cameramanager.h new file mode 100644 > index 0000000000000000..be078a75f9e5aefc > --- /dev/null > +++ b/include/libcamera/cameramanager.h > @@ -0,0 +1,38 @@ > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > +/* > + * Copyright (C) 2018, Google Inc. > + * > + * cameramanager.h - Camera management > + */ > +#ifndef __LIBCAMERA_CAMERAMANAGER_H__ > +#define __LIBCAMERA_CAMERAMANAGER_H__ > + > +#include <vector> > +#include <string> > + > +namespace libcamera { > + > +class Camera; > +class DeviceEnumerator; > +class PipelineHandler; > + > +class CameraManager > +{ > +public: > + CameraManager(); > + > + bool start(); > + void stop(); > + > + std::vector<std::string> list() const; > + Camera *get(const std::string &name); > + void put(Camera *camera); > + > +private: > + DeviceEnumerator *enumerator_; > + std::vector<PipelineHandler *> pipes_; > +}; > + > +} /* namespace libcamera */ > + > +#endif /* __LIBCAMERA_CAMERAMANAGER_H__ */ > diff --git a/include/libcamera/libcamera.h b/include/libcamera/libcamera.h > index 44c094d92feed5ba..286b3d4d28083b01 100644 > --- a/include/libcamera/libcamera.h > +++ b/include/libcamera/libcamera.h > @@ -8,6 +8,7 @@ > #define __LIBCAMERA_LIBCAMERA_H__ > > #include <libcamera/camera.h> > +#include <libcamera/cameramanager.h> > > namespace libcamera { > > diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build > index 9b266ad926681db9..b7ba1f124aada003 100644 > --- a/include/libcamera/meson.build > +++ b/include/libcamera/meson.build > @@ -1,5 +1,6 @@ > libcamera_api = files([ > 'camera.h', > + 'cameramanager.h', > 'libcamera.h', > ]) > > diff --git a/src/libcamera/cameramanager.cpp > b/src/libcamera/cameramanager.cpp new file mode 100644 > index 0000000000000000..53209e32d88e3ed3 > --- /dev/null > +++ b/src/libcamera/cameramanager.cpp > @@ -0,0 +1,173 @@ > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > +/* > + * Copyright (C) 2018, Google Inc. > + * > + * cameramanager.h - Camera management > + */ > + > +#include <libcamera/cameramanager.h> > + > +#include "deviceenumerator.h" > +#include "pipelinehandler.h" > + > +/** > + * \file cameramanager.h > + * \brief Manage all cameras handled by libcamera > + * > + * The responsibility of the camera manager is to control the lifetime > + * management of objects provided by libcamera. > + * > + * When a user wish to interact with libcamera it creates and starts a > + * CameraManager object. Once confirmed the camera manager is running > + * the application can list all cameras detected by the library, get > + * one or more of the cameras and interact with them. > + * > + * When the user is done with the camera it should be returned to the > + * camera manager. Once all cameras are returned to the camera manager > + * the user is free to stop the manager. > + * > + * \todo Add ability to add and remove media devices based on > + * hot-(un)plug events coming from the device enumerator. > + * > + * \todo Add interface to register a notification callback to the user > + * to be able to inform it new cameras have been hot-plugged or > + * cameras have been removed due to hot-unplug. > + */ > + > +namespace libcamera { > + > +CameraManager::CameraManager() > + : enumerator_(NULL) > +{ > +} > + > +/** > + * \brief Start the camera manager > + * > + * Start the camera manager and enumerate all devices in the system. Once > + * the stat have been confirmed the user is free to list and otherwise s/stat/start/ > + * interact with cameras in the system until either the camera manager > + * is stopped or the camera is unplugged from the system. > + * > + * \return true on successful start false otherwise > + */ > +bool CameraManager::start() Should we standardize on integer status (0 for success and negative error code otherwise) ? > +{ > + std::vector<std::string> handlers; > + > + if (enumerator_) > + return false; > + > + enumerator_ = DeviceEnumerator::create(); > + > + if (enumerator_->enumerate()) > + return false; > + > + /* TODO: Try to read handlers and order from configuration /* on its own line. > + * file and only fallback on all handlers if there is no > + * configuration file. > + */ > + PipelineHandler::handlers(handlers); > + > + for (std::string const &handler : handlers) { Instead of getting a list of pipeline handler names and trying to create pipelines by name with a lookup in PipelineHandler::create(), how about accessing the factories map directly ? > + PipelineHandler *pipe; > + > + /* Try each pipeline handler until it exhaust > + * all pipelines it can provide. */ Comment block format. > + do { > + pipe = PipelineHandler::create(handler, enumerator_); > + if (pipe) > + pipes_.push_back(pipe); > + } while (pipe); > + } > + > + /* TODO: register hot-plug callback here */ > + > + return true; > +} > + > +/** > + * \brief Stop the camera manager > + * > + * Before stopping the camera manger the caller is responsible for making > + * sure all cameras provided by the manager are returned to the manager. > + * > + * After the manager have been stopped no resource provided my the camera s/have/has/ s/my/by/ > + * manager should be consider valid or functional even if they for one > + * reason or another have yet to be deleted. > + */ > +void CameraManager::stop() > +{ > + /* TODO: unregister hot-plug callback here */ > + > + for (PipelineHandler *pipe : pipes_) > + delete pipe; pipes_.clear(); > + > + if (enumerator_) > + delete enumerator_; > + > + enumerator_ = NULL; > +} > + > +/** > + * \brief List all detected cameras > + * > + * Before calling this function the caller is responsible to make sure > + * the camera manger is running. > + * > + * \return List of names for all detected cameras > + */ > +std::vector<std::string> CameraManager::list() const > +{ > + std::vector<std::string> list; > + > + for (PipelineHandler *pipe : pipes_) { > + for (unsigned int i = 0; i < pipe->count(); i++) { > + Camera *cam = pipe->camera(i); > + list.push_back(cam->name()); > + } > + } > + > + return list; Would it make sense to construct the list at start() time and cache it ? Another option would be to make the PipelineManager register the Camera instances it creates with the CameraManager. I quite like the second option but I haven't thought it through yet. > +} > + > +/** > + * \brief Get a camera based on name > + * > + * \param[in] name Name of camera to get > + * > + * Before calling this function the caller is responsible to make sure > + * the camera manger is running. A camera fetched this way should be > + * returned to the camera manger once the caller is done with it. > + * > + * \return Pointer to Camera object or NULL if camera not found > + */ > +Camera *CameraManager::get(const std::string &name) This requires camera names to be unique. While that's not a bad idea, I think this interface could be improved. Let's do so on top of this series. > +{ > + for (PipelineHandler *pipe : pipes_) { > + for (unsigned int i = 0; i < pipe->count(); i++) { > + Camera *cam = pipe->camera(i); > + if (cam->name() == name) { > + cam->get(); > + return cam; > + } > + } > + } > + > + return NULL; > +} > + > +/** > + * \brief Return camera to the camera manager > + * > + * \param[in] camera Camera to return to the manager > + * > + * After the camera have been returned to the camera manager the caller > + * should not use the pointer to the camera object it has returned. > + */ > +void CameraManager::put(Camera *camera) > +{ > + camera->put(); > +} I don't think we need this method. The user should call camera->put() directly. This should be documented in CameraManager::get(). > + > +} /* namespace libcamera */ > diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build > index 0776643d3064129d..8457e57939b862ed 100644 > --- a/src/libcamera/meson.build > +++ b/src/libcamera/meson.build > @@ -1,5 +1,6 @@ > libcamera_sources = files([ > 'camera.cpp', > + 'cameramanager.cpp', > 'deviceenumerator.cpp', > 'log.cpp', > 'main.cpp',
Hi Laurent, Thanks for your comments. On 2018-12-29 02:20:41 +0200, Laurent Pinchart wrote: > Hi Niklas, > > Thank you for the patch. > > On Sunday, 23 December 2018 01:00:39 EET Niklas Söderlund wrote: > > Provide a CameraManager class which will handle listing, instancing, > > destruction and lifetime management of cameras. > > > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > > --- > > include/libcamera/cameramanager.h | 38 +++++++ > > include/libcamera/libcamera.h | 1 + > > include/libcamera/meson.build | 1 + > > src/libcamera/cameramanager.cpp | 173 ++++++++++++++++++++++++++++++ > > src/libcamera/meson.build | 1 + > > 5 files changed, 214 insertions(+) > > create mode 100644 include/libcamera/cameramanager.h > > create mode 100644 src/libcamera/cameramanager.cpp > > > > diff --git a/include/libcamera/cameramanager.h > > b/include/libcamera/cameramanager.h new file mode 100644 > > index 0000000000000000..be078a75f9e5aefc > > --- /dev/null > > +++ b/include/libcamera/cameramanager.h > > @@ -0,0 +1,38 @@ > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > > +/* > > + * Copyright (C) 2018, Google Inc. > > + * > > + * cameramanager.h - Camera management > > + */ > > +#ifndef __LIBCAMERA_CAMERAMANAGER_H__ > > +#define __LIBCAMERA_CAMERAMANAGER_H__ > > + > > +#include <vector> > > +#include <string> > > + > > +namespace libcamera { > > + > > +class Camera; > > +class DeviceEnumerator; > > +class PipelineHandler; > > + > > +class CameraManager > > +{ > > +public: > > + CameraManager(); > > + > > + bool start(); > > + void stop(); > > + > > + std::vector<std::string> list() const; > > + Camera *get(const std::string &name); > > + void put(Camera *camera); > > + > > +private: > > + DeviceEnumerator *enumerator_; > > + std::vector<PipelineHandler *> pipes_; > > +}; > > + > > +} /* namespace libcamera */ > > + > > +#endif /* __LIBCAMERA_CAMERAMANAGER_H__ */ > > diff --git a/include/libcamera/libcamera.h b/include/libcamera/libcamera.h > > index 44c094d92feed5ba..286b3d4d28083b01 100644 > > --- a/include/libcamera/libcamera.h > > +++ b/include/libcamera/libcamera.h > > @@ -8,6 +8,7 @@ > > #define __LIBCAMERA_LIBCAMERA_H__ > > > > #include <libcamera/camera.h> > > +#include <libcamera/cameramanager.h> > > > > namespace libcamera { > > > > diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build > > index 9b266ad926681db9..b7ba1f124aada003 100644 > > --- a/include/libcamera/meson.build > > +++ b/include/libcamera/meson.build > > @@ -1,5 +1,6 @@ > > libcamera_api = files([ > > 'camera.h', > > + 'cameramanager.h', > > 'libcamera.h', > > ]) > > > > diff --git a/src/libcamera/cameramanager.cpp > > b/src/libcamera/cameramanager.cpp new file mode 100644 > > index 0000000000000000..53209e32d88e3ed3 > > --- /dev/null > > +++ b/src/libcamera/cameramanager.cpp > > @@ -0,0 +1,173 @@ > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > > +/* > > + * Copyright (C) 2018, Google Inc. > > + * > > + * cameramanager.h - Camera management > > + */ > > + > > +#include <libcamera/cameramanager.h> > > + > > +#include "deviceenumerator.h" > > +#include "pipelinehandler.h" > > + > > +/** > > + * \file cameramanager.h > > + * \brief Manage all cameras handled by libcamera > > + * > > + * The responsibility of the camera manager is to control the lifetime > > + * management of objects provided by libcamera. > > + * > > + * When a user wish to interact with libcamera it creates and starts a > > + * CameraManager object. Once confirmed the camera manager is running > > + * the application can list all cameras detected by the library, get > > + * one or more of the cameras and interact with them. > > + * > > + * When the user is done with the camera it should be returned to the > > + * camera manager. Once all cameras are returned to the camera manager > > + * the user is free to stop the manager. > > + * > > + * \todo Add ability to add and remove media devices based on > > + * hot-(un)plug events coming from the device enumerator. > > + * > > + * \todo Add interface to register a notification callback to the user > > + * to be able to inform it new cameras have been hot-plugged or > > + * cameras have been removed due to hot-unplug. > > + */ > > + > > +namespace libcamera { > > + > > +CameraManager::CameraManager() > > + : enumerator_(NULL) > > +{ > > +} > > + > > +/** > > + * \brief Start the camera manager > > + * > > + * Start the camera manager and enumerate all devices in the system. Once > > + * the stat have been confirmed the user is free to list and otherwise > > s/stat/start/ Thanks. > > > + * interact with cameras in the system until either the camera manager > > + * is stopped or the camera is unplugged from the system. > > + * > > + * \return true on successful start false otherwise > > + */ > > +bool CameraManager::start() > > Should we standardize on integer status (0 for success and negative error code > otherwise) ? Lets, I felt bool was more C++ but would be happy to switch to the scheme you suggest here. > > > +{ > > + std::vector<std::string> handlers; > > + > > + if (enumerator_) > > + return false; > > + > > + enumerator_ = DeviceEnumerator::create(); > > + > > + if (enumerator_->enumerate()) > > + return false; > > + > > + /* TODO: Try to read handlers and order from configuration > > /* on its own line. Done. > > > + * file and only fallback on all handlers if there is no > > + * configuration file. > > + */ > > + PipelineHandler::handlers(handlers); > > + > > + for (std::string const &handler : handlers) { > > Instead of getting a list of pipeline handler names and trying to create > pipelines by name with a lookup in PipelineHandler::create(), how about > accessing the factories map directly ? I'm open to the idea but would like to implement the configuration file for 'active' pipeline handlers before we make the switch. > > > + PipelineHandler *pipe; > > + > > + /* Try each pipeline handler until it exhaust > > + * all pipelines it can provide. */ > > Comment block format. Done. > > > + do { > > + pipe = PipelineHandler::create(handler, enumerator_); > > + if (pipe) > > + pipes_.push_back(pipe); > > + } while (pipe); > > + } > > + > > + /* TODO: register hot-plug callback here */ > > + > > + return true; > > +} > > + > > +/** > > + * \brief Stop the camera manager > > + * > > + * Before stopping the camera manger the caller is responsible for making > > + * sure all cameras provided by the manager are returned to the manager. > > + * > > + * After the manager have been stopped no resource provided my the camera > > s/have/has/ > s/my/by/ Thanks. > > > + * manager should be consider valid or functional even if they for one > > + * reason or another have yet to be deleted. > > + */ > > +void CameraManager::stop() > > +{ > > + /* TODO: unregister hot-plug callback here */ > > + > > + for (PipelineHandler *pipe : pipes_) > > + delete pipe; > > pipes_.clear(); > Good catch! > > + > > + if (enumerator_) > > + delete enumerator_; > > + > > + enumerator_ = NULL; > > +} > > + > > +/** > > + * \brief List all detected cameras > > + * > > + * Before calling this function the caller is responsible to make sure > > + * the camera manger is running. > > + * > > + * \return List of names for all detected cameras > > + */ > > +std::vector<std::string> CameraManager::list() const > > +{ > > + std::vector<std::string> list; > > + > > + for (PipelineHandler *pipe : pipes_) { > > + for (unsigned int i = 0; i < pipe->count(); i++) { > > + Camera *cam = pipe->camera(i); > > + list.push_back(cam->name()); > > + } > > + } > > + > > + return list; > > Would it make sense to construct the list at start() time and cache it ? > Another option would be to make the PipelineManager register the Camera > instances it creates with the CameraManager. I quite like the second option > but I haven't thought it through yet. I also like your second idea. I added it to the task list so we can fix this on-top. > > > +} > > + > > +/** > > + * \brief Get a camera based on name > > + * > > + * \param[in] name Name of camera to get > > + * > > + * Before calling this function the caller is responsible to make sure > > + * the camera manger is running. A camera fetched this way should be > > + * returned to the camera manger once the caller is done with it. > > + * > > + * \return Pointer to Camera object or NULL if camera not found > > + */ > > +Camera *CameraManager::get(const std::string &name) > > This requires camera names to be unique. While that's not a bad idea, I think > this interface could be improved. Let's do so on top of this series. I agree, this is one limitation of this series which should be solved going forward. > > > +{ > > + for (PipelineHandler *pipe : pipes_) { > > + for (unsigned int i = 0; i < pipe->count(); i++) { > > + Camera *cam = pipe->camera(i); > > + if (cam->name() == name) { > > + cam->get(); > > + return cam; > > + } > > + } > > + } > > + > > + return NULL; > > +} > > + > > +/** > > + * \brief Return camera to the camera manager > > + * > > + * \param[in] camera Camera to return to the manager > > + * > > + * After the camera have been returned to the camera manager the caller > > + * should not use the pointer to the camera object it has returned. > > + */ > > +void CameraManager::put(Camera *camera) > > +{ > > + camera->put(); > > +} > > I don't think we need this method. The user should call camera->put() > directly. This should be documented in CameraManager::get(). I like it! > > > + > > +} /* namespace libcamera */ > > diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build > > index 0776643d3064129d..8457e57939b862ed 100644 > > --- a/src/libcamera/meson.build > > +++ b/src/libcamera/meson.build > > @@ -1,5 +1,6 @@ > > libcamera_sources = files([ > > 'camera.cpp', > > + 'cameramanager.cpp', > > 'deviceenumerator.cpp', > > 'log.cpp', > > 'main.cpp', > > -- > Regards, > > Laurent Pinchart > > >
diff --git a/include/libcamera/cameramanager.h b/include/libcamera/cameramanager.h new file mode 100644 index 0000000000000000..be078a75f9e5aefc --- /dev/null +++ b/include/libcamera/cameramanager.h @@ -0,0 +1,38 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2018, Google Inc. + * + * cameramanager.h - Camera management + */ +#ifndef __LIBCAMERA_CAMERAMANAGER_H__ +#define __LIBCAMERA_CAMERAMANAGER_H__ + +#include <vector> +#include <string> + +namespace libcamera { + +class Camera; +class DeviceEnumerator; +class PipelineHandler; + +class CameraManager +{ +public: + CameraManager(); + + bool start(); + void stop(); + + std::vector<std::string> list() const; + Camera *get(const std::string &name); + void put(Camera *camera); + +private: + DeviceEnumerator *enumerator_; + std::vector<PipelineHandler *> pipes_; +}; + +} /* namespace libcamera */ + +#endif /* __LIBCAMERA_CAMERAMANAGER_H__ */ diff --git a/include/libcamera/libcamera.h b/include/libcamera/libcamera.h index 44c094d92feed5ba..286b3d4d28083b01 100644 --- a/include/libcamera/libcamera.h +++ b/include/libcamera/libcamera.h @@ -8,6 +8,7 @@ #define __LIBCAMERA_LIBCAMERA_H__ #include <libcamera/camera.h> +#include <libcamera/cameramanager.h> namespace libcamera { diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build index 9b266ad926681db9..b7ba1f124aada003 100644 --- a/include/libcamera/meson.build +++ b/include/libcamera/meson.build @@ -1,5 +1,6 @@ libcamera_api = files([ 'camera.h', + 'cameramanager.h', 'libcamera.h', ]) diff --git a/src/libcamera/cameramanager.cpp b/src/libcamera/cameramanager.cpp new file mode 100644 index 0000000000000000..53209e32d88e3ed3 --- /dev/null +++ b/src/libcamera/cameramanager.cpp @@ -0,0 +1,173 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2018, Google Inc. + * + * cameramanager.h - Camera management + */ + +#include <libcamera/cameramanager.h> + +#include "deviceenumerator.h" +#include "pipelinehandler.h" + +/** + * \file cameramanager.h + * \brief Manage all cameras handled by libcamera + * + * The responsibility of the camera manager is to control the lifetime + * management of objects provided by libcamera. + * + * When a user wish to interact with libcamera it creates and starts a + * CameraManager object. Once confirmed the camera manager is running + * the application can list all cameras detected by the library, get + * one or more of the cameras and interact with them. + * + * When the user is done with the camera it should be returned to the + * camera manager. Once all cameras are returned to the camera manager + * the user is free to stop the manager. + * + * \todo Add ability to add and remove media devices based on + * hot-(un)plug events coming from the device enumerator. + * + * \todo Add interface to register a notification callback to the user + * to be able to inform it new cameras have been hot-plugged or + * cameras have been removed due to hot-unplug. + */ + +namespace libcamera { + +CameraManager::CameraManager() + : enumerator_(NULL) +{ +} + +/** + * \brief Start the camera manager + * + * Start the camera manager and enumerate all devices in the system. Once + * the stat have been confirmed the user is free to list and otherwise + * interact with cameras in the system until either the camera manager + * is stopped or the camera is unplugged from the system. + * + * \return true on successful start false otherwise + */ +bool CameraManager::start() +{ + std::vector<std::string> handlers; + + if (enumerator_) + return false; + + enumerator_ = DeviceEnumerator::create(); + + if (enumerator_->enumerate()) + return false; + + /* TODO: Try to read handlers and order from configuration + * file and only fallback on all handlers if there is no + * configuration file. + */ + PipelineHandler::handlers(handlers); + + for (std::string const &handler : handlers) { + PipelineHandler *pipe; + + /* Try each pipeline handler until it exhaust + * all pipelines it can provide. */ + do { + pipe = PipelineHandler::create(handler, enumerator_); + if (pipe) + pipes_.push_back(pipe); + } while (pipe); + } + + /* TODO: register hot-plug callback here */ + + return true; +} + +/** + * \brief Stop the camera manager + * + * Before stopping the camera manger the caller is responsible for making + * sure all cameras provided by the manager are returned to the manager. + * + * After the manager have been stopped no resource provided my the camera + * manager should be consider valid or functional even if they for one + * reason or another have yet to be deleted. + */ +void CameraManager::stop() +{ + /* TODO: unregister hot-plug callback here */ + + for (PipelineHandler *pipe : pipes_) + delete pipe; + + if (enumerator_) + delete enumerator_; + + enumerator_ = NULL; +} + +/** + * \brief List all detected cameras + * + * Before calling this function the caller is responsible to make sure + * the camera manger is running. + * + * \return List of names for all detected cameras + */ +std::vector<std::string> CameraManager::list() const +{ + std::vector<std::string> list; + + for (PipelineHandler *pipe : pipes_) { + for (unsigned int i = 0; i < pipe->count(); i++) { + Camera *cam = pipe->camera(i); + list.push_back(cam->name()); + } + } + + return list; +} + +/** + * \brief Get a camera based on name + * + * \param[in] name Name of camera to get + * + * Before calling this function the caller is responsible to make sure + * the camera manger is running. A camera fetched this way should be + * returned to the camera manger once the caller is done with it. + * + * \return Pointer to Camera object or NULL if camera not found + */ +Camera *CameraManager::get(const std::string &name) +{ + for (PipelineHandler *pipe : pipes_) { + for (unsigned int i = 0; i < pipe->count(); i++) { + Camera *cam = pipe->camera(i); + if (cam->name() == name) { + cam->get(); + return cam; + } + } + } + + return NULL; +} + +/** + * \brief Return camera to the camera manager + * + * \param[in] camera Camera to return to the manager + * + * After the camera have been returned to the camera manager the caller + * should not use the pointer to the camera object it has returned. + */ +void CameraManager::put(Camera *camera) +{ + camera->put(); +} + +} /* namespace libcamera */ diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build index 0776643d3064129d..8457e57939b862ed 100644 --- a/src/libcamera/meson.build +++ b/src/libcamera/meson.build @@ -1,5 +1,6 @@ libcamera_sources = files([ 'camera.cpp', + 'cameramanager.cpp', 'deviceenumerator.cpp', 'log.cpp', 'main.cpp',
Provide a CameraManager class which will handle listing, instancing, destruction and lifetime management of cameras. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> --- include/libcamera/cameramanager.h | 38 +++++++ include/libcamera/libcamera.h | 1 + include/libcamera/meson.build | 1 + src/libcamera/cameramanager.cpp | 173 ++++++++++++++++++++++++++++++ src/libcamera/meson.build | 1 + 5 files changed, 214 insertions(+) create mode 100644 include/libcamera/cameramanager.h create mode 100644 src/libcamera/cameramanager.cpp