[libcamera-devel,3/3] libcamera: signal: Disconnect signal automatically on slot deletion

Message ID 20190212223702.9582-3-laurent.pinchart@ideasonboard.com
State Accepted
Headers show
Series
  • [libcamera-devel,1/3] libcamera: pipeline_handler: Disconnect MediaDevice::disconnected signal
Related show

Commit Message

Laurent Pinchart Feb. 12, 2019, 10:37 p.m. UTC
When a signal is connected to a member function slot, the slot is not
disconnected when the slot object is deleted. This can lead to calling a
member function of a deleted object if the signal isn't disconnected
manually by the slot object's destructor.

Make signal handling easier by implementing a base Object class that
tracks all connected signals and disconnects from them automatically
when the object is deleted, using template specialization resolution in
the Signal class.

As inheriting from the Object class may to a too harsh requirement for
Signal usage in applications, keep the existing behaviour working if the
slot doesn't inherit from the Object class. We may reconsider this later
and require all slot objects to inherit from the Object class.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
 Documentation/Doxyfile.in     |   4 +-
 include/libcamera/meson.build |   1 +
 include/libcamera/object.h    |  35 +++++++++++
 include/libcamera/signal.h    | 115 +++++++++++++++++++++++-----------
 src/libcamera/meson.build     |   1 +
 src/libcamera/object.cpp      |  50 +++++++++++++++
 src/libcamera/signal.cpp      |   5 ++
 test/signal.cpp               |  37 +++++++++++
 8 files changed, 211 insertions(+), 37 deletions(-)
 create mode 100644 include/libcamera/object.h
 create mode 100644 src/libcamera/object.cpp

Comments

Niklas Söderlund Feb. 13, 2019, 10:57 a.m. UTC | #1
Hi Laurent,

Thanks for your patch^H^H^H^H^H magic,

On 2019-02-13 00:37:02 +0200, Laurent Pinchart wrote:
> When a signal is connected to a member function slot, the slot is not
> disconnected when the slot object is deleted. This can lead to calling a
> member function of a deleted object if the signal isn't disconnected
> manually by the slot object's destructor.
> 
> Make signal handling easier by implementing a base Object class that
> tracks all connected signals and disconnects from them automatically
> when the object is deleted, using template specialization resolution in
> the Signal class.
> 
> As inheriting from the Object class may to a too harsh requirement for
> Signal usage in applications, keep the existing behaviour working if the
> slot doesn't inherit from the Object class. We may reconsider this later
> and require all slot objects to inherit from the Object class.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

This was quiet fun to review and I still remembers how all 
std::enable_if<std::is_base_of<...>> works, lets see for how long that 
sticks in my head...

There are some small style fixups (see bellow) which could be moved to 
2/3 but nothing to get your knickers in a twist over,

Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>

> ---
>  Documentation/Doxyfile.in     |   4 +-
>  include/libcamera/meson.build |   1 +
>  include/libcamera/object.h    |  35 +++++++++++
>  include/libcamera/signal.h    | 115 +++++++++++++++++++++++-----------
>  src/libcamera/meson.build     |   1 +
>  src/libcamera/object.cpp      |  50 +++++++++++++++
>  src/libcamera/signal.cpp      |   5 ++
>  test/signal.cpp               |  37 +++++++++++
>  8 files changed, 211 insertions(+), 37 deletions(-)
>  create mode 100644 include/libcamera/object.h
>  create mode 100644 src/libcamera/object.cpp
> 
> diff --git a/Documentation/Doxyfile.in b/Documentation/Doxyfile.in
> index b78fb3a0b0b6..3e2b7fd9da0e 100644
> --- a/Documentation/Doxyfile.in
> +++ b/Documentation/Doxyfile.in
> @@ -860,7 +860,9 @@ EXCLUDE_PATTERNS       =
>  # Note that the wildcards are matched against the file with absolute path, so to
>  # exclude all test directories use the pattern */test/*
>  
> -EXCLUDE_SYMBOLS        = libcamera::SlotBase \
> +EXCLUDE_SYMBOLS        = libcamera::SignalBase \
> +                         libcamera::SlotArgs \
> +                         libcamera::SlotBase \
>                           libcamera::SlotMember \
>                           libcamera::SlotStatic
>  
> diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build
> index 5788e9bbdf3e..3f4d1e28208b 100644
> --- a/include/libcamera/meson.build
> +++ b/include/libcamera/meson.build
> @@ -5,6 +5,7 @@ libcamera_api = files([
>      'event_dispatcher.h',
>      'event_notifier.h',
>      'libcamera.h',
> +    'object.h',
>      'request.h',
>      'signal.h',
>      'stream.h',
> diff --git a/include/libcamera/object.h b/include/libcamera/object.h
> new file mode 100644
> index 000000000000..eadd41f9a41f
> --- /dev/null
> +++ b/include/libcamera/object.h
> @@ -0,0 +1,35 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2019, Google Inc.
> + *
> + * object.h - Base object
> + */
> +#ifndef __LIBCAMERA_OBJECT_H__
> +#define __LIBCAMERA_OBJECT_H__
> +
> +#include <list>
> +
> +namespace libcamera {
> +
> +class SignalBase;
> +template<typename... Args>
> +class Signal;
> +
> +class Object
> +{
> +public:
> +	virtual ~Object();
> +
> +private:
> +	template<typename... Args>
> +	friend class Signal;
> +
> +	void connect(SignalBase *signal);
> +	void disconnect(SignalBase *signal);
> +
> +	std::list<SignalBase *> signals_;
> +};
> +
> +}; /* namespace libcamera */
> +
> +#endif /* __LIBCAMERA_OBJECT_H__ */
> diff --git a/include/libcamera/signal.h b/include/libcamera/signal.h
> index 85dc481d6957..434fc0109f42 100644
> --- a/include/libcamera/signal.h
> +++ b/include/libcamera/signal.h
> @@ -10,32 +10,47 @@
>  #include <list>
>  #include <vector>
>  
> +#include <libcamera/object.h>
> +
>  namespace libcamera {
>  
>  template<typename... Args>
>  class Signal;
>  
> -template<typename... Args>
>  class SlotBase
>  {
>  public:
> -	SlotBase(void *obj)
> -		: obj_(obj) { }
> -	virtual ~SlotBase() { }
> +	SlotBase(void *obj, bool isObject)
> +		: obj_(obj), isObject_(isObject) {}
> +	virtual ~SlotBase() {}

The s/{ }/{}/ could be moved to 2/3.

>  
> -	virtual void invoke(Args... args) = 0;
> +	void *obj() { return obj_; }
> +	bool isObject() const { return isObject_; }
>  
>  protected:
> -	friend class Signal<Args...>;
>  	void *obj_;
> +	bool isObject_;
> +};
> +
> +template<typename... Args>
> +class SlotArgs : public SlotBase
> +{
> +public:
> +	SlotArgs(void *obj, bool isObject)
> +		: SlotBase(obj, isObject) {}
> +
> +	virtual void invoke(Args... args) = 0;
> +
> +protected:
> +	friend class Signal<Args...>;
>  };
>  
>  template<typename T, typename... Args>
> -class SlotMember : public SlotBase<Args...>
> +class SlotMember : public SlotArgs<Args...>
>  {
>  public:
> -	SlotMember(T *obj, void (T::*func)(Args...))
> -		: SlotBase<Args...>(obj), func_(func) { }
> +	SlotMember(T *obj, bool isObject, void (T::*func)(Args...))
> +		: SlotArgs<Args...>(obj, isObject), func_(func) {}

The s/{ }/{}/ could be moved to 2/3.

>  
>  	void invoke(Args... args) { (static_cast<T *>(this->obj_)->*func_)(args...); }
>  
> @@ -45,11 +60,11 @@ private:
>  };
>  
>  template<typename... Args>
> -class SlotStatic : public SlotBase<Args...>
> +class SlotStatic : public SlotArgs<Args...>
>  {
>  public:
>  	SlotStatic(void (*func)(Args...))
> -		: SlotBase<Args...>(nullptr), func_(func) { }
> +		: SlotArgs<Args...>(nullptr, false), func_(func) {}

The s/{ }/{}/ could be moved to 2/3.

>  
>  	void invoke(Args... args) { (*func_)(args...); }
>  
> @@ -58,21 +73,57 @@ private:
>  	void (*func_)(Args...);
>  };
>  
> +class SignalBase
> +{
> +public:
> +	template<typename T>
> +	void disconnect(T *object)
> +	{
> +		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
> +			SlotBase *slot = *iter;
> +			if (slot->obj() == object) {
> +				iter = slots_.erase(iter);
> +				delete slot;
> +			} else {
> +				++iter;
> +			}
> +		}
> +	}
> +
> +protected:
> +	friend class Object;
> +	std::list<SlotBase *> slots_;
> +};
> +
>  template<typename... Args>
> -class Signal
> +class Signal : public SignalBase
>  {
>  public:
>  	Signal() { }
>  	~Signal()
>  	{
> -		for (SlotBase<Args...> *slot : slots_)
> +		for (SlotBase *slot : slots_) {
> +			if (slot->isObject())
> +				static_cast<Object *>(slot->obj())->disconnect(this);
>  			delete slot;
> +		}
>  	}
>  
> +#ifndef __DOXYGEN__
> +	template<typename T, typename std::enable_if<std::is_base_of<Object, T>::value>::type * = nullptr>
> +	void connect(T *object, void (T::*func)(Args...))
> +	{
> +		object->connect(this);
> +		slots_.push_back(new SlotMember<T, Args...>(object, true, func));
> +	}
> +
> +	template<typename T, typename std::enable_if<!std::is_base_of<Object, T>::value>::type * = nullptr>
> +#else
>  	template<typename T>
> +#endif

Ifdefs, templates and C++ magic what's not to love! I really like what 
this enables us to do in the library and applications using it.

>  	void connect(T *object, void (T::*func)(Args...))
>  	{
> -		slots_.push_back(new SlotMember<T, Args...>(object, func));
> +		slots_.push_back(new SlotMember<T, Args...>(object, false, func));
>  	}
>  
>  	void connect(void (*func)(Args...))
> @@ -82,7 +133,7 @@ public:
>  
>  	void disconnect()
>  	{
> -		for (SlotBase<Args...> *slot : slots_)
> +		for (SlotBase *slot : slots_)
>  			delete slot;
>  		slots_.clear();
>  	}
> @@ -90,27 +141,21 @@ public:
>  	template<typename T>
>  	void disconnect(T *object)
>  	{
> -		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
> -			SlotBase<Args...> *slot = *iter;
> -			if (slot->obj_ == object) {
> -				iter = slots_.erase(iter);
> -				delete slot;
> -			} else {
> -				++iter;
> -			}
> -		}
> +		SignalBase::disconnect(object);
>  	}
>  
>  	template<typename T>
>  	void disconnect(T *object, void (T::*func)(Args...))
>  	{
>  		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
> -			SlotBase<Args...> *slot = *iter;
> +			SlotArgs<Args...> *slot = static_cast<SlotArgs<Args...> *>(*iter);
>  			/*
> -			 * If the obj_ pointer matches the object types must
> -			 * match, so we can safely cast to SlotMember<T, Args>.
> +			 * If the obj() pointer matches the object, the slot is
> +			 * guaranteed to be a member slot, so we can safely
> +			 * cast it to SlotMember<T, Args...> and access its
> +			 * func_ member.
>  			 */
> -			if (slot->obj_ == object &&
> +			if (slot->obj() == object &&
>  			    static_cast<SlotMember<T, Args...> *>(slot)->func_ == func) {
>  				iter = slots_.erase(iter);
>  				delete slot;
> @@ -123,8 +168,8 @@ public:
>  	void disconnect(void (*func)(Args...))
>  	{
>  		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
> -			SlotBase<Args...> *slot = *iter;
> -			if (slot->obj_ == nullptr &&
> +			SlotArgs<Args...> *slot = *iter;
> +			if (slot->obj() == nullptr &&
>  			    static_cast<SlotStatic<Args...> *>(slot)->func_ == func) {
>  				iter = slots_.erase(iter);
>  				delete slot;
> @@ -140,13 +185,11 @@ public:
>  		 * Make a copy of the slots list as the slot could call the
>  		 * disconnect operation, invalidating the iterator.
>  		 */
> -		std::vector<SlotBase<Args...> *> slots{ slots_.begin(), slots_.end() };
> -		for (SlotBase<Args...> *slot : slots)
> -			slot->invoke(args...);
> +		std::vector<SlotBase *> slots{ slots_.begin(), slots_.end() };
> +		for (SlotBase *slot : slots) {
> +			static_cast<SlotArgs<Args...> *>(slot)->invoke(args...);
> +		}
>  	}
> -
> -private:
> -	std::list<SlotBase<Args...> *> slots_;
>  };
>  
>  } /* namespace libcamera */
> diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
> index c5354c136563..8384cd0af451 100644
> --- a/src/libcamera/meson.build
> +++ b/src/libcamera/meson.build
> @@ -10,6 +10,7 @@ libcamera_sources = files([
>      'log.cpp',
>      'media_device.cpp',
>      'media_object.cpp',
> +    'object.cpp',
>      'pipeline_handler.cpp',
>      'request.cpp',
>      'signal.cpp',
> diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
> new file mode 100644
> index 000000000000..826eed6f9b3a
> --- /dev/null
> +++ b/src/libcamera/object.cpp
> @@ -0,0 +1,50 @@
> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> +/*
> + * Copyright (C) 2019, Google Inc.
> + *
> + * object.cpp - Base object
> + */
> +
> +#include <libcamera/object.h>
> +#include <libcamera/signal.h>
> +
> +/**
> + * \file object.h
> + * \brief Base object to support automatic signal disconnection
> + */
> +
> +namespace libcamera {
> +
> +/**
> + * \class Object
> + * \brief Base object to support automatic signal disconnection
> + *
> + * The Object class simplifies signal/slot handling for classes implementing
> + * slots. By inheriting from Object, an object is automatically disconnected
> + * from all connected signals when it gets destroyed.
> + *
> + * \sa Signal
> + */
> +
> +Object::~Object()
> +{
> +	for (SignalBase *signal : signals_)
> +		signal->disconnect(this);
> +}
> +
> +void Object::connect(SignalBase *signal)
> +{
> +	signals_.push_back(signal);
> +}
> +
> +void Object::disconnect(SignalBase *signal)
> +{
> +	for (auto iter = signals_.begin(); iter != signals_.end(); ) {
> +		if (*iter == signal)
> +			iter = signals_.erase(iter);
> +		else
> +			iter++;
> +	}
> +}
> +
> +}; /* namespace libcamera */
> diff --git a/src/libcamera/signal.cpp b/src/libcamera/signal.cpp
> index 8d62b5beeeac..cb7daa11dab1 100644
> --- a/src/libcamera/signal.cpp
> +++ b/src/libcamera/signal.cpp
> @@ -47,6 +47,11 @@ namespace libcamera {
>   * \brief Connect the signal to a member function slot
>   * \param object The slot object pointer
>   * \param func The slot member function
> + *
> + * If the typename T inherits from Object, the signal will be automatically
> + * disconnected from the \a func slot of \a object when \a object is destroyed.
> + * Otherwise the caller shall disconnect signals manually before destroying \a
> + * object.
>   */
>  
>  /**
> diff --git a/test/signal.cpp b/test/signal.cpp
> index ab69ca1b663d..19a52c603a4a 100644
> --- a/test/signal.cpp
> +++ b/test/signal.cpp
> @@ -8,6 +8,7 @@
>  #include <iostream>
>  #include <string.h>
>  
> +#include <libcamera/object.h>
>  #include <libcamera/signal.h>
>  
>  #include "test.h"
> @@ -22,6 +23,15 @@ static void slotStatic(int value)
>  	valueStatic_ = value;
>  }
>  
> +class SlotObject : public Object
> +{
> +public:
> +	void slot()
> +	{
> +		valueStatic_ = 1;
> +	}
> +};
> +
>  class SignalTest : public Test
>  {
>  protected:
> @@ -139,6 +149,33 @@ protected:
>  			return TestFail;
>  		}
>  
> +		/*
> +		 * Test automatic disconnection on object deletion. Connect the
> +		 * slot twice to ensure all instances are disconnected.
> +		 */
> +		signalVoid_.disconnect();
> +
> +		SlotObject *slotObject = new SlotObject();
> +		signalVoid_.connect(slotObject, &SlotObject::slot);
> +		signalVoid_.connect(slotObject, &SlotObject::slot);
> +		delete slotObject;
> +		valueStatic_ = 0;
> +		signalVoid_.emit();
> +		if (valueStatic_ != 0) {
> +			cout << "Signal disconnection on object deletion test failed" << endl;
> +			return TestFail;
> +		}
> +
> +		/*
> +		 * Test that signal deletion disconnects objects. This shall
> +		 * not generate any valgrind warning.
> +		 */
> +		Signal<> *signal = new Signal<>();
> +		slotObject = new SlotObject();
> +		signal->connect(slotObject, &SlotObject::slot);
> +		delete signal;
> +		delete slotObject;
> +
>  		return TestPass;
>  	}
>  
> -- 
> Regards,
> 
> Laurent Pinchart
> 
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel@lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel

Patch

diff --git a/Documentation/Doxyfile.in b/Documentation/Doxyfile.in
index b78fb3a0b0b6..3e2b7fd9da0e 100644
--- a/Documentation/Doxyfile.in
+++ b/Documentation/Doxyfile.in
@@ -860,7 +860,9 @@  EXCLUDE_PATTERNS       =
 # Note that the wildcards are matched against the file with absolute path, so to
 # exclude all test directories use the pattern */test/*
 
-EXCLUDE_SYMBOLS        = libcamera::SlotBase \
+EXCLUDE_SYMBOLS        = libcamera::SignalBase \
+                         libcamera::SlotArgs \
+                         libcamera::SlotBase \
                          libcamera::SlotMember \
                          libcamera::SlotStatic
 
diff --git a/include/libcamera/meson.build b/include/libcamera/meson.build
index 5788e9bbdf3e..3f4d1e28208b 100644
--- a/include/libcamera/meson.build
+++ b/include/libcamera/meson.build
@@ -5,6 +5,7 @@  libcamera_api = files([
     'event_dispatcher.h',
     'event_notifier.h',
     'libcamera.h',
+    'object.h',
     'request.h',
     'signal.h',
     'stream.h',
diff --git a/include/libcamera/object.h b/include/libcamera/object.h
new file mode 100644
index 000000000000..eadd41f9a41f
--- /dev/null
+++ b/include/libcamera/object.h
@@ -0,0 +1,35 @@ 
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * object.h - Base object
+ */
+#ifndef __LIBCAMERA_OBJECT_H__
+#define __LIBCAMERA_OBJECT_H__
+
+#include <list>
+
+namespace libcamera {
+
+class SignalBase;
+template<typename... Args>
+class Signal;
+
+class Object
+{
+public:
+	virtual ~Object();
+
+private:
+	template<typename... Args>
+	friend class Signal;
+
+	void connect(SignalBase *signal);
+	void disconnect(SignalBase *signal);
+
+	std::list<SignalBase *> signals_;
+};
+
+}; /* namespace libcamera */
+
+#endif /* __LIBCAMERA_OBJECT_H__ */
diff --git a/include/libcamera/signal.h b/include/libcamera/signal.h
index 85dc481d6957..434fc0109f42 100644
--- a/include/libcamera/signal.h
+++ b/include/libcamera/signal.h
@@ -10,32 +10,47 @@ 
 #include <list>
 #include <vector>
 
+#include <libcamera/object.h>
+
 namespace libcamera {
 
 template<typename... Args>
 class Signal;
 
-template<typename... Args>
 class SlotBase
 {
 public:
-	SlotBase(void *obj)
-		: obj_(obj) { }
-	virtual ~SlotBase() { }
+	SlotBase(void *obj, bool isObject)
+		: obj_(obj), isObject_(isObject) {}
+	virtual ~SlotBase() {}
 
-	virtual void invoke(Args... args) = 0;
+	void *obj() { return obj_; }
+	bool isObject() const { return isObject_; }
 
 protected:
-	friend class Signal<Args...>;
 	void *obj_;
+	bool isObject_;
+};
+
+template<typename... Args>
+class SlotArgs : public SlotBase
+{
+public:
+	SlotArgs(void *obj, bool isObject)
+		: SlotBase(obj, isObject) {}
+
+	virtual void invoke(Args... args) = 0;
+
+protected:
+	friend class Signal<Args...>;
 };
 
 template<typename T, typename... Args>
-class SlotMember : public SlotBase<Args...>
+class SlotMember : public SlotArgs<Args...>
 {
 public:
-	SlotMember(T *obj, void (T::*func)(Args...))
-		: SlotBase<Args...>(obj), func_(func) { }
+	SlotMember(T *obj, bool isObject, void (T::*func)(Args...))
+		: SlotArgs<Args...>(obj, isObject), func_(func) {}
 
 	void invoke(Args... args) { (static_cast<T *>(this->obj_)->*func_)(args...); }
 
@@ -45,11 +60,11 @@  private:
 };
 
 template<typename... Args>
-class SlotStatic : public SlotBase<Args...>
+class SlotStatic : public SlotArgs<Args...>
 {
 public:
 	SlotStatic(void (*func)(Args...))
-		: SlotBase<Args...>(nullptr), func_(func) { }
+		: SlotArgs<Args...>(nullptr, false), func_(func) {}
 
 	void invoke(Args... args) { (*func_)(args...); }
 
@@ -58,21 +73,57 @@  private:
 	void (*func_)(Args...);
 };
 
+class SignalBase
+{
+public:
+	template<typename T>
+	void disconnect(T *object)
+	{
+		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
+			SlotBase *slot = *iter;
+			if (slot->obj() == object) {
+				iter = slots_.erase(iter);
+				delete slot;
+			} else {
+				++iter;
+			}
+		}
+	}
+
+protected:
+	friend class Object;
+	std::list<SlotBase *> slots_;
+};
+
 template<typename... Args>
-class Signal
+class Signal : public SignalBase
 {
 public:
 	Signal() { }
 	~Signal()
 	{
-		for (SlotBase<Args...> *slot : slots_)
+		for (SlotBase *slot : slots_) {
+			if (slot->isObject())
+				static_cast<Object *>(slot->obj())->disconnect(this);
 			delete slot;
+		}
 	}
 
+#ifndef __DOXYGEN__
+	template<typename T, typename std::enable_if<std::is_base_of<Object, T>::value>::type * = nullptr>
+	void connect(T *object, void (T::*func)(Args...))
+	{
+		object->connect(this);
+		slots_.push_back(new SlotMember<T, Args...>(object, true, func));
+	}
+
+	template<typename T, typename std::enable_if<!std::is_base_of<Object, T>::value>::type * = nullptr>
+#else
 	template<typename T>
+#endif
 	void connect(T *object, void (T::*func)(Args...))
 	{
-		slots_.push_back(new SlotMember<T, Args...>(object, func));
+		slots_.push_back(new SlotMember<T, Args...>(object, false, func));
 	}
 
 	void connect(void (*func)(Args...))
@@ -82,7 +133,7 @@  public:
 
 	void disconnect()
 	{
-		for (SlotBase<Args...> *slot : slots_)
+		for (SlotBase *slot : slots_)
 			delete slot;
 		slots_.clear();
 	}
@@ -90,27 +141,21 @@  public:
 	template<typename T>
 	void disconnect(T *object)
 	{
-		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
-			SlotBase<Args...> *slot = *iter;
-			if (slot->obj_ == object) {
-				iter = slots_.erase(iter);
-				delete slot;
-			} else {
-				++iter;
-			}
-		}
+		SignalBase::disconnect(object);
 	}
 
 	template<typename T>
 	void disconnect(T *object, void (T::*func)(Args...))
 	{
 		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
-			SlotBase<Args...> *slot = *iter;
+			SlotArgs<Args...> *slot = static_cast<SlotArgs<Args...> *>(*iter);
 			/*
-			 * If the obj_ pointer matches the object types must
-			 * match, so we can safely cast to SlotMember<T, Args>.
+			 * If the obj() pointer matches the object, the slot is
+			 * guaranteed to be a member slot, so we can safely
+			 * cast it to SlotMember<T, Args...> and access its
+			 * func_ member.
 			 */
-			if (slot->obj_ == object &&
+			if (slot->obj() == object &&
 			    static_cast<SlotMember<T, Args...> *>(slot)->func_ == func) {
 				iter = slots_.erase(iter);
 				delete slot;
@@ -123,8 +168,8 @@  public:
 	void disconnect(void (*func)(Args...))
 	{
 		for (auto iter = slots_.begin(); iter != slots_.end(); ) {
-			SlotBase<Args...> *slot = *iter;
-			if (slot->obj_ == nullptr &&
+			SlotArgs<Args...> *slot = *iter;
+			if (slot->obj() == nullptr &&
 			    static_cast<SlotStatic<Args...> *>(slot)->func_ == func) {
 				iter = slots_.erase(iter);
 				delete slot;
@@ -140,13 +185,11 @@  public:
 		 * Make a copy of the slots list as the slot could call the
 		 * disconnect operation, invalidating the iterator.
 		 */
-		std::vector<SlotBase<Args...> *> slots{ slots_.begin(), slots_.end() };
-		for (SlotBase<Args...> *slot : slots)
-			slot->invoke(args...);
+		std::vector<SlotBase *> slots{ slots_.begin(), slots_.end() };
+		for (SlotBase *slot : slots) {
+			static_cast<SlotArgs<Args...> *>(slot)->invoke(args...);
+		}
 	}
-
-private:
-	std::list<SlotBase<Args...> *> slots_;
 };
 
 } /* namespace libcamera */
diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
index c5354c136563..8384cd0af451 100644
--- a/src/libcamera/meson.build
+++ b/src/libcamera/meson.build
@@ -10,6 +10,7 @@  libcamera_sources = files([
     'log.cpp',
     'media_device.cpp',
     'media_object.cpp',
+    'object.cpp',
     'pipeline_handler.cpp',
     'request.cpp',
     'signal.cpp',
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
new file mode 100644
index 000000000000..826eed6f9b3a
--- /dev/null
+++ b/src/libcamera/object.cpp
@@ -0,0 +1,50 @@ 
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+/*
+ * Copyright (C) 2019, Google Inc.
+ *
+ * object.cpp - Base object
+ */
+
+#include <libcamera/object.h>
+#include <libcamera/signal.h>
+
+/**
+ * \file object.h
+ * \brief Base object to support automatic signal disconnection
+ */
+
+namespace libcamera {
+
+/**
+ * \class Object
+ * \brief Base object to support automatic signal disconnection
+ *
+ * The Object class simplifies signal/slot handling for classes implementing
+ * slots. By inheriting from Object, an object is automatically disconnected
+ * from all connected signals when it gets destroyed.
+ *
+ * \sa Signal
+ */
+
+Object::~Object()
+{
+	for (SignalBase *signal : signals_)
+		signal->disconnect(this);
+}
+
+void Object::connect(SignalBase *signal)
+{
+	signals_.push_back(signal);
+}
+
+void Object::disconnect(SignalBase *signal)
+{
+	for (auto iter = signals_.begin(); iter != signals_.end(); ) {
+		if (*iter == signal)
+			iter = signals_.erase(iter);
+		else
+			iter++;
+	}
+}
+
+}; /* namespace libcamera */
diff --git a/src/libcamera/signal.cpp b/src/libcamera/signal.cpp
index 8d62b5beeeac..cb7daa11dab1 100644
--- a/src/libcamera/signal.cpp
+++ b/src/libcamera/signal.cpp
@@ -47,6 +47,11 @@  namespace libcamera {
  * \brief Connect the signal to a member function slot
  * \param object The slot object pointer
  * \param func The slot member function
+ *
+ * If the typename T inherits from Object, the signal will be automatically
+ * disconnected from the \a func slot of \a object when \a object is destroyed.
+ * Otherwise the caller shall disconnect signals manually before destroying \a
+ * object.
  */
 
 /**
diff --git a/test/signal.cpp b/test/signal.cpp
index ab69ca1b663d..19a52c603a4a 100644
--- a/test/signal.cpp
+++ b/test/signal.cpp
@@ -8,6 +8,7 @@ 
 #include <iostream>
 #include <string.h>
 
+#include <libcamera/object.h>
 #include <libcamera/signal.h>
 
 #include "test.h"
@@ -22,6 +23,15 @@  static void slotStatic(int value)
 	valueStatic_ = value;
 }
 
+class SlotObject : public Object
+{
+public:
+	void slot()
+	{
+		valueStatic_ = 1;
+	}
+};
+
 class SignalTest : public Test
 {
 protected:
@@ -139,6 +149,33 @@  protected:
 			return TestFail;
 		}
 
+		/*
+		 * Test automatic disconnection on object deletion. Connect the
+		 * slot twice to ensure all instances are disconnected.
+		 */
+		signalVoid_.disconnect();
+
+		SlotObject *slotObject = new SlotObject();
+		signalVoid_.connect(slotObject, &SlotObject::slot);
+		signalVoid_.connect(slotObject, &SlotObject::slot);
+		delete slotObject;
+		valueStatic_ = 0;
+		signalVoid_.emit();
+		if (valueStatic_ != 0) {
+			cout << "Signal disconnection on object deletion test failed" << endl;
+			return TestFail;
+		}
+
+		/*
+		 * Test that signal deletion disconnects objects. This shall
+		 * not generate any valgrind warning.
+		 */
+		Signal<> *signal = new Signal<>();
+		slotObject = new SlotObject();
+		signal->connect(slotObject, &SlotObject::slot);
+		delete signal;
+		delete slotObject;
+
 		return TestPass;
 	}