Message ID | 20190129020048.16774-5-niklas.soderlund@ragnatech.se |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Niklas, On 29/01/2019 02:00, Niklas Söderlund wrote: > A camera consists of one or more video streams originating from the same > video source. The different streams could for example have access to > different hardware blocks in the video pipeline and therefore be able to > process the video source in different ways. > > All static information describing each stream need to be recorded at > camera creation. After a camera is created an application can retrieve > the static information about its stream at any time. > > Update all pipeline handlers to register one stream per camera, this > will be extended in the future for some of the pipelines. > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Just my usual Capitalisation comments of the Day here. The discussion point about reconnecting cameras is only that ... a discussion point. Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > --- > include/libcamera/camera.h | 8 ++++++- > src/libcamera/camera.cpp | 34 ++++++++++++++++++++++++---- > src/libcamera/pipeline/ipu3/ipu3.cpp | 9 ++++++-- > src/libcamera/pipeline/uvcvideo.cpp | 5 +++- > src/libcamera/pipeline/vimc.cpp | 5 +++- > 5 files changed, 52 insertions(+), 9 deletions(-) > > diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h > index 7e358f8c0aa093cf..3ebb8e96cc63b98a 100644 > --- a/include/libcamera/camera.h > +++ b/include/libcamera/camera.h > @@ -15,12 +15,14 @@ > namespace libcamera { > > class PipelineHandler; > +class Stream; > > class Camera final > { > public: > static std::shared_ptr<Camera> create(PipelineHandler *pipe, > - const std::string &name); > + const std::string &name, > + const std::vector<Stream *> &streams); > > Camera(const Camera &) = delete; > void operator=(const Camera &) = delete; > @@ -32,6 +34,8 @@ public: > int acquire(); > void release(); > > + std::vector<Stream *> streams() const; > + > private: > Camera(PipelineHandler *pipe, const std::string &name); > ~Camera(); > @@ -41,8 +45,10 @@ private: > > std::shared_ptr<PipelineHandler> pipe_; > std::string name_; > + std::vector<Stream *> streams_; > > bool acquired_; > + bool disconnected_; > }; > > } /* namespace libcamera */ > diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp > index 500976b237bcbd2d..c8604ec8a8e6eaf4 100644 > --- a/src/libcamera/camera.cpp > +++ b/src/libcamera/camera.cpp > @@ -6,6 +6,7 @@ > */ > > #include <libcamera/camera.h> > +#include <libcamera/stream.h> > > #include "log.h" > #include "pipeline_handler.h" > @@ -56,13 +57,15 @@ LOG_DECLARE_CATEGORY(Camera) > * \brief Create a camera instance > * \param[in] name The name of the camera device > * \param[in] pipe The pipeline handler responsible for the camera device > + * \param[in] streams Array of streams the camera provides "Streams" (except pluralisation is a pain in Doxygen) Here are some possible options to deal with this: A: Array of \link Stream streams \endlink provided by the Camera B: Array of streams (Stream) provided by the Camera C: Array of all Stream objects provided by the Camera > * > * The caller is responsible for guaranteeing unicity of the camera name. > * > * \return A shared pointer to the newly created camera object > */ > std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, > - const std::string &name) > + const std::string &name, > + const std::vector<Stream *> &streams) > { > struct Allocator : std::allocator<Camera> { > void construct(void *p, PipelineHandler *pipe, > @@ -76,7 +79,12 @@ std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, > } > }; > > - return std::allocate_shared<Camera>(Allocator(), pipe, name); > + std::shared_ptr<Camera> camera = > + std::allocate_shared<Camera>(Allocator(), pipe, name); > + > + camera->streams_ = streams; > + > + return camera; > } > > /** > @@ -102,7 +110,8 @@ const std::string &Camera::name() const > */ > > Camera::Camera(PipelineHandler *pipe, const std::string &name) > - : pipe_(pipe->shared_from_this()), name_(name), acquired_(false) > + : pipe_(pipe->shared_from_this()), name_(name), acquired_(false), > + disconnected_(false) > { > } > > @@ -125,7 +134,7 @@ void Camera::disconnect() > { > LOG(Camera, Debug) << "Disconnecting camera " << name_; > > - /** \todo Block API calls when they will be implemented. */ > + disconnected_ = true; > disconnected.emit(this); Will we ever reconnect? Or will this object just be destroyed and a new one created? re-connecting an existing camera is tricky and requires keeping data around that perhaps we don't want (or maybe it would have a timeout?) - but it would mean an app handling a camera could automatically resume play in the event that a cable was pulled out and put back in again? (or a dodgy electrical link or such ... ) > } > > @@ -164,4 +173,21 @@ void Camera::release() > acquired_ = false; > } > > +/** > + * \brief Retrieve all the camera's stream information > + * > + * Retrieve all of the camera's static stream information. The static > + * information describes among other things how many streams the camera > + * support and each streams capabilities. > + * > + * \return An array of all the camera's streams valid streams. > + */ > +std::vector<Stream *> Camera::streams() const > +{ > + if (disconnected_) > + return std::vector<Stream *>{}; > + > + return streams_; > +} > + > } /* namespace libcamera */ > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > index d74655d037728feb..f2029d17b4ad0273 100644 > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > @@ -9,6 +9,7 @@ > #include <vector> > > #include <libcamera/camera.h> > +#include <libcamera/stream.h> > > #include "device_enumerator.h" > #include "log.h" > @@ -37,6 +38,7 @@ private: > : dev_(nullptr) {} > ~IPU3CameraData() { delete dev_; } > V4L2Device *dev_; > + Stream stream_; > }; > > std::shared_ptr<MediaDevice> cio2_; > @@ -196,8 +198,11 @@ void PipelineHandlerIPU3::registerCameras() > if (link->setEnabled(true)) > continue; > > + IPU3CameraData *data = new IPU3CameraData(); > + > std::string cameraName = sensor->name() + " " + std::to_string(id); > - std::shared_ptr<Camera> camera = Camera::create(this, cameraName); > + std::vector<Stream *> streams{ &data->stream_ }; > + std::shared_ptr<Camera> camera = Camera::create(this, cameraName, streams); > > /* > * If V4L2 device creation fails, the Camera instance won't be > @@ -209,10 +214,10 @@ void PipelineHandlerIPU3::registerCameras() > LOG(IPU3, Error) > << "Failed to register camera[" > << numCameras << "] \"" << cameraName << "\""; > + delete data; > continue; > } > > - IPU3CameraData *data = new IPU3CameraData(); > data->dev_ = videoDev; > setCameraData(camera.get(), > std::move(std::unique_ptr<IPU3CameraData>(data))); > diff --git a/src/libcamera/pipeline/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo.cpp > index c51e8bc1f2c2bf25..8ea7ac74d2a5395d 100644 > --- a/src/libcamera/pipeline/uvcvideo.cpp > +++ b/src/libcamera/pipeline/uvcvideo.cpp > @@ -6,6 +6,7 @@ > */ > > #include <libcamera/camera.h> > +#include <libcamera/stream.h> > > #include "device_enumerator.h" > #include "media_device.h" > @@ -25,6 +26,7 @@ public: > private: > std::shared_ptr<MediaDevice> media_; > V4L2Device *video_; > + Stream stream_; > }; > > PipelineHandlerUVC::PipelineHandlerUVC(CameraManager *manager) > @@ -64,7 +66,8 @@ bool PipelineHandlerUVC::match(DeviceEnumerator *enumerator) > return false; > } > > - std::shared_ptr<Camera> camera = Camera::create(this, media_->model()); > + std::vector<Stream *> streams{ &stream_ }; > + std::shared_ptr<Camera> camera = Camera::create(this, media_->model(), streams); > registerCamera(std::move(camera)); > hotplugMediaDevice(media_.get()); > > diff --git a/src/libcamera/pipeline/vimc.cpp b/src/libcamera/pipeline/vimc.cpp > index f58a97d51619515d..9e1cf11a20c7a7e3 100644 > --- a/src/libcamera/pipeline/vimc.cpp > +++ b/src/libcamera/pipeline/vimc.cpp > @@ -6,6 +6,7 @@ > */ > > #include <libcamera/camera.h> > +#include <libcamera/stream.h> > > #include "device_enumerator.h" > #include "media_device.h" > @@ -23,6 +24,7 @@ public: > > private: > std::shared_ptr<MediaDevice> media_; > + Stream stream_; > }; > > PipeHandlerVimc::PipeHandlerVimc(CameraManager *manager) > @@ -56,7 +58,8 @@ bool PipeHandlerVimc::match(DeviceEnumerator *enumerator) > > media_->acquire(); > > - std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera"); > + std::vector<Stream *> streams{ &stream_ }; > + std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera", streams); > registerCamera(std::move(camera)); > > return true; >
Hi Kieran, Thanks for your feedback. On 2019-01-29 10:05:42 +0000, Kieran Bingham wrote: > Hi Niklas, > > On 29/01/2019 02:00, Niklas Söderlund wrote: > > A camera consists of one or more video streams originating from the same > > video source. The different streams could for example have access to > > different hardware blocks in the video pipeline and therefore be able to > > process the video source in different ways. > > > > All static information describing each stream need to be recorded at > > camera creation. After a camera is created an application can retrieve > > the static information about its stream at any time. > > > > Update all pipeline handlers to register one stream per camera, this > > will be extended in the future for some of the pipelines. > > > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > > Just my usual Capitalisation comments of the Day here. > The discussion point about reconnecting cameras is only that ... a > discussion point. I left it as is until we decide what to do. > > Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > > > --- > > include/libcamera/camera.h | 8 ++++++- > > src/libcamera/camera.cpp | 34 ++++++++++++++++++++++++---- > > src/libcamera/pipeline/ipu3/ipu3.cpp | 9 ++++++-- > > src/libcamera/pipeline/uvcvideo.cpp | 5 +++- > > src/libcamera/pipeline/vimc.cpp | 5 +++- > > 5 files changed, 52 insertions(+), 9 deletions(-) > > > > diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h > > index 7e358f8c0aa093cf..3ebb8e96cc63b98a 100644 > > --- a/include/libcamera/camera.h > > +++ b/include/libcamera/camera.h > > @@ -15,12 +15,14 @@ > > namespace libcamera { > > > > class PipelineHandler; > > +class Stream; > > > > class Camera final > > { > > public: > > static std::shared_ptr<Camera> create(PipelineHandler *pipe, > > - const std::string &name); > > + const std::string &name, > > + const std::vector<Stream *> &streams); > > > > Camera(const Camera &) = delete; > > void operator=(const Camera &) = delete; > > @@ -32,6 +34,8 @@ public: > > int acquire(); > > void release(); > > > > + std::vector<Stream *> streams() const; > > + > > private: > > Camera(PipelineHandler *pipe, const std::string &name); > > ~Camera(); > > @@ -41,8 +45,10 @@ private: > > > > std::shared_ptr<PipelineHandler> pipe_; > > std::string name_; > > + std::vector<Stream *> streams_; > > > > bool acquired_; > > + bool disconnected_; > > }; > > > > } /* namespace libcamera */ > > diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp > > index 500976b237bcbd2d..c8604ec8a8e6eaf4 100644 > > --- a/src/libcamera/camera.cpp > > +++ b/src/libcamera/camera.cpp > > @@ -6,6 +6,7 @@ > > */ > > > > #include <libcamera/camera.h> > > +#include <libcamera/stream.h> > > > > #include "log.h" > > #include "pipeline_handler.h" > > @@ -56,13 +57,15 @@ LOG_DECLARE_CATEGORY(Camera) > > * \brief Create a camera instance > > * \param[in] name The name of the camera device > > * \param[in] pipe The pipeline handler responsible for the camera device > > + * \param[in] streams Array of streams the camera provides > > "Streams" (except pluralisation is a pain in Doxygen) > > Here are some possible options to deal with this: > > A: Array of \link Stream streams \endlink provided by the Camera > B: Array of streams (Stream) provided by the Camera > C: Array of all Stream objects provided by the Camera I think this adds value to our discussion, thanks for sharing your findings. > > > > > * > > * The caller is responsible for guaranteeing unicity of the camera name. > > * > > * \return A shared pointer to the newly created camera object > > */ > > std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, > > - const std::string &name) > > + const std::string &name, > > + const std::vector<Stream *> &streams) > > { > > struct Allocator : std::allocator<Camera> { > > void construct(void *p, PipelineHandler *pipe, > > @@ -76,7 +79,12 @@ std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, > > } > > }; > > > > - return std::allocate_shared<Camera>(Allocator(), pipe, name); > > + std::shared_ptr<Camera> camera = > > + std::allocate_shared<Camera>(Allocator(), pipe, name); > > + > > + camera->streams_ = streams; > > + > > + return camera; > > } > > > > /** > > @@ -102,7 +110,8 @@ const std::string &Camera::name() const > > */ > > > > Camera::Camera(PipelineHandler *pipe, const std::string &name) > > - : pipe_(pipe->shared_from_this()), name_(name), acquired_(false) > > + : pipe_(pipe->shared_from_this()), name_(name), acquired_(false), > > + disconnected_(false) > > { > > } > > > > @@ -125,7 +134,7 @@ void Camera::disconnect() > > { > > LOG(Camera, Debug) << "Disconnecting camera " << name_; > > > > - /** \todo Block API calls when they will be implemented. */ > > + disconnected_ = true; > > disconnected.emit(this); > > Will we ever reconnect? > Or will this object just be destroyed and a new one created? > > re-connecting an existing camera is tricky and requires keeping data > around that perhaps we don't want (or maybe it would have a timeout?) - > but it would mean an app handling a camera could automatically resume > play in the event that a cable was pulled out and put back in again? (or > a dodgy electrical link or such ... ) No, a camera will never be reconnected. If the media device returns a new PipelineHandler will be created and new cameras created. The reason we need this is so that an application can still access a Camera object after the hardware is gone without accessing invalid pointer and instead be notified by the camera object that it's in fact no longer usable. > > > > } > > > > @@ -164,4 +173,21 @@ void Camera::release() > > acquired_ = false; > > } > > > > +/** > > + * \brief Retrieve all the camera's stream information > > + * > > + * Retrieve all of the camera's static stream information. The static > > + * information describes among other things how many streams the camera > > + * support and each streams capabilities. > > + * > > + * \return An array of all the camera's streams valid streams. > > + */ > > +std::vector<Stream *> Camera::streams() const > > +{ > > + if (disconnected_) > > + return std::vector<Stream *>{}; > > + > > + return streams_; > > +} > > + > > } /* namespace libcamera */ > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > index d74655d037728feb..f2029d17b4ad0273 100644 > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > @@ -9,6 +9,7 @@ > > #include <vector> > > > > #include <libcamera/camera.h> > > +#include <libcamera/stream.h> > > > > #include "device_enumerator.h" > > #include "log.h" > > @@ -37,6 +38,7 @@ private: > > : dev_(nullptr) {} > > ~IPU3CameraData() { delete dev_; } > > V4L2Device *dev_; > > + Stream stream_; > > }; > > > > std::shared_ptr<MediaDevice> cio2_; > > @@ -196,8 +198,11 @@ void PipelineHandlerIPU3::registerCameras() > > if (link->setEnabled(true)) > > continue; > > > > + IPU3CameraData *data = new IPU3CameraData(); > > + > > std::string cameraName = sensor->name() + " " + std::to_string(id); > > - std::shared_ptr<Camera> camera = Camera::create(this, cameraName); > > + std::vector<Stream *> streams{ &data->stream_ }; > > + std::shared_ptr<Camera> camera = Camera::create(this, cameraName, streams); > > > > /* > > * If V4L2 device creation fails, the Camera instance won't be > > @@ -209,10 +214,10 @@ void PipelineHandlerIPU3::registerCameras() > > LOG(IPU3, Error) > > << "Failed to register camera[" > > << numCameras << "] \"" << cameraName << "\""; > > + delete data; > > continue; > > } > > > > - IPU3CameraData *data = new IPU3CameraData(); > > data->dev_ = videoDev; > > setCameraData(camera.get(), > > std::move(std::unique_ptr<IPU3CameraData>(data))); > > diff --git a/src/libcamera/pipeline/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo.cpp > > index c51e8bc1f2c2bf25..8ea7ac74d2a5395d 100644 > > --- a/src/libcamera/pipeline/uvcvideo.cpp > > +++ b/src/libcamera/pipeline/uvcvideo.cpp > > @@ -6,6 +6,7 @@ > > */ > > > > #include <libcamera/camera.h> > > +#include <libcamera/stream.h> > > > > #include "device_enumerator.h" > > #include "media_device.h" > > @@ -25,6 +26,7 @@ public: > > private: > > std::shared_ptr<MediaDevice> media_; > > V4L2Device *video_; > > + Stream stream_; > > }; > > > > PipelineHandlerUVC::PipelineHandlerUVC(CameraManager *manager) > > @@ -64,7 +66,8 @@ bool PipelineHandlerUVC::match(DeviceEnumerator *enumerator) > > return false; > > } > > > > - std::shared_ptr<Camera> camera = Camera::create(this, media_->model()); > > + std::vector<Stream *> streams{ &stream_ }; > > + std::shared_ptr<Camera> camera = Camera::create(this, media_->model(), streams); > > registerCamera(std::move(camera)); > > hotplugMediaDevice(media_.get()); > > > > diff --git a/src/libcamera/pipeline/vimc.cpp b/src/libcamera/pipeline/vimc.cpp > > index f58a97d51619515d..9e1cf11a20c7a7e3 100644 > > --- a/src/libcamera/pipeline/vimc.cpp > > +++ b/src/libcamera/pipeline/vimc.cpp > > @@ -6,6 +6,7 @@ > > */ > > > > #include <libcamera/camera.h> > > +#include <libcamera/stream.h> > > > > #include "device_enumerator.h" > > #include "media_device.h" > > @@ -23,6 +24,7 @@ public: > > > > private: > > std::shared_ptr<MediaDevice> media_; > > + Stream stream_; > > }; > > > > PipeHandlerVimc::PipeHandlerVimc(CameraManager *manager) > > @@ -56,7 +58,8 @@ bool PipeHandlerVimc::match(DeviceEnumerator *enumerator) > > > > media_->acquire(); > > > > - std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera"); > > + std::vector<Stream *> streams{ &stream_ }; > > + std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera", streams); > > registerCamera(std::move(camera)); > > > > return true; > > > > -- > Regards > -- > Kieran
diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h index 7e358f8c0aa093cf..3ebb8e96cc63b98a 100644 --- a/include/libcamera/camera.h +++ b/include/libcamera/camera.h @@ -15,12 +15,14 @@ namespace libcamera { class PipelineHandler; +class Stream; class Camera final { public: static std::shared_ptr<Camera> create(PipelineHandler *pipe, - const std::string &name); + const std::string &name, + const std::vector<Stream *> &streams); Camera(const Camera &) = delete; void operator=(const Camera &) = delete; @@ -32,6 +34,8 @@ public: int acquire(); void release(); + std::vector<Stream *> streams() const; + private: Camera(PipelineHandler *pipe, const std::string &name); ~Camera(); @@ -41,8 +45,10 @@ private: std::shared_ptr<PipelineHandler> pipe_; std::string name_; + std::vector<Stream *> streams_; bool acquired_; + bool disconnected_; }; } /* namespace libcamera */ diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp index 500976b237bcbd2d..c8604ec8a8e6eaf4 100644 --- a/src/libcamera/camera.cpp +++ b/src/libcamera/camera.cpp @@ -6,6 +6,7 @@ */ #include <libcamera/camera.h> +#include <libcamera/stream.h> #include "log.h" #include "pipeline_handler.h" @@ -56,13 +57,15 @@ LOG_DECLARE_CATEGORY(Camera) * \brief Create a camera instance * \param[in] name The name of the camera device * \param[in] pipe The pipeline handler responsible for the camera device + * \param[in] streams Array of streams the camera provides * * The caller is responsible for guaranteeing unicity of the camera name. * * \return A shared pointer to the newly created camera object */ std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, - const std::string &name) + const std::string &name, + const std::vector<Stream *> &streams) { struct Allocator : std::allocator<Camera> { void construct(void *p, PipelineHandler *pipe, @@ -76,7 +79,12 @@ std::shared_ptr<Camera> Camera::create(PipelineHandler *pipe, } }; - return std::allocate_shared<Camera>(Allocator(), pipe, name); + std::shared_ptr<Camera> camera = + std::allocate_shared<Camera>(Allocator(), pipe, name); + + camera->streams_ = streams; + + return camera; } /** @@ -102,7 +110,8 @@ const std::string &Camera::name() const */ Camera::Camera(PipelineHandler *pipe, const std::string &name) - : pipe_(pipe->shared_from_this()), name_(name), acquired_(false) + : pipe_(pipe->shared_from_this()), name_(name), acquired_(false), + disconnected_(false) { } @@ -125,7 +134,7 @@ void Camera::disconnect() { LOG(Camera, Debug) << "Disconnecting camera " << name_; - /** \todo Block API calls when they will be implemented. */ + disconnected_ = true; disconnected.emit(this); } @@ -164,4 +173,21 @@ void Camera::release() acquired_ = false; } +/** + * \brief Retrieve all the camera's stream information + * + * Retrieve all of the camera's static stream information. The static + * information describes among other things how many streams the camera + * support and each streams capabilities. + * + * \return An array of all the camera's streams valid streams. + */ +std::vector<Stream *> Camera::streams() const +{ + if (disconnected_) + return std::vector<Stream *>{}; + + return streams_; +} + } /* namespace libcamera */ diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp index d74655d037728feb..f2029d17b4ad0273 100644 --- a/src/libcamera/pipeline/ipu3/ipu3.cpp +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp @@ -9,6 +9,7 @@ #include <vector> #include <libcamera/camera.h> +#include <libcamera/stream.h> #include "device_enumerator.h" #include "log.h" @@ -37,6 +38,7 @@ private: : dev_(nullptr) {} ~IPU3CameraData() { delete dev_; } V4L2Device *dev_; + Stream stream_; }; std::shared_ptr<MediaDevice> cio2_; @@ -196,8 +198,11 @@ void PipelineHandlerIPU3::registerCameras() if (link->setEnabled(true)) continue; + IPU3CameraData *data = new IPU3CameraData(); + std::string cameraName = sensor->name() + " " + std::to_string(id); - std::shared_ptr<Camera> camera = Camera::create(this, cameraName); + std::vector<Stream *> streams{ &data->stream_ }; + std::shared_ptr<Camera> camera = Camera::create(this, cameraName, streams); /* * If V4L2 device creation fails, the Camera instance won't be @@ -209,10 +214,10 @@ void PipelineHandlerIPU3::registerCameras() LOG(IPU3, Error) << "Failed to register camera[" << numCameras << "] \"" << cameraName << "\""; + delete data; continue; } - IPU3CameraData *data = new IPU3CameraData(); data->dev_ = videoDev; setCameraData(camera.get(), std::move(std::unique_ptr<IPU3CameraData>(data))); diff --git a/src/libcamera/pipeline/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo.cpp index c51e8bc1f2c2bf25..8ea7ac74d2a5395d 100644 --- a/src/libcamera/pipeline/uvcvideo.cpp +++ b/src/libcamera/pipeline/uvcvideo.cpp @@ -6,6 +6,7 @@ */ #include <libcamera/camera.h> +#include <libcamera/stream.h> #include "device_enumerator.h" #include "media_device.h" @@ -25,6 +26,7 @@ public: private: std::shared_ptr<MediaDevice> media_; V4L2Device *video_; + Stream stream_; }; PipelineHandlerUVC::PipelineHandlerUVC(CameraManager *manager) @@ -64,7 +66,8 @@ bool PipelineHandlerUVC::match(DeviceEnumerator *enumerator) return false; } - std::shared_ptr<Camera> camera = Camera::create(this, media_->model()); + std::vector<Stream *> streams{ &stream_ }; + std::shared_ptr<Camera> camera = Camera::create(this, media_->model(), streams); registerCamera(std::move(camera)); hotplugMediaDevice(media_.get()); diff --git a/src/libcamera/pipeline/vimc.cpp b/src/libcamera/pipeline/vimc.cpp index f58a97d51619515d..9e1cf11a20c7a7e3 100644 --- a/src/libcamera/pipeline/vimc.cpp +++ b/src/libcamera/pipeline/vimc.cpp @@ -6,6 +6,7 @@ */ #include <libcamera/camera.h> +#include <libcamera/stream.h> #include "device_enumerator.h" #include "media_device.h" @@ -23,6 +24,7 @@ public: private: std::shared_ptr<MediaDevice> media_; + Stream stream_; }; PipeHandlerVimc::PipeHandlerVimc(CameraManager *manager) @@ -56,7 +58,8 @@ bool PipeHandlerVimc::match(DeviceEnumerator *enumerator) media_->acquire(); - std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera"); + std::vector<Stream *> streams{ &stream_ }; + std::shared_ptr<Camera> camera = Camera::create(this, "Dummy VIMC Camera", streams); registerCamera(std::move(camera)); return true;
A camera consists of one or more video streams originating from the same video source. The different streams could for example have access to different hardware blocks in the video pipeline and therefore be able to process the video source in different ways. All static information describing each stream need to be recorded at camera creation. After a camera is created an application can retrieve the static information about its stream at any time. Update all pipeline handlers to register one stream per camera, this will be extended in the future for some of the pipelines. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> --- include/libcamera/camera.h | 8 ++++++- src/libcamera/camera.cpp | 34 ++++++++++++++++++++++++---- src/libcamera/pipeline/ipu3/ipu3.cpp | 9 ++++++-- src/libcamera/pipeline/uvcvideo.cpp | 5 +++- src/libcamera/pipeline/vimc.cpp | 5 +++- 5 files changed, 52 insertions(+), 9 deletions(-)