[libcamera-devel,2/2] libcamera: pipeline: uvcvideo: create a V4L2Device for the default video entity

Message ID 20190123150351.8307-3-niklas.soderlund@ragnatech.se
State Superseded
Headers show
Series
  • libcamera: pipeline: uvcvideo: attach to a V4L2Device
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Commit Message

Niklas Söderlund Jan. 23, 2019, 3:03 p.m. UTC
Add a V4L2Device for the default video entity in the media graph. The
UVC pipeline needs to search for the entity marked with the
MEDIA_ENT_FL_DEFAULT flag as the entity names in the media graph varies
depending on which device is used.

Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
---
 src/libcamera/pipeline/uvcvideo.cpp | 26 +++++++++++++++++++++++++-
 1 file changed, 25 insertions(+), 1 deletion(-)

Comments

Laurent Pinchart Jan. 25, 2019, 11:07 a.m. UTC | #1
Hi Niklas,

Thank you for the patch.

On Wed, Jan 23, 2019 at 04:03:51PM +0100, Niklas Söderlund wrote:
> Add a V4L2Device for the default video entity in the media graph. The
> UVC pipeline needs to search for the entity marked with the
> MEDIA_ENT_FL_DEFAULT flag as the entity names in the media graph varies
> depending on which device is used.
> 
> Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
> ---
>  src/libcamera/pipeline/uvcvideo.cpp | 26 +++++++++++++++++++++++++-
>  1 file changed, 25 insertions(+), 1 deletion(-)
> 
> diff --git a/src/libcamera/pipeline/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo.cpp
> index b56ee9881239abdc..f853105f50a958a3 100644
> --- a/src/libcamera/pipeline/uvcvideo.cpp
> +++ b/src/libcamera/pipeline/uvcvideo.cpp
> @@ -12,6 +12,7 @@
>  #include "log.h"
>  #include "media_device.h"
>  #include "pipeline_handler.h"
> +#include "v4l2_device.h"
>  
>  namespace libcamera {
>  
> @@ -31,15 +32,21 @@ public:
>  
>  private:
>  	MediaDevice *dev_;
> +	V4L2Device *v4l2dev_;

Nitpicking, how about renaming dev_ to media_ and naming v4l2dev_
either v4l2_ or video_ ?

>  };
>  
>  PipelineHandlerUVC::PipelineHandlerUVC()
> -	: dev_(nullptr)
> +	: dev_(nullptr), v4l2dev_(nullptr)
>  {
>  }
>  
>  PipelineHandlerUVC::~PipelineHandlerUVC()
>  {
> +	if (v4l2dev_) {
> +		v4l2dev_->close();
> +		delete v4l2dev_;

Doesn't the V4L2Device destructor close the device already ?

> +	}
> +
>  	if (dev_)
>  		dev_->release();
>  }
> @@ -83,6 +90,23 @@ bool PipelineHandlerUVC::match(CameraManager *manager, DeviceEnumerator *enumera
>  
>  	dev_->acquire();
>  
> +	for (MediaEntity *entity : dev_->entities()) {
> +		if (!(entity->flags() & MEDIA_ENT_FL_DEFAULT))
> +			continue;
> +
> +		v4l2dev_ = new V4L2Device(*entity);
> +
> +		if (v4l2dev_->open())
> +			delete v4l2dev_;

The PipelineHandlerUVC destructor will delete v4l2dev_, there's no need
to do it manually here.

Apart from this,

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

> +
> +		break;
> +	}
> +
> +	if (!v4l2dev_) {
> +		dev_->release();
> +		return false;
> +	}
> +
>  	std::shared_ptr<Camera> camera = Camera::create(this, dev_->model());
>  	registerCamera(manager, std::move(camera));
>

Patch

diff --git a/src/libcamera/pipeline/uvcvideo.cpp b/src/libcamera/pipeline/uvcvideo.cpp
index b56ee9881239abdc..f853105f50a958a3 100644
--- a/src/libcamera/pipeline/uvcvideo.cpp
+++ b/src/libcamera/pipeline/uvcvideo.cpp
@@ -12,6 +12,7 @@ 
 #include "log.h"
 #include "media_device.h"
 #include "pipeline_handler.h"
+#include "v4l2_device.h"
 
 namespace libcamera {
 
@@ -31,15 +32,21 @@  public:
 
 private:
 	MediaDevice *dev_;
+	V4L2Device *v4l2dev_;
 };
 
 PipelineHandlerUVC::PipelineHandlerUVC()
-	: dev_(nullptr)
+	: dev_(nullptr), v4l2dev_(nullptr)
 {
 }
 
 PipelineHandlerUVC::~PipelineHandlerUVC()
 {
+	if (v4l2dev_) {
+		v4l2dev_->close();
+		delete v4l2dev_;
+	}
+
 	if (dev_)
 		dev_->release();
 }
@@ -83,6 +90,23 @@  bool PipelineHandlerUVC::match(CameraManager *manager, DeviceEnumerator *enumera
 
 	dev_->acquire();
 
+	for (MediaEntity *entity : dev_->entities()) {
+		if (!(entity->flags() & MEDIA_ENT_FL_DEFAULT))
+			continue;
+
+		v4l2dev_ = new V4L2Device(*entity);
+
+		if (v4l2dev_->open())
+			delete v4l2dev_;
+
+		break;
+	}
+
+	if (!v4l2dev_) {
+		dev_->release();
+		return false;
+	}
+
 	std::shared_ptr<Camera> camera = Camera::create(this, dev_->model());
 	registerCamera(manager, std::move(camera));