@@ -129,6 +129,9 @@ namespace agc {
* \var agc::ActiveState::automatic.quantizationGain
* \brief Automatic quantization gain multiplier
*
+ * \var agc::ActiveState::automatic.digitalGain
+ * \brief Automatic digital gain multiplier
+ *
* \var agc::ActiveState::automatic.yTarget
* \brief Automatically determined luminance target
*
@@ -355,6 +358,7 @@ int AgcAlgorithm::configure(agc::Session &session, agc::ActiveState &state,
state.automatic.gain = session.minAnalogueGain;
state.automatic.exposure = defExposure;
state.automatic.quantizationGain = 1;
+ state.automatic.digitalGain = 1;
state.automatic.yTarget = impl_.effectiveYTarget(0, 1);
state.manual.gain = state.automatic.gain;
state.manual.exposure = state.automatic.exposure;
@@ -633,13 +637,14 @@ void AgcAlgorithm::process(const agc::Session &session, agc::ActiveState &state,
state.automatic.exposure = newEv.exposureTime / lineDuration;
state.automatic.gain = newEv.analogueGain;
state.automatic.quantizationGain = newEv.quantizationGain;
+ state.automatic.digitalGain = newEv.digitalGain;
state.automatic.yTarget = newEv.yTarget;
LOG(Agc, Debug)
<< "exposure-time:" << newEv.exposureTime
<< " analogue-gain:" << state.automatic.gain
<< " quantization-gain:" << state.automatic.quantizationGain
- << " digital-gain:" << newEv.digitalGain;
+ << " digital-gain:" << state.automatic.digitalGain;
/*
* Expand the target frame duration so that we do not run faster than
@@ -52,6 +52,7 @@ struct ActiveState {
uint32_t exposure;
double gain;
double quantizationGain;
+ double digitalGain;
double yTarget;
} automatic;