@@ -130,19 +130,13 @@ void Agc::updateExposure(IPAContext &context, IPAFrameContext &frameContext, dou
exposure = std::max(next, exposure + 1);
} else {
double next = again * factor;
- if (next - again < context.configuration.agc.againMinStep)
- again += context.configuration.agc.againMinStep;
- else
- again = next;
+ again = std::max(next, again + context.configuration.agc.againMinStep);
}
} else {
/* Scene too bright: decrease gain first, then exposure. */
if (again > context.configuration.agc.again10) {
double next = again * factor;
- if (again - next < context.configuration.agc.againMinStep)
- again -= context.configuration.agc.againMinStep;
- else
- again = next;
+ again = std::max(next, again - context.configuration.agc.againMinStep);
} else {
uint32_t next = exposure * factor;
exposure = std::min(next, exposure - 1);
Use `std::{min,max}()` just like it is done for the exposure. Signed-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> --- src/ipa/simple/algorithms/agc.cpp | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-)