| Message ID | 20260121173737.376113-13-kieran.bingham@ideasonboard.com |
|---|---|
| State | New |
| Headers | show |
| Series |
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| Related | show |
Hi Kieran, Quoting Kieran Bingham (2026-01-21 18:37:31) > Utilise the new FixedPoint type to explicitly calculate gains for AWB in Q4.8 > format. This ensures that reporting of gains in metadata reflect the true > AWB gains applied. > > Reviewed-by: Isaac Scott <isaac.scott@ideasonboard.com> > Reviewed-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com> > Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > > --- > v5: > - Use UQ<4, 8> directly > - Change debug prints to use operator<< > - Now based on top of float types instead of doubles > > Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > --- > src/ipa/mali-c55/algorithms/awb.cpp | 36 ++++++++++++++--------------- > src/ipa/mali-c55/ipa_context.h | 10 ++++---- > 2 files changed, 24 insertions(+), 22 deletions(-) > > diff --git a/src/ipa/mali-c55/algorithms/awb.cpp b/src/ipa/mali-c55/algorithms/awb.cpp > index b179dd7f0c1c..a5150bbf3d97 100644 > --- a/src/ipa/mali-c55/algorithms/awb.cpp > +++ b/src/ipa/mali-c55/algorithms/awb.cpp > @@ -37,8 +37,8 @@ int Awb::configure([[maybe_unused]] IPAContext &context, > * for the first frame we will make no assumptions and leave the R/B > * channels unmodified. > */ > - context.activeState.awb.rGain = 1.0; > - context.activeState.awb.bGain = 1.0; > + context.activeState.awb.rGain = 1.0f; > + context.activeState.awb.bGain = 1.0f; > > return 0; > } > @@ -46,8 +46,8 @@ int Awb::configure([[maybe_unused]] IPAContext &context, > void Awb::fillGainsParamBlock(MaliC55Params *params, IPAContext &context, > IPAFrameContext &frameContext) > { > - double rGain = context.activeState.awb.rGain; > - double bGain = context.activeState.awb.bGain; > + UQ<4, 8> rGain = context.activeState.awb.rGain; > + UQ<4, 8> bGain = context.activeState.awb.bGain; > > /* > * The gains here map as follows: > @@ -61,10 +61,10 @@ void Awb::fillGainsParamBlock(MaliC55Params *params, IPAContext &context, > */ > auto block = params->block<MaliC55Blocks::AwbGains>(); > > - block->gain00 = floatingToFixedPoint<4, 8, uint16_t, double>(rGain); > - block->gain01 = floatingToFixedPoint<4, 8, uint16_t, double>(1.0); > - block->gain10 = floatingToFixedPoint<4, 8, uint16_t, double>(1.0); > - block->gain11 = floatingToFixedPoint<4, 8, uint16_t, double>(bGain); > + block->gain00 = rGain.quantized(); > + block->gain01 = UQ<4, 8>(1.0f).quantized(); > + block->gain10 = UQ<4, 8>(1.0f).quantized(); > + block->gain11 = bGain.quantized(); > > frameContext.awb.rGain = rGain; > frameContext.awb.bGain = bGain; > @@ -140,18 +140,18 @@ void Awb::process(IPAContext &context, const uint32_t frame, > * gain figures that we can apply to approximate a grey world. > */ > unsigned int counted_zones = 0; > - double rgSum = 0, bgSum = 0; > + float rgSum = 0, bgSum = 0; > > for (unsigned int i = 0; i < 225; i++) { > if (!awb_ratios[i].num_pixels) > continue; > > /* > - * The statistics are in Q4.8 format, so we convert to double > + * The statistics are in Q4.8 format, so we convert to float > * here. > */ > - rgSum += fixedToFloatingPoint<4, 8, double, uint16_t>(awb_ratios[i].avg_rg_gr); > - bgSum += fixedToFloatingPoint<4, 8, double, uint16_t>(awb_ratios[i].avg_bg_br); > + rgSum += UQ<4, 8>(awb_ratios[i].avg_rg_gr).value(); > + bgSum += UQ<4, 8>(awb_ratios[i].avg_bg_br).value(); > counted_zones++; > } > > @@ -174,8 +174,8 @@ void Awb::process(IPAContext &context, const uint32_t frame, > * figure by the gains that were applied when the statistics for this > * frame were generated. > */ > - float rRatio = rgAvg / frameContext.awb.rGain; > - float bRatio = bgAvg / frameContext.awb.bGain; > + float rRatio = rgAvg / frameContext.awb.rGain.value(); > + float bRatio = bgAvg / frameContext.awb.bGain.value(); > > /* > * And then we can simply invert the ratio to find the gain we should > @@ -191,15 +191,15 @@ void Awb::process(IPAContext &context, const uint32_t frame, > * want to fix the miscolouring as quickly as possible. > */ > float speed = frame < kNumStartupFrames ? 1.0 : 0.2; > - rGain = speed * rGain + context.activeState.awb.rGain * (1.0 - speed); > - bGain = speed * bGain + context.activeState.awb.bGain * (1.0 - speed); > + rGain = speed * rGain + context.activeState.awb.rGain.value() * (1.0 - speed); > + bGain = speed * bGain + context.activeState.awb.bGain.value() * (1.0 - speed); > > context.activeState.awb.rGain = rGain; > context.activeState.awb.bGain = bGain; > > metadata.set(controls::ColourGains, { > - static_cast<float>(frameContext.awb.rGain), > - static_cast<float>(frameContext.awb.bGain), > + frameContext.awb.rGain.value(), > + frameContext.awb.bGain.value(), > }); > > LOG(MaliC55Awb, Debug) << "For frame number " << frame << ": " > diff --git a/src/ipa/mali-c55/ipa_context.h b/src/ipa/mali-c55/ipa_context.h > index 13885eb83b5c..08f78e4f74ce 100644 > --- a/src/ipa/mali-c55/ipa_context.h > +++ b/src/ipa/mali-c55/ipa_context.h > @@ -14,6 +14,8 @@ > > #include <libipa/fc_queue.h> > > +#include "libipa/fixedpoint.h" > + > namespace libcamera { > > namespace ipa::mali_c55 { > @@ -53,8 +55,8 @@ struct IPAActiveState { > } agc; > > struct { > - double rGain; > - double bGain; > + UQ<4, 8> rGain; > + UQ<4, 8> bGain; > } awb; > }; > > @@ -66,8 +68,8 @@ struct IPAFrameContext : public FrameContext { > } agc; > > struct { > - double rGain; > - double bGain; > + UQ<4, 8> rGain; > + UQ<4, 8> bGain; This is the only part I don't really like. We encode hardware specific sizes in the context structure which I think are better kept in the algorithm (this is the same in the RkISP1). But as you already planned to pull in the context types from the corresponding algorithms I guess this is temporary. Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com> Cheers, Stefan > } awb; > }; > > -- > 2.52.0 >
diff --git a/src/ipa/mali-c55/algorithms/awb.cpp b/src/ipa/mali-c55/algorithms/awb.cpp index b179dd7f0c1c..a5150bbf3d97 100644 --- a/src/ipa/mali-c55/algorithms/awb.cpp +++ b/src/ipa/mali-c55/algorithms/awb.cpp @@ -37,8 +37,8 @@ int Awb::configure([[maybe_unused]] IPAContext &context, * for the first frame we will make no assumptions and leave the R/B * channels unmodified. */ - context.activeState.awb.rGain = 1.0; - context.activeState.awb.bGain = 1.0; + context.activeState.awb.rGain = 1.0f; + context.activeState.awb.bGain = 1.0f; return 0; } @@ -46,8 +46,8 @@ int Awb::configure([[maybe_unused]] IPAContext &context, void Awb::fillGainsParamBlock(MaliC55Params *params, IPAContext &context, IPAFrameContext &frameContext) { - double rGain = context.activeState.awb.rGain; - double bGain = context.activeState.awb.bGain; + UQ<4, 8> rGain = context.activeState.awb.rGain; + UQ<4, 8> bGain = context.activeState.awb.bGain; /* * The gains here map as follows: @@ -61,10 +61,10 @@ void Awb::fillGainsParamBlock(MaliC55Params *params, IPAContext &context, */ auto block = params->block<MaliC55Blocks::AwbGains>(); - block->gain00 = floatingToFixedPoint<4, 8, uint16_t, double>(rGain); - block->gain01 = floatingToFixedPoint<4, 8, uint16_t, double>(1.0); - block->gain10 = floatingToFixedPoint<4, 8, uint16_t, double>(1.0); - block->gain11 = floatingToFixedPoint<4, 8, uint16_t, double>(bGain); + block->gain00 = rGain.quantized(); + block->gain01 = UQ<4, 8>(1.0f).quantized(); + block->gain10 = UQ<4, 8>(1.0f).quantized(); + block->gain11 = bGain.quantized(); frameContext.awb.rGain = rGain; frameContext.awb.bGain = bGain; @@ -140,18 +140,18 @@ void Awb::process(IPAContext &context, const uint32_t frame, * gain figures that we can apply to approximate a grey world. */ unsigned int counted_zones = 0; - double rgSum = 0, bgSum = 0; + float rgSum = 0, bgSum = 0; for (unsigned int i = 0; i < 225; i++) { if (!awb_ratios[i].num_pixels) continue; /* - * The statistics are in Q4.8 format, so we convert to double + * The statistics are in Q4.8 format, so we convert to float * here. */ - rgSum += fixedToFloatingPoint<4, 8, double, uint16_t>(awb_ratios[i].avg_rg_gr); - bgSum += fixedToFloatingPoint<4, 8, double, uint16_t>(awb_ratios[i].avg_bg_br); + rgSum += UQ<4, 8>(awb_ratios[i].avg_rg_gr).value(); + bgSum += UQ<4, 8>(awb_ratios[i].avg_bg_br).value(); counted_zones++; } @@ -174,8 +174,8 @@ void Awb::process(IPAContext &context, const uint32_t frame, * figure by the gains that were applied when the statistics for this * frame were generated. */ - float rRatio = rgAvg / frameContext.awb.rGain; - float bRatio = bgAvg / frameContext.awb.bGain; + float rRatio = rgAvg / frameContext.awb.rGain.value(); + float bRatio = bgAvg / frameContext.awb.bGain.value(); /* * And then we can simply invert the ratio to find the gain we should @@ -191,15 +191,15 @@ void Awb::process(IPAContext &context, const uint32_t frame, * want to fix the miscolouring as quickly as possible. */ float speed = frame < kNumStartupFrames ? 1.0 : 0.2; - rGain = speed * rGain + context.activeState.awb.rGain * (1.0 - speed); - bGain = speed * bGain + context.activeState.awb.bGain * (1.0 - speed); + rGain = speed * rGain + context.activeState.awb.rGain.value() * (1.0 - speed); + bGain = speed * bGain + context.activeState.awb.bGain.value() * (1.0 - speed); context.activeState.awb.rGain = rGain; context.activeState.awb.bGain = bGain; metadata.set(controls::ColourGains, { - static_cast<float>(frameContext.awb.rGain), - static_cast<float>(frameContext.awb.bGain), + frameContext.awb.rGain.value(), + frameContext.awb.bGain.value(), }); LOG(MaliC55Awb, Debug) << "For frame number " << frame << ": " diff --git a/src/ipa/mali-c55/ipa_context.h b/src/ipa/mali-c55/ipa_context.h index 13885eb83b5c..08f78e4f74ce 100644 --- a/src/ipa/mali-c55/ipa_context.h +++ b/src/ipa/mali-c55/ipa_context.h @@ -14,6 +14,8 @@ #include <libipa/fc_queue.h> +#include "libipa/fixedpoint.h" + namespace libcamera { namespace ipa::mali_c55 { @@ -53,8 +55,8 @@ struct IPAActiveState { } agc; struct { - double rGain; - double bGain; + UQ<4, 8> rGain; + UQ<4, 8> bGain; } awb; }; @@ -66,8 +68,8 @@ struct IPAFrameContext : public FrameContext { } agc; struct { - double rGain; - double bGain; + UQ<4, 8> rGain; + UQ<4, 8> bGain; } awb; };