| Message ID | 20251120233347.5046-9-bryan.odonoghue@linaro.org |
|---|---|
| State | New |
| Headers | show |
| Series |
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| Related | show |
diff --git a/include/libcamera/internal/shaders/bayer_1x_packed.frag b/include/libcamera/internal/shaders/bayer_1x_packed.frag index c0632eb1f..6bca07b6e 100644 --- a/include/libcamera/internal/shaders/bayer_1x_packed.frag +++ b/include/libcamera/internal/shaders/bayer_1x_packed.frag @@ -69,6 +69,7 @@ uniform sampler2D red_param; uniform sampler2D green_param; uniform sampler2D blue_param; uniform mat3 ccm; +uniform vec3 blacklevel; void main(void) { @@ -217,6 +218,9 @@ void main(void) vec3(patterns.wz, C)); #if defined(APPLY_CCM_PARAMETERS) + + rgb = rgb - blacklevel; + /* * CCM is a 3x3 in the format * diff --git a/include/libcamera/internal/shaders/bayer_unpacked.frag b/include/libcamera/internal/shaders/bayer_unpacked.frag index b545fbbdc..ae214a9ae 100644 --- a/include/libcamera/internal/shaders/bayer_unpacked.frag +++ b/include/libcamera/internal/shaders/bayer_unpacked.frag @@ -28,6 +28,7 @@ varying vec4 center; varying vec4 yCoord; varying vec4 xCoord; uniform mat3 ccm; +uniform vec3 blacklevel; void main(void) { vec3 rgb; @@ -112,6 +113,9 @@ void main(void) { vec3(PATTERN.yx, C)); #if defined(APPLY_CCM_PARAMETERS) + + rgb = rgb - blacklevel; + /* * CCM is a 3x3 in the format *
Add the ability to apply a int blacklevel gain against the demosaiced data prior to application of colour correction data. We calculate the index into the RGB black-level table so that we can apply the black level when we sample the input prior to the demosiac operation. Don't do this when using the lookup tables as the black level is already calculated in those. Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org> --- include/libcamera/internal/shaders/bayer_1x_packed.frag | 4 ++++ include/libcamera/internal/shaders/bayer_unpacked.frag | 4 ++++ 2 files changed, 8 insertions(+)