Message ID | 20191127084909.10612-5-laurent.pinchart@ideasonboard.com |
---|---|
State | Accepted |
Commit | 803e592cf6ff0c58cdb99c00b1508cefd7d85fe0 |
Headers | show |
Series |
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Related | show |
Hi Laurent, Thanks for your patch. On 2019-11-27 10:49:09 +0200, Laurent Pinchart wrote: > The InvokeObject instance is created on the stack in the run() method, > and is thus destroyed before the thread the object is bound to > terminates. This creates a race condition as the object message handler > could be running when the object is deleted. Fix this by moving the > InvokeObject to a member field. > > Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > --- > test/object-invoke.cpp | 24 ++++++++++++------------ > 1 file changed, 12 insertions(+), 12 deletions(-) > > diff --git a/test/object-invoke.cpp b/test/object-invoke.cpp > index 6582fa75ae11..560adee14e3a 100644 > --- a/test/object-invoke.cpp > +++ b/test/object-invoke.cpp > @@ -60,23 +60,22 @@ protected: > int run() > { > EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); > - InvokedObject object; > > /* > * Test that queued method invocation in the same thread goes > * through the event dispatcher. > */ > - object.invokeMethod(&InvokedObject::method, > - ConnectionTypeQueued, 42); > + object_.invokeMethod(&InvokedObject::method, > + ConnectionTypeQueued, 42); > > - if (object.status() != InvokedObject::NoCall) { > + if (object_.status() != InvokedObject::NoCall) { > cerr << "Method not invoked asynchronously" << endl; > return TestFail; > } > > dispatcher->processEvents(); > > - switch (object.status()) { > + switch (object_.status()) { > case InvokedObject::NoCall: > cout << "Method not invoked for main thread" << endl; > return TestFail; > @@ -87,7 +86,7 @@ protected: > break; > } > > - if (object.value() != 42) { > + if (object_.value() != 42) { > cout << "Method invoked with incorrect value for main thread" << endl; > return TestFail; > } > @@ -96,15 +95,15 @@ protected: > * Move the object to a thread and verify that auto method > * invocation is delivered in the correct thread. > */ > - object.reset(); > - object.moveToThread(&thread_); > + object_.reset(); > + object_.moveToThread(&thread_); > > thread_.start(); > > - object.invokeMethod(&InvokedObject::method, > - ConnectionTypeBlocking, 42); > + object_.invokeMethod(&InvokedObject::method, > + ConnectionTypeBlocking, 42); > > - switch (object.status()) { > + switch (object_.status()) { > case InvokedObject::NoCall: > cout << "Method not invoked for custom thread" << endl; > return TestFail; > @@ -115,7 +114,7 @@ protected: > break; > } > > - if (object.value() != 42) { > + if (object_.value() != 42) { > cout << "Method invoked with incorrect value for custom thread" << endl; > return TestFail; > } > @@ -131,6 +130,7 @@ protected: > > private: > Thread thread_; > + InvokedObject object_; > }; > > TEST_REGISTER(ObjectInvokeTest) > -- > Regards, > > Laurent Pinchart > > _______________________________________________ > libcamera-devel mailing list > libcamera-devel@lists.libcamera.org > https://lists.libcamera.org/listinfo/libcamera-devel
diff --git a/test/object-invoke.cpp b/test/object-invoke.cpp index 6582fa75ae11..560adee14e3a 100644 --- a/test/object-invoke.cpp +++ b/test/object-invoke.cpp @@ -60,23 +60,22 @@ protected: int run() { EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); - InvokedObject object; /* * Test that queued method invocation in the same thread goes * through the event dispatcher. */ - object.invokeMethod(&InvokedObject::method, - ConnectionTypeQueued, 42); + object_.invokeMethod(&InvokedObject::method, + ConnectionTypeQueued, 42); - if (object.status() != InvokedObject::NoCall) { + if (object_.status() != InvokedObject::NoCall) { cerr << "Method not invoked asynchronously" << endl; return TestFail; } dispatcher->processEvents(); - switch (object.status()) { + switch (object_.status()) { case InvokedObject::NoCall: cout << "Method not invoked for main thread" << endl; return TestFail; @@ -87,7 +86,7 @@ protected: break; } - if (object.value() != 42) { + if (object_.value() != 42) { cout << "Method invoked with incorrect value for main thread" << endl; return TestFail; } @@ -96,15 +95,15 @@ protected: * Move the object to a thread and verify that auto method * invocation is delivered in the correct thread. */ - object.reset(); - object.moveToThread(&thread_); + object_.reset(); + object_.moveToThread(&thread_); thread_.start(); - object.invokeMethod(&InvokedObject::method, - ConnectionTypeBlocking, 42); + object_.invokeMethod(&InvokedObject::method, + ConnectionTypeBlocking, 42); - switch (object.status()) { + switch (object_.status()) { case InvokedObject::NoCall: cout << "Method not invoked for custom thread" << endl; return TestFail; @@ -115,7 +114,7 @@ protected: break; } - if (object.value() != 42) { + if (object_.value() != 42) { cout << "Method invoked with incorrect value for custom thread" << endl; return TestFail; } @@ -131,6 +130,7 @@ protected: private: Thread thread_; + InvokedObject object_; }; TEST_REGISTER(ObjectInvokeTest)
The InvokeObject instance is created on the stack in the run() method, and is thus destroyed before the thread the object is bound to terminates. This creates a race condition as the object message handler could be running when the object is deleted. Fix this by moving the InvokeObject to a member field. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- test/object-invoke.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-)