@@ -17,7 +17,7 @@  SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
 
 void SDLTextureNV12::update(libcamera::Span<const libcamera::Span<const uint8_t>> data)
 {
-	SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), stride_,
+	SDL_UpdateNVTexture(ptr_, nullptr, data[0].data(), stride_,
 			    data[1].data(), stride_);
 }
 #endif
@@ -29,5 +29,5 @@  SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
 
 void SDLTextureYUYV::update(libcamera::Span<const libcamera::Span<const uint8_t>> data)
 {
-	SDL_UpdateTexture(ptr_, &rect_, data[0].data(), stride_);
+	SDL_UpdateTexture(ptr_, nullptr, data[0].data(), stride_);
 }