@@ -17,7 +17,7 @@ SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
void SDLTextureNV12::update(libcamera::Span<const libcamera::Span<const uint8_t>> data)
{
- SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), stride_,
+ SDL_UpdateNVTexture(ptr_, nullptr, data[0].data(), stride_,
data[1].data(), stride_);
}
#endif
@@ -29,5 +29,5 @@ SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
void SDLTextureYUYV::update(libcamera::Span<const libcamera::Span<const uint8_t>> data)
{
- SDL_UpdateTexture(ptr_, &rect_, data[0].data(), stride_);
+ SDL_UpdateTexture(ptr_, nullptr, data[0].data(), stride_);
}