Message ID | 20250422215920.4297-24-bryan.odonoghue@linaro.org |
---|---|
State | RFC |
Headers | show |
Series |
|
Related | show |
diff --git a/src/apps/qcam/assets/shader/RGB.frag b/src/apps/qcam/assets/shader/RGB.frag index 4c374ac9..72439589 100644 --- a/src/apps/qcam/assets/shader/RGB.frag +++ b/src/apps/qcam/assets/shader/RGB.frag @@ -6,7 +6,7 @@ */ #ifdef GL_ES -precision mediump float; +precision highp float; #endif varying vec2 textureOut; diff --git a/src/apps/qcam/assets/shader/YUV_2_planes.frag b/src/apps/qcam/assets/shader/YUV_2_planes.frag index 1d5d1206..d286f117 100644 --- a/src/apps/qcam/assets/shader/YUV_2_planes.frag +++ b/src/apps/qcam/assets/shader/YUV_2_planes.frag @@ -6,7 +6,7 @@ */ #ifdef GL_ES -precision mediump float; +precision highp float; #endif varying vec2 textureOut; diff --git a/src/apps/qcam/assets/shader/YUV_3_planes.frag b/src/apps/qcam/assets/shader/YUV_3_planes.frag index 8f788e90..8e3e0b4a 100644 --- a/src/apps/qcam/assets/shader/YUV_3_planes.frag +++ b/src/apps/qcam/assets/shader/YUV_3_planes.frag @@ -6,7 +6,7 @@ */ #ifdef GL_ES -precision mediump float; +precision highp float; #endif varying vec2 textureOut; diff --git a/src/apps/qcam/assets/shader/YUV_packed.frag b/src/apps/qcam/assets/shader/YUV_packed.frag index b9ef9d41..3c9e3e39 100644 --- a/src/apps/qcam/assets/shader/YUV_packed.frag +++ b/src/apps/qcam/assets/shader/YUV_packed.frag @@ -6,7 +6,7 @@ */ #ifdef GL_ES -precision mediump float; +precision highp float; #endif varying vec2 textureOut; diff --git a/src/apps/qcam/assets/shader/bayer_1x_packed.frag b/src/apps/qcam/assets/shader/bayer_1x_packed.frag index f53f5575..19b13ad0 100644 --- a/src/apps/qcam/assets/shader/bayer_1x_packed.frag +++ b/src/apps/qcam/assets/shader/bayer_1x_packed.frag @@ -20,7 +20,7 @@ */ #ifdef GL_ES -precision mediump float; +precision highp float; #endif /* diff --git a/src/apps/qcam/assets/shader/bayer_8.frag b/src/apps/qcam/assets/shader/bayer_8.frag index 7e35ca88..aa7a1b00 100644 --- a/src/apps/qcam/assets/shader/bayer_8.frag +++ b/src/apps/qcam/assets/shader/bayer_8.frag @@ -16,7 +16,7 @@ Copyright (C) 2021, Linaro //Pixel Shader #ifdef GL_ES -precision mediump float; +precision highp float; #endif /** Monochrome RGBA or GL_LUMINANCE Bayer encoded texture.*/
We get better sample resolution with highp instead of mediump. Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org> --- src/apps/qcam/assets/shader/RGB.frag | 2 +- src/apps/qcam/assets/shader/YUV_2_planes.frag | 2 +- src/apps/qcam/assets/shader/YUV_3_planes.frag | 2 +- src/apps/qcam/assets/shader/YUV_packed.frag | 2 +- src/apps/qcam/assets/shader/bayer_1x_packed.frag | 2 +- src/apps/qcam/assets/shader/bayer_8.frag | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-)