@@ -30,6 +30,7 @@ public:
void reset();
bool push(const ControlList &controls);
+ bool push(uint32_t sequence, const ControlList &controls);
ControlList get(uint32_t sequence);
void applyControls(uint32_t sequence);
@@ -144,10 +144,39 @@ void DelayedControls::reset()
* Push a set of controls to the control queue. This increases the control queue
* depth by one.
*
+ * \note The usage of this function is discouraged as it does not provide a way
+ * to detect double pushes for the same sequence. Better
+ * DelayedControls::push(uint32_t sequence, const ControlList &controls)
+ * instead.
+ *
* \returns true if \a controls are accepted, or false otherwise
*/
-bool DelayedControls::push(const ControlList &controls)
+bool DelayedControls::push(const ControlList &controls) {
+ LOG(DelayedControls, Debug) << "Deprecated: Push without sequence number";
+ return push(queueCount_, controls);
+}
+
+/**
+ * \brief Push a set of controls on the queue
+ * \param[in] sequence The sequence number to push for
+ * \param[in] controls List of controls to add to the device queue
+ *
+ * Push a set of controls to the control queue. This increases the control queue
+ * depth by one.
+ *
+ * The \a sequence number is used to do some sanity checks to detect double
+ * pushes for the same sequence (either due to a bug or a request underrun).
+ *
+ * \returns true if \a controls are accepted, or false otherwise
+ */
+bool DelayedControls::push(uint32_t sequence, const ControlList &controls)
{
+ if(sequence != queueCount_) {
+ LOG(DelayedControls, Warning)
+ << "Double push for sequence " << sequence
+ << " current queue index: " << queueCount_;
+ }
+
/* Copy state from previous frame. */
for (auto &ctrl : values_) {
Info &info = ctrl.second[queueCount_];
@@ -276,7 +305,7 @@ void DelayedControls::applyControls(uint32_t sequence)
while (writeCount_ > queueCount_) {
LOG(DelayedControls, Debug)
<< "Queue is empty, auto queue no-op.";
- push({});
+ push(queueCount_, {});
}
device_->setControls(&out);
The push function is assymetric to the get() and applyControls() function in that it doesn't allow to specify a frame number. This leads to the unfortunate situation that it is very difficult to detect if anything goes out of sync. Add a version of the push() function that takes a sequence paramater and warns when the sequence provided differs from the expected sequence. Don't take any further actions for now to see where issues pop up. Signed-off-by: Stefan Klug <stefan.klug@ideasonboard.com> --- include/libcamera/internal/delayed_controls.h | 1 + src/libcamera/delayed_controls.cpp | 33 +++++++++++++++++-- 2 files changed, 32 insertions(+), 2 deletions(-)