@@ -29,17 +29,17 @@ LOG_DEFINE_CATEGORY(RPiCcm)
#define NAME "rpi.ccm"
-Matrix::Matrix()
+Matrix3x3::Matrix3x3()
{
memset(m, 0, sizeof(m));
}
-Matrix::Matrix(double m0, double m1, double m2, double m3, double m4, double m5,
+Matrix3x3::Matrix3x3(double m0, double m1, double m2, double m3, double m4, double m5,
double m6, double m7, double m8)
{
m[0][0] = m0, m[0][1] = m1, m[0][2] = m2, m[1][0] = m3, m[1][1] = m4,
m[1][2] = m5, m[2][0] = m6, m[2][1] = m7, m[2][2] = m8;
}
-int Matrix::read(const libcamera::YamlObject ¶ms)
+int Matrix3x3::read(const libcamera::YamlObject ¶ms)
{
double *ptr = (double *)m;
@@ -125,7 +125,7 @@ bool getLocked(Metadata *metadata, std::string const &tag, T &value)
return true;
}
-Matrix calculateCcm(std::vector<CtCcm> const &ccms, double ct)
+Matrix3x3 calculateCcm(std::vector<CtCcm> const &ccms, double ct)
{
if (ct <= ccms.front().ct)
return ccms.front().ccm;
@@ -141,13 +141,13 @@ Matrix calculateCcm(std::vector<CtCcm> const &ccms, double ct)
}
}
-Matrix applySaturation(Matrix const &ccm, double saturation)
+Matrix3x3 applySaturation(Matrix3x3 const &ccm, double saturation)
{
- Matrix RGB2Y(0.299, 0.587, 0.114, -0.169, -0.331, 0.500, 0.500, -0.419,
+ Matrix3x3 RGB2Y(0.299, 0.587, 0.114, -0.169, -0.331, 0.500, 0.500, -0.419,
-0.081);
- Matrix Y2RGB(1.000, 0.000, 1.402, 1.000, -0.345, -0.714, 1.000, 1.771,
+ Matrix3x3 Y2RGB(1.000, 0.000, 1.402, 1.000, -0.345, -0.714, 1.000, 1.771,
0.000);
- Matrix S(1, 0, 0, 0, saturation, 0, 0, 0, saturation);
+ Matrix3x3 S(1, 0, 0, 0, saturation, 0, 0, 0, saturation);
return Y2RGB * S * RGB2Y * ccm;
}
@@ -170,7 +170,7 @@ void Ccm::prepare(Metadata *imageMetadata)
LOG(RPiCcm, Warning) << "no colour temperature found";
if (!luxOk)
LOG(RPiCcm, Warning) << "no lux value found";
- Matrix ccm = calculateCcm(config_.ccms, awb.temperatureK);
+ Matrix3x3 ccm = calculateCcm(config_.ccms, awb.temperatureK);
double saturation = saturation_;
struct CcmStatus ccmStatus;
ccmStatus.saturation = saturation;
@@ -16,22 +16,22 @@ namespace RPiController {
/* Algorithm to calculate colour matrix. Should be placed after AWB. */
-struct Matrix {
- Matrix(double m0, double m1, double m2, double m3, double m4, double m5,
+struct Matrix3x3 {
+ Matrix3x3(double m0, double m1, double m2, double m3, double m4, double m5,
double m6, double m7, double m8);
- Matrix();
+ Matrix3x3();
double m[3][3];
int read(const libcamera::YamlObject ¶ms);
};
-static inline Matrix operator*(double d, Matrix const &m)
+static inline Matrix3x3 operator*(double d, Matrix3x3 const &m)
{
- return Matrix(m.m[0][0] * d, m.m[0][1] * d, m.m[0][2] * d,
+ return Matrix3x3(m.m[0][0] * d, m.m[0][1] * d, m.m[0][2] * d,
m.m[1][0] * d, m.m[1][1] * d, m.m[1][2] * d,
m.m[2][0] * d, m.m[2][1] * d, m.m[2][2] * d);
}
-static inline Matrix operator*(Matrix const &m1, Matrix const &m2)
+static inline Matrix3x3 operator*(Matrix3x3 const &m1, Matrix3x3 const &m2)
{
- Matrix m;
+ Matrix3x3 m;
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
m.m[i][j] = m1.m[i][0] * m2.m[0][j] +
@@ -39,9 +39,9 @@ static inline Matrix operator*(Matrix const &m1, Matrix const &m2)
m1.m[i][2] * m2.m[2][j];
return m;
}
-static inline Matrix operator+(Matrix const &m1, Matrix const &m2)
+static inline Matrix3x3 operator+(Matrix3x3 const &m1, Matrix3x3 const &m2)
{
- Matrix m;
+ Matrix3x3 m;
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
m.m[i][j] = m1.m[i][j] + m2.m[i][j];
@@ -50,7 +50,7 @@ static inline Matrix operator+(Matrix const &m1, Matrix const &m2)
struct CtCcm {
double ct;
- Matrix ccm;
+ Matrix3x3 ccm;
};
struct CcmConfig {