@@ -5,6 +5,8 @@
* soft_simple.cpp - Simple Software Image Processing Algorithm module
*/
+#include <numeric>
+#include <stdint.h>
#include <sys/mman.h>
#include <linux/v4l2-controls.h>
@@ -240,28 +242,36 @@ void IPASoftSimple::stop()
void IPASoftSimple::processStats(const ControlList &sensorControls)
{
+ SwIspStats::Histogram histogram = stats_->yHistogram;
+ if (ignoreUpdates_ > 0)
+ blackLevel_.update(histogram);
+ const uint8_t blackLevel = blackLevel_.get();
+ params_->blackLevel = blackLevel;
+
/*
* Calculate red and blue gains for AWB.
* Clamp max gain at 4.0, this also avoids 0 division.
+ * Black level must be subtracted to get the correct AWB ratios,
+ * from the sensor range.
*/
- if (stats_->sumR_ <= stats_->sumG_ / 4)
- params_->gainR = 1024;
- else
- params_->gainR = 256 * stats_->sumG_ / stats_->sumR_;
-
- if (stats_->sumB_ <= stats_->sumG_ / 4)
- params_->gainB = 1024;
- else
- params_->gainB = 256 * stats_->sumG_ / stats_->sumB_;
+ const uint64_t nPixels = std::accumulate(
+ histogram.begin(), histogram.end(), 0);
+ auto subtractBlackLevel = [blackLevel, nPixels](
+ uint64_t sum, uint64_t div)
+ -> uint64_t {
+ return sum - blackLevel * nPixels / div;
+ };
+ const uint64_t sumR = subtractBlackLevel(stats_->sumR_, 4);
+ const uint64_t sumG = subtractBlackLevel(stats_->sumG_, 2);
+ const uint64_t sumB = subtractBlackLevel(stats_->sumB_, 4);
+
+ params_->gainR = sumR <= sumG / 4 ? 1024 : 256 * sumG / sumR;
+ params_->gainB = sumB <= sumG / 4 ? 1024 : 256 * sumG / sumB;
/* Green gain and gamma values are fixed */
params_->gainG = 256;
params_->gamma = 0.5;
- if (ignoreUpdates_ > 0)
- blackLevel_.update(stats_->yHistogram);
- params_->blackLevel = blackLevel_.get();
-
setIspParams.emit();
/* \todo Switch to the libipa/algorithm.h API someday. */
The white balance computation didn't consider black level. This is wrong because then the computed ratios are off when they are computed from the whole brightness range rather than the sensor range. This patch adjusts white balance computation for the black level. There is no need to change white balance application in debayering as this is already applied after black level correction. Exposure computation already subtracts black level, no changes are needed there. Signed-off-by: Milan Zamazal <mzamazal@redhat.com> --- src/ipa/simple/soft_simple.cpp | 36 ++++++++++++++++++++++------------ 1 file changed, 23 insertions(+), 13 deletions(-)