[v2,3/4] ipa: libipa: pwl: Clean up Pwl class to match libcamera
diff mbox series

Message ID 20240426073612.1230283-4-paul.elder@ideasonboard.com
State New
Headers show
Series
  • ipa: Move Pwl from Raspberry Pi to libipa
Related show

Commit Message

Paul Elder April 26, 2024, 7:36 a.m. UTC
Clean up the Pwl class copied from the Raspberry Pi IPA to align it more
with the libcamera style.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>

---
Changes in v2:
- s/FPoint/PointF/g
- improve documentation
- s/matchDomain/extendDomain/
---
 src/ipa/libipa/pwl.cpp | 156 ++++++++++++++++++++++++++++++++++-------
 src/ipa/libipa/pwl.h   | 117 ++++++++++++-------------------
 2 files changed, 176 insertions(+), 97 deletions(-)

Comments

Stefan Klug May 2, 2024, 7:32 p.m. UTC | #1
Hi Paul,

thanks for the updated patch.

On Fri, Apr 26, 2024 at 04:36:11PM +0900, Paul Elder wrote:
> Clean up the Pwl class copied from the Raspberry Pi IPA to align it more
> with the libcamera style.
> 
> Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
> 
> ---
> Changes in v2:
> - s/FPoint/PointF/g
> - improve documentation
> - s/matchDomain/extendDomain/
> ---
>  src/ipa/libipa/pwl.cpp | 156 ++++++++++++++++++++++++++++++++++-------
>  src/ipa/libipa/pwl.h   | 117 ++++++++++++-------------------
>  2 files changed, 176 insertions(+), 97 deletions(-)
> 
> diff --git a/src/ipa/libipa/pwl.cpp b/src/ipa/libipa/pwl.cpp
> index 09f5d65c..4faf9c31 100644
> --- a/src/ipa/libipa/pwl.cpp
> +++ b/src/ipa/libipa/pwl.cpp
> @@ -1,17 +1,45 @@
>  /* SPDX-License-Identifier: BSD-2-Clause */
>  /*
>   * Copyright (C) 2019, Raspberry Pi Ltd
> + * Copyright (C) 2024, Ideas on Board Oy
>   *
>   * pwl.cpp - piecewise linear functions
>   */
>  
> +#include "pwl.h"
> +
>  #include <cassert>
>  #include <cmath>
> +#include <sstream>
>  #include <stdexcept>
>  
> -#include "pwl.h"
> +#include <libcamera/geometry.h>
> +
> +namespace libcamera {
> +
> +namespace ipa {
> +
> +/*
> + * \enum Pwl::PerpType
> + * \brief Type of perpendicular found when inverting a piecewise linear function
> + *
> + * \var None
> + * \brief no perpendicular found
> + *
> + * \var Start
> + * \brief start of Pwl is closest point
> + *
> + * \var End
> + * \brief end of Pwl is closest point
> + *
> + * \var Vertex
> + * \brief vertex of Pwl is closest point
> + *
> + * \var Perpendicular
> + * \brief true perpendicular found
> + */
>  
> -int Pwl::read(const libcamera::YamlObject &params)
> +int Pwl::readYaml(const libcamera::YamlObject &params)
>  {
>  	if (!params.size() || params.size() % 2)
>  		return -EINVAL;
> @@ -29,7 +57,7 @@ int Pwl::read(const libcamera::YamlObject &params)
>  		if (!y)
>  			return -EINVAL;
>  
> -		points_.push_back(Point(*x, *y));
> +		points_.push_back(PointF(*x, *y));
>  	}
>  
>  	return 0;
> @@ -38,13 +66,13 @@ int Pwl::read(const libcamera::YamlObject &params)
>  void Pwl::append(double x, double y, const double eps)
>  {
>  	if (points_.empty() || points_.back().x + eps < x)
> -		points_.push_back(Point(x, y));
> +		points_.push_back(PointF(x, y));
>  }
>  
>  void Pwl::prepend(double x, double y, const double eps)
>  {
>  	if (points_.empty() || points_.front().x - eps > x)
> -		points_.insert(points_.begin(), Point(x, y));
> +		points_.insert(points_.begin(), PointF(x, y));
>  }
>  
>  Pwl::Interval Pwl::domain() const
> @@ -65,6 +93,19 @@ bool Pwl::empty() const
>  	return points_.empty();
>  }
>  
> +/*
> + * \brief Evaluate the piecewise linear function
> + * \param[in] x The x value to input into the function
> + * \param[inout] spanPtr Initial guess for span
> + * \param[in] updateSpan Set to true to update spanPtr
> + *
> + * Evaluate Pwl, optionally supplying an initial guess for the
> + * "span". The "span" may be optionally be updated.  If you want to know
> + * the "span" value but don't have an initial guess you can set it to
> + * -1.
> + *
> + *  \return The result of evaluating the piecewise linear function at position \a x
> + */
>  double Pwl::eval(double x, int *spanPtr, bool updateSpan) const
>  {
>  	int span = findSpan(x, spanPtr && *spanPtr != -1 ? *spanPtr : points_.size() / 2 - 1);
> @@ -94,16 +135,29 @@ int Pwl::findSpan(double x, int span) const
>  	return span;
>  }
>  
> -Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
> +/*
> + * \brief Find perpendicular closest to a given point
> + * \param[in] xy Point to find the perpendicular to
> + * \param[out] perp The found perpendicular
> + * \param[inout] span The span+1 to start searching from
> + * \param[in] eps Epsilon
> + *
> + * Find perpendicular closest to \a xy, starting from \a span+1 so you can call
> + * it repeatedly to check for multiple closest points (set span to -1 on the
> + * first call). Also returns "pseudo" perpendiculars; see PerpType enum.
> + *
> + * \return Type of perpendicular found
> + */
> +Pwl::PerpType Pwl::invert(PointF const &xy, PointF &perp, int &span,
>  			  const double eps) const
>  {
>  	assert(span >= -1);
>  	bool prevOffEnd = false;
>  	for (span = span + 1; span < (int)points_.size() - 1; span++) {
> -		Point spanVec = points_[span + 1] - points_[span];
> +		PointF spanVec = points_[span + 1] - points_[span];
>  		double t = ((xy - points_[span]) % spanVec) / spanVec.len2();
> -		if (t < -eps) /* off the start of this span */
> -		{
> +		if (t < -eps) {
> +			/* off the start of this span */
>  			if (span == 0) {
>  				perp = points_[span];
>  				return PerpType::Start;
> @@ -111,15 +165,15 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
>  				perp = points_[span];
>  				return PerpType::Vertex;
>  			}
> -		} else if (t > 1 + eps) /* off the end of this span */
> -		{
> +		} else if (t > 1 + eps) {
> +			/* off the end of this span */
>  			if (span == (int)points_.size() - 2) {
>  				perp = points_[span + 1];
>  				return PerpType::End;
>  			}
>  			prevOffEnd = true;
> -		} else /* a true perpendicular */
> -		{
> +		} else {
> +			/* a true perpendicular */
>  			perp = points_[span] + spanVec * t;
>  			return PerpType::Perpendicular;
>  		}
> @@ -127,25 +181,36 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
>  	return PerpType::None;
>  }
>  
> +/*
> + * \brief Compute the inverse function
> + * \param[out] trueInverse True if the result is a proper/true inverse
> + * \param[in] eps Epsilon (optional)
> + *
> + * Indicate if it is a proper (true) inverse, or only a best effort (e.g.
> + * input was non-monotonic).
> + *
> + * \return The inverse piecewise linear function
> + */
>  Pwl Pwl::inverse(bool *trueInverse, const double eps) const
>  {
>  	bool appended = false, prepended = false, neither = false;
>  	Pwl inverse;
>  
> -	for (Point const &p : points_) {
> -		if (inverse.empty())
> +	for (PointF const &p : points_) {
> +		if (inverse.empty()) {
>  			inverse.append(p.y, p.x, eps);
> -		else if (std::abs(inverse.points_.back().x - p.y) <= eps ||
> -			 std::abs(inverse.points_.front().x - p.y) <= eps)
> +		} else if (std::abs(inverse.points_.back().x - p.y) <= eps ||
> +			   std::abs(inverse.points_.front().x - p.y) <= eps) {
>  			/* do nothing */;
> -		else if (p.y > inverse.points_.back().x) {
> +		} else if (p.y > inverse.points_.back().x) {
>  			inverse.append(p.y, p.x, eps);
>  			appended = true;
>  		} else if (p.y < inverse.points_.front().x) {
>  			inverse.prepend(p.y, p.x, eps);
>  			prepended = true;
> -		} else
> +		} else {
>  			neither = true;
> +		}
>  	}
>  
>  	/*
> @@ -159,18 +224,27 @@ Pwl Pwl::inverse(bool *trueInverse, const double eps) const
>  	return inverse;
>  }
>  
> +/*
> + * \brief Compose two piecewise linear functions together
> + * \param[in] other The "other" piecewise linear function
> + * \param[in] eps Epsilon (optiona)
> + *
> + * The "this" function is done first, and "other" after.
> + *
> + * \return The composed piecewise linear function
> + */
>  Pwl Pwl::compose(Pwl const &other, const double eps) const
>  {
>  	double thisX = points_[0].x, thisY = points_[0].y;
>  	int thisSpan = 0, otherSpan = other.findSpan(thisY, 0);
>  	Pwl result({ { thisX, other.eval(thisY, &otherSpan, false) } });
> +
>  	while (thisSpan != (int)points_.size() - 1) {
>  		double dx = points_[thisSpan + 1].x - points_[thisSpan].x,
>  		       dy = points_[thisSpan + 1].y - points_[thisSpan].y;
>  		if (std::abs(dy) > eps &&
>  		    otherSpan + 1 < (int)other.points_.size() &&
> -		    points_[thisSpan + 1].y >=
> -			    other.points_[otherSpan + 1].x + eps) {
> +		    points_[thisSpan + 1].y >= other.points_[otherSpan + 1].x + eps) {
>  			/*
>  			 * next control point in result will be where this
>  			 * function's y reaches the next span in other
> @@ -204,18 +278,24 @@ Pwl Pwl::compose(Pwl const &other, const double eps) const
>  	return result;
>  }
>  
> +/* \brief Apply function to (x,y) values at every control point. */
>  void Pwl::map(std::function<void(double x, double y)> f) const
>  {
>  	for (auto &pt : points_)
>  		f(pt.x, pt.y);
>  }
>  
> +/*
> + * \brief Apply function to (x, y0, y1) values wherever either Pwl has a
> + * control point.
> + */
>  void Pwl::map2(Pwl const &pwl0, Pwl const &pwl1,
>  	       std::function<void(double x, double y0, double y1)> f)
>  {
>  	int span0 = 0, span1 = 0;
>  	double x = std::min(pwl0.points_[0].x, pwl1.points_[0].x);
>  	f(x, pwl0.eval(x, &span0, false), pwl1.eval(x, &span1, false));
> +
>  	while (span0 < (int)pwl0.points_.size() - 1 ||
>  	       span1 < (int)pwl1.points_.size() - 1) {
>  		if (span0 == (int)pwl0.points_.size() - 1)
> @@ -230,6 +310,12 @@ void Pwl::map2(Pwl const &pwl0, Pwl const &pwl1,
>  	}
>  }
>  
> +/*
> + * \brief Combine two Pwls
> + *
> + * Create a new Pwl where the y values are given by running f wherever either
> + * has a knot.
> + */
>  Pwl Pwl::combine(Pwl const &pwl0, Pwl const &pwl1,
>  		 std::function<double(double x, double y0, double y1)> f,
>  		 const double eps)
> @@ -241,7 +327,19 @@ Pwl Pwl::combine(Pwl const &pwl0, Pwl const &pwl1,
>  	return result;
>  }
>  
> -void Pwl::matchDomain(Interval const &domain, bool clip, const double eps)
> +/*
> + * \brief Extend the domain of the piecewise linear function
> + * \param[in] domain The domain to extend to
> + * \param[in] clip True to keep the existing edge y values, false to extrapolate
> + * \param[in] eps Epsilon
> + *
> + * Extend the domain of the piecewise linear function to match \a domain. If \a
> + * clip is set to true then the y values of the new edges will be the same as
> + * the existing y values of the edge points of the pwl. If false, then the y
> + * values will be extrapolated linearly from the existing edge points of the
> + * pwl.
> + */
> +void Pwl::extendDomain(Interval const &domain, bool clip, const double eps)
>  {
>  	int span = 0;
>  	prepend(domain.start, eval(clip ? points_[0].x : domain.start, &span),
> @@ -258,10 +356,16 @@ Pwl &Pwl::operator*=(double d)
>  	return *this;
>  }
>  
> -void Pwl::debug(FILE *fp) const
> +std::string Pwl::toString() const

I'm still curious, when to use use toString() and when to overload  the
<< operator :-)

Otherwise looks good to me.
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com> 

Cheers,
Stefan

>  {
> -	fprintf(fp, "Pwl {\n");
> +	std::stringstream ss;
> +	ss << "Pwl { ";
>  	for (auto &p : points_)
> -		fprintf(fp, "\t(%g, %g)\n", p.x, p.y);
> -	fprintf(fp, "}\n");
> +		ss << "(" << p.x << ", " << p.y << ") ";
> +	ss << "}";
> +	return ss.str();
>  }
> +
> +} /* namespace ipa */
> +
> +} /* namespace libcamera */
> diff --git a/src/ipa/libipa/pwl.h b/src/ipa/libipa/pwl.h
> index 7a6a6452..8c8abb51 100644
> --- a/src/ipa/libipa/pwl.h
> +++ b/src/ipa/libipa/pwl.h
> @@ -8,116 +8,91 @@
>  
>  #include <functional>
>  #include <math.h>
> +#include <string>
>  #include <vector>
>  
> +#include <libcamera/geometry.h>
> +
>  #include "libcamera/internal/yaml_parser.h"
>  
> +namespace libcamera {
> +
> +namespace ipa {
> +
>  class Pwl
>  {
>  public:
> +	enum class PerpType {
> +		None,
> +		Start,
> +		End,
> +		Vertex,
> +		Perpendicular,
> +	};
> +
>  	struct Interval {
>  		Interval(double _start, double _end)
> -			: start(_start), end(_end)
> -		{
> -		}
> -		double start, end;
> +			: start(_start), end(_end) {}
> +
>  		bool contains(double value)
>  		{
>  			return value >= start && value <= end;
>  		}
> -		double clip(double value)
> +
> +		double clamp(double value)
>  		{
>  			return value < start ? start
>  					     : (value > end ? end : value);
>  		}
> +
>  		double len() const { return end - start; }
> +
> +		double start, end;
>  	};
> -	struct Point {
> -		Point() : x(0), y(0) {}
> -		Point(double _x, double _y)
> -			: x(_x), y(_y) {}
> -		double x, y;
> -		Point operator-(Point const &p) const
> -		{
> -			return Point(x - p.x, y - p.y);
> -		}
> -		Point operator+(Point const &p) const
> -		{
> -			return Point(x + p.x, y + p.y);
> -		}
> -		double operator%(Point const &p) const
> -		{
> -			return x * p.x + y * p.y;
> -		}
> -		Point operator*(double f) const { return Point(x * f, y * f); }
> -		Point operator/(double f) const { return Point(x / f, y / f); }
> -		double len2() const { return x * x + y * y; }
> -		double len() const { return sqrt(len2()); }
> -	};
> +
>  	Pwl() {}
> -	Pwl(std::vector<Point> const &points) : points_(points) {}
> -	int read(const libcamera::YamlObject &params);
> +	Pwl(std::vector<PointF> const &points)
> +		: points_(points) {}
> +	int readYaml(const libcamera::YamlObject &params);
> +
>  	void append(double x, double y, const double eps = 1e-6);
>  	void prepend(double x, double y, const double eps = 1e-6);
> +
>  	Interval domain() const;
>  	Interval range() const;
> +
>  	bool empty() const;
> -	/*
> -	 * Evaluate Pwl, optionally supplying an initial guess for the
> -	 * "span". The "span" may be optionally be updated.  If you want to know
> -	 * the "span" value but don't have an initial guess you can set it to
> -	 * -1.
> -	 */
> +
>  	double eval(double x, int *spanPtr = nullptr,
>  		    bool updateSpan = true) const;
> -	/*
> -	 * Find perpendicular closest to xy, starting from span+1 so you can
> -	 * call it repeatedly to check for multiple closest points (set span to
> -	 * -1 on the first call). Also returns "pseudo" perpendiculars; see
> -	 * PerpType enum.
> -	 */
> -	enum class PerpType {
> -		None, /* no perpendicular found */
> -		Start, /* start of Pwl is closest point */
> -		End, /* end of Pwl is closest point */
> -		Vertex, /* vertex of Pwl is closest point */
> -		Perpendicular /* true perpendicular found */
> -	};
> -	PerpType invert(Point const &xy, Point &perp, int &span,
> +
> +	PerpType invert(PointF const &xy, PointF &perp, int &span,
>  			const double eps = 1e-6) const;
> -	/*
> -	 * Compute the inverse function. Indicate if it is a proper (true)
> -	 * inverse, or only a best effort (e.g. input was non-monotonic).
> -	 */
>  	Pwl inverse(bool *trueInverse = nullptr, const double eps = 1e-6) const;
> -	/* Compose two Pwls together, doing "this" first and "other" after. */
>  	Pwl compose(Pwl const &other, const double eps = 1e-6) const;
> -	/* Apply function to (x,y) values at every control point. */
> +
>  	void map(std::function<void(double x, double y)> f) const;
> -	/*
> -	 * Apply function to (x, y0, y1) values wherever either Pwl has a
> -	 * control point.
> -	 */
> +
>  	static void map2(Pwl const &pwl0, Pwl const &pwl1,
>  			 std::function<void(double x, double y0, double y1)> f);
> -	/*
> -	 * Combine two Pwls, meaning we create a new Pwl where the y values are
> -	 * given by running f wherever either has a knot.
> -	 */
> +
>  	static Pwl
>  	combine(Pwl const &pwl0, Pwl const &pwl1,
>  		std::function<double(double x, double y0, double y1)> f,
>  		const double eps = 1e-6);
> -	/*
> -	 * Make "this" match (at least) the given domain. Any extension my be
> -	 * clipped or linear.
> -	 */
> -	void matchDomain(Interval const &domain, bool clip = true,
> -			 const double eps = 1e-6);
> +
> +	void extendDomain(Interval const &domain, bool clip = true,
> +			  const double eps = 1e-6);
> +
>  	Pwl &operator*=(double d);
> -	void debug(FILE *fp = stdout) const;
> +
> +	std::string toString() const;
>  
>  private:
>  	int findSpan(double x, int span) const;
> -	std::vector<Point> points_;
> +	std::vector<PointF> points_;
>  };
> +
> +} /* namespace ipa */
> +
> +} /* namespace libcamera */
> -- 
> 2.39.2
>

Patch
diff mbox series

diff --git a/src/ipa/libipa/pwl.cpp b/src/ipa/libipa/pwl.cpp
index 09f5d65c..4faf9c31 100644
--- a/src/ipa/libipa/pwl.cpp
+++ b/src/ipa/libipa/pwl.cpp
@@ -1,17 +1,45 @@ 
 /* SPDX-License-Identifier: BSD-2-Clause */
 /*
  * Copyright (C) 2019, Raspberry Pi Ltd
+ * Copyright (C) 2024, Ideas on Board Oy
  *
  * pwl.cpp - piecewise linear functions
  */
 
+#include "pwl.h"
+
 #include <cassert>
 #include <cmath>
+#include <sstream>
 #include <stdexcept>
 
-#include "pwl.h"
+#include <libcamera/geometry.h>
+
+namespace libcamera {
+
+namespace ipa {
+
+/*
+ * \enum Pwl::PerpType
+ * \brief Type of perpendicular found when inverting a piecewise linear function
+ *
+ * \var None
+ * \brief no perpendicular found
+ *
+ * \var Start
+ * \brief start of Pwl is closest point
+ *
+ * \var End
+ * \brief end of Pwl is closest point
+ *
+ * \var Vertex
+ * \brief vertex of Pwl is closest point
+ *
+ * \var Perpendicular
+ * \brief true perpendicular found
+ */
 
-int Pwl::read(const libcamera::YamlObject &params)
+int Pwl::readYaml(const libcamera::YamlObject &params)
 {
 	if (!params.size() || params.size() % 2)
 		return -EINVAL;
@@ -29,7 +57,7 @@  int Pwl::read(const libcamera::YamlObject &params)
 		if (!y)
 			return -EINVAL;
 
-		points_.push_back(Point(*x, *y));
+		points_.push_back(PointF(*x, *y));
 	}
 
 	return 0;
@@ -38,13 +66,13 @@  int Pwl::read(const libcamera::YamlObject &params)
 void Pwl::append(double x, double y, const double eps)
 {
 	if (points_.empty() || points_.back().x + eps < x)
-		points_.push_back(Point(x, y));
+		points_.push_back(PointF(x, y));
 }
 
 void Pwl::prepend(double x, double y, const double eps)
 {
 	if (points_.empty() || points_.front().x - eps > x)
-		points_.insert(points_.begin(), Point(x, y));
+		points_.insert(points_.begin(), PointF(x, y));
 }
 
 Pwl::Interval Pwl::domain() const
@@ -65,6 +93,19 @@  bool Pwl::empty() const
 	return points_.empty();
 }
 
+/*
+ * \brief Evaluate the piecewise linear function
+ * \param[in] x The x value to input into the function
+ * \param[inout] spanPtr Initial guess for span
+ * \param[in] updateSpan Set to true to update spanPtr
+ *
+ * Evaluate Pwl, optionally supplying an initial guess for the
+ * "span". The "span" may be optionally be updated.  If you want to know
+ * the "span" value but don't have an initial guess you can set it to
+ * -1.
+ *
+ *  \return The result of evaluating the piecewise linear function at position \a x
+ */
 double Pwl::eval(double x, int *spanPtr, bool updateSpan) const
 {
 	int span = findSpan(x, spanPtr && *spanPtr != -1 ? *spanPtr : points_.size() / 2 - 1);
@@ -94,16 +135,29 @@  int Pwl::findSpan(double x, int span) const
 	return span;
 }
 
-Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
+/*
+ * \brief Find perpendicular closest to a given point
+ * \param[in] xy Point to find the perpendicular to
+ * \param[out] perp The found perpendicular
+ * \param[inout] span The span+1 to start searching from
+ * \param[in] eps Epsilon
+ *
+ * Find perpendicular closest to \a xy, starting from \a span+1 so you can call
+ * it repeatedly to check for multiple closest points (set span to -1 on the
+ * first call). Also returns "pseudo" perpendiculars; see PerpType enum.
+ *
+ * \return Type of perpendicular found
+ */
+Pwl::PerpType Pwl::invert(PointF const &xy, PointF &perp, int &span,
 			  const double eps) const
 {
 	assert(span >= -1);
 	bool prevOffEnd = false;
 	for (span = span + 1; span < (int)points_.size() - 1; span++) {
-		Point spanVec = points_[span + 1] - points_[span];
+		PointF spanVec = points_[span + 1] - points_[span];
 		double t = ((xy - points_[span]) % spanVec) / spanVec.len2();
-		if (t < -eps) /* off the start of this span */
-		{
+		if (t < -eps) {
+			/* off the start of this span */
 			if (span == 0) {
 				perp = points_[span];
 				return PerpType::Start;
@@ -111,15 +165,15 @@  Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
 				perp = points_[span];
 				return PerpType::Vertex;
 			}
-		} else if (t > 1 + eps) /* off the end of this span */
-		{
+		} else if (t > 1 + eps) {
+			/* off the end of this span */
 			if (span == (int)points_.size() - 2) {
 				perp = points_[span + 1];
 				return PerpType::End;
 			}
 			prevOffEnd = true;
-		} else /* a true perpendicular */
-		{
+		} else {
+			/* a true perpendicular */
 			perp = points_[span] + spanVec * t;
 			return PerpType::Perpendicular;
 		}
@@ -127,25 +181,36 @@  Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span,
 	return PerpType::None;
 }
 
+/*
+ * \brief Compute the inverse function
+ * \param[out] trueInverse True if the result is a proper/true inverse
+ * \param[in] eps Epsilon (optional)
+ *
+ * Indicate if it is a proper (true) inverse, or only a best effort (e.g.
+ * input was non-monotonic).
+ *
+ * \return The inverse piecewise linear function
+ */
 Pwl Pwl::inverse(bool *trueInverse, const double eps) const
 {
 	bool appended = false, prepended = false, neither = false;
 	Pwl inverse;
 
-	for (Point const &p : points_) {
-		if (inverse.empty())
+	for (PointF const &p : points_) {
+		if (inverse.empty()) {
 			inverse.append(p.y, p.x, eps);
-		else if (std::abs(inverse.points_.back().x - p.y) <= eps ||
-			 std::abs(inverse.points_.front().x - p.y) <= eps)
+		} else if (std::abs(inverse.points_.back().x - p.y) <= eps ||
+			   std::abs(inverse.points_.front().x - p.y) <= eps) {
 			/* do nothing */;
-		else if (p.y > inverse.points_.back().x) {
+		} else if (p.y > inverse.points_.back().x) {
 			inverse.append(p.y, p.x, eps);
 			appended = true;
 		} else if (p.y < inverse.points_.front().x) {
 			inverse.prepend(p.y, p.x, eps);
 			prepended = true;
-		} else
+		} else {
 			neither = true;
+		}
 	}
 
 	/*
@@ -159,18 +224,27 @@  Pwl Pwl::inverse(bool *trueInverse, const double eps) const
 	return inverse;
 }
 
+/*
+ * \brief Compose two piecewise linear functions together
+ * \param[in] other The "other" piecewise linear function
+ * \param[in] eps Epsilon (optiona)
+ *
+ * The "this" function is done first, and "other" after.
+ *
+ * \return The composed piecewise linear function
+ */
 Pwl Pwl::compose(Pwl const &other, const double eps) const
 {
 	double thisX = points_[0].x, thisY = points_[0].y;
 	int thisSpan = 0, otherSpan = other.findSpan(thisY, 0);
 	Pwl result({ { thisX, other.eval(thisY, &otherSpan, false) } });
+
 	while (thisSpan != (int)points_.size() - 1) {
 		double dx = points_[thisSpan + 1].x - points_[thisSpan].x,
 		       dy = points_[thisSpan + 1].y - points_[thisSpan].y;
 		if (std::abs(dy) > eps &&
 		    otherSpan + 1 < (int)other.points_.size() &&
-		    points_[thisSpan + 1].y >=
-			    other.points_[otherSpan + 1].x + eps) {
+		    points_[thisSpan + 1].y >= other.points_[otherSpan + 1].x + eps) {
 			/*
 			 * next control point in result will be where this
 			 * function's y reaches the next span in other
@@ -204,18 +278,24 @@  Pwl Pwl::compose(Pwl const &other, const double eps) const
 	return result;
 }
 
+/* \brief Apply function to (x,y) values at every control point. */
 void Pwl::map(std::function<void(double x, double y)> f) const
 {
 	for (auto &pt : points_)
 		f(pt.x, pt.y);
 }
 
+/*
+ * \brief Apply function to (x, y0, y1) values wherever either Pwl has a
+ * control point.
+ */
 void Pwl::map2(Pwl const &pwl0, Pwl const &pwl1,
 	       std::function<void(double x, double y0, double y1)> f)
 {
 	int span0 = 0, span1 = 0;
 	double x = std::min(pwl0.points_[0].x, pwl1.points_[0].x);
 	f(x, pwl0.eval(x, &span0, false), pwl1.eval(x, &span1, false));
+
 	while (span0 < (int)pwl0.points_.size() - 1 ||
 	       span1 < (int)pwl1.points_.size() - 1) {
 		if (span0 == (int)pwl0.points_.size() - 1)
@@ -230,6 +310,12 @@  void Pwl::map2(Pwl const &pwl0, Pwl const &pwl1,
 	}
 }
 
+/*
+ * \brief Combine two Pwls
+ *
+ * Create a new Pwl where the y values are given by running f wherever either
+ * has a knot.
+ */
 Pwl Pwl::combine(Pwl const &pwl0, Pwl const &pwl1,
 		 std::function<double(double x, double y0, double y1)> f,
 		 const double eps)
@@ -241,7 +327,19 @@  Pwl Pwl::combine(Pwl const &pwl0, Pwl const &pwl1,
 	return result;
 }
 
-void Pwl::matchDomain(Interval const &domain, bool clip, const double eps)
+/*
+ * \brief Extend the domain of the piecewise linear function
+ * \param[in] domain The domain to extend to
+ * \param[in] clip True to keep the existing edge y values, false to extrapolate
+ * \param[in] eps Epsilon
+ *
+ * Extend the domain of the piecewise linear function to match \a domain. If \a
+ * clip is set to true then the y values of the new edges will be the same as
+ * the existing y values of the edge points of the pwl. If false, then the y
+ * values will be extrapolated linearly from the existing edge points of the
+ * pwl.
+ */
+void Pwl::extendDomain(Interval const &domain, bool clip, const double eps)
 {
 	int span = 0;
 	prepend(domain.start, eval(clip ? points_[0].x : domain.start, &span),
@@ -258,10 +356,16 @@  Pwl &Pwl::operator*=(double d)
 	return *this;
 }
 
-void Pwl::debug(FILE *fp) const
+std::string Pwl::toString() const
 {
-	fprintf(fp, "Pwl {\n");
+	std::stringstream ss;
+	ss << "Pwl { ";
 	for (auto &p : points_)
-		fprintf(fp, "\t(%g, %g)\n", p.x, p.y);
-	fprintf(fp, "}\n");
+		ss << "(" << p.x << ", " << p.y << ") ";
+	ss << "}";
+	return ss.str();
 }
+
+} /* namespace ipa */
+
+} /* namespace libcamera */
diff --git a/src/ipa/libipa/pwl.h b/src/ipa/libipa/pwl.h
index 7a6a6452..8c8abb51 100644
--- a/src/ipa/libipa/pwl.h
+++ b/src/ipa/libipa/pwl.h
@@ -8,116 +8,91 @@ 
 
 #include <functional>
 #include <math.h>
+#include <string>
 #include <vector>
 
+#include <libcamera/geometry.h>
+
 #include "libcamera/internal/yaml_parser.h"
 
+namespace libcamera {
+
+namespace ipa {
+
 class Pwl
 {
 public:
+	enum class PerpType {
+		None,
+		Start,
+		End,
+		Vertex,
+		Perpendicular,
+	};
+
 	struct Interval {
 		Interval(double _start, double _end)
-			: start(_start), end(_end)
-		{
-		}
-		double start, end;
+			: start(_start), end(_end) {}
+
 		bool contains(double value)
 		{
 			return value >= start && value <= end;
 		}
-		double clip(double value)
+
+		double clamp(double value)
 		{
 			return value < start ? start
 					     : (value > end ? end : value);
 		}
+
 		double len() const { return end - start; }
+
+		double start, end;
 	};
-	struct Point {
-		Point() : x(0), y(0) {}
-		Point(double _x, double _y)
-			: x(_x), y(_y) {}
-		double x, y;
-		Point operator-(Point const &p) const
-		{
-			return Point(x - p.x, y - p.y);
-		}
-		Point operator+(Point const &p) const
-		{
-			return Point(x + p.x, y + p.y);
-		}
-		double operator%(Point const &p) const
-		{
-			return x * p.x + y * p.y;
-		}
-		Point operator*(double f) const { return Point(x * f, y * f); }
-		Point operator/(double f) const { return Point(x / f, y / f); }
-		double len2() const { return x * x + y * y; }
-		double len() const { return sqrt(len2()); }
-	};
+
 	Pwl() {}
-	Pwl(std::vector<Point> const &points) : points_(points) {}
-	int read(const libcamera::YamlObject &params);
+	Pwl(std::vector<PointF> const &points)
+		: points_(points) {}
+	int readYaml(const libcamera::YamlObject &params);
+
 	void append(double x, double y, const double eps = 1e-6);
 	void prepend(double x, double y, const double eps = 1e-6);
+
 	Interval domain() const;
 	Interval range() const;
+
 	bool empty() const;
-	/*
-	 * Evaluate Pwl, optionally supplying an initial guess for the
-	 * "span". The "span" may be optionally be updated.  If you want to know
-	 * the "span" value but don't have an initial guess you can set it to
-	 * -1.
-	 */
+
 	double eval(double x, int *spanPtr = nullptr,
 		    bool updateSpan = true) const;
-	/*
-	 * Find perpendicular closest to xy, starting from span+1 so you can
-	 * call it repeatedly to check for multiple closest points (set span to
-	 * -1 on the first call). Also returns "pseudo" perpendiculars; see
-	 * PerpType enum.
-	 */
-	enum class PerpType {
-		None, /* no perpendicular found */
-		Start, /* start of Pwl is closest point */
-		End, /* end of Pwl is closest point */
-		Vertex, /* vertex of Pwl is closest point */
-		Perpendicular /* true perpendicular found */
-	};
-	PerpType invert(Point const &xy, Point &perp, int &span,
+
+	PerpType invert(PointF const &xy, PointF &perp, int &span,
 			const double eps = 1e-6) const;
-	/*
-	 * Compute the inverse function. Indicate if it is a proper (true)
-	 * inverse, or only a best effort (e.g. input was non-monotonic).
-	 */
 	Pwl inverse(bool *trueInverse = nullptr, const double eps = 1e-6) const;
-	/* Compose two Pwls together, doing "this" first and "other" after. */
 	Pwl compose(Pwl const &other, const double eps = 1e-6) const;
-	/* Apply function to (x,y) values at every control point. */
+
 	void map(std::function<void(double x, double y)> f) const;
-	/*
-	 * Apply function to (x, y0, y1) values wherever either Pwl has a
-	 * control point.
-	 */
+
 	static void map2(Pwl const &pwl0, Pwl const &pwl1,
 			 std::function<void(double x, double y0, double y1)> f);
-	/*
-	 * Combine two Pwls, meaning we create a new Pwl where the y values are
-	 * given by running f wherever either has a knot.
-	 */
+
 	static Pwl
 	combine(Pwl const &pwl0, Pwl const &pwl1,
 		std::function<double(double x, double y0, double y1)> f,
 		const double eps = 1e-6);
-	/*
-	 * Make "this" match (at least) the given domain. Any extension my be
-	 * clipped or linear.
-	 */
-	void matchDomain(Interval const &domain, bool clip = true,
-			 const double eps = 1e-6);
+
+	void extendDomain(Interval const &domain, bool clip = true,
+			  const double eps = 1e-6);
+
 	Pwl &operator*=(double d);
-	void debug(FILE *fp = stdout) const;
+
+	std::string toString() const;
 
 private:
 	int findSpan(double x, int span) const;
-	std::vector<Point> points_;
+	std::vector<PointF> points_;
 };
+
+} /* namespace ipa */
+
+} /* namespace libcamera */