Message ID | 20240424234224.9658-2-laurent.pinchart@ideasonboard.com |
---|---|
State | Accepted |
Headers | show |
Series |
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Related | show |
Quoting Laurent Pinchart (2024-04-25 00:42:19) > On slower machines, a 1s timeout to capture frames with vimc can be too > short and cause test failures. Make the timeout proportional to the > number of frames expected to be captured, using a conservative low > estimate of the frame rate at 2fps. > > By itself, that change could increase the test time quite substantially > on fast platforms, so break from the capture loop as soon as we capture > enough frames. To do so, interrupt the dispatcher at every request > completion, or it will only get interrupted after the timer times out. Sounds good to me. Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> > > Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > --- > test/camera/buffer_import.cpp | 21 +++++++++++++++------ > test/camera/capture.cpp | 22 ++++++++++++++-------- > 2 files changed, 29 insertions(+), 14 deletions(-) > > diff --git a/test/camera/buffer_import.cpp b/test/camera/buffer_import.cpp > index 9288400474a7..815d1caed9f3 100644 > --- a/test/camera/buffer_import.cpp > +++ b/test/camera/buffer_import.cpp > @@ -63,6 +63,8 @@ protected: > request->reuse(); > request->addBuffer(stream, buffer); > camera_->queueRequest(request); > + > + dispatcher_->interrupt(); > } > > int init() override > @@ -76,6 +78,8 @@ protected: > return TestFail; > } > > + dispatcher_ = Thread::current()->eventDispatcher(); > + > return TestPass; > } > > @@ -133,17 +137,20 @@ protected: > } > } > > - EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); > + const unsigned int nFrames = cfg.bufferCount * 2; > > Timer timer; > - timer.start(1000ms); > - while (timer.isRunning()) > - dispatcher->processEvents(); > + timer.start(500ms * nFrames); > + while (timer.isRunning()) { > + dispatcher_->processEvents(); > + if (completeRequestsCount_ > nFrames) > + break; > + } > > - if (completeRequestsCount_ < cfg.bufferCount * 2) { > + if (completeRequestsCount_ < nFrames) { > std::cout << "Failed to capture enough frames (got " > << completeRequestsCount_ << " expected at least " > - << cfg.bufferCount * 2 << ")" << std::endl; > + << nFrames << ")" << std::endl; > return TestFail; > } > > @@ -161,6 +168,8 @@ protected: > } > > private: > + EventDispatcher *dispatcher_; > + > std::vector<std::unique_ptr<Request>> requests_; > > unsigned int completeBuffersCount_; > diff --git a/test/camera/capture.cpp b/test/camera/capture.cpp > index de824083dfed..8766fb194ee5 100644 > --- a/test/camera/capture.cpp > +++ b/test/camera/capture.cpp > @@ -59,6 +59,8 @@ protected: > request->reuse(); > request->addBuffer(stream, buffer); > camera_->queueRequest(request); > + > + dispatcher_->interrupt(); > } > > int init() override > @@ -73,6 +75,7 @@ protected: > } > > allocator_ = new FrameBufferAllocator(camera_); > + dispatcher_ = Thread::current()->eventDispatcher(); > > return TestPass; > } > @@ -135,19 +138,20 @@ protected: > } > } > > - EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); > + unsigned int nFrames = allocator_->buffers(stream).size() * 2; > > Timer timer; > - timer.start(1000ms); > - while (timer.isRunning()) > - dispatcher->processEvents(); > + timer.start(500ms * nFrames); > + while (timer.isRunning()) { > + dispatcher_->processEvents(); > + if (completeRequestsCount_ > nFrames) > + break; > + } > > - unsigned int nbuffers = allocator_->buffers(stream).size(); > - > - if (completeRequestsCount_ < nbuffers * 2) { > + if (completeRequestsCount_ < nFrames) { > cout << "Failed to capture enough frames (got " > << completeRequestsCount_ << " expected at least " > - << nbuffers * 2 << ")" << endl; > + << nFrames * 2 << ")" << endl; > return TestFail; > } > > @@ -164,6 +168,8 @@ protected: > return TestPass; > } > > + EventDispatcher *dispatcher_; > + > std::vector<std::unique_ptr<Request>> requests_; > > std::unique_ptr<CameraConfiguration> config_; > -- > Regards, > > Laurent Pinchart >
diff --git a/test/camera/buffer_import.cpp b/test/camera/buffer_import.cpp index 9288400474a7..815d1caed9f3 100644 --- a/test/camera/buffer_import.cpp +++ b/test/camera/buffer_import.cpp @@ -63,6 +63,8 @@ protected: request->reuse(); request->addBuffer(stream, buffer); camera_->queueRequest(request); + + dispatcher_->interrupt(); } int init() override @@ -76,6 +78,8 @@ protected: return TestFail; } + dispatcher_ = Thread::current()->eventDispatcher(); + return TestPass; } @@ -133,17 +137,20 @@ protected: } } - EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); + const unsigned int nFrames = cfg.bufferCount * 2; Timer timer; - timer.start(1000ms); - while (timer.isRunning()) - dispatcher->processEvents(); + timer.start(500ms * nFrames); + while (timer.isRunning()) { + dispatcher_->processEvents(); + if (completeRequestsCount_ > nFrames) + break; + } - if (completeRequestsCount_ < cfg.bufferCount * 2) { + if (completeRequestsCount_ < nFrames) { std::cout << "Failed to capture enough frames (got " << completeRequestsCount_ << " expected at least " - << cfg.bufferCount * 2 << ")" << std::endl; + << nFrames << ")" << std::endl; return TestFail; } @@ -161,6 +168,8 @@ protected: } private: + EventDispatcher *dispatcher_; + std::vector<std::unique_ptr<Request>> requests_; unsigned int completeBuffersCount_; diff --git a/test/camera/capture.cpp b/test/camera/capture.cpp index de824083dfed..8766fb194ee5 100644 --- a/test/camera/capture.cpp +++ b/test/camera/capture.cpp @@ -59,6 +59,8 @@ protected: request->reuse(); request->addBuffer(stream, buffer); camera_->queueRequest(request); + + dispatcher_->interrupt(); } int init() override @@ -73,6 +75,7 @@ protected: } allocator_ = new FrameBufferAllocator(camera_); + dispatcher_ = Thread::current()->eventDispatcher(); return TestPass; } @@ -135,19 +138,20 @@ protected: } } - EventDispatcher *dispatcher = Thread::current()->eventDispatcher(); + unsigned int nFrames = allocator_->buffers(stream).size() * 2; Timer timer; - timer.start(1000ms); - while (timer.isRunning()) - dispatcher->processEvents(); + timer.start(500ms * nFrames); + while (timer.isRunning()) { + dispatcher_->processEvents(); + if (completeRequestsCount_ > nFrames) + break; + } - unsigned int nbuffers = allocator_->buffers(stream).size(); - - if (completeRequestsCount_ < nbuffers * 2) { + if (completeRequestsCount_ < nFrames) { cout << "Failed to capture enough frames (got " << completeRequestsCount_ << " expected at least " - << nbuffers * 2 << ")" << endl; + << nFrames * 2 << ")" << endl; return TestFail; } @@ -164,6 +168,8 @@ protected: return TestPass; } + EventDispatcher *dispatcher_; + std::vector<std::unique_ptr<Request>> requests_; std::unique_ptr<CameraConfiguration> config_;
On slower machines, a 1s timeout to capture frames with vimc can be too short and cause test failures. Make the timeout proportional to the number of frames expected to be captured, using a conservative low estimate of the frame rate at 2fps. By itself, that change could increase the test time quite substantially on fast platforms, so break from the capture loop as soon as we capture enough frames. To do so, interrupt the dispatcher at every request completion, or it will only get interrupted after the timer times out. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- test/camera/buffer_import.cpp | 21 +++++++++++++++------ test/camera/capture.cpp | 22 ++++++++++++++-------- 2 files changed, 29 insertions(+), 14 deletions(-)