Message ID | 20230714141549.11085-2-jacopo.mondi@ideasonboard.com |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Jacopo Thanks for this patch set! On Fri, 14 Jul 2023 at 15:16, Jacopo Mondi <jacopo.mondi@ideasonboard.com> wrote: > > The rotationTransform_ depends on a V4L2 control whose value does not > change for the whole lifetime of the camera. > > Instead of re-calculating it everytime the camera is configured, cache > it at properties initialization time. > > Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com> > Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> > Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > --- > include/libcamera/internal/camera_sensor.h | 1 + > src/libcamera/camera_sensor.cpp | 54 +++++++++++++--------- > 2 files changed, 32 insertions(+), 23 deletions(-) > > diff --git a/include/libcamera/internal/camera_sensor.h b/include/libcamera/internal/camera_sensor.h > index 02c77ab037da..02b4b4d25e6d 100644 > --- a/include/libcamera/internal/camera_sensor.h > +++ b/include/libcamera/internal/camera_sensor.h > @@ -107,6 +107,7 @@ private: > Rectangle activeArea_; > const BayerFormat *bayerFormat_; > bool supportFlips_; > + Transform rotationTransform_; > > ControlList properties_; > > diff --git a/src/libcamera/camera_sensor.cpp b/src/libcamera/camera_sensor.cpp > index f3a5aa37149f..9a033459742f 100644 > --- a/src/libcamera/camera_sensor.cpp > +++ b/src/libcamera/camera_sensor.cpp > @@ -461,18 +461,36 @@ int CameraSensor::initProperties() > > const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); > if (rotationControl != controls.end()) { > + propertyValue = rotationControl->second.def().get<int32_t>(); > + > /* > - * validateTransform() compensates for the mounting rotation. > - * However, as a camera sensor can only compensate rotations > - * by applying H/VFlips, only rotation of 180 degrees are > - * automatically compensated. The other valid rotations (Rot90 > - * and Rot270) require transposition, which the camera sensor > - * cannot perform, so leave them untouched. > + * Cache the Transform associated with the camera mounting > + * rotation for later use in validateTransform(). > + */ > + bool success; > + rotationTransform_ = transformFromRotation(propertyValue, &success); > + if (!success) { > + LOG(CameraSensor, Warning) > + << "Invalid rotation of " << propertyValue > + << " degrees - ignoring"; > + rotationTransform_ = Transform::Identity; > + } > + > + /* > + * Adjust property::Rotation as validateTransform() compensates > + * for the mounting rotation. However, as a camera sensor can > + * only compensate rotations by applying H/VFlips, only rotation > + * of 180 degrees are automatically compensated. The other valid > + * rotations (Rot90 and Rot270) require transposition, which the > + * camera sensor cannot perform, so leave them untouched. These extra comments didn't quite make sense to me. I believe that they correctly describe the behaviour here even though a later patch in this series changes it (as we agreed in Prague). So reading these comments just left me a bit puzzled. But I don't think it matters very much, so: Reviewed-by: David Plowman <david.plowman@raspberrypi.com> Thanks David > */ > - propertyValue = rotationControl->second.def().get<int32_t>(); > if (propertyValue == 180 && supportFlips_) > propertyValue = 0; > properties_.set(properties::Rotation, propertyValue); > + } else { > + LOG(CameraSensor, Warning) > + << "Rotation control not available, default to 0 degrees"; > + rotationTransform_ = Transform::Identity; > } > > properties_.set(properties::PixelArraySize, pixelArraySize_); > @@ -1038,21 +1056,11 @@ void CameraSensor::updateControlInfo() > */ > Transform CameraSensor::validateTransform(Transform *transform) const > { > - /* Adjust the requested transform to compensate the sensor mounting rotation. */ > - const ControlInfoMap &controls = subdev_->controls(); > - int rotation = 0; > - > - const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); > - if (rotationControl != controls.end()) > - rotation = rotationControl->second.def().get<int32_t>(); > - > - bool success; > - Transform rotationTransform = transformFromRotation(rotation, &success); > - if (!success) > - LOG(CameraSensor, Warning) << "Invalid rotation of " << rotation > - << " degrees - ignoring"; > - > - Transform combined = *transform * rotationTransform; > + /* > + * Combine the requested transform to compensate the sensor mounting > + * rotation. > + */ > + Transform combined = *transform * rotationTransform_; > > /* > * We combine the platform and user transform, but must "adjust away" > @@ -1083,7 +1091,7 @@ Transform CameraSensor::validateTransform(Transform *transform) const > * rise to this is the inverse of the rotation. (Recall that > * combined = transform * rotationTransform.) > */ > - *transform = -rotationTransform; > + *transform = -rotationTransform_; > combined = Transform::Identity; > } > > -- > 2.40.1 >
Hi David On Mon, Jul 17, 2023 at 10:12:15AM +0100, David Plowman via libcamera-devel wrote: > Hi Jacopo > > Thanks for this patch set! > > On Fri, 14 Jul 2023 at 15:16, Jacopo Mondi > <jacopo.mondi@ideasonboard.com> wrote: > > > > The rotationTransform_ depends on a V4L2 control whose value does not > > change for the whole lifetime of the camera. > > > > Instead of re-calculating it everytime the camera is configured, cache > > it at properties initialization time. > > > > Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com> > > Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> > > Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > > --- > > include/libcamera/internal/camera_sensor.h | 1 + > > src/libcamera/camera_sensor.cpp | 54 +++++++++++++--------- > > 2 files changed, 32 insertions(+), 23 deletions(-) > > > > diff --git a/include/libcamera/internal/camera_sensor.h b/include/libcamera/internal/camera_sensor.h > > index 02c77ab037da..02b4b4d25e6d 100644 > > --- a/include/libcamera/internal/camera_sensor.h > > +++ b/include/libcamera/internal/camera_sensor.h > > @@ -107,6 +107,7 @@ private: > > Rectangle activeArea_; > > const BayerFormat *bayerFormat_; > > bool supportFlips_; > > + Transform rotationTransform_; > > > > ControlList properties_; > > > > diff --git a/src/libcamera/camera_sensor.cpp b/src/libcamera/camera_sensor.cpp > > index f3a5aa37149f..9a033459742f 100644 > > --- a/src/libcamera/camera_sensor.cpp > > +++ b/src/libcamera/camera_sensor.cpp > > @@ -461,18 +461,36 @@ int CameraSensor::initProperties() > > > > const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); > > if (rotationControl != controls.end()) { > > + propertyValue = rotationControl->second.def().get<int32_t>(); > > + > > /* > > - * validateTransform() compensates for the mounting rotation. > > - * However, as a camera sensor can only compensate rotations > > - * by applying H/VFlips, only rotation of 180 degrees are > > - * automatically compensated. The other valid rotations (Rot90 > > - * and Rot270) require transposition, which the camera sensor > > - * cannot perform, so leave them untouched. > > + * Cache the Transform associated with the camera mounting > > + * rotation for later use in validateTransform(). > > + */ > > + bool success; > > + rotationTransform_ = transformFromRotation(propertyValue, &success); > > + if (!success) { > > + LOG(CameraSensor, Warning) > > + << "Invalid rotation of " << propertyValue > > + << " degrees - ignoring"; > > + rotationTransform_ = Transform::Identity; > > + } > > + > > + /* > > + * Adjust property::Rotation as validateTransform() compensates > > + * for the mounting rotation. However, as a camera sensor can > > + * only compensate rotations by applying H/VFlips, only rotation > > + * of 180 degrees are automatically compensated. The other valid > > + * rotations (Rot90 and Rot270) require transposition, which the > > + * camera sensor cannot perform, so leave them untouched. > > These extra comments didn't quite make sense to me. I believe that > they correctly describe the behaviour here even though a later patch Yes, they describe the current behaviour in this patch. > in this series changes it (as we agreed in Prague). So reading these > comments just left me a bit puzzled. But I don't think it matters very > much, so: They describe the current behaviour that will later be changed. Remember this patch was already part of the previous series where the mounting rotation auto-compensation was not meant to be removed. As the comment is anyway correct for the status at this patch, I didn't think it was necessary removing it. > > Reviewed-by: David Plowman <david.plowman@raspberrypi.com> Thanks j > > Thanks > David > > > */ > > - propertyValue = rotationControl->second.def().get<int32_t>(); > > if (propertyValue == 180 && supportFlips_) > > propertyValue = 0; > > properties_.set(properties::Rotation, propertyValue); > > + } else { > > + LOG(CameraSensor, Warning) > > + << "Rotation control not available, default to 0 degrees"; > > + rotationTransform_ = Transform::Identity; > > } > > > > properties_.set(properties::PixelArraySize, pixelArraySize_); > > @@ -1038,21 +1056,11 @@ void CameraSensor::updateControlInfo() > > */ > > Transform CameraSensor::validateTransform(Transform *transform) const > > { > > - /* Adjust the requested transform to compensate the sensor mounting rotation. */ > > - const ControlInfoMap &controls = subdev_->controls(); > > - int rotation = 0; > > - > > - const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); > > - if (rotationControl != controls.end()) > > - rotation = rotationControl->second.def().get<int32_t>(); > > - > > - bool success; > > - Transform rotationTransform = transformFromRotation(rotation, &success); > > - if (!success) > > - LOG(CameraSensor, Warning) << "Invalid rotation of " << rotation > > - << " degrees - ignoring"; > > - > > - Transform combined = *transform * rotationTransform; > > + /* > > + * Combine the requested transform to compensate the sensor mounting > > + * rotation. > > + */ > > + Transform combined = *transform * rotationTransform_; > > > > /* > > * We combine the platform and user transform, but must "adjust away" > > @@ -1083,7 +1091,7 @@ Transform CameraSensor::validateTransform(Transform *transform) const > > * rise to this is the inverse of the rotation. (Recall that > > * combined = transform * rotationTransform.) > > */ > > - *transform = -rotationTransform; > > + *transform = -rotationTransform_; > > combined = Transform::Identity; > > } > > > > -- > > 2.40.1 > >
diff --git a/include/libcamera/internal/camera_sensor.h b/include/libcamera/internal/camera_sensor.h index 02c77ab037da..02b4b4d25e6d 100644 --- a/include/libcamera/internal/camera_sensor.h +++ b/include/libcamera/internal/camera_sensor.h @@ -107,6 +107,7 @@ private: Rectangle activeArea_; const BayerFormat *bayerFormat_; bool supportFlips_; + Transform rotationTransform_; ControlList properties_; diff --git a/src/libcamera/camera_sensor.cpp b/src/libcamera/camera_sensor.cpp index f3a5aa37149f..9a033459742f 100644 --- a/src/libcamera/camera_sensor.cpp +++ b/src/libcamera/camera_sensor.cpp @@ -461,18 +461,36 @@ int CameraSensor::initProperties() const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); if (rotationControl != controls.end()) { + propertyValue = rotationControl->second.def().get<int32_t>(); + /* - * validateTransform() compensates for the mounting rotation. - * However, as a camera sensor can only compensate rotations - * by applying H/VFlips, only rotation of 180 degrees are - * automatically compensated. The other valid rotations (Rot90 - * and Rot270) require transposition, which the camera sensor - * cannot perform, so leave them untouched. + * Cache the Transform associated with the camera mounting + * rotation for later use in validateTransform(). + */ + bool success; + rotationTransform_ = transformFromRotation(propertyValue, &success); + if (!success) { + LOG(CameraSensor, Warning) + << "Invalid rotation of " << propertyValue + << " degrees - ignoring"; + rotationTransform_ = Transform::Identity; + } + + /* + * Adjust property::Rotation as validateTransform() compensates + * for the mounting rotation. However, as a camera sensor can + * only compensate rotations by applying H/VFlips, only rotation + * of 180 degrees are automatically compensated. The other valid + * rotations (Rot90 and Rot270) require transposition, which the + * camera sensor cannot perform, so leave them untouched. */ - propertyValue = rotationControl->second.def().get<int32_t>(); if (propertyValue == 180 && supportFlips_) propertyValue = 0; properties_.set(properties::Rotation, propertyValue); + } else { + LOG(CameraSensor, Warning) + << "Rotation control not available, default to 0 degrees"; + rotationTransform_ = Transform::Identity; } properties_.set(properties::PixelArraySize, pixelArraySize_); @@ -1038,21 +1056,11 @@ void CameraSensor::updateControlInfo() */ Transform CameraSensor::validateTransform(Transform *transform) const { - /* Adjust the requested transform to compensate the sensor mounting rotation. */ - const ControlInfoMap &controls = subdev_->controls(); - int rotation = 0; - - const auto &rotationControl = controls.find(V4L2_CID_CAMERA_SENSOR_ROTATION); - if (rotationControl != controls.end()) - rotation = rotationControl->second.def().get<int32_t>(); - - bool success; - Transform rotationTransform = transformFromRotation(rotation, &success); - if (!success) - LOG(CameraSensor, Warning) << "Invalid rotation of " << rotation - << " degrees - ignoring"; - - Transform combined = *transform * rotationTransform; + /* + * Combine the requested transform to compensate the sensor mounting + * rotation. + */ + Transform combined = *transform * rotationTransform_; /* * We combine the platform and user transform, but must "adjust away" @@ -1083,7 +1091,7 @@ Transform CameraSensor::validateTransform(Transform *transform) const * rise to this is the inverse of the rotation. (Recall that * combined = transform * rotationTransform.) */ - *transform = -rotationTransform; + *transform = -rotationTransform_; combined = Transform::Identity; }