Message ID | 20221212150256.69004-3-umang.jain@ideasonboard.com |
---|---|
State | Deferred |
Headers | show |
Series |
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Related | show |
Hi Umang, On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > This patch introduces a new constraint in the pipeline handler base > class which allows various derived pipeline handlers to set and > restrict the number of maximum in-flight requests that can be queued to > the underlying components (for e.g. the IPA). It's my understanding that the max number of in-flight requests is what the properties::PipelineDepth property expresses. Can't we access that property at queue request time, or maybe better we could cache it at camera registration time, since it's constant ? Also, can this feature be tested in test/ ? Probably not, as it requires a compliant pipeline handler ? Maybe vimc can be instrumented ? > > The pipeline handler is now equipped with the responsibility of not to > over queue the requests to the underlying layers. The derived > pipeline handler (or even IPA) can also have various kind of requests > queue(arrays, queues or ring-buffer) hence, it might be an issue where > the application queues the requests at a rate where these kind of > queues can over-flow. The patch ensures that the base PipelineHandler > will never let the requests overflow to underlying layers, once the > derived pipeline handler sets its maximum capacity of handling > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > The queue request management introduced in the pipeline handler base > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > prevent over-writing of frame contexts (i.e. FCQueue) in these two > pipeline handlers. > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > --- > include/libcamera/internal/pipeline_handler.h | 4 ++ > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > 4 files changed, 56 insertions(+), 1 deletion(-) > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > index ec4f662d..83f8bd9f 100644 > --- a/include/libcamera/internal/pipeline_handler.h > +++ b/include/libcamera/internal/pipeline_handler.h > @@ -70,6 +70,7 @@ public: > protected: > void registerCamera(std::shared_ptr<Camera> camera); > void hotplugMediaDevice(MediaDevice *media); > + void setMaxQueueRequests(uint32_t maxRequests); > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > virtual void stopDevice(Camera *camera) = 0; > @@ -97,6 +98,9 @@ private: > Mutex lock_; > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > + uint32_t maxQueueRequests_; > + uint32_t requestsQueueCounter_; > + > friend class PipelineHandlerFactoryBase; > }; > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > index e4d79ea4..d1d42f78 100644 > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > { > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > } > > std::unique_ptr<CameraConfiguration> > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > index eb9ad65c..a48adba9 100644 > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > : PipelineHandler(manager), hasSelfPath_(true) > { > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > } > > std::unique_ptr<CameraConfiguration> > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > index cfade490..103f9db0 100644 > --- a/src/libcamera/pipeline_handler.cpp > +++ b/src/libcamera/pipeline_handler.cpp > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > * through the PipelineHandlerFactoryBase::create() function. > */ > PipelineHandler::PipelineHandler(CameraManager *manager) > - : manager_(manager), useCount_(0) > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > + requestsQueueCounter_(0) > { > } > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > Camera::Private *data = camera->_d(); > data->queuedRequests_.push_back(request); > > + if (maxQueueRequests_) > + requestsQueueCounter_++; > + > request->_d()->sequence_ = data->requestSequence_++; > > if (request->_d()->cancelled_) { > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > if (!request->_d()->prepared_) > break; > > + if (maxQueueRequests_ && > + requestsQueueCounter_ >= maxQueueRequests_) > + break; > + > doQueueRequest(request); > waitingRequests_.pop(); > } > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > ASSERT(!req->hasPendingBuffers()); > data->queuedRequests_.pop_front(); > camera->requestComplete(req); > + > + if (maxQueueRequests_) > + requestsQueueCounter_--; > } > } > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > * constant for the whole lifetime of the pipeline handler. > */ > > +/** > + * \var PipelineHandler::maxQueueRequests_ > + * \brief Maximum number of in-flight requests that can be queued > + * > + * A hardware can handle a certain number of maximum requests at a given > + * point. If such a constraint exists, set maxQueueRequests_ via > + * \a setMaxQueueRequests() in the derived pipeline handler. > + * > + * The derived pipeline handler can choose not to define such constraint as > + * well. In that case, the derived pipeline handler can avoid setting > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > + * \a requestsQueueCounter_ will be 0. > + */ > + > +/** > + * \var PipelineHandler::requestsQueueCounter_ > + * \brief Number of requests queued to the underlying hardware > + * > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > + * requestsQueueCounter_ reflects the number of requests queued > + * to the underlying hardware by the pipeline handler. > + */ > + > +/** > + * \brief Sets the maximum number of requests that can be queued > + * \param[in] maxRequests Maximum number of in-flight requests > + * > + * A hardware can handle a certain number of requests at a given point. > + * This function sets the maximum number of in-flight requests that can > + * be queued to the hardware by the pipeline handler. Each derived pipeline > + * handler should set the maximum number of in-flight requests it can handle > + * at a given point using this function, if at all such a constraint exists. > + */ > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > +{ > + maxQueueRequests_ = maxRequests; > +} > + > /** > * \fn PipelineHandler::name() > * \brief Retrieve the pipeline handler name > -- > 2.38.1 >
Hi Jacopo, On 12/13/22 9:25 PM, Jacopo Mondi wrote: > Hi Umang, > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: >> This patch introduces a new constraint in the pipeline handler base >> class which allows various derived pipeline handlers to set and >> restrict the number of maximum in-flight requests that can be queued to >> the underlying components (for e.g. the IPA). > It's my understanding that the max number of in-flight requests is > what the properties::PipelineDepth property expresses. Indeed, that's why understanding as well. The properties::PipelineDepth should be set by the pipeline-handlers. We need to identify and atleast agree upon the correct PipelineDepth for the two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey areas there as well > > Can't we access that property at queue request time, or maybe better we > could cache it at camera registration time, since it's constant ? If we intent to use the properties::PipelineDepth, as the size of the FCQueue - it needs to exist / set before IPA is constructed. (See IPAIPU3::IPAIPU3() for context) So I think queue request time is quite late there. Camera registeration time might be possible with some changes (looking at PipelineHandlerIPU3::registerCameras()) > > Also, can this feature be tested in test/ ? Probably not, as it > requires a compliant pipeline handler ? Maybe vimc can be instrumented I have been thinking about that as well. It's shouldn't be too difficult. > ? > >> The pipeline handler is now equipped with the responsibility of not to >> over queue the requests to the underlying layers. The derived >> pipeline handler (or even IPA) can also have various kind of requests >> queue(arrays, queues or ring-buffer) hence, it might be an issue where >> the application queues the requests at a rate where these kind of >> queues can over-flow. The patch ensures that the base PipelineHandler >> will never let the requests overflow to underlying layers, once the >> derived pipeline handler sets its maximum capacity of handling >> in-flight requests using PipelineHandler::setMaxQueueRequests(). >> >> The queue request management introduced in the pipeline handler base >> class is now used by the IPU3 and RkISP1 pipeline handlers. This will >> prevent over-writing of frame contexts (i.e. FCQueue) in these two >> pipeline handlers. >> >> Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> >> --- >> include/libcamera/internal/pipeline_handler.h | 4 ++ >> src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + >> src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + >> src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- >> 4 files changed, 56 insertions(+), 1 deletion(-) >> >> diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h >> index ec4f662d..83f8bd9f 100644 >> --- a/include/libcamera/internal/pipeline_handler.h >> +++ b/include/libcamera/internal/pipeline_handler.h >> @@ -70,6 +70,7 @@ public: >> protected: >> void registerCamera(std::shared_ptr<Camera> camera); >> void hotplugMediaDevice(MediaDevice *media); >> + void setMaxQueueRequests(uint32_t maxRequests); >> >> virtual int queueRequestDevice(Camera *camera, Request *request) = 0; >> virtual void stopDevice(Camera *camera) = 0; >> @@ -97,6 +98,9 @@ private: >> Mutex lock_; >> unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); >> >> + uint32_t maxQueueRequests_; >> + uint32_t requestsQueueCounter_; >> + >> friend class PipelineHandlerFactoryBase; >> }; >> >> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp >> index e4d79ea4..d1d42f78 100644 >> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp >> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp >> @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() >> PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) >> : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) >> { >> + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); >> } >> >> std::unique_ptr<CameraConfiguration> >> diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp >> index eb9ad65c..a48adba9 100644 >> --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp >> +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp >> @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() >> PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) >> : PipelineHandler(manager), hasSelfPath_(true) >> { >> + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); >> } >> >> std::unique_ptr<CameraConfiguration> >> diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp >> index cfade490..103f9db0 100644 >> --- a/src/libcamera/pipeline_handler.cpp >> +++ b/src/libcamera/pipeline_handler.cpp >> @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) >> * through the PipelineHandlerFactoryBase::create() function. >> */ >> PipelineHandler::PipelineHandler(CameraManager *manager) >> - : manager_(manager), useCount_(0) >> + : manager_(manager), useCount_(0), maxQueueRequests_(0), >> + requestsQueueCounter_(0) >> { >> } >> >> @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) >> Camera::Private *data = camera->_d(); >> data->queuedRequests_.push_back(request); >> >> + if (maxQueueRequests_) >> + requestsQueueCounter_++; >> + >> request->_d()->sequence_ = data->requestSequence_++; >> >> if (request->_d()->cancelled_) { >> @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() >> if (!request->_d()->prepared_) >> break; >> >> + if (maxQueueRequests_ && >> + requestsQueueCounter_ >= maxQueueRequests_) >> + break; >> + >> doQueueRequest(request); >> waitingRequests_.pop(); >> } >> @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) >> ASSERT(!req->hasPendingBuffers()); >> data->queuedRequests_.pop_front(); >> camera->requestComplete(req); >> + >> + if (maxQueueRequests_) >> + requestsQueueCounter_--; >> } >> } >> >> @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() >> * constant for the whole lifetime of the pipeline handler. >> */ >> >> +/** >> + * \var PipelineHandler::maxQueueRequests_ >> + * \brief Maximum number of in-flight requests that can be queued >> + * >> + * A hardware can handle a certain number of maximum requests at a given >> + * point. If such a constraint exists, set maxQueueRequests_ via >> + * \a setMaxQueueRequests() in the derived pipeline handler. >> + * >> + * The derived pipeline handler can choose not to define such constraint as >> + * well. In that case, the derived pipeline handler can avoid setting >> + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and >> + * \a requestsQueueCounter_ will be 0. >> + */ >> + >> +/** >> + * \var PipelineHandler::requestsQueueCounter_ >> + * \brief Number of requests queued to the underlying hardware >> + * >> + * If \a setMaxQueueRequests() is set by the derived pipeline handler, >> + * requestsQueueCounter_ reflects the number of requests queued >> + * to the underlying hardware by the pipeline handler. >> + */ >> + >> +/** >> + * \brief Sets the maximum number of requests that can be queued >> + * \param[in] maxRequests Maximum number of in-flight requests >> + * >> + * A hardware can handle a certain number of requests at a given point. >> + * This function sets the maximum number of in-flight requests that can >> + * be queued to the hardware by the pipeline handler. Each derived pipeline >> + * handler should set the maximum number of in-flight requests it can handle >> + * at a given point using this function, if at all such a constraint exists. >> + */ >> +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) >> +{ >> + maxQueueRequests_ = maxRequests; >> +} >> + >> /** >> * \fn PipelineHandler::name() >> * \brief Retrieve the pipeline handler name >> -- >> 2.38.1 >>
Hi Umang On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > Hi Jacopo, > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > Hi Umang, > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > This patch introduces a new constraint in the pipeline handler base > > > class which allows various derived pipeline handlers to set and > > > restrict the number of maximum in-flight requests that can be queued to > > > the underlying components (for e.g. the IPA). > > It's my understanding that the max number of in-flight requests is > > what the properties::PipelineDepth property expresses. > > Indeed, that's why understanding as well. The properties::PipelineDepth > should be set by the pipeline-handlers. > > We need to identify and atleast agree upon the correct PipelineDepth for the > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > areas there as well I think 16 is fine for now. At least doesn't change what we already have today > > > > Can't we access that property at queue request time, or maybe better we > > could cache it at camera registration time, since it's constant ? > > If we intent to use the properties::PipelineDepth, as the size of the > FCQueue - it needs to exist / set before IPA is constructed. > > (See IPAIPU3::IPAIPU3() for context) > The property can still be defined in the IPA header as IPA can access it safely. Pipeline Handlers will have to register the property -before- the camera is registered, but looking at IPU3 that's already the case now (data->properties_ gets populated before calling registerCamera()) > So I think queue request time is quite late there. Camera registeration time > might be possible with some changes (looking at > PipelineHandlerIPU3::registerCameras()) What I meant is either 1) At PipelineHandler::queueRequest() time, the PipelineHandler base class accesses Camera::properties() and fetches properties::PipelineDepth 2) At PipelineHandler::registerCamera() time the property value is cached, but this would require to cache per-camera data in PipelineHandler, something we don't have, or to populate a class member of Camera::Private for that purpose.. Sorry for not having been clear > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > I have been thinking about that as well. It's shouldn't be too difficult. > > ? > > > > > The pipeline handler is now equipped with the responsibility of not to > > > over queue the requests to the underlying layers. The derived > > > pipeline handler (or even IPA) can also have various kind of requests > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > the application queues the requests at a rate where these kind of > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > will never let the requests overflow to underlying layers, once the > > > derived pipeline handler sets its maximum capacity of handling > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > The queue request management introduced in the pipeline handler base > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > pipeline handlers. > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > --- > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > index ec4f662d..83f8bd9f 100644 > > > --- a/include/libcamera/internal/pipeline_handler.h > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > @@ -70,6 +70,7 @@ public: > > > protected: > > > void registerCamera(std::shared_ptr<Camera> camera); > > > void hotplugMediaDevice(MediaDevice *media); > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > virtual void stopDevice(Camera *camera) = 0; > > > @@ -97,6 +98,9 @@ private: > > > Mutex lock_; > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > + uint32_t maxQueueRequests_; > > > + uint32_t requestsQueueCounter_; > > > + > > > friend class PipelineHandlerFactoryBase; > > > }; > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > index e4d79ea4..d1d42f78 100644 > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > { > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > } > > > > > > std::unique_ptr<CameraConfiguration> > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > index eb9ad65c..a48adba9 100644 > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > : PipelineHandler(manager), hasSelfPath_(true) > > > { > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > } > > > > > > std::unique_ptr<CameraConfiguration> > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > index cfade490..103f9db0 100644 > > > --- a/src/libcamera/pipeline_handler.cpp > > > +++ b/src/libcamera/pipeline_handler.cpp > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > * through the PipelineHandlerFactoryBase::create() function. > > > */ > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > - : manager_(manager), useCount_(0) > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > + requestsQueueCounter_(0) > > > { > > > } > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > Camera::Private *data = camera->_d(); > > > data->queuedRequests_.push_back(request); > > > > > > + if (maxQueueRequests_) > > > + requestsQueueCounter_++; > > > + > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > if (request->_d()->cancelled_) { > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > if (!request->_d()->prepared_) > > > break; > > > > > > + if (maxQueueRequests_ && > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > + break; > > > + > > > doQueueRequest(request); > > > waitingRequests_.pop(); > > > } > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > ASSERT(!req->hasPendingBuffers()); > > > data->queuedRequests_.pop_front(); > > > camera->requestComplete(req); > > > + > > > + if (maxQueueRequests_) > > > + requestsQueueCounter_--; > > > } > > > } > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > * constant for the whole lifetime of the pipeline handler. > > > */ > > > > > > +/** > > > + * \var PipelineHandler::maxQueueRequests_ > > > + * \brief Maximum number of in-flight requests that can be queued > > > + * > > > + * A hardware can handle a certain number of maximum requests at a given > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > + * > > > + * The derived pipeline handler can choose not to define such constraint as > > > + * well. In that case, the derived pipeline handler can avoid setting > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > + * \a requestsQueueCounter_ will be 0. > > > + */ > > > + > > > +/** > > > + * \var PipelineHandler::requestsQueueCounter_ > > > + * \brief Number of requests queued to the underlying hardware > > > + * > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > + * requestsQueueCounter_ reflects the number of requests queued > > > + * to the underlying hardware by the pipeline handler. > > > + */ > > > + > > > +/** > > > + * \brief Sets the maximum number of requests that can be queued > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > + * > > > + * A hardware can handle a certain number of requests at a given point. > > > + * This function sets the maximum number of in-flight requests that can > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > + * handler should set the maximum number of in-flight requests it can handle > > > + * at a given point using this function, if at all such a constraint exists. > > > + */ > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > +{ > > > + maxQueueRequests_ = maxRequests; > > > +} > > > + > > > /** > > > * \fn PipelineHandler::name() > > > * \brief Retrieve the pipeline handler name > > > -- > > > 2.38.1 > > > >
Hi Jacopo On 12/14/22 1:29 PM, Jacopo Mondi wrote: > Hi Umang > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: >> Hi Jacopo, >> >> On 12/13/22 9:25 PM, Jacopo Mondi wrote: >>> Hi Umang, >>> >>> On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: >>>> This patch introduces a new constraint in the pipeline handler base >>>> class which allows various derived pipeline handlers to set and >>>> restrict the number of maximum in-flight requests that can be queued to >>>> the underlying components (for e.g. the IPA). >>> It's my understanding that the max number of in-flight requests is >>> what the properties::PipelineDepth property expresses. >> Indeed, that's why understanding as well. The properties::PipelineDepth >> should be set by the pipeline-handlers. >> >> We need to identify and atleast agree upon the correct PipelineDepth for the >> two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey >> areas there as well > I think 16 is fine for now. At least doesn't change what we already > have today > >>> Can't we access that property at queue request time, or maybe better we >>> could cache it at camera registration time, since it's constant ? >> If we intent to use the properties::PipelineDepth, as the size of the >> FCQueue - it needs to exist / set before IPA is constructed. >> >> (See IPAIPU3::IPAIPU3() for context) >> > The property can still be defined in the IPA header as IPA can access > it safely. You mean via a global const variable like it's done in Patch 1/2 ? > > Pipeline Handlers will have to register the property -before- the > camera is registered, but looking at IPU3 that's already the case now > (data->properties_ gets populated before calling registerCamera()) > > >> So I think queue request time is quite late there. Camera registeration time >> might be possible with some changes (looking at >> PipelineHandlerIPU3::registerCameras()) > What I meant is either > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > class accesses Camera::properties() and fetches > properties::PipelineDepth I think it's a over-kill here. queueRequest() is a recurring call and I don't want fetching of PipelineDepth here. > 2) At PipelineHandler::registerCamera() time the property value is > cached, but this would require to cache per-camera data in > PipelineHandler, something we don't have, or to populate a class > member of Camera::Private for that purpose.. That's interesting because I initially didn't think of multiple cameras registered with one instance of pipeline-handler. It also makes me wonder - - Is properties::PipelineDepth Camera specific or platform-specific ? Seems now it's Camera specific - Then defining it IPA headers won't be a good option, in cases where PipelineDepth for different cameras differ. Need some thinking ... But none the less, this is a something that can be done on top with wider discussion / context on PipelineDepth. It shouldn't necessarily block the series. > > Sorry for not having been clear > > >> >>> Also, can this feature be tested in test/ ? Probably not, as it >>> requires a compliant pipeline handler ? Maybe vimc can be instrumented >> I have been thinking about that as well. It's shouldn't be too difficult. >>> ? >>> >>>> The pipeline handler is now equipped with the responsibility of not to >>>> over queue the requests to the underlying layers. The derived >>>> pipeline handler (or even IPA) can also have various kind of requests >>>> queue(arrays, queues or ring-buffer) hence, it might be an issue where >>>> the application queues the requests at a rate where these kind of >>>> queues can over-flow. The patch ensures that the base PipelineHandler >>>> will never let the requests overflow to underlying layers, once the >>>> derived pipeline handler sets its maximum capacity of handling >>>> in-flight requests using PipelineHandler::setMaxQueueRequests(). >>>> >>>> The queue request management introduced in the pipeline handler base >>>> class is now used by the IPU3 and RkISP1 pipeline handlers. This will >>>> prevent over-writing of frame contexts (i.e. FCQueue) in these two >>>> pipeline handlers. >>>> >>>> Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> >>>> --- >>>> include/libcamera/internal/pipeline_handler.h | 4 ++ >>>> src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + >>>> src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + >>>> src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- >>>> 4 files changed, 56 insertions(+), 1 deletion(-) >>>> >>>> diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h >>>> index ec4f662d..83f8bd9f 100644 >>>> --- a/include/libcamera/internal/pipeline_handler.h >>>> +++ b/include/libcamera/internal/pipeline_handler.h >>>> @@ -70,6 +70,7 @@ public: >>>> protected: >>>> void registerCamera(std::shared_ptr<Camera> camera); >>>> void hotplugMediaDevice(MediaDevice *media); >>>> + void setMaxQueueRequests(uint32_t maxRequests); >>>> >>>> virtual int queueRequestDevice(Camera *camera, Request *request) = 0; >>>> virtual void stopDevice(Camera *camera) = 0; >>>> @@ -97,6 +98,9 @@ private: >>>> Mutex lock_; >>>> unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); >>>> >>>> + uint32_t maxQueueRequests_; >>>> + uint32_t requestsQueueCounter_; >>>> + >>>> friend class PipelineHandlerFactoryBase; >>>> }; >>>> >>>> diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp >>>> index e4d79ea4..d1d42f78 100644 >>>> --- a/src/libcamera/pipeline/ipu3/ipu3.cpp >>>> +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp >>>> @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() >>>> PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) >>>> : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) >>>> { >>>> + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); >>>> } >>>> >>>> std::unique_ptr<CameraConfiguration> >>>> diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp >>>> index eb9ad65c..a48adba9 100644 >>>> --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp >>>> +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp >>>> @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() >>>> PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) >>>> : PipelineHandler(manager), hasSelfPath_(true) >>>> { >>>> + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); >>>> } >>>> >>>> std::unique_ptr<CameraConfiguration> >>>> diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp >>>> index cfade490..103f9db0 100644 >>>> --- a/src/libcamera/pipeline_handler.cpp >>>> +++ b/src/libcamera/pipeline_handler.cpp >>>> @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) >>>> * through the PipelineHandlerFactoryBase::create() function. >>>> */ >>>> PipelineHandler::PipelineHandler(CameraManager *manager) >>>> - : manager_(manager), useCount_(0) >>>> + : manager_(manager), useCount_(0), maxQueueRequests_(0), >>>> + requestsQueueCounter_(0) >>>> { >>>> } >>>> >>>> @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) >>>> Camera::Private *data = camera->_d(); >>>> data->queuedRequests_.push_back(request); >>>> >>>> + if (maxQueueRequests_) >>>> + requestsQueueCounter_++; >>>> + >>>> request->_d()->sequence_ = data->requestSequence_++; >>>> >>>> if (request->_d()->cancelled_) { >>>> @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() >>>> if (!request->_d()->prepared_) >>>> break; >>>> >>>> + if (maxQueueRequests_ && >>>> + requestsQueueCounter_ >= maxQueueRequests_) >>>> + break; >>>> + >>>> doQueueRequest(request); >>>> waitingRequests_.pop(); >>>> } >>>> @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) >>>> ASSERT(!req->hasPendingBuffers()); >>>> data->queuedRequests_.pop_front(); >>>> camera->requestComplete(req); >>>> + >>>> + if (maxQueueRequests_) >>>> + requestsQueueCounter_--; >>>> } >>>> } >>>> >>>> @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() >>>> * constant for the whole lifetime of the pipeline handler. >>>> */ >>>> >>>> +/** >>>> + * \var PipelineHandler::maxQueueRequests_ >>>> + * \brief Maximum number of in-flight requests that can be queued >>>> + * >>>> + * A hardware can handle a certain number of maximum requests at a given >>>> + * point. If such a constraint exists, set maxQueueRequests_ via >>>> + * \a setMaxQueueRequests() in the derived pipeline handler. >>>> + * >>>> + * The derived pipeline handler can choose not to define such constraint as >>>> + * well. In that case, the derived pipeline handler can avoid setting >>>> + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and >>>> + * \a requestsQueueCounter_ will be 0. >>>> + */ >>>> + >>>> +/** >>>> + * \var PipelineHandler::requestsQueueCounter_ >>>> + * \brief Number of requests queued to the underlying hardware >>>> + * >>>> + * If \a setMaxQueueRequests() is set by the derived pipeline handler, >>>> + * requestsQueueCounter_ reflects the number of requests queued >>>> + * to the underlying hardware by the pipeline handler. >>>> + */ >>>> + >>>> +/** >>>> + * \brief Sets the maximum number of requests that can be queued >>>> + * \param[in] maxRequests Maximum number of in-flight requests >>>> + * >>>> + * A hardware can handle a certain number of requests at a given point. >>>> + * This function sets the maximum number of in-flight requests that can >>>> + * be queued to the hardware by the pipeline handler. Each derived pipeline >>>> + * handler should set the maximum number of in-flight requests it can handle >>>> + * at a given point using this function, if at all such a constraint exists. >>>> + */ >>>> +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) >>>> +{ >>>> + maxQueueRequests_ = maxRequests; >>>> +} >>>> + >>>> /** >>>> * \fn PipelineHandler::name() >>>> * \brief Retrieve the pipeline handler name >>>> -- >>>> 2.38.1 >>>>
Hi Umang On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > Hi Jacopo > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > Hi Umang > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > Hi Jacopo, > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > Hi Umang, > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > > > This patch introduces a new constraint in the pipeline handler base > > > > > class which allows various derived pipeline handlers to set and > > > > > restrict the number of maximum in-flight requests that can be queued to > > > > > the underlying components (for e.g. the IPA). > > > > It's my understanding that the max number of in-flight requests is > > > > what the properties::PipelineDepth property expresses. > > > Indeed, that's why understanding as well. The properties::PipelineDepth > > > should be set by the pipeline-handlers. > > > > > > We need to identify and atleast agree upon the correct PipelineDepth for the > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > > > areas there as well > > I think 16 is fine for now. At least doesn't change what we already > > have today > > > > > > Can't we access that property at queue request time, or maybe better we > > > > could cache it at camera registration time, since it's constant ? > > > If we intent to use the properties::PipelineDepth, as the size of the > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > The property can still be defined in the IPA header as IPA can access > > it safely. > > You mean via a global const variable like it's done in Patch 1/2 ? Yes, like in patch 1/2 > > > > Pipeline Handlers will have to register the property -before- the > > camera is registered, but looking at IPU3 that's already the case now > > (data->properties_ gets populated before calling registerCamera()) > > > > > > > So I think queue request time is quite late there. Camera registeration time > > > might be possible with some changes (looking at > > > PipelineHandlerIPU3::registerCameras()) > > What I meant is either > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > > class accesses Camera::properties() and fetches > > properties::PipelineDepth > > I think it's a over-kill here. queueRequest() is a recurring call and I > don't want fetching of PipelineDepth here. While I consider a lookup on an unordered_map<> of a few items not that expensive, I agree it's in an hot path, and it would be better to cache the value somewhere. Caching it inside Camera or Camera::Private is a duplication, as it's already part of Camera::Private::properties_, but I would be fine with the PipelineHandler base class doing something like this (as proposed in my previous 2) point below) void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) { /* Cache the pipeline depth in the Camera private data. */ const auto &pipelineDepth = camera->properties().get(properties::PipelineDepth); Camera::Private *data = camera->_d(); data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; ... } Otherwise the PipelineHandler base class can be added with a class member, and each registred camera will overwrite that value, it's less nice, but all cameras from the same PH instance will have the same pipeline depth, so... > > 2) At PipelineHandler::registerCamera() time the property value is > > cached, but this would require to cache per-camera data in > > PipelineHandler, something we don't have, or to populate a class > > member of Camera::Private for that purpose.. > > That's interesting because I initially didn't think of multiple cameras > registered with one instance of pipeline-handler. > It also makes me wonder - > > - Is properties::PipelineDepth Camera specific or platform-specific ? Seems > now it's Camera specific > - Then defining it IPA headers won't be a good option, in cases where > PipelineDepth for different cameras differ. Why camera specific ? Each camera will indeed register it as a property for applications to retrieve it, but the value depends on the platform afaict and it can be a compile-time constant defined by the IPA headers. Even better, the same compile-time constant will be used to size the FCQ. > > Need some thinking ... > > But none the less, this is a something that can be done on top with wider > discussion / context on PipelineDepth. It shouldn't necessarily block the > series. My whole point is that I think we should find a better mechanism for registering pipeline depth compared to having pipeline handlers call setMaxQueueRequests() as it requires an explicit action that can easily be overlooked, while we want the queue overflow protection to happen transparently if a pipeline handler register properties::PipelineDepth ? Am I overthinking this ? > > > > Sorry for not having been clear > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > > I have been thinking about that as well. It's shouldn't be too difficult. > > > > ? > > > > > > > > > The pipeline handler is now equipped with the responsibility of not to > > > > > over queue the requests to the underlying layers. The derived > > > > > pipeline handler (or even IPA) can also have various kind of requests > > > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > > > the application queues the requests at a rate where these kind of > > > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > > > will never let the requests overflow to underlying layers, once the > > > > > derived pipeline handler sets its maximum capacity of handling > > > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > The queue request management introduced in the pipeline handler base > > > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > > > pipeline handlers. > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > --- > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > > > index ec4f662d..83f8bd9f 100644 > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > @@ -70,6 +70,7 @@ public: > > > > > protected: > > > > > void registerCamera(std::shared_ptr<Camera> camera); > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > @@ -97,6 +98,9 @@ private: > > > > > Mutex lock_; > > > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > + uint32_t requestsQueueCounter_; > > > > > + > > > > > friend class PipelineHandlerFactoryBase; > > > > > }; > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > index e4d79ea4..d1d42f78 100644 > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > { > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > } > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > index eb9ad65c..a48adba9 100644 > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > { > > > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > } > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > > > index cfade490..103f9db0 100644 > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > * through the PipelineHandlerFactoryBase::create() function. > > > > > */ > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > - : manager_(manager), useCount_(0) > > > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > > > + requestsQueueCounter_(0) > > > > > { > > > > > } > > > > > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > > > Camera::Private *data = camera->_d(); > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > + if (maxQueueRequests_) > > > > > + requestsQueueCounter_++; > > > > > + > > > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > > > if (!request->_d()->prepared_) > > > > > break; > > > > > > > > > > + if (maxQueueRequests_ && > > > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > > > + break; > > > > > + > > > > > doQueueRequest(request); > > > > > waitingRequests_.pop(); > > > > > } > > > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > data->queuedRequests_.pop_front(); > > > > > camera->requestComplete(req); > > > > > + > > > > > + if (maxQueueRequests_) > > > > > + requestsQueueCounter_--; > > > > > } > > > > > } > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > * constant for the whole lifetime of the pipeline handler. > > > > > */ > > > > > > > > > > +/** > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > + * \brief Maximum number of in-flight requests that can be queued > > > > > + * > > > > > + * A hardware can handle a certain number of maximum requests at a given > > > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > > > + * > > > > > + * The derived pipeline handler can choose not to define such constraint as > > > > > + * well. In that case, the derived pipeline handler can avoid setting > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > + */ > > > > > + > > > > > +/** > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > + * \brief Number of requests queued to the underlying hardware > > > > > + * > > > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > > > + * requestsQueueCounter_ reflects the number of requests queued > > > > > + * to the underlying hardware by the pipeline handler. > > > > > + */ > > > > > + > > > > > +/** > > > > > + * \brief Sets the maximum number of requests that can be queued > > > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > > > + * > > > > > + * A hardware can handle a certain number of requests at a given point. > > > > > + * This function sets the maximum number of in-flight requests that can > > > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > > > + * handler should set the maximum number of in-flight requests it can handle > > > > > + * at a given point using this function, if at all such a constraint exists. > > > > > + */ > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > > > +{ > > > > > + maxQueueRequests_ = maxRequests; > > > > > +} > > > > > + > > > > > /** > > > > > * \fn PipelineHandler::name() > > > > > * \brief Retrieve the pipeline handler name > > > > > -- > > > > > 2.38.1 > > > > > >
Hi, On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via libcamera-devel wrote: > Hi Umang > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > Hi Jacopo > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > Hi Umang > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > Hi Jacopo, > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > Hi Umang, > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > > > > This patch introduces a new constraint in the pipeline handler base > > > > > > class which allows various derived pipeline handlers to set and > > > > > > restrict the number of maximum in-flight requests that can be queued to > > > > > > the underlying components (for e.g. the IPA). > > > > > It's my understanding that the max number of in-flight requests is > > > > > what the properties::PipelineDepth property expresses. > > > > Indeed, that's why understanding as well. The properties::PipelineDepth > > > > should be set by the pipeline-handlers. (Besides the fact that I can't find properties::PipelineDepth) controls::PipelineDepth says that it "Specifies the number of pipeline stages the frame went through from when it was exposed to when the final completed result was available to the framework.", which to me sounds like the *minimum* amount of in-flight requests. I thought that here we're defining the *maximum* allowed in-flight requests. Not that all of the requests have to actually be doing something in hardware, but that it's the amount of requests the the pipeline handler is capable of handling internally without overflowing. > > > > > > > > We need to identify and atleast agree upon the correct PipelineDepth for the > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > > > > areas there as well > > > I think 16 is fine for now. At least doesn't change what we already > > > have today > > > > > > > > Can't we access that property at queue request time, or maybe better we > > > > > could cache it at camera registration time, since it's constant ? > > > > If we intent to use the properties::PipelineDepth, as the size of the > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > The property can still be defined in the IPA header as IPA can access > > > it safely. > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > Yes, like in patch 1/2 > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > camera is registered, but looking at IPU3 that's already the case now > > > (data->properties_ gets populated before calling registerCamera()) > > > > > > > > > > So I think queue request time is quite late there. Camera registeration time > > > > might be possible with some changes (looking at > > > > PipelineHandlerIPU3::registerCameras()) > > > What I meant is either > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > > > class accesses Camera::properties() and fetches > > > properties::PipelineDepth > > > > I think it's a over-kill here. queueRequest() is a recurring call and I > > don't want fetching of PipelineDepth here. Oh one hand, yeah imo getting it from Camera::properties() is more correct, but on the other hand it does indeed seem overkill. > > While I consider a lookup on an unordered_map<> of a few items not > that expensive, I agree it's in an hot path, and it would be better to > cache the value somewhere. Caching it inside Camera or Camera::Private > is a duplication, as it's already part of > Camera::Private::properties_, but I would be fine with the > PipelineHandler base class doing something like this (as proposed in > my previous 2) point below) > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > { > > /* Cache the pipeline depth in the Camera private data. */ > const auto &pipelineDepth = camera->properties().get(properties::PipelineDepth); > > Camera::Private *data = camera->_d(); > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > ... > } > > Otherwise the PipelineHandler base class can be added with a class > member, and each registred camera will overwrite that value, it's less > nice, but all cameras from the same PH instance will have the same > pipeline depth, so... Perhaps caching would be a good middle ground. > > > > > 2) At PipelineHandler::registerCamera() time the property value is > > > cached, but this would require to cache per-camera data in > > > PipelineHandler, something we don't have, or to populate a class > > > member of Camera::Private for that purpose.. > > > > That's interesting because I initially didn't think of multiple cameras > > registered with one instance of pipeline-handler. > > It also makes me wonder - > > > > - Is properties::PipelineDepth Camera specific or platform-specific ? Seems > > now it's Camera specific > > - Then defining it IPA headers won't be a good option, in cases where > > PipelineDepth for different cameras differ. > > Why camera specific ? Each camera will indeed register it as a > property for applications to retrieve it, but the > value depends on the platform afaict and it can be a compile-time constant > defined by the IPA headers. Even better, the same compile-time > constant will be used to size the FCQ. If it's platform-specific then wouldn't the pipeline handler have to report it based on what platform it's running on? So we can't really hardcode a constant. Maybe putting it in properties is indeed better. > > > > > Need some thinking ... > > > > But none the less, this is a something that can be done on top with wider > > discussion / context on PipelineDepth. It shouldn't necessarily block the > > series. > > My whole point is that I think we should find a better mechanism for > registering pipeline depth compared to having pipeline handlers call > setMaxQueueRequests() as it requires an explicit action that can > easily be overlooked, while we want the queue overflow protection to I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) and then force *all* pipeline handlers to explictly set it, even if to zero. Then it becomes really easy to catch. Or note it down as a compliancy thing and have lc-compliance test for it. I presume this will become a required property to be exposed anyway. In any case, the goal is to report to the user the "maximum number of requests that are allowed to be queued in the camera", right? So it'll have to go through properties anyway. Perhaps then it's best to expose it via properties (as it's already the interface we have for exposing properties to the user), and then the base PipelineHandler can cache it for the queuing guard. That would get rid of the special explicit call, and would still achieve the goal. I suppose then we'd actually need a compliance test for the property, but I guess we have a few more of those anyway. My two cents. Paul > happen transparently if a pipeline handler register > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > > > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > > > I have been thinking about that as well. It's shouldn't be too difficult. > > > > > ? > > > > > > > > > > > The pipeline handler is now equipped with the responsibility of not to > > > > > > over queue the requests to the underlying layers. The derived > > > > > > pipeline handler (or even IPA) can also have various kind of requests > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > > > > the application queues the requests at a rate where these kind of > > > > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > > > > will never let the requests overflow to underlying layers, once the > > > > > > derived pipeline handler sets its maximum capacity of handling > > > > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > The queue request management introduced in the pipeline handler base > > > > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > > > > pipeline handlers. > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > --- > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > protected: > > > > > > void registerCamera(std::shared_ptr<Camera> camera); > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > Mutex lock_; > > > > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > + uint32_t requestsQueueCounter_; > > > > > > + > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > }; > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > { > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > } > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > { > > > > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > } > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > > > > index cfade490..103f9db0 100644 > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > * through the PipelineHandlerFactoryBase::create() function. > > > > > > */ > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > - : manager_(manager), useCount_(0) > > > > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > > > > + requestsQueueCounter_(0) > > > > > > { > > > > > > } > > > > > > > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > > > > Camera::Private *data = camera->_d(); > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > + requestsQueueCounter_++; > > > > > > + > > > > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > > > > if (!request->_d()->prepared_) > > > > > > break; > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > > > > + break; > > > > > > + > > > > > > doQueueRequest(request); > > > > > > waitingRequests_.pop(); > > > > > > } > > > > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > data->queuedRequests_.pop_front(); > > > > > > camera->requestComplete(req); > > > > > > + > > > > > > + if (maxQueueRequests_) > > > > > > + requestsQueueCounter_--; > > > > > > } > > > > > > } > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > * constant for the whole lifetime of the pipeline handler. > > > > > > */ > > > > > > > > > > > > +/** > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > + * \brief Maximum number of in-flight requests that can be queued > > > > > > + * > > > > > > + * A hardware can handle a certain number of maximum requests at a given > > > > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > > > > + * > > > > > > + * The derived pipeline handler can choose not to define such constraint as > > > > > > + * well. In that case, the derived pipeline handler can avoid setting > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > + */ > > > > > > + > > > > > > +/** > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > + * \brief Number of requests queued to the underlying hardware > > > > > > + * > > > > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > > > > + * requestsQueueCounter_ reflects the number of requests queued > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > + */ > > > > > > + > > > > > > +/** > > > > > > + * \brief Sets the maximum number of requests that can be queued > > > > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > > > > + * > > > > > > + * A hardware can handle a certain number of requests at a given point. > > > > > > + * This function sets the maximum number of in-flight requests that can > > > > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > > > > + * handler should set the maximum number of in-flight requests it can handle > > > > > > + * at a given point using this function, if at all such a constraint exists. > > > > > > + */ > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > > > > +{ > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > +} > > > > > > + > > > > > > /** > > > > > > * \fn PipelineHandler::name() > > > > > > * \brief Retrieve the pipeline handler name > > > > > > -- > > > > > > 2.38.1 > > > > > > > >
Hi Paul On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > Hi, > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via libcamera-devel wrote: > > Hi Umang > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > Hi Jacopo > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > Hi Umang > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > Hi Jacopo, > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > Hi Umang, > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > > > > > This patch introduces a new constraint in the pipeline handler base > > > > > > > class which allows various derived pipeline handlers to set and > > > > > > > restrict the number of maximum in-flight requests that can be queued to > > > > > > > the underlying components (for e.g. the IPA). > > > > > > It's my understanding that the max number of in-flight requests is > > > > > > what the properties::PipelineDepth property expresses. > > > > > Indeed, that's why understanding as well. The properties::PipelineDepth > > > > > should be set by the pipeline-handlers. > > (Besides the fact that I can't find properties::PipelineDepth) > controls::PipelineDepth says that it "Specifies the number of pipeline > stages the frame went through from when it was exposed to when the final > completed result was available to the framework.", which to me sounds > like the *minimum* amount of in-flight requests. It's a draft control copied in to please Android. My understanding was that it had to be made a non-mutable property > > I thought that here we're defining the *maximum* allowed in-flight > requests. Not that all of the requests have to actually be doing > something in hardware, but that it's the amount of requests the the > pipeline handler is capable of handling internally without overflowing. > > > > > > > > > > > We need to identify and atleast agree upon the correct PipelineDepth for the > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > > > > > areas there as well > > > > I think 16 is fine for now. At least doesn't change what we already > > > > have today > > > > > > > > > > Can't we access that property at queue request time, or maybe better we > > > > > > could cache it at camera registration time, since it's constant ? > > > > > If we intent to use the properties::PipelineDepth, as the size of the > > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > The property can still be defined in the IPA header as IPA can access > > > > it safely. > > > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > > > Yes, like in patch 1/2 > > > > > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > > camera is registered, but looking at IPU3 that's already the case now > > > > (data->properties_ gets populated before calling registerCamera()) > > > > > > > > > > > > > So I think queue request time is quite late there. Camera registeration time > > > > > might be possible with some changes (looking at > > > > > PipelineHandlerIPU3::registerCameras()) > > > > What I meant is either > > > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > > > > class accesses Camera::properties() and fetches > > > > properties::PipelineDepth > > > > > > I think it's a over-kill here. queueRequest() is a recurring call and I > > > don't want fetching of PipelineDepth here. > > Oh one hand, yeah imo getting it from Camera::properties() is more > correct, but on the other hand it does indeed seem overkill. > > > > > While I consider a lookup on an unordered_map<> of a few items not > > that expensive, I agree it's in an hot path, and it would be better to > > cache the value somewhere. Caching it inside Camera or Camera::Private > > is a duplication, as it's already part of > > Camera::Private::properties_, but I would be fine with the > > PipelineHandler base class doing something like this (as proposed in > > my previous 2) point below) > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > > { > > > > /* Cache the pipeline depth in the Camera private data. */ > > const auto &pipelineDepth = camera->properties().get(properties::PipelineDepth); > > > > Camera::Private *data = camera->_d(); > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > ... > > } > > > > Otherwise the PipelineHandler base class can be added with a class > > member, and each registred camera will overwrite that value, it's less > > nice, but all cameras from the same PH instance will have the same > > pipeline depth, so... > > Perhaps caching would be a good middle ground. > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property value is > > > > cached, but this would require to cache per-camera data in > > > > PipelineHandler, something we don't have, or to populate a class > > > > member of Camera::Private for that purpose.. > > > > > > That's interesting because I initially didn't think of multiple cameras > > > registered with one instance of pipeline-handler. > > > It also makes me wonder - > > > > > > - Is properties::PipelineDepth Camera specific or platform-specific ? Seems > > > now it's Camera specific > > > - Then defining it IPA headers won't be a good option, in cases where > > > PipelineDepth for different cameras differ. > > > > Why camera specific ? Each camera will indeed register it as a > > property for applications to retrieve it, but the > > value depends on the platform afaict and it can be a compile-time constant > > defined by the IPA headers. Even better, the same compile-time > > constant will be used to size the FCQ. > > If it's platform-specific then wouldn't the pipeline handler have to > report it based on what platform it's running on? So we can't really >hardcode a constant. Maybe putting it in properties is indeed better. As far as I get it, this property applies to pipelines with an ISP (no uvc, no simple) and those pipelines by definition runs on a single platform, don't they ? > > > > > > > > > Need some thinking ... > > > > > > But none the less, this is a something that can be done on top with wider > > > discussion / context on PipelineDepth. It shouldn't necessarily block the > > > series. > > > > My whole point is that I think we should find a better mechanism for > > registering pipeline depth compared to having pipeline handlers call > > setMaxQueueRequests() as it requires an explicit action that can > > easily be overlooked, while we want the queue overflow protection to > > I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) > and then force *all* pipeline handlers to explictly set it, even if to > zero. Then it becomes really easy to catch. The property doesn't make much sense for UVC, right ? Not all pipelines will use libipa and have an FCQ (RPi in example at the moment). I don't think forcing all of them is actually necessary. But the pipelines that do need to throttle the number of requests in flight with the help of the PipelineHandler base class should ideally get it for free by simply registering the property ? > > Or note it down as a compliancy thing and have lc-compliance test for > it. I presume this will become a required property to be exposed anyway. > > In any case, the goal is to report to the user the "maximum number of > requests that are allowed to be queued in the camera", right? So it'll > have to go through properties anyway. Perhaps then it's best to expose > it via properties (as it's already the interface we have for exposing > properties to the user), and then the base PipelineHandler can cache it > for the queuing guard. That would get rid of the special explicit call, > and would still achieve the goal. That would be my preference. There might be a discussions if properties::PipelineDepth is the right property to report it or it will conflict with Android's pipeline depth, which is different. > > I suppose then we'd actually need a compliance test for the property, > but I guess we have a few more of those anyway. > > My two cents. Thanks ;) j > > > Paul > > > happen transparently if a pipeline handler register > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > > > > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > > > > I have been thinking about that as well. It's shouldn't be too difficult. > > > > > > ? > > > > > > > > > > > > > The pipeline handler is now equipped with the responsibility of not to > > > > > > > over queue the requests to the underlying layers. The derived > > > > > > > pipeline handler (or even IPA) can also have various kind of requests > > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > > > > > the application queues the requests at a rate where these kind of > > > > > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > > > > > will never let the requests overflow to underlying layers, once the > > > > > > > derived pipeline handler sets its maximum capacity of handling > > > > > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > The queue request management introduced in the pipeline handler base > > > > > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > > > > > pipeline handlers. > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > > --- > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > protected: > > > > > > > void registerCamera(std::shared_ptr<Camera> camera); > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > Mutex lock_; > > > > > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > + > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > }; > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > > > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > { > > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > } > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > { > > > > > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > } > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > > > > > index cfade490..103f9db0 100644 > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > * through the PipelineHandlerFactoryBase::create() function. > > > > > > > */ > > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > > > > > + requestsQueueCounter_(0) > > > > > > > { > > > > > > > } > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > + requestsQueueCounter_++; > > > > > > > + > > > > > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > > > > > if (!request->_d()->prepared_) > > > > > > > break; > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > > > > > + break; > > > > > > > + > > > > > > > doQueueRequest(request); > > > > > > > waitingRequests_.pop(); > > > > > > > } > > > > > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > camera->requestComplete(req); > > > > > > > + > > > > > > > + if (maxQueueRequests_) > > > > > > > + requestsQueueCounter_--; > > > > > > > } > > > > > > > } > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > * constant for the whole lifetime of the pipeline handler. > > > > > > > */ > > > > > > > > > > > > > > +/** > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > + * \brief Maximum number of in-flight requests that can be queued > > > > > > > + * > > > > > > > + * A hardware can handle a certain number of maximum requests at a given > > > > > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > > > > > + * > > > > > > > + * The derived pipeline handler can choose not to define such constraint as > > > > > > > + * well. In that case, the derived pipeline handler can avoid setting > > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > + */ > > > > > > > + > > > > > > > +/** > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > + * \brief Number of requests queued to the underlying hardware > > > > > > > + * > > > > > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > > > > > + * requestsQueueCounter_ reflects the number of requests queued > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > + */ > > > > > > > + > > > > > > > +/** > > > > > > > + * \brief Sets the maximum number of requests that can be queued > > > > > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > > > > > + * > > > > > > > + * A hardware can handle a certain number of requests at a given point. > > > > > > > + * This function sets the maximum number of in-flight requests that can > > > > > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > > > > > + * handler should set the maximum number of in-flight requests it can handle > > > > > > > + * at a given point using this function, if at all such a constraint exists. > > > > > > > + */ > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > > > > > +{ > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > +} > > > > > > > + > > > > > > > /** > > > > > > > * \fn PipelineHandler::name() > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > -- > > > > > > > 2.38.1 > > > > > > > > > >
Hi Jacopo, On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > Hi Paul > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > Hi, > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via libcamera-devel wrote: > > > Hi Umang > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > Hi Jacopo > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > Hi Umang > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > Hi Jacopo, > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > Hi Umang, > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > > > > > > This patch introduces a new constraint in the pipeline handler base > > > > > > > > class which allows various derived pipeline handlers to set and > > > > > > > > restrict the number of maximum in-flight requests that can be queued to > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > It's my understanding that the max number of in-flight requests is > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > Indeed, that's why understanding as well. The properties::PipelineDepth > > > > > > should be set by the pipeline-handlers. > > > > (Besides the fact that I can't find properties::PipelineDepth) > > controls::PipelineDepth says that it "Specifies the number of pipeline > > stages the frame went through from when it was exposed to when the final > > completed result was available to the framework.", which to me sounds > > like the *minimum* amount of in-flight requests. > > It's a draft control copied in to please Android. > My understanding was that it had to be made a non-mutable property Ah, indeed it says that :) > > > > > I thought that here we're defining the *maximum* allowed in-flight > > requests. Not that all of the requests have to actually be doing > > something in hardware, but that it's the amount of requests the the > > pipeline handler is capable of handling internally without overflowing. > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct PipelineDepth for the > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > > > > > > areas there as well > > > > > I think 16 is fine for now. At least doesn't change what we already > > > > > have today > > > > > > > > > > > > Can't we access that property at queue request time, or maybe better we > > > > > > > could cache it at camera registration time, since it's constant ? > > > > > > If we intent to use the properties::PipelineDepth, as the size of the > > > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > The property can still be defined in the IPA header as IPA can access > > > > > it safely. > > > > > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > > > camera is registered, but looking at IPU3 that's already the case now > > > > > (data->properties_ gets populated before calling registerCamera()) > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera registeration time > > > > > > might be possible with some changes (looking at > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > What I meant is either > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > > > > > class accesses Camera::properties() and fetches > > > > > properties::PipelineDepth > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring call and I > > > > don't want fetching of PipelineDepth here. > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > While I consider a lookup on an unordered_map<> of a few items not > > > that expensive, I agree it's in an hot path, and it would be better to > > > cache the value somewhere. Caching it inside Camera or Camera::Private > > > is a duplication, as it's already part of > > > Camera::Private::properties_, but I would be fine with the > > > PipelineHandler base class doing something like this (as proposed in > > > my previous 2) point below) > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > > > { > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > const auto &pipelineDepth = camera->properties().get(properties::PipelineDepth); > > > > > > Camera::Private *data = camera->_d(); > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > ... > > > } > > > > > > Otherwise the PipelineHandler base class can be added with a class > > > member, and each registred camera will overwrite that value, it's less > > > nice, but all cameras from the same PH instance will have the same > > > pipeline depth, so... > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property value is > > > > > cached, but this would require to cache per-camera data in > > > > > PipelineHandler, something we don't have, or to populate a class > > > > > member of Camera::Private for that purpose.. > > > > > > > > That's interesting because I initially didn't think of multiple cameras > > > > registered with one instance of pipeline-handler. > > > > It also makes me wonder - > > > > > > > > - Is properties::PipelineDepth Camera specific or platform-specific ? Seems > > > > now it's Camera specific > > > > - Then defining it IPA headers won't be a good option, in cases where > > > > PipelineDepth for different cameras differ. > > > > > > Why camera specific ? Each camera will indeed register it as a > > > property for applications to retrieve it, but the > > > value depends on the platform afaict and it can be a compile-time constant > > > defined by the IPA headers. Even better, the same compile-time > > > constant will be used to size the FCQ. > > > > If it's platform-specific then wouldn't the pipeline handler have to > > report it based on what platform it's running on? So we can't really > >hardcode a constant. Maybe putting it in properties is indeed better. > > As far as I get it, this property applies to pipelines with an ISP (no > uvc, no simple) and those pipelines by definition runs on a single > platform, don't they ? Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list but out-of-tree kernel patches) > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > But none the less, this is a something that can be done on top with wider > > > > discussion / context on PipelineDepth. It shouldn't necessarily block the > > > > series. > > > > > > My whole point is that I think we should find a better mechanism for > > > registering pipeline depth compared to having pipeline handlers call > > > setMaxQueueRequests() as it requires an explicit action that can > > > easily be overlooked, while we want the queue overflow protection to > > > > I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) > > and then force *all* pipeline handlers to explictly set it, even if to > > zero. Then it becomes really easy to catch. > > The property doesn't make much sense for UVC, right ? > > Not all pipelines will use libipa and have an FCQ (RPi in example at > the moment). I don't think forcing all of them is actually necessary. Hm, that's true. No initial invalid value then. > > But the pipelines that do need to throttle the number of requests in > flight with the help of the PipelineHandler base class should ideally > get it for free by simply registering the property ? Yeah that does sound more nice. > > > > > Or note it down as a compliancy thing and have lc-compliance test for > > it. I presume this will become a required property to be exposed anyway. > > > > In any case, the goal is to report to the user the "maximum number of > > requests that are allowed to be queued in the camera", right? So it'll > > have to go through properties anyway. Perhaps then it's best to expose > > it via properties (as it's already the interface we have for exposing > > properties to the user), and then the base PipelineHandler can cache it > > for the queuing guard. That would get rid of the special explicit call, > > and would still achieve the goal. > > That would be my preference. There might be a discussions if > properties::PipelineDepth is the right property to report it or it > will conflict with Android's pipeline depth, which is different. +1 Although to me this sounds separate from PipelineDepth, because my understanding is that that is the maximum amount of Requests that can be in-flight, while what we want here is that plus some extra that the application is allowed to "overqueue" that the pipeline handler will automagically handle internally. Am I misunderstanding something? Paul > > > > > I suppose then we'd actually need a compliance test for the property, > > but I guess we have a few more of those anyway. > > > > My two cents. > > Thanks ;) > j > > > > > > > Paul > > > > > happen transparently if a pipeline handler register > > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > > > > > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > > > > > I have been thinking about that as well. It's shouldn't be too difficult. > > > > > > > ? > > > > > > > > > > > > > > > The pipeline handler is now equipped with the responsibility of not to > > > > > > > > over queue the requests to the underlying layers. The derived > > > > > > > > pipeline handler (or even IPA) can also have various kind of requests > > > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > > > > > > the application queues the requests at a rate where these kind of > > > > > > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > > > > > > will never let the requests overflow to underlying layers, once the > > > > > > > > derived pipeline handler sets its maximum capacity of handling > > > > > > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > > > The queue request management introduced in the pipeline handler base > > > > > > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > > > > > > pipeline handlers. > > > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > > > --- > > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > > protected: > > > > > > > > void registerCamera(std::shared_ptr<Camera> camera); > > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > > Mutex lock_; > > > > > > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > > + > > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > > }; > > > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > > > > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > > { > > > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > > } > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > > { > > > > > > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > > } > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > > > > > > index cfade490..103f9db0 100644 > > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > > * through the PipelineHandlerFactoryBase::create() function. > > > > > > > > */ > > > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > > > > > > + requestsQueueCounter_(0) > > > > > > > > { > > > > > > > > } > > > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > + requestsQueueCounter_++; > > > > > > > > + > > > > > > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > > > > > > if (!request->_d()->prepared_) > > > > > > > > break; > > > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > > > > > > + break; > > > > > > > > + > > > > > > > > doQueueRequest(request); > > > > > > > > waitingRequests_.pop(); > > > > > > > > } > > > > > > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > > camera->requestComplete(req); > > > > > > > > + > > > > > > > > + if (maxQueueRequests_) > > > > > > > > + requestsQueueCounter_--; > > > > > > > > } > > > > > > > > } > > > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > > * constant for the whole lifetime of the pipeline handler. > > > > > > > > */ > > > > > > > > > > > > > > > > +/** > > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > > + * \brief Maximum number of in-flight requests that can be queued > > > > > > > > + * > > > > > > > > + * A hardware can handle a certain number of maximum requests at a given > > > > > > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > > > > > > + * > > > > > > > > + * The derived pipeline handler can choose not to define such constraint as > > > > > > > > + * well. In that case, the derived pipeline handler can avoid setting > > > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > > + */ > > > > > > > > + > > > > > > > > +/** > > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > > + * \brief Number of requests queued to the underlying hardware > > > > > > > > + * > > > > > > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > > > > > > + * requestsQueueCounter_ reflects the number of requests queued > > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > > + */ > > > > > > > > + > > > > > > > > +/** > > > > > > > > + * \brief Sets the maximum number of requests that can be queued > > > > > > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > > > > > > + * > > > > > > > > + * A hardware can handle a certain number of requests at a given point. > > > > > > > > + * This function sets the maximum number of in-flight requests that can > > > > > > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > > > > > > + * handler should set the maximum number of in-flight requests it can handle > > > > > > > > + * at a given point using this function, if at all such a constraint exists. > > > > > > > > + */ > > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > > > > > > +{ > > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > > +} > > > > > > > > + > > > > > > > > /** > > > > > > > > * \fn PipelineHandler::name() > > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > > -- > > > > > > > > 2.38.1 > > > > > > > > > > > >
Hi Paul On Thu, Dec 15, 2022 at 02:18:22PM +0900, Paul Elder wrote: > Hi Jacopo, > > On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > > Hi Paul > > > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > > Hi, > > > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via libcamera-devel wrote: > > > > Hi Umang > > > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > > Hi Jacopo > > > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > > Hi Umang > > > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > > Hi Jacopo, > > > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > > Hi Umang, > > > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via libcamera-devel wrote: > > > > > > > > > This patch introduces a new constraint in the pipeline handler base > > > > > > > > > class which allows various derived pipeline handlers to set and > > > > > > > > > restrict the number of maximum in-flight requests that can be queued to > > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > > It's my understanding that the max number of in-flight requests is > > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > > Indeed, that's why understanding as well. The properties::PipelineDepth > > > > > > > should be set by the pipeline-handlers. > > > > > > (Besides the fact that I can't find properties::PipelineDepth) > > > controls::PipelineDepth says that it "Specifies the number of pipeline > > > stages the frame went through from when it was exposed to when the final > > > completed result was available to the framework.", which to me sounds > > > like the *minimum* amount of in-flight requests. > > > > It's a draft control copied in to please Android. > > My understanding was that it had to be made a non-mutable property > > Ah, indeed it says that :) > > > > > > > > > I thought that here we're defining the *maximum* allowed in-flight > > > requests. Not that all of the requests have to actually be doing > > > something in hardware, but that it's the amount of requests the the > > > pipeline handler is capable of handling internally without overflowing. > > > > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct PipelineDepth for the > > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. Some grey > > > > > > > areas there as well > > > > > > I think 16 is fine for now. At least doesn't change what we already > > > > > > have today > > > > > > > > > > > > > > Can't we access that property at queue request time, or maybe better we > > > > > > > > could cache it at camera registration time, since it's constant ? > > > > > > > If we intent to use the properties::PipelineDepth, as the size of the > > > > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > > > The property can still be defined in the IPA header as IPA can access > > > > > > it safely. > > > > > > > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > > > > camera is registered, but looking at IPU3 that's already the case now > > > > > > (data->properties_ gets populated before calling registerCamera()) > > > > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera registeration time > > > > > > > might be possible with some changes (looking at > > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > > What I meant is either > > > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler base > > > > > > class accesses Camera::properties() and fetches > > > > > > properties::PipelineDepth > > > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring call and I > > > > > don't want fetching of PipelineDepth here. > > > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > > > > While I consider a lookup on an unordered_map<> of a few items not > > > > that expensive, I agree it's in an hot path, and it would be better to > > > > cache the value somewhere. Caching it inside Camera or Camera::Private > > > > is a duplication, as it's already part of > > > > Camera::Private::properties_, but I would be fine with the > > > > PipelineHandler base class doing something like this (as proposed in > > > > my previous 2) point below) > > > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > > > > { > > > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > > const auto &pipelineDepth = camera->properties().get(properties::PipelineDepth); > > > > > > > > Camera::Private *data = camera->_d(); > > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > > > ... > > > > } > > > > > > > > Otherwise the PipelineHandler base class can be added with a class > > > > member, and each registred camera will overwrite that value, it's less > > > > nice, but all cameras from the same PH instance will have the same > > > > pipeline depth, so... > > > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property value is > > > > > > cached, but this would require to cache per-camera data in > > > > > > PipelineHandler, something we don't have, or to populate a class > > > > > > member of Camera::Private for that purpose.. > > > > > > > > > > That's interesting because I initially didn't think of multiple cameras > > > > > registered with one instance of pipeline-handler. > > > > > It also makes me wonder - > > > > > > > > > > - Is properties::PipelineDepth Camera specific or platform-specific ? Seems > > > > > now it's Camera specific > > > > > - Then defining it IPA headers won't be a good option, in cases where > > > > > PipelineDepth for different cameras differ. > > > > > > > > Why camera specific ? Each camera will indeed register it as a > > > > property for applications to retrieve it, but the > > > > value depends on the platform afaict and it can be a compile-time constant > > > > defined by the IPA headers. Even better, the same compile-time > > > > constant will be used to size the FCQ. > > > > > > If it's platform-specific then wouldn't the pipeline handler have to > > > report it based on what platform it's running on? So we can't really > > >hardcode a constant. Maybe putting it in properties is indeed better. > > > > As far as I get it, this property applies to pipelines with an ISP (no > > uvc, no simple) and those pipelines by definition runs on a single > > platform, don't they ? > > Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list > but out-of-tree kernel patches) > Correct, but it does so as it uses the same ISP, same IPA implementation, same FCQ depth ? > > > > > > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > > > But none the less, this is a something that can be done on top with wider > > > > > discussion / context on PipelineDepth. It shouldn't necessarily block the > > > > > series. > > > > > > > > My whole point is that I think we should find a better mechanism for > > > > registering pipeline depth compared to having pipeline handlers call > > > > setMaxQueueRequests() as it requires an explicit action that can > > > > easily be overlooked, while we want the queue overflow protection to > > > > > > I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) > > > and then force *all* pipeline handlers to explictly set it, even if to > > > zero. Then it becomes really easy to catch. > > > > The property doesn't make much sense for UVC, right ? > > > > Not all pipelines will use libipa and have an FCQ (RPi in example at > > the moment). I don't think forcing all of them is actually necessary. > > Hm, that's true. No initial invalid value then. > > > > > But the pipelines that do need to throttle the number of requests in > > flight with the help of the PipelineHandler base class should ideally > > get it for free by simply registering the property ? > > Yeah that does sound more nice. > > > > > > > > > Or note it down as a compliancy thing and have lc-compliance test for > > > it. I presume this will become a required property to be exposed anyway. > > > > > > In any case, the goal is to report to the user the "maximum number of > > > requests that are allowed to be queued in the camera", right? So it'll > > > have to go through properties anyway. Perhaps then it's best to expose > > > it via properties (as it's already the interface we have for exposing > > > properties to the user), and then the base PipelineHandler can cache it > > > for the queuing guard. That would get rid of the special explicit call, > > > and would still achieve the goal. > > > > That would be my preference. There might be a discussions if > > properties::PipelineDepth is the right property to report it or it > > will conflict with Android's pipeline depth, which is different. > > +1 > > Although to me this sounds separate from PipelineDepth, because my > understanding is that that is the maximum amount of Requests that can be > in-flight, while what we want here is that plus some extra that the > application is allowed to "overqueue" that the pipeline handler will > automagically handle internally. I think you're right here. Actually, with this request blocking protection in place it is not just "some extra" but application can theoretically queue an infinite number of requests, but only up to X of them will be processed concurrently. Which makes me wonder what is the use for applications of knowing that, if the requests queue length from their point of view is infinite (aka they can queue as much requests as they like). It is instead more relevant for applications to be able to identify the number of processing steps a request has to go through before being completed, as it represents the latency (in frames I presume) before an image gets exposed to the time it is delivered to userspace. The Android documentation for 'pipelineMaxDepth' reports: ------------------------------------------------------------------------------- A typical minimum value for this is 2 (one stage to expose,one stage to readout) from the sensor. The ISP then usually adds its own stages to do custom HW processing. Further stages may be added by SW processing. Depending on what settings are used (e.g. YUV, JPEG) and what processing is enabled (e.g. face detection), the actual pipeline depth (specified by android.request.pipelineDepth) may be less than the max pipeline depth. A pipeline depth of X stages is equivalent to a pipeline latency of X frame intervals. This value will normally be 8 or less, however, for high speed capture session,the max pipeline depth will be up to 8 x size of high speed capture request list. ------------------------------------------------------------------------------- and we probably want something very similar. Ok, scratch my properties::PipelineDepth suggestion, but I still don't like very much the explicit function call. Would it make sense to have a protected PipelineHandler class member for pipelines to populate ? > > Am I misunderstanding something? not at all, I probably was :) > > > Paul > > > > > > > > > I suppose then we'd actually need a compliance test for the property, > > > but I guess we have a few more of those anyway. > > > > > > My two cents. > > > > Thanks ;) > > j > > > > > > > > > > > Paul > > > > > > > happen transparently if a pipeline handler register > > > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as it > > > > > > > > requires a compliant pipeline handler ? Maybe vimc can be instrumented > > > > > > > I have been thinking about that as well. It's shouldn't be too difficult. > > > > > > > > ? > > > > > > > > > > > > > > > > > The pipeline handler is now equipped with the responsibility of not to > > > > > > > > > over queue the requests to the underlying layers. The derived > > > > > > > > > pipeline handler (or even IPA) can also have various kind of requests > > > > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an issue where > > > > > > > > > the application queues the requests at a rate where these kind of > > > > > > > > > queues can over-flow. The patch ensures that the base PipelineHandler > > > > > > > > > will never let the requests overflow to underlying layers, once the > > > > > > > > > derived pipeline handler sets its maximum capacity of handling > > > > > > > > > in-flight requests using PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > > > > > The queue request management introduced in the pipeline handler base > > > > > > > > > class is now used by the IPU3 and RkISP1 pipeline handlers. This will > > > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in these two > > > > > > > > > pipeline handlers. > > > > > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > > > > --- > > > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > > > src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- > > > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > > > protected: > > > > > > > > > void registerCamera(std::shared_ptr<Camera> camera); > > > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, Request *request) = 0; > > > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > > > Mutex lock_; > > > > > > > > > unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > > > + > > > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > > > }; > > > > > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() > > > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) > > > > > > > > > : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > > > { > > > > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > > > } > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() > > > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > > > { > > > > > > > > > + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > > > } > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > > > > > > > > > index cfade490..103f9db0 100644 > > > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > > > * through the PipelineHandlerFactoryBase::create() function. > > > > > > > > > */ > > > > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > > > + : manager_(manager), useCount_(0), maxQueueRequests_(0), > > > > > > > > > + requestsQueueCounter_(0) > > > > > > > > > { > > > > > > > > > } > > > > > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > + requestsQueueCounter_++; > > > > > > > > > + > > > > > > > > > request->_d()->sequence_ = data->requestSequence_++; > > > > > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > > > @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() > > > > > > > > > if (!request->_d()->prepared_) > > > > > > > > > break; > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > > > + requestsQueueCounter_ >= maxQueueRequests_) > > > > > > > > > + break; > > > > > > > > > + > > > > > > > > > doQueueRequest(request); > > > > > > > > > waitingRequests_.pop(); > > > > > > > > > } > > > > > > > > > @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) > > > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > > > camera->requestComplete(req); > > > > > > > > > + > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > + requestsQueueCounter_--; > > > > > > > > > } > > > > > > > > > } > > > > > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > > > * constant for the whole lifetime of the pipeline handler. > > > > > > > > > */ > > > > > > > > > > > > > > > > > > +/** > > > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > > > + * \brief Maximum number of in-flight requests that can be queued > > > > > > > > > + * > > > > > > > > > + * A hardware can handle a certain number of maximum requests at a given > > > > > > > > > + * point. If such a constraint exists, set maxQueueRequests_ via > > > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline handler. > > > > > > > > > + * > > > > > > > > > + * The derived pipeline handler can choose not to define such constraint as > > > > > > > > > + * well. In that case, the derived pipeline handler can avoid setting > > > > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and > > > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > > > + */ > > > > > > > > > + > > > > > > > > > +/** > > > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > > > + * \brief Number of requests queued to the underlying hardware > > > > > > > > > + * > > > > > > > > > + * If \a setMaxQueueRequests() is set by the derived pipeline handler, > > > > > > > > > + * requestsQueueCounter_ reflects the number of requests queued > > > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > > > + */ > > > > > > > > > + > > > > > > > > > +/** > > > > > > > > > + * \brief Sets the maximum number of requests that can be queued > > > > > > > > > + * \param[in] maxRequests Maximum number of in-flight requests > > > > > > > > > + * > > > > > > > > > + * A hardware can handle a certain number of requests at a given point. > > > > > > > > > + * This function sets the maximum number of in-flight requests that can > > > > > > > > > + * be queued to the hardware by the pipeline handler. Each derived pipeline > > > > > > > > > + * handler should set the maximum number of in-flight requests it can handle > > > > > > > > > + * at a given point using this function, if at all such a constraint exists. > > > > > > > > > + */ > > > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) > > > > > > > > > +{ > > > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > > > +} > > > > > > > > > + > > > > > > > > > /** > > > > > > > > > * \fn PipelineHandler::name() > > > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > > > -- > > > > > > > > > 2.38.1 > > > > > > > > > > > > > >
Hi all, On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < libcamera-devel@lists.libcamera.org> wrote: > Hi Jacopo, > > On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > > Hi Paul > > > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > > Hi, > > > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via > libcamera-devel wrote: > > > > Hi Umang > > > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > > Hi Jacopo > > > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > > Hi Umang > > > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > > Hi Jacopo, > > > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > > Hi Umang, > > > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via > libcamera-devel wrote: > > > > > > > > > This patch introduces a new constraint in the pipeline > handler base > > > > > > > > > class which allows various derived pipeline handlers to > set and > > > > > > > > > restrict the number of maximum in-flight requests that can > be queued to > > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > > It's my understanding that the max number of in-flight > requests is > > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > > Indeed, that's why understanding as well. The > properties::PipelineDepth > > > > > > > should be set by the pipeline-handlers. > > > > > > (Besides the fact that I can't find properties::PipelineDepth) > > > controls::PipelineDepth says that it "Specifies the number of pipeline > > > stages the frame went through from when it was exposed to when the > final > > > completed result was available to the framework.", which to me sounds > > > like the *minimum* amount of in-flight requests. > > > > It's a draft control copied in to please Android. > > My understanding was that it had to be made a non-mutable property > > Ah, indeed it says that :) > > > > > > > > > I thought that here we're defining the *maximum* allowed in-flight > > > requests. Not that all of the requests have to actually be doing > > > something in hardware, but that it's the amount of requests the the > > > pipeline handler is capable of handling internally without overflowing. > > > > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct > PipelineDepth for the > > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. > Some grey > > > > > > > areas there as well > > > > > > I think 16 is fine for now. At least doesn't change what we > already > > > > > > have today > > > > > > > > > > > > > > Can't we access that property at queue request time, or > maybe better we > > > > > > > > could cache it at camera registration time, since it's > constant ? > > > > > > > If we intent to use the properties::PipelineDepth, as the size > of the > > > > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > > > The property can still be defined in the IPA header as IPA can > access > > > > > > it safely. > > > > > > > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > > > > camera is registered, but looking at IPU3 that's already the > case now > > > > > > (data->properties_ gets populated before calling > registerCamera()) > > > > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera > registeration time > > > > > > > might be possible with some changes (looking at > > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > > What I meant is either > > > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler > base > > > > > > class accesses Camera::properties() and fetches > > > > > > properties::PipelineDepth > > > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring call > and I > > > > > don't want fetching of PipelineDepth here. > > > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > > > > While I consider a lookup on an unordered_map<> of a few items not > > > > that expensive, I agree it's in an hot path, and it would be better > to > > > > cache the value somewhere. Caching it inside Camera or > Camera::Private > > > > is a duplication, as it's already part of > > > > Camera::Private::properties_, but I would be fine with the > > > > PipelineHandler base class doing something like this (as proposed in > > > > my previous 2) point below) > > > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > > > > { > > > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > > const auto &pipelineDepth = > camera->properties().get(properties::PipelineDepth); > > > > > > > > Camera::Private *data = camera->_d(); > > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > > > ... > > > > } > > > > > > > > Otherwise the PipelineHandler base class can be added with a class > > > > member, and each registred camera will overwrite that value, it's > less > > > > nice, but all cameras from the same PH instance will have the same > > > > pipeline depth, so... > > > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property value > is > > > > > > cached, but this would require to cache per-camera data in > > > > > > PipelineHandler, something we don't have, or to populate a class > > > > > > member of Camera::Private for that purpose.. > > > > > > > > > > That's interesting because I initially didn't think of multiple > cameras > > > > > registered with one instance of pipeline-handler. > > > > > It also makes me wonder - > > > > > > > > > > - Is properties::PipelineDepth Camera specific or > platform-specific ? Seems > > > > > now it's Camera specific > > > > > - Then defining it IPA headers won't be a good option, in cases > where > > > > > PipelineDepth for different cameras differ. > > > > > > > > Why camera specific ? Each camera will indeed register it as a > > > > property for applications to retrieve it, but the > > > > value depends on the platform afaict and it can be a compile-time > constant > > > > defined by the IPA headers. Even better, the same compile-time > > > > constant will be used to size the FCQ. > > > > > > If it's platform-specific then wouldn't the pipeline handler have to > > > report it based on what platform it's running on? So we can't really > > >hardcode a constant. Maybe putting it in properties is indeed better. > > > > As far as I get it, this property applies to pipelines with an ISP (no > > uvc, no simple) and those pipelines by definition runs on a single > > platform, don't they ? > > Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list > but out-of-tree kernel patches) > > > > > > > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > > > But none the less, this is a something that can be done on top > with wider > > > > > discussion / context on PipelineDepth. It shouldn't necessarily > block the > > > > > series. > > > > > > > > My whole point is that I think we should find a better mechanism for > > > > registering pipeline depth compared to having pipeline handlers call > > > > setMaxQueueRequests() as it requires an explicit action that can > > > > easily be overlooked, while we want the queue overflow protection to > > > > > > I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) > > > and then force *all* pipeline handlers to explictly set it, even if to > > > zero. Then it becomes really easy to catch. > > > > The property doesn't make much sense for UVC, right ? > > > > Not all pipelines will use libipa and have an FCQ (RPi in example at > > the moment). I don't think forcing all of them is actually necessary. > > Hm, that's true. No initial invalid value then. > > > > > But the pipelines that do need to throttle the number of requests in > > flight with the help of the PipelineHandler base class should ideally > > get it for free by simply registering the property ? > > Yeah that does sound more nice. > > > > > > > > > Or note it down as a compliancy thing and have lc-compliance test for > > > it. I presume this will become a required property to be exposed > anyway. > > > > > > In any case, the goal is to report to the user the "maximum number of > > > requests that are allowed to be queued in the camera", right? So it'll > > > have to go through properties anyway. Perhaps then it's best to expose > > > it via properties (as it's already the interface we have for exposing > > > properties to the user), and then the base PipelineHandler can cache it > > > for the queuing guard. That would get rid of the special explicit call, > > > and would still achieve the goal. > > > > That would be my preference. There might be a discussions if > > properties::PipelineDepth is the right property to report it or it > > will conflict with Android's pipeline depth, which is different. > > +1 > > Although to me this sounds separate from PipelineDepth, because my > understanding is that that is the maximum amount of Requests that can be > in-flight, while what we want here is that plus some extra that the > application is allowed to "overqueue" that the pipeline handler will > automagically handle internally. > My understanding of PipelineDepth is in-line with the above - it gives a minimum number of in-flight requests needed for the pipeline handler. This new property must give an upper bound on the number of in-flight requests the pipeline handler can handle. For the RPi case, the min is 1 and max is unbounded. I can see a possible bug(?) introduced in this series however. Say a pipeline handler sets maxQueueRequest to 16. An application comes along and queues 20 requests and then just waits for completion of those 20 requests. The PipelineHandler base class calls queueRequestDevice for the first 16 requests, but nothing that I can see will trigger queuing of the last 4 requests once the pipeline handler has completed the first N requests. Unless I've missed something? Regards, Naush > Am I misunderstanding something? > > > Paul > > > > > > > > > I suppose then we'd actually need a compliance test for the property, > > > but I guess we have a few more of those anyway. > > > > > > My two cents. > > > > Thanks ;) > > j > > > > > > > > > > > Paul > > > > > > > happen transparently if a pipeline handler register > > > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as > it > > > > > > > > requires a compliant pipeline handler ? Maybe vimc can be > instrumented > > > > > > > I have been thinking about that as well. It's shouldn't be too > difficult. > > > > > > > > ? > > > > > > > > > > > > > > > > > The pipeline handler is now equipped with the > responsibility of not to > > > > > > > > > over queue the requests to the underlying layers. The > derived > > > > > > > > > pipeline handler (or even IPA) can also have various kind > of requests > > > > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an > issue where > > > > > > > > > the application queues the requests at a rate where these > kind of > > > > > > > > > queues can over-flow. The patch ensures that the base > PipelineHandler > > > > > > > > > will never let the requests overflow to underlying layers, > once the > > > > > > > > > derived pipeline handler sets its maximum capacity of > handling > > > > > > > > > in-flight requests using > PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > > > > > The queue request management introduced in the pipeline > handler base > > > > > > > > > class is now used by the IPU3 and RkISP1 pipeline > handlers. This will > > > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in > these two > > > > > > > > > pipeline handlers. > > > > > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > > > > --- > > > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > > > src/libcamera/pipeline_handler.cpp | 51 > ++++++++++++++++++- > > > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h > b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > > > protected: > > > > > > > > > void registerCamera(std::shared_ptr<Camera> > camera); > > > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, > Request *request) = 0; > > > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > > > Mutex lock_; > > > > > > > > > unsigned int useCount_ > LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > > > + > > > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > > > }; > > > > > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp > b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status > IPU3CameraConfiguration::validate() > > > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager > *manager) > > > > > > > > > : PipelineHandler(manager), > cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > > > { > > > > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > > > } > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status > RkISP1CameraConfiguration::validate() > > > > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > > > { > > > > > > > > > + > setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > > > } > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp > b/src/libcamera/pipeline_handler.cpp > > > > > > > > > index cfade490..103f9db0 100644 > > > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > > > * through the PipelineHandlerFactoryBase::create() > function. > > > > > > > > > */ > > > > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > > > + : manager_(manager), useCount_(0), > maxQueueRequests_(0), > > > > > > > > > + requestsQueueCounter_(0) > > > > > > > > > { > > > > > > > > > } > > > > > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void > PipelineHandler::doQueueRequest(Request *request) > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > + requestsQueueCounter_++; > > > > > > > > > + > > > > > > > > > request->_d()->sequence_ = > data->requestSequence_++; > > > > > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > > > @@ -455,6 +459,10 @@ void > PipelineHandler::doQueueRequests() > > > > > > > > > if (!request->_d()->prepared_) > > > > > > > > > break; > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > > > + requestsQueueCounter_ >= > maxQueueRequests_) > > > > > > > > > + break; > > > > > > > > > + > > > > > > > > > doQueueRequest(request); > > > > > > > > > waitingRequests_.pop(); > > > > > > > > > } > > > > > > > > > @@ -531,6 +539,9 @@ void > PipelineHandler::completeRequest(Request *request) > > > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > > > camera->requestComplete(req); > > > > > > > > > + > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > + requestsQueueCounter_--; > > > > > > > > > } > > > > > > > > > } > > > > > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > > > * constant for the whole lifetime of the pipeline > handler. > > > > > > > > > */ > > > > > > > > > > > > > > > > > > +/** > > > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > > > + * \brief Maximum number of in-flight requests that can > be queued > > > > > > > > > + * > > > > > > > > > + * A hardware can handle a certain number of maximum > requests at a given > > > > > > > > > + * point. If such a constraint exists, set > maxQueueRequests_ via > > > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline > handler. > > > > > > > > > + * > > > > > > > > > + * The derived pipeline handler can choose not to define > such constraint as > > > > > > > > > + * well. In that case, the derived pipeline handler can > avoid setting > > > > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ > and > > > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > > > + */ > > > > > > > > > + > > > > > > > > > +/** > > > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > > > + * \brief Number of requests queued to the underlying > hardware > > > > > > > > > + * > > > > > > > > > + * If \a setMaxQueueRequests() is set by the derived > pipeline handler, > > > > > > > > > + * requestsQueueCounter_ reflects the number of requests > queued > > > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > > > + */ > > > > > > > > > + > > > > > > > > > +/** > > > > > > > > > + * \brief Sets the maximum number of requests that can be > queued > > > > > > > > > + * \param[in] maxRequests Maximum number of in-flight > requests > > > > > > > > > + * > > > > > > > > > + * A hardware can handle a certain number of requests at > a given point. > > > > > > > > > + * This function sets the maximum number of in-flight > requests that can > > > > > > > > > + * be queued to the hardware by the pipeline handler. > Each derived pipeline > > > > > > > > > + * handler should set the maximum number of in-flight > requests it can handle > > > > > > > > > + * at a given point using this function, if at all such a > constraint exists. > > > > > > > > > + */ > > > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t > maxRequests) > > > > > > > > > +{ > > > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > > > +} > > > > > > > > > + > > > > > > > > > /** > > > > > > > > > * \fn PipelineHandler::name() > > > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > > > -- > > > > > > > > > 2.38.1 > > > > > > > > > > > > > > >
Quoting Naushir Patuck via libcamera-devel (2022-12-15 09:43:55) > Hi all, > > On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < > libcamera-devel@lists.libcamera.org> wrote: > > > Hi Jacopo, > > > > On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > > > Hi Paul > > > > > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > > > Hi, > > > > > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via > > libcamera-devel wrote: > > > > > Hi Umang > > > > > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > > > Hi Jacopo > > > > > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > > > Hi Umang > > > > > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > > > Hi Jacopo, > > > > > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > > > Hi Umang, > > > > > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via > > libcamera-devel wrote: > > > > > > > > > > This patch introduces a new constraint in the pipeline > > handler base > > > > > > > > > > class which allows various derived pipeline handlers to > > set and > > > > > > > > > > restrict the number of maximum in-flight requests that can > > be queued to > > > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > > > It's my understanding that the max number of in-flight > > requests is > > > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > > > Indeed, that's why understanding as well. The > > properties::PipelineDepth > > > > > > > > should be set by the pipeline-handlers. > > > > > > > > (Besides the fact that I can't find properties::PipelineDepth) > > > > controls::PipelineDepth says that it "Specifies the number of pipeline > > > > stages the frame went through from when it was exposed to when the > > final > > > > completed result was available to the framework.", which to me sounds > > > > like the *minimum* amount of in-flight requests. > > > > > > It's a draft control copied in to please Android. > > > My understanding was that it had to be made a non-mutable property > > > > Ah, indeed it says that :) > > > > > > > > > > > > > I thought that here we're defining the *maximum* allowed in-flight > > > > requests. Not that all of the requests have to actually be doing > > > > something in hardware, but that it's the amount of requests the the > > > > pipeline handler is capable of handling internally without overflowing. > > > > > > > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct > > PipelineDepth for the > > > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as well. > > Some grey > > > > > > > > areas there as well > > > > > > > I think 16 is fine for now. At least doesn't change what we > > already > > > > > > > have today > > > > > > > > > > > > > > > > Can't we access that property at queue request time, or > > maybe better we > > > > > > > > > could cache it at camera registration time, since it's > > constant ? > > > > > > > > If we intent to use the properties::PipelineDepth, as the size > > of the > > > > > > > > FCQueue - it needs to exist / set before IPA is constructed. > > > > > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > > > > > The property can still be defined in the IPA header as IPA can > > access > > > > > > > it safely. > > > > > > > > > > > > You mean via a global const variable like it's done in Patch 1/2 ? > > > > > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property -before- the > > > > > > > camera is registered, but looking at IPU3 that's already the > > case now > > > > > > > (data->properties_ gets populated before calling > > registerCamera()) > > > > > > > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera > > registeration time > > > > > > > > might be possible with some changes (looking at > > > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > > > What I meant is either > > > > > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the PipelineHandler > > base > > > > > > > class accesses Camera::properties() and fetches > > > > > > > properties::PipelineDepth > > > > > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring call > > and I > > > > > > don't want fetching of PipelineDepth here. > > > > > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > > > > > > > While I consider a lookup on an unordered_map<> of a few items not > > > > > that expensive, I agree it's in an hot path, and it would be better > > to > > > > > cache the value somewhere. Caching it inside Camera or > > Camera::Private > > > > > is a duplication, as it's already part of > > > > > Camera::Private::properties_, but I would be fine with the > > > > > PipelineHandler base class doing something like this (as proposed in > > > > > my previous 2) point below) > > > > > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> camera) > > > > > { > > > > > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > > > const auto &pipelineDepth = > > camera->properties().get(properties::PipelineDepth); > > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > > > > > ... > > > > > } > > > > > > > > > > Otherwise the PipelineHandler base class can be added with a class > > > > > member, and each registred camera will overwrite that value, it's > > less > > > > > nice, but all cameras from the same PH instance will have the same > > > > > pipeline depth, so... > > > > > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property value > > is > > > > > > > cached, but this would require to cache per-camera data in > > > > > > > PipelineHandler, something we don't have, or to populate a class > > > > > > > member of Camera::Private for that purpose.. > > > > > > > > > > > > That's interesting because I initially didn't think of multiple > > cameras > > > > > > registered with one instance of pipeline-handler. > > > > > > It also makes me wonder - > > > > > > > > > > > > - Is properties::PipelineDepth Camera specific or > > platform-specific ? Seems > > > > > > now it's Camera specific > > > > > > - Then defining it IPA headers won't be a good option, in cases > > where > > > > > > PipelineDepth for different cameras differ. > > > > > > > > > > Why camera specific ? Each camera will indeed register it as a > > > > > property for applications to retrieve it, but the > > > > > value depends on the platform afaict and it can be a compile-time > > constant > > > > > defined by the IPA headers. Even better, the same compile-time > > > > > constant will be used to size the FCQ. > > > > > > > > If it's platform-specific then wouldn't the pipeline handler have to > > > > report it based on what platform it's running on? So we can't really > > > >hardcode a constant. Maybe putting it in properties is indeed better. > > > > > > As far as I get it, this property applies to pipelines with an ISP (no > > > uvc, no simple) and those pipelines by definition runs on a single > > > platform, don't they ? > > > > Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list > > but out-of-tree kernel patches) > > > > > > > > > > > > > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > > > > > But none the less, this is a something that can be done on top > > with wider > > > > > > discussion / context on PipelineDepth. It shouldn't necessarily > > block the > > > > > > series. > > > > > > > > > > My whole point is that I think we should find a better mechanism for > > > > > registering pipeline depth compared to having pipeline handlers call > > > > > setMaxQueueRequests() as it requires an explicit action that can > > > > > easily be overlooked, while we want the queue overflow protection to > > > > > > > > I mean, we could initialize kMaxFrameContexts to an invalid value (-1?) > > > > and then force *all* pipeline handlers to explictly set it, even if to > > > > zero. Then it becomes really easy to catch. > > > > > > The property doesn't make much sense for UVC, right ? > > > > > > Not all pipelines will use libipa and have an FCQ (RPi in example at > > > the moment). I don't think forcing all of them is actually necessary. > > > > Hm, that's true. No initial invalid value then. > > > > > > > > But the pipelines that do need to throttle the number of requests in > > > flight with the help of the PipelineHandler base class should ideally > > > get it for free by simply registering the property ? > > > > Yeah that does sound more nice. > > > > > > > > > > > > > Or note it down as a compliancy thing and have lc-compliance test for > > > > it. I presume this will become a required property to be exposed > > anyway. > > > > > > > > In any case, the goal is to report to the user the "maximum number of > > > > requests that are allowed to be queued in the camera", right? So it'll > > > > have to go through properties anyway. Perhaps then it's best to expose > > > > it via properties (as it's already the interface we have for exposing > > > > properties to the user), and then the base PipelineHandler can cache it > > > > for the queuing guard. That would get rid of the special explicit call, > > > > and would still achieve the goal. > > > > > > That would be my preference. There might be a discussions if > > > properties::PipelineDepth is the right property to report it or it > > > will conflict with Android's pipeline depth, which is different. > > > > +1 > > > > Although to me this sounds separate from PipelineDepth, because my > > understanding is that that is the maximum amount of Requests that can be > > in-flight, while what we want here is that plus some extra that the > > application is allowed to "overqueue" that the pipeline handler will > > automagically handle internally. > > > > My understanding of PipelineDepth is in-line with the above - it gives a > minimum > number of in-flight requests needed for the pipeline handler. This new > property must give an upper bound on the number of in-flight requests the > pipeline > handler can handle. For the RPi case, the min is 1 and max is unbounded. > > I can see a possible bug(?) introduced in this series however. Say a > pipeline > handler sets maxQueueRequest to 16. An application comes along and queues > 20 > requests and then just waits for completion of those 20 requests. The > PipelineHandler base class calls queueRequestDevice for the first 16 > requests, > but nothing that I can see will trigger queuing of the last 4 requests once > the > pipeline handler has completed the first N requests. Unless I've missed > something? I think I saw Jacopo confirm the same in a parallel reply here, but I understood this to be something we shouldn't expose to applications. Applications can always choose to queue an unlimited number of requests to a Camera (within the limits of the universe) ... but it's the pipeline handlers responsibility to ensure that requests are not queued beyond the capabilities of the IPA. As such - requests may stay 'queued' in the pipeline handler or CameraData object until the IPA is ready to process the next one. -- Kieran > > Regards, > Naush > > > > Am I misunderstanding something? > > > > > > Paul > > > > > > > > > > > > > I suppose then we'd actually need a compliance test for the property, > > > > but I guess we have a few more of those anyway. > > > > > > > > My two cents. > > > > > > Thanks ;) > > > j > > > > > > > > > > > > > > > Paul > > > > > > > > > happen transparently if a pipeline handler register > > > > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably not, as > > it > > > > > > > > > requires a compliant pipeline handler ? Maybe vimc can be > > instrumented > > > > > > > > I have been thinking about that as well. It's shouldn't be too > > difficult. > > > > > > > > > ? > > > > > > > > > > > > > > > > > > > The pipeline handler is now equipped with the > > responsibility of not to > > > > > > > > > > over queue the requests to the underlying layers. The > > derived > > > > > > > > > > pipeline handler (or even IPA) can also have various kind > > of requests > > > > > > > > > > queue(arrays, queues or ring-buffer) hence, it might be an > > issue where > > > > > > > > > > the application queues the requests at a rate where these > > kind of > > > > > > > > > > queues can over-flow. The patch ensures that the base > > PipelineHandler > > > > > > > > > > will never let the requests overflow to underlying layers, > > once the > > > > > > > > > > derived pipeline handler sets its maximum capacity of > > handling > > > > > > > > > > in-flight requests using > > PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > > > > > > > The queue request management introduced in the pipeline > > handler base > > > > > > > > > > class is now used by the IPU3 and RkISP1 pipeline > > handlers. This will > > > > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) in > > these two > > > > > > > > > > pipeline handlers. > > > > > > > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> > > > > > > > > > > --- > > > > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 ++ > > > > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > > > > src/libcamera/pipeline_handler.cpp | 51 > > ++++++++++++++++++- > > > > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > > > > > > > diff --git a/include/libcamera/internal/pipeline_handler.h > > b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > > > > protected: > > > > > > > > > > void registerCamera(std::shared_ptr<Camera> > > camera); > > > > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, > > Request *request) = 0; > > > > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > > > > Mutex lock_; > > > > > > > > > > unsigned int useCount_ > > LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > > > > + > > > > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > > > > }; > > > > > > > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp > > b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status > > IPU3CameraConfiguration::validate() > > > > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager > > *manager) > > > > > > > > > > : PipelineHandler(manager), > > cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > > > > { > > > > > > > > > > + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status > > RkISP1CameraConfiguration::validate() > > > > > > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > > > > { > > > > > > > > > > + > > setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp > > b/src/libcamera/pipeline_handler.cpp > > > > > > > > > > index cfade490..103f9db0 100644 > > > > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > > > > * through the PipelineHandlerFactoryBase::create() > > function. > > > > > > > > > > */ > > > > > > > > > > PipelineHandler::PipelineHandler(CameraManager *manager) > > > > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > > > > + : manager_(manager), useCount_(0), > > maxQueueRequests_(0), > > > > > > > > > > + requestsQueueCounter_(0) > > > > > > > > > > { > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void > > PipelineHandler::doQueueRequest(Request *request) > > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > > + requestsQueueCounter_++; > > > > > > > > > > + > > > > > > > > > > request->_d()->sequence_ = > > data->requestSequence_++; > > > > > > > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > > > > @@ -455,6 +459,10 @@ void > > PipelineHandler::doQueueRequests() > > > > > > > > > > if (!request->_d()->prepared_) > > > > > > > > > > break; > > > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > > > > + requestsQueueCounter_ >= > > maxQueueRequests_) > > > > > > > > > > + break; > > > > > > > > > > + > > > > > > > > > > doQueueRequest(request); > > > > > > > > > > waitingRequests_.pop(); > > > > > > > > > > } > > > > > > > > > > @@ -531,6 +539,9 @@ void > > PipelineHandler::completeRequest(Request *request) > > > > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > > > > camera->requestComplete(req); > > > > > > > > > > + > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > > + requestsQueueCounter_--; > > > > > > > > > > } > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > > > > * constant for the whole lifetime of the pipeline > > handler. > > > > > > > > > > */ > > > > > > > > > > > > > > > > > > > > +/** > > > > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > > > > + * \brief Maximum number of in-flight requests that can > > be queued > > > > > > > > > > + * > > > > > > > > > > + * A hardware can handle a certain number of maximum > > requests at a given > > > > > > > > > > + * point. If such a constraint exists, set > > maxQueueRequests_ via > > > > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline > > handler. > > > > > > > > > > + * > > > > > > > > > > + * The derived pipeline handler can choose not to define > > such constraint as > > > > > > > > > > + * well. In that case, the derived pipeline handler can > > avoid setting > > > > > > > > > > + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ > > and > > > > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > > > > + */ > > > > > > > > > > + > > > > > > > > > > +/** > > > > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > > > > + * \brief Number of requests queued to the underlying > > hardware > > > > > > > > > > + * > > > > > > > > > > + * If \a setMaxQueueRequests() is set by the derived > > pipeline handler, > > > > > > > > > > + * requestsQueueCounter_ reflects the number of requests > > queued > > > > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > > > > + */ > > > > > > > > > > + > > > > > > > > > > +/** > > > > > > > > > > + * \brief Sets the maximum number of requests that can be > > queued > > > > > > > > > > + * \param[in] maxRequests Maximum number of in-flight > > requests > > > > > > > > > > + * > > > > > > > > > > + * A hardware can handle a certain number of requests at > > a given point. > > > > > > > > > > + * This function sets the maximum number of in-flight > > requests that can > > > > > > > > > > + * be queued to the hardware by the pipeline handler. > > Each derived pipeline > > > > > > > > > > + * handler should set the maximum number of in-flight > > requests it can handle > > > > > > > > > > + * at a given point using this function, if at all such a > > constraint exists. > > > > > > > > > > + */ > > > > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t > > maxRequests) > > > > > > > > > > +{ > > > > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > > > > +} > > > > > > > > > > + > > > > > > > > > > /** > > > > > > > > > > * \fn PipelineHandler::name() > > > > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > > > > -- > > > > > > > > > > 2.38.1 > > > > > > > > > > > > > > > > > >
On Thu, 15 Dec 2022 at 09:52, Kieran Bingham < kieran.bingham@ideasonboard.com> wrote: > Quoting Naushir Patuck via libcamera-devel (2022-12-15 09:43:55) > > Hi all, > > > > On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < > > libcamera-devel@lists.libcamera.org> wrote: > > > > > Hi Jacopo, > > > > > > On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > > > > Hi Paul > > > > > > > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > > > > Hi, > > > > > > > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via > > > libcamera-devel wrote: > > > > > > Hi Umang > > > > > > > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > > > > Hi Jacopo > > > > > > > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > > > > Hi Umang > > > > > > > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > > > > Hi Jacopo, > > > > > > > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > > > > Hi Umang, > > > > > > > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via > > > libcamera-devel wrote: > > > > > > > > > > > This patch introduces a new constraint in the pipeline > > > handler base > > > > > > > > > > > class which allows various derived pipeline handlers to > > > set and > > > > > > > > > > > restrict the number of maximum in-flight requests that > can > > > be queued to > > > > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > > > > It's my understanding that the max number of in-flight > > > requests is > > > > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > > > > Indeed, that's why understanding as well. The > > > properties::PipelineDepth > > > > > > > > > should be set by the pipeline-handlers. > > > > > > > > > > (Besides the fact that I can't find properties::PipelineDepth) > > > > > controls::PipelineDepth says that it "Specifies the number of > pipeline > > > > > stages the frame went through from when it was exposed to when the > > > final > > > > > completed result was available to the framework.", which to me > sounds > > > > > like the *minimum* amount of in-flight requests. > > > > > > > > It's a draft control copied in to please Android. > > > > My understanding was that it had to be made a non-mutable property > > > > > > Ah, indeed it says that :) > > > > > > > > > > > > > > > > > I thought that here we're defining the *maximum* allowed in-flight > > > > > requests. Not that all of the requests have to actually be doing > > > > > something in hardware, but that it's the amount of requests the the > > > > > pipeline handler is capable of handling internally without > overflowing. > > > > > > > > > > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct > > > PipelineDepth for the > > > > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as > well. > > > Some grey > > > > > > > > > areas there as well > > > > > > > > I think 16 is fine for now. At least doesn't change what we > > > already > > > > > > > > have today > > > > > > > > > > > > > > > > > > Can't we access that property at queue request time, or > > > maybe better we > > > > > > > > > > could cache it at camera registration time, since it's > > > constant ? > > > > > > > > > If we intent to use the properties::PipelineDepth, as the > size > > > of the > > > > > > > > > FCQueue - it needs to exist / set before IPA is > constructed. > > > > > > > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > > > > > > > The property can still be defined in the IPA header as IPA > can > > > access > > > > > > > > it safely. > > > > > > > > > > > > > > You mean via a global const variable like it's done in Patch > 1/2 ? > > > > > > > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property > -before- the > > > > > > > > camera is registered, but looking at IPU3 that's already the > > > case now > > > > > > > > (data->properties_ gets populated before calling > > > registerCamera()) > > > > > > > > > > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera > > > registeration time > > > > > > > > > might be possible with some changes (looking at > > > > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > > > > What I meant is either > > > > > > > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the > PipelineHandler > > > base > > > > > > > > class accesses Camera::properties() and fetches > > > > > > > > properties::PipelineDepth > > > > > > > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring > call > > > and I > > > > > > > don't want fetching of PipelineDepth here. > > > > > > > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > > > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > > > > > > > > > > While I consider a lookup on an unordered_map<> of a few items > not > > > > > > that expensive, I agree it's in an hot path, and it would be > better > > > to > > > > > > cache the value somewhere. Caching it inside Camera or > > > Camera::Private > > > > > > is a duplication, as it's already part of > > > > > > Camera::Private::properties_, but I would be fine with the > > > > > > PipelineHandler base class doing something like this (as > proposed in > > > > > > my previous 2) point below) > > > > > > > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> > camera) > > > > > > { > > > > > > > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > > > > const auto &pipelineDepth = > > > camera->properties().get(properties::PipelineDepth); > > > > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > > > > > > > ... > > > > > > } > > > > > > > > > > > > Otherwise the PipelineHandler base class can be added with a > class > > > > > > member, and each registred camera will overwrite that value, it's > > > less > > > > > > nice, but all cameras from the same PH instance will have the > same > > > > > > pipeline depth, so... > > > > > > > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property > value > > > is > > > > > > > > cached, but this would require to cache per-camera data in > > > > > > > > PipelineHandler, something we don't have, or to populate a > class > > > > > > > > member of Camera::Private for that purpose.. > > > > > > > > > > > > > > That's interesting because I initially didn't think of multiple > > > cameras > > > > > > > registered with one instance of pipeline-handler. > > > > > > > It also makes me wonder - > > > > > > > > > > > > > > - Is properties::PipelineDepth Camera specific or > > > platform-specific ? Seems > > > > > > > now it's Camera specific > > > > > > > - Then defining it IPA headers won't be a good option, in cases > > > where > > > > > > > PipelineDepth for different cameras differ. > > > > > > > > > > > > Why camera specific ? Each camera will indeed register it as a > > > > > > property for applications to retrieve it, but the > > > > > > value depends on the platform afaict and it can be a compile-time > > > constant > > > > > > defined by the IPA headers. Even better, the same compile-time > > > > > > constant will be used to size the FCQ. > > > > > > > > > > If it's platform-specific then wouldn't the pipeline handler have > to > > > > > report it based on what platform it's running on? So we can't > really > > > > >hardcode a constant. Maybe putting it in properties is indeed > better. > > > > > > > > As far as I get it, this property applies to pipelines with an ISP > (no > > > > uvc, no simple) and those pipelines by definition runs on a single > > > > platform, don't they ? > > > > > > Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list > > > but out-of-tree kernel patches) > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > > > > > > > But none the less, this is a something that can be done on top > > > with wider > > > > > > > discussion / context on PipelineDepth. It shouldn't necessarily > > > block the > > > > > > > series. > > > > > > > > > > > > My whole point is that I think we should find a better mechanism > for > > > > > > registering pipeline depth compared to having pipeline handlers > call > > > > > > setMaxQueueRequests() as it requires an explicit action that can > > > > > > easily be overlooked, while we want the queue overflow > protection to > > > > > > > > > > I mean, we could initialize kMaxFrameContexts to an invalid value > (-1?) > > > > > and then force *all* pipeline handlers to explictly set it, even > if to > > > > > zero. Then it becomes really easy to catch. > > > > > > > > The property doesn't make much sense for UVC, right ? > > > > > > > > Not all pipelines will use libipa and have an FCQ (RPi in example at > > > > the moment). I don't think forcing all of them is actually necessary. > > > > > > Hm, that's true. No initial invalid value then. > > > > > > > > > > > But the pipelines that do need to throttle the number of requests in > > > > flight with the help of the PipelineHandler base class should ideally > > > > get it for free by simply registering the property ? > > > > > > Yeah that does sound more nice. > > > > > > > > > > > > > > > > > Or note it down as a compliancy thing and have lc-compliance test > for > > > > > it. I presume this will become a required property to be exposed > > > anyway. > > > > > > > > > > In any case, the goal is to report to the user the "maximum number > of > > > > > requests that are allowed to be queued in the camera", right? So > it'll > > > > > have to go through properties anyway. Perhaps then it's best to > expose > > > > > it via properties (as it's already the interface we have for > exposing > > > > > properties to the user), and then the base PipelineHandler can > cache it > > > > > for the queuing guard. That would get rid of the special explicit > call, > > > > > and would still achieve the goal. > > > > > > > > That would be my preference. There might be a discussions if > > > > properties::PipelineDepth is the right property to report it or it > > > > will conflict with Android's pipeline depth, which is different. > > > > > > +1 > > > > > > Although to me this sounds separate from PipelineDepth, because my > > > understanding is that that is the maximum amount of Requests that can > be > > > in-flight, while what we want here is that plus some extra that the > > > application is allowed to "overqueue" that the pipeline handler will > > > automagically handle internally. > > > > > > > My understanding of PipelineDepth is in-line with the above - it gives a > > minimum > > number of in-flight requests needed for the pipeline handler. This new > > property must give an upper bound on the number of in-flight requests the > > pipeline > > handler can handle. For the RPi case, the min is 1 and max is unbounded. > > > > I can see a possible bug(?) introduced in this series however. Say a > > pipeline > > handler sets maxQueueRequest to 16. An application comes along and > queues > > 20 > > requests and then just waits for completion of those 20 requests. The > > PipelineHandler base class calls queueRequestDevice for the first 16 > > requests, > > but nothing that I can see will trigger queuing of the last 4 requests > once > > the > > pipeline handler has completed the first N requests. Unless I've missed > > something? > > I think I saw Jacopo confirm the same in a parallel reply here, but I > understood this to be something we shouldn't expose to applications. > Applications can always choose to queue an unlimited number of requests > to a Camera (within the limits of the universe) ... but it's the > pipeline handlers responsibility to ensure that requests are not queued > beyond the capabilities of the IPA. As such - requests may stay 'queued' > in the pipeline handler or CameraData object until the IPA is ready to > process the next one. > I agree that the application never needs to know the maximum bound for requests. But I still see a problem where any pending requests queued in PipelineHandler::waitingRequests_ will never make it to PipelineHandlerXXX::queueRequestDevice() if the application does not queue any further requests to the camera. Regards, Naush > > -- > Kieran > > > > > > > Regards, > > Naush > > > > > > > Am I misunderstanding something? > > > > > > > > > Paul > > > > > > > > > > > > > > > > > I suppose then we'd actually need a compliance test for the > property, > > > > > but I guess we have a few more of those anyway. > > > > > > > > > > My two cents. > > > > > > > > Thanks ;) > > > > j > > > > > > > > > > > > > > > > > > > Paul > > > > > > > > > > > happen transparently if a pipeline handler register > > > > > > properties::PipelineDepth ? Am I overthinking this ? > > > > > > > > > > > > > > > > > > > > > > > > > > > > Sorry for not having been clear > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Also, can this feature be tested in test/ ? Probably > not, as > > > it > > > > > > > > > > requires a compliant pipeline handler ? Maybe vimc can be > > > instrumented > > > > > > > > > I have been thinking about that as well. It's shouldn't be > too > > > difficult. > > > > > > > > > > ? > > > > > > > > > > > > > > > > > > > > > The pipeline handler is now equipped with the > > > responsibility of not to > > > > > > > > > > > over queue the requests to the underlying layers. The > > > derived > > > > > > > > > > > pipeline handler (or even IPA) can also have various > kind > > > of requests > > > > > > > > > > > queue(arrays, queues or ring-buffer) hence, it might > be an > > > issue where > > > > > > > > > > > the application queues the requests at a rate where > these > > > kind of > > > > > > > > > > > queues can over-flow. The patch ensures that the base > > > PipelineHandler > > > > > > > > > > > will never let the requests overflow to underlying > layers, > > > once the > > > > > > > > > > > derived pipeline handler sets its maximum capacity of > > > handling > > > > > > > > > > > in-flight requests using > > > PipelineHandler::setMaxQueueRequests(). > > > > > > > > > > > > > > > > > > > > > > The queue request management introduced in the pipeline > > > handler base > > > > > > > > > > > class is now used by the IPU3 and RkISP1 pipeline > > > handlers. This will > > > > > > > > > > > prevent over-writing of frame contexts (i.e. FCQueue) > in > > > these two > > > > > > > > > > > pipeline handlers. > > > > > > > > > > > > > > > > > > > > > > Signed-off-by: Umang Jain <umang.jain@ideasonboard.com > > > > > > > > > > > > > --- > > > > > > > > > > > include/libcamera/internal/pipeline_handler.h | 4 > ++ > > > > > > > > > > > src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + > > > > > > > > > > > src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + > > > > > > > > > > > src/libcamera/pipeline_handler.cpp | 51 > > > ++++++++++++++++++- > > > > > > > > > > > 4 files changed, 56 insertions(+), 1 deletion(-) > > > > > > > > > > > > > > > > > > > > > > diff --git > a/include/libcamera/internal/pipeline_handler.h > > > b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > > index ec4f662d..83f8bd9f 100644 > > > > > > > > > > > --- a/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > > +++ b/include/libcamera/internal/pipeline_handler.h > > > > > > > > > > > @@ -70,6 +70,7 @@ public: > > > > > > > > > > > protected: > > > > > > > > > > > void registerCamera(std::shared_ptr<Camera> > > > camera); > > > > > > > > > > > void hotplugMediaDevice(MediaDevice *media); > > > > > > > > > > > + void setMaxQueueRequests(uint32_t maxRequests); > > > > > > > > > > > > > > > > > > > > > > virtual int queueRequestDevice(Camera *camera, > > > Request *request) = 0; > > > > > > > > > > > virtual void stopDevice(Camera *camera) = 0; > > > > > > > > > > > @@ -97,6 +98,9 @@ private: > > > > > > > > > > > Mutex lock_; > > > > > > > > > > > unsigned int useCount_ > > > LIBCAMERA_TSA_GUARDED_BY(lock_); > > > > > > > > > > > > > > > > > > > > > > + uint32_t maxQueueRequests_; > > > > > > > > > > > + uint32_t requestsQueueCounter_; > > > > > > > > > > > + > > > > > > > > > > > friend class PipelineHandlerFactoryBase; > > > > > > > > > > > }; > > > > > > > > > > > > > > > > > > > > > > diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > > index e4d79ea4..d1d42f78 100644 > > > > > > > > > > > --- a/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > > +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp > > > > > > > > > > > @@ -422,6 +422,7 @@ CameraConfiguration::Status > > > IPU3CameraConfiguration::validate() > > > > > > > > > > > > PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager > > > *manager) > > > > > > > > > > > : PipelineHandler(manager), > > > cio2MediaDev_(nullptr), imguMediaDev_(nullptr) > > > > > > > > > > > { > > > > > > > > > > > + > setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); > > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > > > diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > > index eb9ad65c..a48adba9 100644 > > > > > > > > > > > --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > > +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp > > > > > > > > > > > @@ -599,6 +599,7 @@ CameraConfiguration::Status > > > RkISP1CameraConfiguration::validate() > > > > > > > > > > > > > > PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) > > > > > > > > > > > : PipelineHandler(manager), hasSelfPath_(true) > > > > > > > > > > > { > > > > > > > > > > > + > > > setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); > > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > > > std::unique_ptr<CameraConfiguration> > > > > > > > > > > > diff --git a/src/libcamera/pipeline_handler.cpp > > > b/src/libcamera/pipeline_handler.cpp > > > > > > > > > > > index cfade490..103f9db0 100644 > > > > > > > > > > > --- a/src/libcamera/pipeline_handler.cpp > > > > > > > > > > > +++ b/src/libcamera/pipeline_handler.cpp > > > > > > > > > > > @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) > > > > > > > > > > > * through the PipelineHandlerFactoryBase::create() > > > function. > > > > > > > > > > > */ > > > > > > > > > > > PipelineHandler::PipelineHandler(CameraManager > *manager) > > > > > > > > > > > - : manager_(manager), useCount_(0) > > > > > > > > > > > + : manager_(manager), useCount_(0), > > > maxQueueRequests_(0), > > > > > > > > > > > + requestsQueueCounter_(0) > > > > > > > > > > > { > > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > > > @@ -428,6 +429,9 @@ void > > > PipelineHandler::doQueueRequest(Request *request) > > > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > > > > > data->queuedRequests_.push_back(request); > > > > > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > > > + requestsQueueCounter_++; > > > > > > > > > > > + > > > > > > > > > > > request->_d()->sequence_ = > > > data->requestSequence_++; > > > > > > > > > > > > > > > > > > > > > > if (request->_d()->cancelled_) { > > > > > > > > > > > @@ -455,6 +459,10 @@ void > > > PipelineHandler::doQueueRequests() > > > > > > > > > > > if (!request->_d()->prepared_) > > > > > > > > > > > break; > > > > > > > > > > > > > > > > > > > > > > + if (maxQueueRequests_ && > > > > > > > > > > > + requestsQueueCounter_ >= > > > maxQueueRequests_) > > > > > > > > > > > + break; > > > > > > > > > > > + > > > > > > > > > > > doQueueRequest(request); > > > > > > > > > > > waitingRequests_.pop(); > > > > > > > > > > > } > > > > > > > > > > > @@ -531,6 +539,9 @@ void > > > PipelineHandler::completeRequest(Request *request) > > > > > > > > > > > ASSERT(!req->hasPendingBuffers()); > > > > > > > > > > > data->queuedRequests_.pop_front(); > > > > > > > > > > > camera->requestComplete(req); > > > > > > > > > > > + > > > > > > > > > > > + if (maxQueueRequests_) > > > > > > > > > > > + requestsQueueCounter_--; > > > > > > > > > > > } > > > > > > > > > > > } > > > > > > > > > > > > > > > > > > > > > > @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() > > > > > > > > > > > * constant for the whole lifetime of the pipeline > > > handler. > > > > > > > > > > > */ > > > > > > > > > > > > > > > > > > > > > > +/** > > > > > > > > > > > + * \var PipelineHandler::maxQueueRequests_ > > > > > > > > > > > + * \brief Maximum number of in-flight requests that > can > > > be queued > > > > > > > > > > > + * > > > > > > > > > > > + * A hardware can handle a certain number of maximum > > > requests at a given > > > > > > > > > > > + * point. If such a constraint exists, set > > > maxQueueRequests_ via > > > > > > > > > > > + * \a setMaxQueueRequests() in the derived pipeline > > > handler. > > > > > > > > > > > + * > > > > > > > > > > > + * The derived pipeline handler can choose not to > define > > > such constraint as > > > > > > > > > > > + * well. In that case, the derived pipeline handler > can > > > avoid setting > > > > > > > > > > > + * \a setMaxQueueReqeuests(), hence \a > maxQueueRequests_ > > > and > > > > > > > > > > > + * \a requestsQueueCounter_ will be 0. > > > > > > > > > > > + */ > > > > > > > > > > > + > > > > > > > > > > > +/** > > > > > > > > > > > + * \var PipelineHandler::requestsQueueCounter_ > > > > > > > > > > > + * \brief Number of requests queued to the underlying > > > hardware > > > > > > > > > > > + * > > > > > > > > > > > + * If \a setMaxQueueRequests() is set by the derived > > > pipeline handler, > > > > > > > > > > > + * requestsQueueCounter_ reflects the number of > requests > > > queued > > > > > > > > > > > + * to the underlying hardware by the pipeline handler. > > > > > > > > > > > + */ > > > > > > > > > > > + > > > > > > > > > > > +/** > > > > > > > > > > > + * \brief Sets the maximum number of requests that > can be > > > queued > > > > > > > > > > > + * \param[in] maxRequests Maximum number of in-flight > > > requests > > > > > > > > > > > + * > > > > > > > > > > > + * A hardware can handle a certain number of requests > at > > > a given point. > > > > > > > > > > > + * This function sets the maximum number of in-flight > > > requests that can > > > > > > > > > > > + * be queued to the hardware by the pipeline handler. > > > Each derived pipeline > > > > > > > > > > > + * handler should set the maximum number of in-flight > > > requests it can handle > > > > > > > > > > > + * at a given point using this function, if at all > such a > > > constraint exists. > > > > > > > > > > > + */ > > > > > > > > > > > +void PipelineHandler::setMaxQueueRequests(uint32_t > > > maxRequests) > > > > > > > > > > > +{ > > > > > > > > > > > + maxQueueRequests_ = maxRequests; > > > > > > > > > > > +} > > > > > > > > > > > + > > > > > > > > > > > /** > > > > > > > > > > > * \fn PipelineHandler::name() > > > > > > > > > > > * \brief Retrieve the pipeline handler name > > > > > > > > > > > -- > > > > > > > > > > > 2.38.1 > > > > > > > > > > > > > > > > > > > > > >
Quoting Naushir Patuck (2022-12-15 09:59:51) > On Thu, 15 Dec 2022 at 09:52, Kieran Bingham < > kieran.bingham@ideasonboard.com> wrote: > > > Quoting Naushir Patuck via libcamera-devel (2022-12-15 09:43:55) > > > Hi all, > > > > > > On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < > > > libcamera-devel@lists.libcamera.org> wrote: > > > > > > > Hi Jacopo, > > > > > > > > On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: > > > > > Hi Paul > > > > > > > > > > On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: > > > > > > Hi, > > > > > > > > > > > > On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via > > > > libcamera-devel wrote: > > > > > > > Hi Umang > > > > > > > > > > > > > > On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: > > > > > > > > Hi Jacopo > > > > > > > > > > > > > > > > On 12/14/22 1:29 PM, Jacopo Mondi wrote: > > > > > > > > > Hi Umang > > > > > > > > > > > > > > > > > > On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: > > > > > > > > > > Hi Jacopo, > > > > > > > > > > > > > > > > > > > > On 12/13/22 9:25 PM, Jacopo Mondi wrote: > > > > > > > > > > > Hi Umang, > > > > > > > > > > > > > > > > > > > > > > On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via > > > > libcamera-devel wrote: > > > > > > > > > > > > This patch introduces a new constraint in the pipeline > > > > handler base > > > > > > > > > > > > class which allows various derived pipeline handlers to > > > > set and > > > > > > > > > > > > restrict the number of maximum in-flight requests that > > can > > > > be queued to > > > > > > > > > > > > the underlying components (for e.g. the IPA). > > > > > > > > > > > It's my understanding that the max number of in-flight > > > > requests is > > > > > > > > > > > what the properties::PipelineDepth property expresses. > > > > > > > > > > Indeed, that's why understanding as well. The > > > > properties::PipelineDepth > > > > > > > > > > should be set by the pipeline-handlers. > > > > > > > > > > > > (Besides the fact that I can't find properties::PipelineDepth) > > > > > > controls::PipelineDepth says that it "Specifies the number of > > pipeline > > > > > > stages the frame went through from when it was exposed to when the > > > > final > > > > > > completed result was available to the framework.", which to me > > sounds > > > > > > like the *minimum* amount of in-flight requests. > > > > > > > > > > It's a draft control copied in to please Android. > > > > > My understanding was that it had to be made a non-mutable property > > > > > > > > Ah, indeed it says that :) > > > > > > > > > > > > > > > > > > > > > I thought that here we're defining the *maximum* allowed in-flight > > > > > > requests. Not that all of the requests have to actually be doing > > > > > > something in hardware, but that it's the amount of requests the the > > > > > > pipeline handler is capable of handling internally without > > overflowing. > > > > > > > > > > > > > > > > > > > > > > > > > > We need to identify and atleast agree upon the correct > > > > PipelineDepth for the > > > > > > > > > > two platforms that uses the FCQueue (IPU3 and RkISP1) as > > well. > > > > Some grey > > > > > > > > > > areas there as well > > > > > > > > > I think 16 is fine for now. At least doesn't change what we > > > > already > > > > > > > > > have today > > > > > > > > > > > > > > > > > > > > Can't we access that property at queue request time, or > > > > maybe better we > > > > > > > > > > > could cache it at camera registration time, since it's > > > > constant ? > > > > > > > > > > If we intent to use the properties::PipelineDepth, as the > > size > > > > of the > > > > > > > > > > FCQueue - it needs to exist / set before IPA is > > constructed. > > > > > > > > > > > > > > > > > > > > (See IPAIPU3::IPAIPU3() for context) > > > > > > > > > > > > > > > > > > > The property can still be defined in the IPA header as IPA > > can > > > > access > > > > > > > > > it safely. > > > > > > > > > > > > > > > > You mean via a global const variable like it's done in Patch > > 1/2 ? > > > > > > > > > > > > > > Yes, like in patch 1/2 > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Pipeline Handlers will have to register the property > > -before- the > > > > > > > > > camera is registered, but looking at IPU3 that's already the > > > > case now > > > > > > > > > (data->properties_ gets populated before calling > > > > registerCamera()) > > > > > > > > > > > > > > > > > > > > > > > > > > > > So I think queue request time is quite late there. Camera > > > > registeration time > > > > > > > > > > might be possible with some changes (looking at > > > > > > > > > > PipelineHandlerIPU3::registerCameras()) > > > > > > > > > What I meant is either > > > > > > > > > > > > > > > > > > 1) At PipelineHandler::queueRequest() time, the > > PipelineHandler > > > > base > > > > > > > > > class accesses Camera::properties() and fetches > > > > > > > > > properties::PipelineDepth > > > > > > > > > > > > > > > > I think it's a over-kill here. queueRequest() is a recurring > > call > > > > and I > > > > > > > > don't want fetching of PipelineDepth here. > > > > > > > > > > > > Oh one hand, yeah imo getting it from Camera::properties() is more > > > > > > correct, but on the other hand it does indeed seem overkill. > > > > > > > > > > > > > > > > > > > > While I consider a lookup on an unordered_map<> of a few items > > not > > > > > > > that expensive, I agree it's in an hot path, and it would be > > better > > > > to > > > > > > > cache the value somewhere. Caching it inside Camera or > > > > Camera::Private > > > > > > > is a duplication, as it's already part of > > > > > > > Camera::Private::properties_, but I would be fine with the > > > > > > > PipelineHandler base class doing something like this (as > > proposed in > > > > > > > my previous 2) point below) > > > > > > > > > > > > > > void PipelineHandler::registerCamera(std::shared_ptr<Camera> > > camera) > > > > > > > { > > > > > > > > > > > > > > /* Cache the pipeline depth in the Camera private data. */ > > > > > > > const auto &pipelineDepth = > > > > camera->properties().get(properties::PipelineDepth); > > > > > > > > > > > > > > Camera::Private *data = camera->_d(); > > > > > > > data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; > > > > > > > > > > > > > > ... > > > > > > > } > > > > > > > > > > > > > > Otherwise the PipelineHandler base class can be added with a > > class > > > > > > > member, and each registred camera will overwrite that value, it's > > > > less > > > > > > > nice, but all cameras from the same PH instance will have the > > same > > > > > > > pipeline depth, so... > > > > > > > > > > > > Perhaps caching would be a good middle ground. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 2) At PipelineHandler::registerCamera() time the property > > value > > > > is > > > > > > > > > cached, but this would require to cache per-camera data in > > > > > > > > > PipelineHandler, something we don't have, or to populate a > > class > > > > > > > > > member of Camera::Private for that purpose.. > > > > > > > > > > > > > > > > That's interesting because I initially didn't think of multiple > > > > cameras > > > > > > > > registered with one instance of pipeline-handler. > > > > > > > > It also makes me wonder - > > > > > > > > > > > > > > > > - Is properties::PipelineDepth Camera specific or > > > > platform-specific ? Seems > > > > > > > > now it's Camera specific > > > > > > > > - Then defining it IPA headers won't be a good option, in cases > > > > where > > > > > > > > PipelineDepth for different cameras differ. > > > > > > > > > > > > > > Why camera specific ? Each camera will indeed register it as a > > > > > > > property for applications to retrieve it, but the > > > > > > > value depends on the platform afaict and it can be a compile-time > > > > constant > > > > > > > defined by the IPA headers. Even better, the same compile-time > > > > > > > constant will be used to size the FCQ. > > > > > > > > > > > > If it's platform-specific then wouldn't the pipeline handler have > > to > > > > > > report it based on what platform it's running on? So we can't > > really > > > > > >hardcode a constant. Maybe putting it in properties is indeed > > better. > > > > > > > > > > As far as I get it, this property applies to pipelines with an ISP > > (no > > > > > uvc, no simple) and those pipelines by definition runs on a single > > > > > platform, don't they ? > > > > > > > > Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list > > > > but out-of-tree kernel patches) > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Need some thinking ... > > > > > > > > > > > > > > > > But none the less, this is a something that can be done on top > > > > with wider > > > > > > > > discussion / context on PipelineDepth. It shouldn't necessarily > > > > block the > > > > > > > > series. > > > > > > > > > > > > > > My whole point is that I think we should find a better mechanism > > for > > > > > > > registering pipeline depth compared to having pipeline handlers > > call > > > > > > > setMaxQueueRequests() as it requires an explicit action that can > > > > > > > easily be overlooked, while we want the queue overflow > > protection to > > > > > > > > > > > > I mean, we could initialize kMaxFrameContexts to an invalid value > > (-1?) > > > > > > and then force *all* pipeline handlers to explictly set it, even > > if to > > > > > > zero. Then it becomes really easy to catch. > > > > > > > > > > The property doesn't make much sense for UVC, right ? > > > > > > > > > > Not all pipelines will use libipa and have an FCQ (RPi in example at > > > > > the moment). I don't think forcing all of them is actually necessary. > > > > > > > > Hm, that's true. No initial invalid value then. > > > > > > > > > > > > > > But the pipelines that do need to throttle the number of requests in > > > > > flight with the help of the PipelineHandler base class should ideally > > > > > get it for free by simply registering the property ? > > > > > > > > Yeah that does sound more nice. > > > > > > > > > > > > > > > > > > > > > Or note it down as a compliancy thing and have lc-compliance test > > for > > > > > > it. I presume this will become a required property to be exposed > > > > anyway. > > > > > > > > > > > > In any case, the goal is to report to the user the "maximum number > > of > > > > > > requests that are allowed to be queued in the camera", right? So > > it'll > > > > > > have to go through properties anyway. Perhaps then it's best to > > expose > > > > > > it via properties (as it's already the interface we have for > > exposing > > > > > > properties to the user), and then the base PipelineHandler can > > cache it > > > > > > for the queuing guard. That would get rid of the special explicit > > call, > > > > > > and would still achieve the goal. > > > > > > > > > > That would be my preference. There might be a discussions if > > > > > properties::PipelineDepth is the right property to report it or it > > > > > will conflict with Android's pipeline depth, which is different. > > > > > > > > +1 > > > > > > > > Although to me this sounds separate from PipelineDepth, because my > > > > understanding is that that is the maximum amount of Requests that can > > be > > > > in-flight, while what we want here is that plus some extra that the > > > > application is allowed to "overqueue" that the pipeline handler will > > > > automagically handle internally. > > > > > > > > > > My understanding of PipelineDepth is in-line with the above - it gives a > > > minimum > > > number of in-flight requests needed for the pipeline handler. This new > > > property must give an upper bound on the number of in-flight requests the > > > pipeline > > > handler can handle. For the RPi case, the min is 1 and max is unbounded. > > > > > > I can see a possible bug(?) introduced in this series however. Say a > > > pipeline > > > handler sets maxQueueRequest to 16. An application comes along and > > queues > > > 20 > > > requests and then just waits for completion of those 20 requests. The > > > PipelineHandler base class calls queueRequestDevice for the first 16 > > > requests, > > > but nothing that I can see will trigger queuing of the last 4 requests > > once > > > the > > > pipeline handler has completed the first N requests. Unless I've missed > > > something? > > > > I think I saw Jacopo confirm the same in a parallel reply here, but I > > understood this to be something we shouldn't expose to applications. > > Applications can always choose to queue an unlimited number of requests > > to a Camera (within the limits of the universe) ... but it's the > > pipeline handlers responsibility to ensure that requests are not queued > > beyond the capabilities of the IPA. As such - requests may stay 'queued' > > in the pipeline handler or CameraData object until the IPA is ready to > > process the next one. > > > > I agree that the application never needs to know the maximum bound for > requests. > But I still see a problem where any pending requests queued > in PipelineHandler::waitingRequests_ > will never make it to PipelineHandlerXXX::queueRequestDevice() if the > application > does not queue any further requests to the camera. Oh - I see what you mean, yes - if we only process the queue when requests are 'queued' then this could occur. We'll have to make sure we prod the queue when a request completes too, which makes sense, as that is the event that free's up the opportunity to process the next request. -- Kieran
Hi Kieran, Naushir, On 12/15/22 4:18 PM, Kieran Bingham via libcamera-devel wrote: > Quoting Naushir Patuck (2022-12-15 09:59:51) >> On Thu, 15 Dec 2022 at 09:52, Kieran Bingham < >> kieran.bingham@ideasonboard.com> wrote: >> >>> Quoting Naushir Patuck via libcamera-devel (2022-12-15 09:43:55) >>>> Hi all, >>>> >>>> On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < >>>> libcamera-devel@lists.libcamera.org> wrote: >>>> >>>>> Hi Jacopo, >>>>> >>>>> On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: >>>>>> Hi Paul >>>>>> >>>>>> On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: >>>>>>> Hi, >>>>>>> >>>>>>> On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via >>>>> libcamera-devel wrote: >>>>>>>> Hi Umang >>>>>>>> >>>>>>>> On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: >>>>>>>>> Hi Jacopo >>>>>>>>> >>>>>>>>> On 12/14/22 1:29 PM, Jacopo Mondi wrote: >>>>>>>>>> Hi Umang >>>>>>>>>> >>>>>>>>>> On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: >>>>>>>>>>> Hi Jacopo, >>>>>>>>>>> >>>>>>>>>>> On 12/13/22 9:25 PM, Jacopo Mondi wrote: >>>>>>>>>>>> Hi Umang, >>>>>>>>>>>> >>>>>>>>>>>> On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via >>>>> libcamera-devel wrote: >>>>>>>>>>>>> This patch introduces a new constraint in the pipeline >>>>> handler base >>>>>>>>>>>>> class which allows various derived pipeline handlers to >>>>> set and >>>>>>>>>>>>> restrict the number of maximum in-flight requests that >>> can >>>>> be queued to >>>>>>>>>>>>> the underlying components (for e.g. the IPA). >>>>>>>>>>>> It's my understanding that the max number of in-flight >>>>> requests is >>>>>>>>>>>> what the properties::PipelineDepth property expresses. >>>>>>>>>>> Indeed, that's why understanding as well. The >>>>> properties::PipelineDepth >>>>>>>>>>> should be set by the pipeline-handlers. >>>>>>> (Besides the fact that I can't find properties::PipelineDepth) >>>>>>> controls::PipelineDepth says that it "Specifies the number of >>> pipeline >>>>>>> stages the frame went through from when it was exposed to when the >>>>> final >>>>>>> completed result was available to the framework.", which to me >>> sounds >>>>>>> like the *minimum* amount of in-flight requests. >>>>>> It's a draft control copied in to please Android. >>>>>> My understanding was that it had to be made a non-mutable property >>>>> Ah, indeed it says that :) >>>>> >>>>>>> I thought that here we're defining the *maximum* allowed in-flight >>>>>>> requests. Not that all of the requests have to actually be doing >>>>>>> something in hardware, but that it's the amount of requests the the >>>>>>> pipeline handler is capable of handling internally without >>> overflowing. >>>>>>>>>>> We need to identify and atleast agree upon the correct >>>>> PipelineDepth for the >>>>>>>>>>> two platforms that uses the FCQueue (IPU3 and RkISP1) as >>> well. >>>>> Some grey >>>>>>>>>>> areas there as well >>>>>>>>>> I think 16 is fine for now. At least doesn't change what we >>>>> already >>>>>>>>>> have today >>>>>>>>>> >>>>>>>>>>>> Can't we access that property at queue request time, or >>>>> maybe better we >>>>>>>>>>>> could cache it at camera registration time, since it's >>>>> constant ? >>>>>>>>>>> If we intent to use the properties::PipelineDepth, as the >>> size >>>>> of the >>>>>>>>>>> FCQueue - it needs to exist / set before IPA is >>> constructed. >>>>>>>>>>> (See IPAIPU3::IPAIPU3() for context) >>>>>>>>>>> >>>>>>>>>> The property can still be defined in the IPA header as IPA >>> can >>>>> access >>>>>>>>>> it safely. >>>>>>>>> You mean via a global const variable like it's done in Patch >>> 1/2 ? >>>>>>>> Yes, like in patch 1/2 >>>>>>>> >>>>>>>> >>>>>>>>>> Pipeline Handlers will have to register the property >>> -before- the >>>>>>>>>> camera is registered, but looking at IPU3 that's already the >>>>> case now >>>>>>>>>> (data->properties_ gets populated before calling >>>>> registerCamera()) >>>>>>>>>> >>>>>>>>>>> So I think queue request time is quite late there. Camera >>>>> registeration time >>>>>>>>>>> might be possible with some changes (looking at >>>>>>>>>>> PipelineHandlerIPU3::registerCameras()) >>>>>>>>>> What I meant is either >>>>>>>>>> >>>>>>>>>> 1) At PipelineHandler::queueRequest() time, the >>> PipelineHandler >>>>> base >>>>>>>>>> class accesses Camera::properties() and fetches >>>>>>>>>> properties::PipelineDepth >>>>>>>>> I think it's a over-kill here. queueRequest() is a recurring >>> call >>>>> and I >>>>>>>>> don't want fetching of PipelineDepth here. >>>>>>> Oh one hand, yeah imo getting it from Camera::properties() is more >>>>>>> correct, but on the other hand it does indeed seem overkill. >>>>>>> >>>>>>>> While I consider a lookup on an unordered_map<> of a few items >>> not >>>>>>>> that expensive, I agree it's in an hot path, and it would be >>> better >>>>> to >>>>>>>> cache the value somewhere. Caching it inside Camera or >>>>> Camera::Private >>>>>>>> is a duplication, as it's already part of >>>>>>>> Camera::Private::properties_, but I would be fine with the >>>>>>>> PipelineHandler base class doing something like this (as >>> proposed in >>>>>>>> my previous 2) point below) >>>>>>>> >>>>>>>> void PipelineHandler::registerCamera(std::shared_ptr<Camera> >>> camera) >>>>>>>> { >>>>>>>> >>>>>>>> /* Cache the pipeline depth in the Camera private data. */ >>>>>>>> const auto &pipelineDepth = >>>>> camera->properties().get(properties::PipelineDepth); >>>>>>>> Camera::Private *data = camera->_d(); >>>>>>>> data->pipelineDepth = pipelineDepth ? 0 : *pipelineDepth; >>>>>>>> >>>>>>>> ... >>>>>>>> } >>>>>>>> >>>>>>>> Otherwise the PipelineHandler base class can be added with a >>> class >>>>>>>> member, and each registred camera will overwrite that value, it's >>>>> less >>>>>>>> nice, but all cameras from the same PH instance will have the >>> same >>>>>>>> pipeline depth, so... >>>>>>> Perhaps caching would be a good middle ground. >>>>>>> >>>>>>>> >>>>>>>>>> 2) At PipelineHandler::registerCamera() time the property >>> value >>>>> is >>>>>>>>>> cached, but this would require to cache per-camera data in >>>>>>>>>> PipelineHandler, something we don't have, or to populate a >>> class >>>>>>>>>> member of Camera::Private for that purpose.. >>>>>>>>> That's interesting because I initially didn't think of multiple >>>>> cameras >>>>>>>>> registered with one instance of pipeline-handler. >>>>>>>>> It also makes me wonder - >>>>>>>>> >>>>>>>>> - Is properties::PipelineDepth Camera specific or >>>>> platform-specific ? Seems >>>>>>>>> now it's Camera specific >>>>>>>>> - Then defining it IPA headers won't be a good option, in cases >>>>> where >>>>>>>>> PipelineDepth for different cameras differ. >>>>>>>> Why camera specific ? Each camera will indeed register it as a >>>>>>>> property for applications to retrieve it, but the >>>>>>>> value depends on the platform afaict and it can be a compile-time >>>>> constant >>>>>>>> defined by the IPA headers. Even better, the same compile-time >>>>>>>> constant will be used to size the FCQ. >>>>>>> If it's platform-specific then wouldn't the pipeline handler have >>> to >>>>>>> report it based on what platform it's running on? So we can't >>> really >>>>>>> hardcode a constant. Maybe putting it in properties is indeed >>> better. >>>>>> As far as I get it, this property applies to pipelines with an ISP >>> (no >>>>>> uvc, no simple) and those pipelines by definition runs on a single >>>>>> platform, don't they ? >>>>> Well, the rkisp1 pipeline runs on imx8mp too... (with a few on-the-list >>>>> but out-of-tree kernel patches) >>>>> >>>>>>>>> Need some thinking ... >>>>>>>>> >>>>>>>>> But none the less, this is a something that can be done on top >>>>> with wider >>>>>>>>> discussion / context on PipelineDepth. It shouldn't necessarily >>>>> block the >>>>>>>>> series. >>>>>>>> My whole point is that I think we should find a better mechanism >>> for >>>>>>>> registering pipeline depth compared to having pipeline handlers >>> call >>>>>>>> setMaxQueueRequests() as it requires an explicit action that can >>>>>>>> easily be overlooked, while we want the queue overflow >>> protection to >>>>>>> I mean, we could initialize kMaxFrameContexts to an invalid value >>> (-1?) >>>>>>> and then force *all* pipeline handlers to explictly set it, even >>> if to >>>>>>> zero. Then it becomes really easy to catch. >>>>>> The property doesn't make much sense for UVC, right ? >>>>>> >>>>>> Not all pipelines will use libipa and have an FCQ (RPi in example at >>>>>> the moment). I don't think forcing all of them is actually necessary. >>>>> Hm, that's true. No initial invalid value then. >>>>> >>>>>> But the pipelines that do need to throttle the number of requests in >>>>>> flight with the help of the PipelineHandler base class should ideally >>>>>> get it for free by simply registering the property ? >>>>> Yeah that does sound more nice. >>>>> >>>>>>> Or note it down as a compliancy thing and have lc-compliance test >>> for >>>>>>> it. I presume this will become a required property to be exposed >>>>> anyway. >>>>>>> In any case, the goal is to report to the user the "maximum number >>> of >>>>>>> requests that are allowed to be queued in the camera", right? So >>> it'll >>>>>>> have to go through properties anyway. Perhaps then it's best to >>> expose >>>>>>> it via properties (as it's already the interface we have for >>> exposing >>>>>>> properties to the user), and then the base PipelineHandler can >>> cache it >>>>>>> for the queuing guard. That would get rid of the special explicit >>> call, >>>>>>> and would still achieve the goal. >>>>>> That would be my preference. There might be a discussions if >>>>>> properties::PipelineDepth is the right property to report it or it >>>>>> will conflict with Android's pipeline depth, which is different. >>>>> +1 >>>>> >>>>> Although to me this sounds separate from PipelineDepth, because my >>>>> understanding is that that is the maximum amount of Requests that can >>> be >>>>> in-flight, while what we want here is that plus some extra that the >>>>> application is allowed to "overqueue" that the pipeline handler will >>>>> automagically handle internally. >>>>> >>>> My understanding of PipelineDepth is in-line with the above - it gives a >>>> minimum >>>> number of in-flight requests needed for the pipeline handler. This new >>>> property must give an upper bound on the number of in-flight requests the >>>> pipeline >>>> handler can handle. For the RPi case, the min is 1 and max is unbounded. >>>> >>>> I can see a possible bug(?) introduced in this series however. Say a >>>> pipeline >>>> handler sets maxQueueRequest to 16. An application comes along and >>> queues >>>> 20 >>>> requests and then just waits for completion of those 20 requests. The >>>> PipelineHandler base class calls queueRequestDevice for the first 16 >>>> requests, >>>> but nothing that I can see will trigger queuing of the last 4 requests >>> once >>>> the >>>> pipeline handler has completed the first N requests. Unless I've missed >>>> something? >>> I think I saw Jacopo confirm the same in a parallel reply here, but I >>> understood this to be something we shouldn't expose to applications. >>> Applications can always choose to queue an unlimited number of requests >>> to a Camera (within the limits of the universe) ... but it's the Are we advertising this as a standard policy ? If yes, I want this more explicit to be documented since I have had a hard time looking for it. Though the PipelineDepth is still under discussion, it was asssumed (till today?) that applications would likely queue requests within a certain bound. >>> pipeline handlers responsibility to ensure that requests are not queued >>> beyond the capabilities of the IPA. As such - requests may stay 'queued' >>> in the pipeline handler or CameraData object until the IPA is ready to >>> process the next one. >>> >> I agree that the application never needs to know the maximum bound for >> requests. >> But I still see a problem where any pending requests queued >> in PipelineHandler::waitingRequests_ >> will never make it to PipelineHandlerXXX::queueRequestDevice() if the >> application >> does not queue any further requests to the camera. The queuing of 20 requests in one go - sounds like a special case to me. Usually, applications (atleast what I expected) queue a certain number of requests and wait for their completion (i.e. the requestCompleted callback to invoke) and then queue more requests through the callback handler. > Oh - I see what you mean, yes - if we only process the queue when > requests are 'queued' then this could occur. We'll have to make sure we > prod the queue when a request completes too, which makes sense, as that > is the event that free's up the opportunity to process the next request. I agree that this can happen. More so, when the pipeline depth (no. of processing blocks each frame) is huge. But what are we really doing here - we are transferring the intended behavior(as above) from application's requestCompleted callback to pipeline-handler base class. So conceptually both the behaviour are similar in my opinion. However, stating/document the infinite queuing of requests for application's PoV would be a nice addition on top and would make the corresponding patch much more obvious. Apart from that, it would be nice to document - Requests required to be queued to capture X frames Since this is also something I didn't find explicit information on and it would possibly be dependent on pipeline-depth (no. of processing blocks) (?). There is a lc-compliance test regarding this - "Test single capture cycles" that test X request for X captures but on the other hand, some tests get skipped with the following error: [7:43:48.210256888] [55043] INFO Camera camera.cpp:1026 configuring streams: (0) 640x480-MJPEG Camera needs 4 requests, can't test only 2 ../src/apps/lc-compliance/simple_capture.cpp:91: Skipped So I suspect some grey area here as well ? Possibly I need to tinker on other platforms to really use how many requests it takes to capture X no. of frames ... > > -- > Kieran
Hi again, one more comment on this front, On 12/15/22 9:34 PM, Umang Jain via libcamera-devel wrote: > Hi Kieran, Naushir, > > On 12/15/22 4:18 PM, Kieran Bingham via libcamera-devel wrote: >> Quoting Naushir Patuck (2022-12-15 09:59:51) >>> On Thu, 15 Dec 2022 at 09:52, Kieran Bingham < >>> kieran.bingham@ideasonboard.com> wrote: >>> >>>> Quoting Naushir Patuck via libcamera-devel (2022-12-15 09:43:55) >>>>> Hi all, >>>>> >>>>> On Thu, 15 Dec 2022 at 05:18, Paul Elder via libcamera-devel < >>>>> libcamera-devel@lists.libcamera.org> wrote: >>>>> >>>>>> Hi Jacopo, >>>>>> >>>>>> On Wed, Dec 14, 2022 at 02:41:30PM +0100, Jacopo Mondi wrote: >>>>>>> Hi Paul >>>>>>> >>>>>>> On Wed, Dec 14, 2022 at 09:13:06PM +0900, Paul Elder wrote: >>>>>>>> Hi, >>>>>>>> >>>>>>>> On Wed, Dec 14, 2022 at 10:19:54AM +0100, Jacopo Mondi via >>>>>> libcamera-devel wrote: >>>>>>>>> Hi Umang >>>>>>>>> >>>>>>>>> On Wed, Dec 14, 2022 at 02:11:12PM +0530, Umang Jain wrote: >>>>>>>>>> Hi Jacopo >>>>>>>>>> >>>>>>>>>> On 12/14/22 1:29 PM, Jacopo Mondi wrote: >>>>>>>>>>> Hi Umang >>>>>>>>>>> >>>>>>>>>>> On Wed, Dec 14, 2022 at 11:07:25AM +0530, Umang Jain wrote: >>>>>>>>>>>> Hi Jacopo, >>>>>>>>>>>> >>>>>>>>>>>> On 12/13/22 9:25 PM, Jacopo Mondi wrote: >>>>>>>>>>>>> Hi Umang, >>>>>>>>>>>>> >>>>>>>>>>>>> On Mon, Dec 12, 2022 at 08:32:56PM +0530, Umang Jain via >>>>>> libcamera-devel wrote: >>>>>>>>>>>>>> This patch introduces a new constraint in the pipeline >>>>>> handler base >>>>>>>>>>>>>> class which allows various derived pipeline handlers to >>>>>> set and >>>>>>>>>>>>>> restrict the number of maximum in-flight requests that >>>> can >>>>>> be queued to >>>>>>>>>>>>>> the underlying components (for e.g. the IPA). >>>>>>>>>>>>> It's my understanding that the max number of in-flight >>>>>> requests is >>>>>>>>>>>>> what the properties::PipelineDepth property expresses. >>>>>>>>>>>> Indeed, that's why understanding as well. The >>>>>> properties::PipelineDepth >>>>>>>>>>>> should be set by the pipeline-handlers. >>>>>>>> (Besides the fact that I can't find properties::PipelineDepth) >>>>>>>> controls::PipelineDepth says that it "Specifies the number of >>>> pipeline >>>>>>>> stages the frame went through from when it was exposed to when the >>>>>> final >>>>>>>> completed result was available to the framework.", which to me >>>> sounds >>>>>>>> like the *minimum* amount of in-flight requests. >>>>>>> It's a draft control copied in to please Android. >>>>>>> My understanding was that it had to be made a non-mutable property >>>>>> Ah, indeed it says that :) >>>>>> >>>>>>>> I thought that here we're defining the *maximum* allowed in-flight >>>>>>>> requests. Not that all of the requests have to actually be doing >>>>>>>> something in hardware, but that it's the amount of requests the >>>>>>>> the >>>>>>>> pipeline handler is capable of handling internally without >>>> overflowing. >>>>>>>>>>>> We need to identify and atleast agree upon the correct >>>>>> PipelineDepth for the >>>>>>>>>>>> two platforms that uses the FCQueue (IPU3 and RkISP1) as >>>> well. >>>>>> Some grey >>>>>>>>>>>> areas there as well >>>>>>>>>>> I think 16 is fine for now. At least doesn't change what we >>>>>> already >>>>>>>>>>> have today >>>>>>>>>>> >>>>>>>>>>>>> Can't we access that property at queue request time, or >>>>>> maybe better we >>>>>>>>>>>>> could cache it at camera registration time, since it's >>>>>> constant ? >>>>>>>>>>>> If we intent to use the properties::PipelineDepth, as the >>>> size >>>>>> of the >>>>>>>>>>>> FCQueue - it needs to exist / set before IPA is >>>> constructed. >>>>>>>>>>>> (See IPAIPU3::IPAIPU3() for context) >>>>>>>>>>>> >>>>>>>>>>> The property can still be defined in the IPA header as IPA >>>> can >>>>>> access >>>>>>>>>>> it safely. >>>>>>>>>> You mean via a global const variable like it's done in Patch >>>> 1/2 ? >>>>>>>>> Yes, like in patch 1/2 >>>>>>>>> >>>>>>>>> >>>>>>>>>>> Pipeline Handlers will have to register the property >>>> -before- the >>>>>>>>>>> camera is registered, but looking at IPU3 that's already the >>>>>> case now >>>>>>>>>>> (data->properties_ gets populated before calling >>>>>> registerCamera()) >>>>>>>>>>> >>>>>>>>>>>> So I think queue request time is quite late there. Camera >>>>>> registeration time >>>>>>>>>>>> might be possible with some changes (looking at >>>>>>>>>>>> PipelineHandlerIPU3::registerCameras()) >>>>>>>>>>> What I meant is either >>>>>>>>>>> >>>>>>>>>>> 1) At PipelineHandler::queueRequest() time, the >>>> PipelineHandler >>>>>> base >>>>>>>>>>> class accesses Camera::properties() and fetches >>>>>>>>>>> properties::PipelineDepth >>>>>>>>>> I think it's a over-kill here. queueRequest() is a recurring >>>> call >>>>>> and I >>>>>>>>>> don't want fetching of PipelineDepth here. >>>>>>>> Oh one hand, yeah imo getting it from Camera::properties() is more >>>>>>>> correct, but on the other hand it does indeed seem overkill. >>>>>>>> >>>>>>>>> While I consider a lookup on an unordered_map<> of a few items >>>> not >>>>>>>>> that expensive, I agree it's in an hot path, and it would be >>>> better >>>>>> to >>>>>>>>> cache the value somewhere. Caching it inside Camera or >>>>>> Camera::Private >>>>>>>>> is a duplication, as it's already part of >>>>>>>>> Camera::Private::properties_, but I would be fine with the >>>>>>>>> PipelineHandler base class doing something like this (as >>>> proposed in >>>>>>>>> my previous 2) point below) >>>>>>>>> >>>>>>>>> void PipelineHandler::registerCamera(std::shared_ptr<Camera> >>>> camera) >>>>>>>>> { >>>>>>>>> >>>>>>>>> /* Cache the pipeline depth in the Camera private data. */ >>>>>>>>> const auto &pipelineDepth = >>>>>> camera->properties().get(properties::PipelineDepth); >>>>>>>>> Camera::Private *data = camera->_d(); >>>>>>>>> data->pipelineDepth = pipelineDepth ? 0 : >>>>>>>>> *pipelineDepth; >>>>>>>>> >>>>>>>>> ... >>>>>>>>> } >>>>>>>>> >>>>>>>>> Otherwise the PipelineHandler base class can be added with a >>>> class >>>>>>>>> member, and each registred camera will overwrite that value, it's >>>>>> less >>>>>>>>> nice, but all cameras from the same PH instance will have the >>>> same >>>>>>>>> pipeline depth, so... >>>>>>>> Perhaps caching would be a good middle ground. >>>>>>>> >>>>>>>>> >>>>>>>>>>> 2) At PipelineHandler::registerCamera() time the property >>>> value >>>>>> is >>>>>>>>>>> cached, but this would require to cache per-camera data in >>>>>>>>>>> PipelineHandler, something we don't have, or to populate a >>>> class >>>>>>>>>>> member of Camera::Private for that purpose.. >>>>>>>>>> That's interesting because I initially didn't think of multiple >>>>>> cameras >>>>>>>>>> registered with one instance of pipeline-handler. >>>>>>>>>> It also makes me wonder - >>>>>>>>>> >>>>>>>>>> - Is properties::PipelineDepth Camera specific or >>>>>> platform-specific ? Seems >>>>>>>>>> now it's Camera specific >>>>>>>>>> - Then defining it IPA headers won't be a good option, in cases >>>>>> where >>>>>>>>>> PipelineDepth for different cameras differ. >>>>>>>>> Why camera specific ? Each camera will indeed register it as a >>>>>>>>> property for applications to retrieve it, but the >>>>>>>>> value depends on the platform afaict and it can be a compile-time >>>>>> constant >>>>>>>>> defined by the IPA headers. Even better, the same compile-time >>>>>>>>> constant will be used to size the FCQ. >>>>>>>> If it's platform-specific then wouldn't the pipeline handler have >>>> to >>>>>>>> report it based on what platform it's running on? So we can't >>>> really >>>>>>>> hardcode a constant. Maybe putting it in properties is indeed >>>> better. >>>>>>> As far as I get it, this property applies to pipelines with an ISP >>>> (no >>>>>>> uvc, no simple) and those pipelines by definition runs on a single >>>>>>> platform, don't they ? >>>>>> Well, the rkisp1 pipeline runs on imx8mp too... (with a few >>>>>> on-the-list >>>>>> but out-of-tree kernel patches) >>>>>> >>>>>>>>>> Need some thinking ... >>>>>>>>>> >>>>>>>>>> But none the less, this is a something that can be done on top >>>>>> with wider >>>>>>>>>> discussion / context on PipelineDepth. It shouldn't necessarily >>>>>> block the >>>>>>>>>> series. >>>>>>>>> My whole point is that I think we should find a better mechanism >>>> for >>>>>>>>> registering pipeline depth compared to having pipeline handlers >>>> call >>>>>>>>> setMaxQueueRequests() as it requires an explicit action that can >>>>>>>>> easily be overlooked, while we want the queue overflow >>>> protection to >>>>>>>> I mean, we could initialize kMaxFrameContexts to an invalid value >>>> (-1?) >>>>>>>> and then force *all* pipeline handlers to explictly set it, even >>>> if to >>>>>>>> zero. Then it becomes really easy to catch. >>>>>>> The property doesn't make much sense for UVC, right ? >>>>>>> >>>>>>> Not all pipelines will use libipa and have an FCQ (RPi in >>>>>>> example at >>>>>>> the moment). I don't think forcing all of them is actually >>>>>>> necessary. >>>>>> Hm, that's true. No initial invalid value then. >>>>>> >>>>>>> But the pipelines that do need to throttle the number of >>>>>>> requests in >>>>>>> flight with the help of the PipelineHandler base class should >>>>>>> ideally >>>>>>> get it for free by simply registering the property ? >>>>>> Yeah that does sound more nice. >>>>>> >>>>>>>> Or note it down as a compliancy thing and have lc-compliance test >>>> for >>>>>>>> it. I presume this will become a required property to be exposed >>>>>> anyway. >>>>>>>> In any case, the goal is to report to the user the "maximum number >>>> of >>>>>>>> requests that are allowed to be queued in the camera", right? So >>>> it'll >>>>>>>> have to go through properties anyway. Perhaps then it's best to >>>> expose >>>>>>>> it via properties (as it's already the interface we have for >>>> exposing >>>>>>>> properties to the user), and then the base PipelineHandler can >>>> cache it >>>>>>>> for the queuing guard. That would get rid of the special explicit >>>> call, >>>>>>>> and would still achieve the goal. >>>>>>> That would be my preference. There might be a discussions if >>>>>>> properties::PipelineDepth is the right property to report it or it >>>>>>> will conflict with Android's pipeline depth, which is different. >>>>>> +1 >>>>>> >>>>>> Although to me this sounds separate from PipelineDepth, because my >>>>>> understanding is that that is the maximum amount of Requests that >>>>>> can >>>> be >>>>>> in-flight, while what we want here is that plus some extra that the >>>>>> application is allowed to "overqueue" that the pipeline handler will >>>>>> automagically handle internally. >>>>>> >>>>> My understanding of PipelineDepth is in-line with the above - it >>>>> gives a >>>>> minimum >>>>> number of in-flight requests needed for the pipeline handler. >>>>> This new >>>>> property must give an upper bound on the number of in-flight >>>>> requests the >>>>> pipeline >>>>> handler can handle. For the RPi case, the min is 1 and max is >>>>> unbounded. >>>>> >>>>> I can see a possible bug(?) introduced in this series however. Say a >>>>> pipeline >>>>> handler sets maxQueueRequest to 16. An application comes along and >>>> queues >>>>> 20 >>>>> requests and then just waits for completion of those 20 requests. The >>>>> PipelineHandler base class calls queueRequestDevice for the first 16 >>>>> requests, >>>>> but nothing that I can see will trigger queuing of the last 4 >>>>> requests >>>> once >>>>> the >>>>> pipeline handler has completed the first N requests. Unless I've >>>>> missed >>>>> something? >>>> I think I saw Jacopo confirm the same in a parallel reply here, but I >>>> understood this to be something we shouldn't expose to applications. >>>> Applications can always choose to queue an unlimited number of >>>> requests >>>> to a Camera (within the limits of the universe) ... but it's the > > Are we advertising this as a standard policy ? If yes, I want this > more explicit to be documented since I have had a hard time looking > for it. > > Though the PipelineDepth is still under discussion, it was asssumed > (till today?) that applications would likely queue requests within a > certain bound. >>>> pipeline handlers responsibility to ensure that requests are not >>>> queued >>>> beyond the capabilities of the IPA. As such - requests may stay >>>> 'queued' >>>> in the pipeline handler or CameraData object until the IPA is ready to >>>> process the next one. >>>> >>> I agree that the application never needs to know the maximum bound for >>> requests. >>> But I still see a problem where any pending requests queued >>> in PipelineHandler::waitingRequests_ >>> will never make it to PipelineHandlerXXX::queueRequestDevice() if the >>> application >>> does not queue any further requests to the camera. > > The queuing of 20 requests in one go - sounds like a special case to > me. Usually, applications (atleast what I expected) queue a certain > number of requests and wait for their completion (i.e. the > requestCompleted callback to invoke) and then queue more requests > through the callback handler. >> Oh - I see what you mean, yes - if we only process the queue when >> requests are 'queued' then this could occur. We'll have to make sure we It's not actually upon queuing of request. The waitingRequests_ is processed when the request has finished 'preparing' i.e. doQueueRequest() is a callback to Request::Private::prepared signal. So it depends where/how to invoke the Request::Private::Prepare() - even after you queue the Request. >> prod the queue when a request completes too, which makes sense, as that >> is the event that free's up the opportunity to process the next request. > > I agree that this can happen. More so, when the pipeline depth (no. of > processing blocks each frame) is huge. > > But what are we really doing here - we are transferring the intended > behavior(as above) from application's requestCompleted callback to > pipeline-handler base class. So conceptually both the behaviour are > similar in my opinion. However, stating/document the infinite queuing > of requests for application's PoV would be a nice addition on top and > would make the corresponding patch much more obvious. > > Apart from that, it would be nice to document - > > Requests required to be queued to capture X frames > > Since this is also something I didn't find explicit information on > and it would possibly be dependent on pipeline-depth (no. of > processing blocks) (?). There is a lc-compliance test regarding this - > "Test single capture cycles" that test X request for X captures but on > the other hand, some tests get skipped with the following error: > > [7:43:48.210256888] [55043] INFO Camera camera.cpp:1026 configuring > streams: (0) 640x480-MJPEG > Camera needs 4 requests, can't test only 2 > ../src/apps/lc-compliance/simple_capture.cpp:91: Skipped > > So I suspect some grey area here as well ? Possibly I need to tinker > on other platforms to really use how many requests it takes to capture > X no. of frames ... >> >> -- >> Kieran >
diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h index ec4f662d..83f8bd9f 100644 --- a/include/libcamera/internal/pipeline_handler.h +++ b/include/libcamera/internal/pipeline_handler.h @@ -70,6 +70,7 @@ public: protected: void registerCamera(std::shared_ptr<Camera> camera); void hotplugMediaDevice(MediaDevice *media); + void setMaxQueueRequests(uint32_t maxRequests); virtual int queueRequestDevice(Camera *camera, Request *request) = 0; virtual void stopDevice(Camera *camera) = 0; @@ -97,6 +98,9 @@ private: Mutex lock_; unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_); + uint32_t maxQueueRequests_; + uint32_t requestsQueueCounter_; + friend class PipelineHandlerFactoryBase; }; diff --git a/src/libcamera/pipeline/ipu3/ipu3.cpp b/src/libcamera/pipeline/ipu3/ipu3.cpp index e4d79ea4..d1d42f78 100644 --- a/src/libcamera/pipeline/ipu3/ipu3.cpp +++ b/src/libcamera/pipeline/ipu3/ipu3.cpp @@ -422,6 +422,7 @@ CameraConfiguration::Status IPU3CameraConfiguration::validate() PipelineHandlerIPU3::PipelineHandlerIPU3(CameraManager *manager) : PipelineHandler(manager), cio2MediaDev_(nullptr), imguMediaDev_(nullptr) { + setMaxQueueRequests(ipa::ipu3::kMaxFrameContexts); } std::unique_ptr<CameraConfiguration> diff --git a/src/libcamera/pipeline/rkisp1/rkisp1.cpp b/src/libcamera/pipeline/rkisp1/rkisp1.cpp index eb9ad65c..a48adba9 100644 --- a/src/libcamera/pipeline/rkisp1/rkisp1.cpp +++ b/src/libcamera/pipeline/rkisp1/rkisp1.cpp @@ -599,6 +599,7 @@ CameraConfiguration::Status RkISP1CameraConfiguration::validate() PipelineHandlerRkISP1::PipelineHandlerRkISP1(CameraManager *manager) : PipelineHandler(manager), hasSelfPath_(true) { + setMaxQueueRequests(ipa::rkisp1::kMaxFrameContexts); } std::unique_ptr<CameraConfiguration> diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp index cfade490..103f9db0 100644 --- a/src/libcamera/pipeline_handler.cpp +++ b/src/libcamera/pipeline_handler.cpp @@ -67,7 +67,8 @@ LOG_DEFINE_CATEGORY(Pipeline) * through the PipelineHandlerFactoryBase::create() function. */ PipelineHandler::PipelineHandler(CameraManager *manager) - : manager_(manager), useCount_(0) + : manager_(manager), useCount_(0), maxQueueRequests_(0), + requestsQueueCounter_(0) { } @@ -428,6 +429,9 @@ void PipelineHandler::doQueueRequest(Request *request) Camera::Private *data = camera->_d(); data->queuedRequests_.push_back(request); + if (maxQueueRequests_) + requestsQueueCounter_++; + request->_d()->sequence_ = data->requestSequence_++; if (request->_d()->cancelled_) { @@ -455,6 +459,10 @@ void PipelineHandler::doQueueRequests() if (!request->_d()->prepared_) break; + if (maxQueueRequests_ && + requestsQueueCounter_ >= maxQueueRequests_) + break; + doQueueRequest(request); waitingRequests_.pop(); } @@ -531,6 +539,9 @@ void PipelineHandler::completeRequest(Request *request) ASSERT(!req->hasPendingBuffers()); data->queuedRequests_.pop_front(); camera->requestComplete(req); + + if (maxQueueRequests_) + requestsQueueCounter_--; } } @@ -647,6 +658,44 @@ void PipelineHandler::disconnect() * constant for the whole lifetime of the pipeline handler. */ +/** + * \var PipelineHandler::maxQueueRequests_ + * \brief Maximum number of in-flight requests that can be queued + * + * A hardware can handle a certain number of maximum requests at a given + * point. If such a constraint exists, set maxQueueRequests_ via + * \a setMaxQueueRequests() in the derived pipeline handler. + * + * The derived pipeline handler can choose not to define such constraint as + * well. In that case, the derived pipeline handler can avoid setting + * \a setMaxQueueReqeuests(), hence \a maxQueueRequests_ and + * \a requestsQueueCounter_ will be 0. + */ + +/** + * \var PipelineHandler::requestsQueueCounter_ + * \brief Number of requests queued to the underlying hardware + * + * If \a setMaxQueueRequests() is set by the derived pipeline handler, + * requestsQueueCounter_ reflects the number of requests queued + * to the underlying hardware by the pipeline handler. + */ + +/** + * \brief Sets the maximum number of requests that can be queued + * \param[in] maxRequests Maximum number of in-flight requests + * + * A hardware can handle a certain number of requests at a given point. + * This function sets the maximum number of in-flight requests that can + * be queued to the hardware by the pipeline handler. Each derived pipeline + * handler should set the maximum number of in-flight requests it can handle + * at a given point using this function, if at all such a constraint exists. + */ +void PipelineHandler::setMaxQueueRequests(uint32_t maxRequests) +{ + maxQueueRequests_ = maxRequests; +} + /** * \fn PipelineHandler::name() * \brief Retrieve the pipeline handler name
This patch introduces a new constraint in the pipeline handler base class which allows various derived pipeline handlers to set and restrict the number of maximum in-flight requests that can be queued to the underlying components (for e.g. the IPA). The pipeline handler is now equipped with the responsibility of not to over queue the requests to the underlying layers. The derived pipeline handler (or even IPA) can also have various kind of requests queue(arrays, queues or ring-buffer) hence, it might be an issue where the application queues the requests at a rate where these kind of queues can over-flow. The patch ensures that the base PipelineHandler will never let the requests overflow to underlying layers, once the derived pipeline handler sets its maximum capacity of handling in-flight requests using PipelineHandler::setMaxQueueRequests(). The queue request management introduced in the pipeline handler base class is now used by the IPU3 and RkISP1 pipeline handlers. This will prevent over-writing of frame contexts (i.e. FCQueue) in these two pipeline handlers. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> --- include/libcamera/internal/pipeline_handler.h | 4 ++ src/libcamera/pipeline/ipu3/ipu3.cpp | 1 + src/libcamera/pipeline/rkisp1/rkisp1.cpp | 1 + src/libcamera/pipeline_handler.cpp | 51 ++++++++++++++++++- 4 files changed, 56 insertions(+), 1 deletion(-)