Message ID | 20220622131638.79122-3-utkarsh02t@gmail.com |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Utkarsh, Quoting Utkarsh Tiwari via libcamera-devel (2022-06-22 14:16:37) > Implement an Open Capture Script button which would allow the user > to open a Capture Script (*.yaml). > This button has two states Open and Stop. > > Open state allows user to load a capture script. > When clicked in open state present them with a QFileDialog > to allow user to select a single file. > > Stop state stops the execution of the current capture script. > > Introduce a queueCount_ to keep track of the requests queued. > > When stopping the execution no count is reset and the > capture continues as it is, this would allow better testing > as we can stop in between script and observe. I think it sounds like the right thing to do, but I'm not sure it makes a difference to testing. > > Initialize a Script Parser instance when the user selects > a valid capture script. > > At queueRequest() time if script parser has been initialized, > then populate the Request::controls() with it at > queueRequest time providing the queueCount_. > > The queueCount_ is incremented after the getting controls from > the parser, so the first request is for frame 0. I think the 'useful' information here is that the request is queued with any controls that are defined in the script matching the current queueCount_. > > Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com> > --- > src/qcam/assets/feathericons/feathericons.qrc | 2 + > src/qcam/main_window.cpp | 61 +++++++++++++++++++ > src/qcam/main_window.h | 7 +++ > src/qcam/meson.build | 2 + > 4 files changed, 72 insertions(+) > > diff --git a/src/qcam/assets/feathericons/feathericons.qrc b/src/qcam/assets/feathericons/feathericons.qrc > index c5302040..6b08395a 100644 > --- a/src/qcam/assets/feathericons/feathericons.qrc > +++ b/src/qcam/assets/feathericons/feathericons.qrc > @@ -3,9 +3,11 @@ > <qresource> > <file>aperture.svg</file> > <file>camera-off.svg</file> > + <file>file.svg</file> > <file>play-circle.svg</file> > <file>save.svg</file> > <file>stop-circle.svg</file> > <file>x-circle.svg</file> > + <file>x-square.svg</file> > </qresource> > </RCC> > diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp > index adeb3181..29da3947 100644 > --- a/src/qcam/main_window.cpp > +++ b/src/qcam/main_window.cpp > @@ -20,6 +20,7 @@ > #include <QImage> > #include <QImageWriter> > #include <QInputDialog> > +#include <QMessageBox> > #include <QMutexLocker> > #include <QStandardPaths> > #include <QStringList> > @@ -232,6 +233,13 @@ int MainWindow::createToolbars() > saveRaw_ = action; > #endif > > + /* Open Script... action. */ > + action = toolbar_->addAction(QIcon::fromTheme("document-open", > + QIcon(":file.svg")), > + "Open Capture Script"); > + connect(action, &QAction::triggered, this, &MainWindow::chooseScript); > + scriptExecAction_ = action; > + > return 0; > } > > @@ -255,6 +263,53 @@ void MainWindow::updateTitle() > setWindowTitle(title_ + " : " + QString::number(fps, 'f', 2) + " fps"); > } > > +/** > + * \brief Load a capture script for handling the capture session. > + * > + * If already capturing, it would restart the capture. > + */ > +void MainWindow::chooseScript() > +{ > + if (isScriptExecuting_) { How about just checking if (script_) rather than adding a new isScriptExecuting flag? I think it conveys the same state? > + /* > + * This is the second valid press of load script button, > + * It indicates stopping, Stop and set button for new script > + */ > + script_.reset(); > + scriptExecAction_->setIcon(QIcon::fromTheme("document-open", > + QIcon(":file.svg"))); > + scriptExecAction_->setText("Open Capture Script"); > + isScriptExecuting_ = false; > + return; > + } > + > + QString scriptFile = QFileDialog::getOpenFileName(this, "Open Capture Script", QDir::currentPath(), > + "Capture Script (*.yaml)"); > + if (scriptFile.isEmpty()) > + return; New line here I think. It hides the 'return' otherwise. > + script_ = std::make_unique<CaptureScript>(camera_, scriptFile.toStdString()); > + if (!script_->valid()) { > + script_.reset(); > + QMessageBox::critical(this, "Invalid Script", > + "Couldn't load the capture script"); > + return; > + } > + > + /* > + * Valid script verified > + * Set the button to indicate stopping availibility > + */ > + scriptExecAction_->setIcon(QIcon(":x-square.svg")); > + scriptExecAction_->setText("Stop Script execution"); > + isScriptExecuting_ = true; > + > + /* Restart the capture so we can reset every counter */ > + if (isCapturing_) { > + toggleCapture(false); > + toggleCapture(true); > + } > +} > + > /* ----------------------------------------------------------------------------- > * Camera Selection > */ > @@ -510,6 +565,7 @@ int MainWindow::startCapture() > previousFrames_ = 0; > framesCaptured_ = 0; > lastBufferTime_ = 0; > + queueCount_ = 0; > > ret = camera_->start(); > if (ret) { > @@ -789,5 +845,10 @@ void MainWindow::renderComplete(FrameBuffer *buffer) > > int MainWindow::queueRequest(Request *request) > { > + if (script_) > + request->controls() = script_->frameControls(queueCount_); > + > + queueCount_++; > + > return camera_->queueRequest(request); > } > diff --git a/src/qcam/main_window.h b/src/qcam/main_window.h > index c3e4b665..58df4e15 100644 > --- a/src/qcam/main_window.h > +++ b/src/qcam/main_window.h > @@ -26,6 +26,7 @@ > #include <libcamera/request.h> > #include <libcamera/stream.h> > > +#include "../cam/capture_script.h" > #include "../cam/stream_options.h" > #include "viewfinder.h" > > @@ -86,11 +87,14 @@ private: > void processHotplug(HotplugEvent *e); > void processViewfinder(libcamera::FrameBuffer *buffer); > > + void chooseScript(); > + > /* UI elements */ > QToolBar *toolbar_; > QAction *startStopAction_; > QComboBox *cameraCombo_; > QAction *saveRaw_; > + QAction *scriptExecAction_; > ViewFinder *viewfinder_; > > QIcon iconPlay_; > @@ -112,6 +116,7 @@ private: > > /* Capture state, buffers queue and statistics */ > bool isCapturing_; > + bool isScriptExecuting_; > bool captureRaw_; > libcamera::Stream *vfStream_; > libcamera::Stream *rawStream_; > @@ -124,6 +129,8 @@ private: > QElapsedTimer frameRateInterval_; > uint32_t previousFrames_; > uint32_t framesCaptured_; > + uint32_t queueCount_; > > std::vector<std::unique_ptr<libcamera::Request>> requests_; > + std::unique_ptr<CaptureScript> script_; > }; > diff --git a/src/qcam/meson.build b/src/qcam/meson.build > index c46f4631..67074252 100644 > --- a/src/qcam/meson.build > +++ b/src/qcam/meson.build > @@ -15,6 +15,7 @@ endif > qcam_enabled = true > > qcam_sources = files([ > + '../cam/capture_script.cpp', > '../cam/image.cpp', > '../cam/options.cpp', > '../cam/stream_options.cpp', > @@ -37,6 +38,7 @@ qcam_resources = files([ > qcam_deps = [ > libatomic, > libcamera_public, > + libyaml, > qt5_dep, > ] > > -- > 2.25.1 >
Quoting Kieran Bingham (2022-06-22 16:51:03) > Hi Utkarsh, > > Quoting Utkarsh Tiwari via libcamera-devel (2022-06-22 14:16:37) > > Implement an Open Capture Script button which would allow the user > > to open a Capture Script (*.yaml). > > This button has two states Open and Stop. > > > > Open state allows user to load a capture script. > > When clicked in open state present them with a QFileDialog > > to allow user to select a single file. > > > > Stop state stops the execution of the current capture script. > > > > Introduce a queueCount_ to keep track of the requests queued. > > > > When stopping the execution no count is reset and the > > capture continues as it is, this would allow better testing > > as we can stop in between script and observe. > > I think it sounds like the right thing to do, but I'm not sure it makes > a difference to testing. > > > > > Initialize a Script Parser instance when the user selects > > a valid capture script. > > > > At queueRequest() time if script parser has been initialized, > > then populate the Request::controls() with it at > > queueRequest time providing the queueCount_. > > > > The queueCount_ is incremented after the getting controls from > > the parser, so the first request is for frame 0. > > I think the 'useful' information here is that the request is queued with > any controls that are defined in the script matching the current > queueCount_. > > > > > Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com> > > --- > > src/qcam/assets/feathericons/feathericons.qrc | 2 + > > src/qcam/main_window.cpp | 61 +++++++++++++++++++ > > src/qcam/main_window.h | 7 +++ > > src/qcam/meson.build | 2 + > > 4 files changed, 72 insertions(+) > > > > diff --git a/src/qcam/assets/feathericons/feathericons.qrc b/src/qcam/assets/feathericons/feathericons.qrc > > index c5302040..6b08395a 100644 > > --- a/src/qcam/assets/feathericons/feathericons.qrc > > +++ b/src/qcam/assets/feathericons/feathericons.qrc > > @@ -3,9 +3,11 @@ > > <qresource> > > <file>aperture.svg</file> > > <file>camera-off.svg</file> > > + <file>file.svg</file> > > <file>play-circle.svg</file> > > <file>save.svg</file> > > <file>stop-circle.svg</file> > > <file>x-circle.svg</file> > > + <file>x-square.svg</file> > > </qresource> > > </RCC> > > diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp > > index adeb3181..29da3947 100644 > > --- a/src/qcam/main_window.cpp > > +++ b/src/qcam/main_window.cpp > > @@ -20,6 +20,7 @@ > > #include <QImage> > > #include <QImageWriter> > > #include <QInputDialog> > > +#include <QMessageBox> > > #include <QMutexLocker> > > #include <QStandardPaths> > > #include <QStringList> > > @@ -232,6 +233,13 @@ int MainWindow::createToolbars() > > saveRaw_ = action; > > #endif > > > > + /* Open Script... action. */ > > + action = toolbar_->addAction(QIcon::fromTheme("document-open", > > + QIcon(":file.svg")), > > + "Open Capture Script"); > > + connect(action, &QAction::triggered, this, &MainWindow::chooseScript); > > + scriptExecAction_ = action; > > + > > return 0; > > } > > > > @@ -255,6 +263,53 @@ void MainWindow::updateTitle() > > setWindowTitle(title_ + " : " + QString::number(fps, 'f', 2) + " fps"); > > } > > > > +/** > > + * \brief Load a capture script for handling the capture session. > > + * > > + * If already capturing, it would restart the capture. > > + */ > > +void MainWindow::chooseScript() > > +{ > > + if (isScriptExecuting_) { > > How about just checking if (script_) rather than adding a new > isScriptExecuting flag? > > I think it conveys the same state? > > > + /* > > + * This is the second valid press of load script button, > > + * It indicates stopping, Stop and set button for new script > > + */ > > + script_.reset(); > > + scriptExecAction_->setIcon(QIcon::fromTheme("document-open", > > + QIcon(":file.svg"))); > > + scriptExecAction_->setText("Open Capture Script"); > > + isScriptExecuting_ = false; > > + return; > > + } > > + > > + QString scriptFile = QFileDialog::getOpenFileName(this, "Open Capture Script", QDir::currentPath(), > > + "Capture Script (*.yaml)"); > > + if (scriptFile.isEmpty()) > > + return; > > New line here I think. It hides the 'return' otherwise. > > > > > > + script_ = std::make_unique<CaptureScript>(camera_, scriptFile.toStdString()); > > + if (!script_->valid()) { > > + script_.reset(); > > + QMessageBox::critical(this, "Invalid Script", > > + "Couldn't load the capture script"); > > + return; > > + } > > + > > + /* > > + * Valid script verified > > + * Set the button to indicate stopping availibility > > + */ > > + scriptExecAction_->setIcon(QIcon(":x-square.svg")); > > + scriptExecAction_->setText("Stop Script execution"); > > + isScriptExecuting_ = true; > > + > > + /* Restart the capture so we can reset every counter */ > > + if (isCapturing_) { > > + toggleCapture(false); > > + toggleCapture(true); > > + } However if you do use script_ for your state, you still need to make sure you're not racing with the queue requests here. Better to stop the capture if isCapturing_ is set, then assign script_ and then restart. I would still keep the loading of the script where it is though and assign it to a local variable to validate, before assigning to script_ as the last thing before toggleCapture(). > > +} > > + > > /* ----------------------------------------------------------------------------- > > * Camera Selection > > */ > > @@ -510,6 +565,7 @@ int MainWindow::startCapture() > > previousFrames_ = 0; > > framesCaptured_ = 0; > > lastBufferTime_ = 0; > > + queueCount_ = 0; > > > > ret = camera_->start(); > > if (ret) { > > @@ -789,5 +845,10 @@ void MainWindow::renderComplete(FrameBuffer *buffer) > > > > int MainWindow::queueRequest(Request *request) > > { > > + if (script_) > > + request->controls() = script_->frameControls(queueCount_); > > + > > + queueCount_++; > > + > > return camera_->queueRequest(request); > > } > > diff --git a/src/qcam/main_window.h b/src/qcam/main_window.h > > index c3e4b665..58df4e15 100644 > > --- a/src/qcam/main_window.h > > +++ b/src/qcam/main_window.h > > @@ -26,6 +26,7 @@ > > #include <libcamera/request.h> > > #include <libcamera/stream.h> > > > > +#include "../cam/capture_script.h" > > #include "../cam/stream_options.h" > > #include "viewfinder.h" > > > > @@ -86,11 +87,14 @@ private: > > void processHotplug(HotplugEvent *e); > > void processViewfinder(libcamera::FrameBuffer *buffer); > > > > + void chooseScript(); > > + > > /* UI elements */ > > QToolBar *toolbar_; > > QAction *startStopAction_; > > QComboBox *cameraCombo_; > > QAction *saveRaw_; > > + QAction *scriptExecAction_; > > ViewFinder *viewfinder_; > > > > QIcon iconPlay_; > > @@ -112,6 +116,7 @@ private: > > > > /* Capture state, buffers queue and statistics */ > > bool isCapturing_; > > + bool isScriptExecuting_; > > bool captureRaw_; > > libcamera::Stream *vfStream_; > > libcamera::Stream *rawStream_; > > @@ -124,6 +129,8 @@ private: > > QElapsedTimer frameRateInterval_; > > uint32_t previousFrames_; > > uint32_t framesCaptured_; > > + uint32_t queueCount_; > > > > std::vector<std::unique_ptr<libcamera::Request>> requests_; > > + std::unique_ptr<CaptureScript> script_; > > }; > > diff --git a/src/qcam/meson.build b/src/qcam/meson.build > > index c46f4631..67074252 100644 > > --- a/src/qcam/meson.build > > +++ b/src/qcam/meson.build > > @@ -15,6 +15,7 @@ endif > > qcam_enabled = true > > > > qcam_sources = files([ > > + '../cam/capture_script.cpp', > > '../cam/image.cpp', > > '../cam/options.cpp', > > '../cam/stream_options.cpp', > > @@ -37,6 +38,7 @@ qcam_resources = files([ > > qcam_deps = [ > > libatomic, > > libcamera_public, > > + libyaml, > > qt5_dep, > > ] > > > > -- > > 2.25.1 > >
diff --git a/src/qcam/assets/feathericons/feathericons.qrc b/src/qcam/assets/feathericons/feathericons.qrc index c5302040..6b08395a 100644 --- a/src/qcam/assets/feathericons/feathericons.qrc +++ b/src/qcam/assets/feathericons/feathericons.qrc @@ -3,9 +3,11 @@ <qresource> <file>aperture.svg</file> <file>camera-off.svg</file> + <file>file.svg</file> <file>play-circle.svg</file> <file>save.svg</file> <file>stop-circle.svg</file> <file>x-circle.svg</file> + <file>x-square.svg</file> </qresource> </RCC> diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp index adeb3181..29da3947 100644 --- a/src/qcam/main_window.cpp +++ b/src/qcam/main_window.cpp @@ -20,6 +20,7 @@ #include <QImage> #include <QImageWriter> #include <QInputDialog> +#include <QMessageBox> #include <QMutexLocker> #include <QStandardPaths> #include <QStringList> @@ -232,6 +233,13 @@ int MainWindow::createToolbars() saveRaw_ = action; #endif + /* Open Script... action. */ + action = toolbar_->addAction(QIcon::fromTheme("document-open", + QIcon(":file.svg")), + "Open Capture Script"); + connect(action, &QAction::triggered, this, &MainWindow::chooseScript); + scriptExecAction_ = action; + return 0; } @@ -255,6 +263,53 @@ void MainWindow::updateTitle() setWindowTitle(title_ + " : " + QString::number(fps, 'f', 2) + " fps"); } +/** + * \brief Load a capture script for handling the capture session. + * + * If already capturing, it would restart the capture. + */ +void MainWindow::chooseScript() +{ + if (isScriptExecuting_) { + /* + * This is the second valid press of load script button, + * It indicates stopping, Stop and set button for new script + */ + script_.reset(); + scriptExecAction_->setIcon(QIcon::fromTheme("document-open", + QIcon(":file.svg"))); + scriptExecAction_->setText("Open Capture Script"); + isScriptExecuting_ = false; + return; + } + + QString scriptFile = QFileDialog::getOpenFileName(this, "Open Capture Script", QDir::currentPath(), + "Capture Script (*.yaml)"); + if (scriptFile.isEmpty()) + return; + script_ = std::make_unique<CaptureScript>(camera_, scriptFile.toStdString()); + if (!script_->valid()) { + script_.reset(); + QMessageBox::critical(this, "Invalid Script", + "Couldn't load the capture script"); + return; + } + + /* + * Valid script verified + * Set the button to indicate stopping availibility + */ + scriptExecAction_->setIcon(QIcon(":x-square.svg")); + scriptExecAction_->setText("Stop Script execution"); + isScriptExecuting_ = true; + + /* Restart the capture so we can reset every counter */ + if (isCapturing_) { + toggleCapture(false); + toggleCapture(true); + } +} + /* ----------------------------------------------------------------------------- * Camera Selection */ @@ -510,6 +565,7 @@ int MainWindow::startCapture() previousFrames_ = 0; framesCaptured_ = 0; lastBufferTime_ = 0; + queueCount_ = 0; ret = camera_->start(); if (ret) { @@ -789,5 +845,10 @@ void MainWindow::renderComplete(FrameBuffer *buffer) int MainWindow::queueRequest(Request *request) { + if (script_) + request->controls() = script_->frameControls(queueCount_); + + queueCount_++; + return camera_->queueRequest(request); } diff --git a/src/qcam/main_window.h b/src/qcam/main_window.h index c3e4b665..58df4e15 100644 --- a/src/qcam/main_window.h +++ b/src/qcam/main_window.h @@ -26,6 +26,7 @@ #include <libcamera/request.h> #include <libcamera/stream.h> +#include "../cam/capture_script.h" #include "../cam/stream_options.h" #include "viewfinder.h" @@ -86,11 +87,14 @@ private: void processHotplug(HotplugEvent *e); void processViewfinder(libcamera::FrameBuffer *buffer); + void chooseScript(); + /* UI elements */ QToolBar *toolbar_; QAction *startStopAction_; QComboBox *cameraCombo_; QAction *saveRaw_; + QAction *scriptExecAction_; ViewFinder *viewfinder_; QIcon iconPlay_; @@ -112,6 +116,7 @@ private: /* Capture state, buffers queue and statistics */ bool isCapturing_; + bool isScriptExecuting_; bool captureRaw_; libcamera::Stream *vfStream_; libcamera::Stream *rawStream_; @@ -124,6 +129,8 @@ private: QElapsedTimer frameRateInterval_; uint32_t previousFrames_; uint32_t framesCaptured_; + uint32_t queueCount_; std::vector<std::unique_ptr<libcamera::Request>> requests_; + std::unique_ptr<CaptureScript> script_; }; diff --git a/src/qcam/meson.build b/src/qcam/meson.build index c46f4631..67074252 100644 --- a/src/qcam/meson.build +++ b/src/qcam/meson.build @@ -15,6 +15,7 @@ endif qcam_enabled = true qcam_sources = files([ + '../cam/capture_script.cpp', '../cam/image.cpp', '../cam/options.cpp', '../cam/stream_options.cpp', @@ -37,6 +38,7 @@ qcam_resources = files([ qcam_deps = [ libatomic, libcamera_public, + libyaml, qt5_dep, ]
Implement an Open Capture Script button which would allow the user to open a Capture Script (*.yaml). This button has two states Open and Stop. Open state allows user to load a capture script. When clicked in open state present them with a QFileDialog to allow user to select a single file. Stop state stops the execution of the current capture script. Introduce a queueCount_ to keep track of the requests queued. When stopping the execution no count is reset and the capture continues as it is, this would allow better testing as we can stop in between script and observe. Initialize a Script Parser instance when the user selects a valid capture script. At queueRequest() time if script parser has been initialized, then populate the Request::controls() with it at queueRequest time providing the queueCount_. The queueCount_ is incremented after the getting controls from the parser, so the first request is for frame 0. Signed-off-by: Utkarsh Tiwari <utkarsh02t@gmail.com> --- src/qcam/assets/feathericons/feathericons.qrc | 2 + src/qcam/main_window.cpp | 61 +++++++++++++++++++ src/qcam/main_window.h | 7 +++ src/qcam/meson.build | 2 + 4 files changed, 72 insertions(+)