[libcamera-devel,v5,04/11] libcamera: framebuffer: Add Fence to FrameBuffer
diff mbox series

Message ID 20211210205239.354901-5-jacopo@jmondi.org
State Superseded
Headers show
Series
  • libcamera: Add fence
Related show

Commit Message

Jacopo Mondi Dec. 10, 2021, 8:52 p.m. UTC
Add to the FrameBuffer::Private class a unique pointer to a
Fence.

The Fence will be used to signal the availability of the Framebuffer for
incoming data transfer.

The Fence will be associated to a FrameBuffer at Request::addBuffer()
time, and if correctly signalled, reset by the core at Request queue
time.

If a FrameBuffer completes with errors, due to a Fence wait failure, the
Fence will still be owned by the FrameBuffer and it is application
responsibility to correctly reset it before reusing the buffer.

Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
 include/libcamera/framebuffer.h          |  4 ++
 include/libcamera/internal/framebuffer.h |  8 ++++
 src/libcamera/framebuffer.cpp            | 58 ++++++++++++++++++++++++
 3 files changed, 70 insertions(+)

Patch
diff mbox series

diff --git a/include/libcamera/framebuffer.h b/include/libcamera/framebuffer.h
index 502f7897c7a3..de172d97f460 100644
--- a/include/libcamera/framebuffer.h
+++ b/include/libcamera/framebuffer.h
@@ -9,6 +9,7 @@ 
 
 #include <assert.h>
 #include <limits>
+#include <memory>
 #include <stdint.h>
 #include <vector>
 
@@ -18,6 +19,7 @@ 
 
 namespace libcamera {
 
+class Fence;
 class Request;
 
 struct FrameMetadata {
@@ -67,6 +69,8 @@  public:
 	unsigned int cookie() const { return cookie_; }
 	void setCookie(unsigned int cookie) { cookie_ = cookie; }
 
+	std::unique_ptr<Fence> releaseFence();
+
 	void cancel() { metadata_.status = FrameMetadata::FrameCancelled; }
 
 private:
diff --git a/include/libcamera/internal/framebuffer.h b/include/libcamera/internal/framebuffer.h
index 6e0d83896e8c..97dca9635efa 100644
--- a/include/libcamera/internal/framebuffer.h
+++ b/include/libcamera/internal/framebuffer.h
@@ -7,8 +7,12 @@ 
 
 #pragma once
 
+#include <memory>
+#include <utility>
+
 #include <libcamera/base/class.h>
 
+#include <libcamera/fence.h>
 #include <libcamera/framebuffer.h>
 
 namespace libcamera {
@@ -24,7 +28,11 @@  public:
 	void setRequest(Request *request) { request_ = request; }
 	bool isContiguous() const { return isContiguous_; }
 
+	Fence *fence() const { return fence_.get(); }
+	void setFence(std::unique_ptr<Fence> fence) { fence_ = std::move(fence); }
+
 private:
+	std::unique_ptr<Fence> fence_;
 	Request *request_;
 	bool isContiguous_;
 };
diff --git a/src/libcamera/framebuffer.cpp b/src/libcamera/framebuffer.cpp
index fcf60b4efdd2..049b1c7e5b3c 100644
--- a/src/libcamera/framebuffer.cpp
+++ b/src/libcamera/framebuffer.cpp
@@ -147,6 +147,45 @@  FrameBuffer::Private::~Private()
  * \return True if the planes are stored contiguously in memory, false otherwise
  */
 
+/**
+ * \fn FrameBuffer::Private::fence()
+ * \brief Retrieve a const pointer to the Fence
+ *
+ * This function does only return a reference to the the fence and does not
+ * change its ownership. The fence is stored in the FrameBuffer and can only be
+ * reset with FrameBuffer::releaseFence() in case the buffer has completed with
+ * error due to a Fence wait failure.
+ *
+ * If buffer with a Fence completes with errors due to a failure in handling
+ * the fence, applications are responsible for releasing the Fence before
+ * calling Request::addBuffer() again.
+ *
+ * \sa Request::addBuffer()
+ *
+ * \return A const pointer to the Fence if any, nullptr otherwise
+ */
+
+/**
+ * \fn FrameBuffer::Private::setFence()
+ * \brief Move a \a fence in this buffer
+ * \param[in] fence The Fence
+ *
+ * This function associates a Fence with this Framebuffer. The intended caller
+ * is the Request::addBuffer() function.
+ *
+ * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be
+ * made available to the hardware device once the Fence has been correctly
+ * signalled.
+ *
+ * \sa Request::prepare()
+ *
+ * If the FrameBuffer completes successfully the core releases the Fence and the
+ * Buffer can be reused immediately. If handling of the Fence fails during the
+ * request preparation, the Fence is not released and is left in the
+ * FrameBuffer. It is applications responsibility to correctly release the
+ * fence and handle it opportunely before using the buffer again.
+ */
+
 /**
  * \class FrameBuffer
  * \brief Frame buffer data and its associated dynamic metadata
@@ -349,6 +388,25 @@  Request *FrameBuffer::request() const
  * libcamera core never modifies the buffer cookie.
  */
 
+/**
+ * \brief Extract the Fence associated with this Framebuffer
+ *
+ * This function moves the buffer's fence ownership to the caller.
+ * After the fence has been released, calling this function always return
+ * nullptr.
+ *
+ * If buffer with a Fence completes with errors due to a failure in handling
+ * the fence, applications are responsible for releasing the Fence before
+ * calling Request::addBuffer() again.
+ *
+ * \return A unique pointer to the Fence if set, or nullptr if the fence has
+ * been released already
+ */
+std::unique_ptr<Fence> FrameBuffer::releaseFence()
+{
+	return std::move(_d()->fence_);
+}
+
 /**
  * \fn FrameBuffer::cancel()
  * \brief Marks the buffer as cancelled