[libcamera-devel,v2,03/12] ipa: ipu3: Change Accumulator structure layout
diff mbox series

Message ID 20210930093715.73293-4-jeanmichel.hautbois@ideasonboard.com
State Accepted
Headers show
Series
  • Improve ImgU statistics usage
Related show

Commit Message

Jean-Michel Hautbois Sept. 30, 2021, 9:37 a.m. UTC
The pixel component sums for the Accumulator are inconsistent with other
similar structures such as the IPAFrameContext::awb::gains. Group the
red, green, and blue sums together in a struct and store them as
uint64_t to reduce potential architectural differences.

Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
---
 src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
 src/ipa/ipu3/algorithms/awb.h   |  8 +++++---
 2 files changed, 17 insertions(+), 15 deletions(-)

Comments

Laurent Pinchart Oct. 5, 2021, 1:01 a.m. UTC | #1
Hi Jean-Michel,

On Thu, Sep 30, 2021 at 11:37:06AM +0200, Jean-Michel Hautbois wrote:
> The pixel component sums for the Accumulator are inconsistent with other
> similar structures such as the IPAFrameContext::awb::gains. Group the
> red, green, and blue sums together in a struct and store them as
> uint64_t to reduce potential architectural differences.
> 
> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
> ---
>  src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
>  src/ipa/ipu3/algorithms/awb.h   |  8 +++++---
>  2 files changed, 17 insertions(+), 15 deletions(-)
> 
> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> index fd2f12ca..5f61cb89 100644
> --- a/src/ipa/ipu3/algorithms/awb.cpp
> +++ b/src/ipa/ipu3/algorithms/awb.cpp
> @@ -75,13 +75,13 @@ static constexpr uint32_t kMinGreenLevelInZone = 32;
>   * \var Accumulator::counted
>   * \brief Number of unsaturated cells used to calculate the sums
>   *
> - * \var Accumulator::rSum
> + * \var Accumulator::red

This was Accumulator::sum::red in v1, why has it changed ?

>   * \brief Sum of the average red values of each unsaturated cell in the zone
>   *
> - * \var Accumulator::gSum
> + * \var Accumulator::green
>   * \brief Sum of the average green values of each unsaturated cell in the zone
>   *
> - * \var Accumulator::bSum
> + * \var Accumulator::blue
>   * \brief Sum of the average blue values of each unsaturated cell in the zone
>   */
>  
> @@ -206,10 +206,10 @@ void Awb::generateZones(std::vector<RGB> &zones)
>  		RGB zone;
>  		double counted = awbStats_[i].counted;
>  		if (counted >= kMinZonesCounted) {
> -			zone.G = awbStats_[i].gSum / counted;
> +			zone.G = awbStats_[i].sum.green / counted;
>  			if (zone.G >= kMinGreenLevelInZone) {
> -				zone.R = awbStats_[i].rSum / counted;
> -				zone.B = awbStats_[i].bSum / counted;
> +				zone.R = awbStats_[i].sum.red / counted;
> +				zone.B = awbStats_[i].sum.blue / counted;
>  				zones.push_back(zone);
>  			}
>  		}
> @@ -242,9 +242,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>  				/* The cell is not saturated, use the current cell */
>  				awbStats_[awbRegionPosition].counted++;
>  				uint32_t greenValue = currentCell->greenRedAvg + currentCell->greenBlueAvg;
> -				awbStats_[awbRegionPosition].gSum += greenValue / 2;
> -				awbStats_[awbRegionPosition].rSum += currentCell->redAvg;
> -				awbStats_[awbRegionPosition].bSum += currentCell->blueAvg;
> +				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
> +				awbStats_[awbRegionPosition].sum.red += currentCell->redAvg;
> +				awbStats_[awbRegionPosition].sum.blue += currentCell->blueAvg;
>  			}
>  		}
>  	}
> @@ -253,9 +253,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>  void Awb::clearAwbStats()
>  {
>  	for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
> -		awbStats_[i].bSum = 0;
> -		awbStats_[i].rSum = 0;
> -		awbStats_[i].gSum = 0;
> +		awbStats_[i].sum.blue = 0;
> +		awbStats_[i].sum.red = 0;
> +		awbStats_[i].sum.green = 0;
>  		awbStats_[i].counted = 0;
>  	}
>  }
> diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
> index ac8ccc84..3385ebe7 100644
> --- a/src/ipa/ipu3/algorithms/awb.h
> +++ b/src/ipa/ipu3/algorithms/awb.h
> @@ -35,9 +35,11 @@ struct Ipu3AwbCell {
>  
>  struct Accumulator {
>  	unsigned int counted;
> -	unsigned long long rSum;
> -	unsigned long long gSum;
> -	unsigned long long bSum;
> +	struct {
> +		uint64_t red;
> +		uint64_t green;
> +		uint64_t blue;
> +	} sum;
>  };
>  
>  class Awb : public Algorithm
Jean-Michel Hautbois Oct. 5, 2021, 5:34 a.m. UTC | #2
Hi Laurent,

On 05/10/2021 03:01, Laurent Pinchart wrote:
> Hi Jean-Michel,
> 
> On Thu, Sep 30, 2021 at 11:37:06AM +0200, Jean-Michel Hautbois wrote:
>> The pixel component sums for the Accumulator are inconsistent with other
>> similar structures such as the IPAFrameContext::awb::gains. Group the
>> red, green, and blue sums together in a struct and store them as
>> uint64_t to reduce potential architectural differences.
>>
>> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
>> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
>> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
>> ---
>>  src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
>>  src/ipa/ipu3/algorithms/awb.h   |  8 +++++---
>>  2 files changed, 17 insertions(+), 15 deletions(-)
>>
>> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
>> index fd2f12ca..5f61cb89 100644
>> --- a/src/ipa/ipu3/algorithms/awb.cpp
>> +++ b/src/ipa/ipu3/algorithms/awb.cpp
>> @@ -75,13 +75,13 @@ static constexpr uint32_t kMinGreenLevelInZone = 32;
>>   * \var Accumulator::counted
>>   * \brief Number of unsaturated cells used to calculate the sums
>>   *
>> - * \var Accumulator::rSum
>> + * \var Accumulator::red
> 
> This was Accumulator::sum::red in v1, why has it changed ?

This is an anticipation on the Documentation series because Doxygen
can't find Accumulator::sum::red because we use unamed structures to
group items. I can keep the sum:: here and fix it in the next series if
you prefer ?

> 
>>   * \brief Sum of the average red values of each unsaturated cell in the zone
>>   *
>> - * \var Accumulator::gSum
>> + * \var Accumulator::green
>>   * \brief Sum of the average green values of each unsaturated cell in the zone
>>   *
>> - * \var Accumulator::bSum
>> + * \var Accumulator::blue
>>   * \brief Sum of the average blue values of each unsaturated cell in the zone
>>   */
>>  
>> @@ -206,10 +206,10 @@ void Awb::generateZones(std::vector<RGB> &zones)
>>  		RGB zone;
>>  		double counted = awbStats_[i].counted;
>>  		if (counted >= kMinZonesCounted) {
>> -			zone.G = awbStats_[i].gSum / counted;
>> +			zone.G = awbStats_[i].sum.green / counted;
>>  			if (zone.G >= kMinGreenLevelInZone) {
>> -				zone.R = awbStats_[i].rSum / counted;
>> -				zone.B = awbStats_[i].bSum / counted;
>> +				zone.R = awbStats_[i].sum.red / counted;
>> +				zone.B = awbStats_[i].sum.blue / counted;
>>  				zones.push_back(zone);
>>  			}
>>  		}
>> @@ -242,9 +242,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>>  				/* The cell is not saturated, use the current cell */
>>  				awbStats_[awbRegionPosition].counted++;
>>  				uint32_t greenValue = currentCell->greenRedAvg + currentCell->greenBlueAvg;
>> -				awbStats_[awbRegionPosition].gSum += greenValue / 2;
>> -				awbStats_[awbRegionPosition].rSum += currentCell->redAvg;
>> -				awbStats_[awbRegionPosition].bSum += currentCell->blueAvg;
>> +				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
>> +				awbStats_[awbRegionPosition].sum.red += currentCell->redAvg;
>> +				awbStats_[awbRegionPosition].sum.blue += currentCell->blueAvg;
>>  			}
>>  		}
>>  	}
>> @@ -253,9 +253,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>>  void Awb::clearAwbStats()
>>  {
>>  	for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
>> -		awbStats_[i].bSum = 0;
>> -		awbStats_[i].rSum = 0;
>> -		awbStats_[i].gSum = 0;
>> +		awbStats_[i].sum.blue = 0;
>> +		awbStats_[i].sum.red = 0;
>> +		awbStats_[i].sum.green = 0;
>>  		awbStats_[i].counted = 0;
>>  	}
>>  }
>> diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
>> index ac8ccc84..3385ebe7 100644
>> --- a/src/ipa/ipu3/algorithms/awb.h
>> +++ b/src/ipa/ipu3/algorithms/awb.h
>> @@ -35,9 +35,11 @@ struct Ipu3AwbCell {
>>  
>>  struct Accumulator {
>>  	unsigned int counted;
>> -	unsigned long long rSum;
>> -	unsigned long long gSum;
>> -	unsigned long long bSum;
>> +	struct {
>> +		uint64_t red;
>> +		uint64_t green;
>> +		uint64_t blue;
>> +	} sum;
>>  };
>>  
>>  class Awb : public Algorithm
>
Laurent Pinchart Oct. 5, 2021, 8:49 a.m. UTC | #3
Hi Jean-Michel,

On Tue, Oct 05, 2021 at 07:34:33AM +0200, Jean-Michel Hautbois wrote:
> On 05/10/2021 03:01, Laurent Pinchart wrote:
> > On Thu, Sep 30, 2021 at 11:37:06AM +0200, Jean-Michel Hautbois wrote:
> >> The pixel component sums for the Accumulator are inconsistent with other
> >> similar structures such as the IPAFrameContext::awb::gains. Group the
> >> red, green, and blue sums together in a struct and store them as
> >> uint64_t to reduce potential architectural differences.
> >>
> >> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
> >> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
> >> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
> >> ---
> >>  src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
> >>  src/ipa/ipu3/algorithms/awb.h   |  8 +++++---
> >>  2 files changed, 17 insertions(+), 15 deletions(-)
> >>
> >> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> >> index fd2f12ca..5f61cb89 100644
> >> --- a/src/ipa/ipu3/algorithms/awb.cpp
> >> +++ b/src/ipa/ipu3/algorithms/awb.cpp
> >> @@ -75,13 +75,13 @@ static constexpr uint32_t kMinGreenLevelInZone = 32;
> >>   * \var Accumulator::counted
> >>   * \brief Number of unsaturated cells used to calculate the sums
> >>   *
> >> - * \var Accumulator::rSum
> >> + * \var Accumulator::red
> > 
> > This was Accumulator::sum::red in v1, why has it changed ?
> 
> This is an anticipation on the Documentation series because Doxygen
> can't find Accumulator::sum::red because we use unamed structures to
> group items. I can keep the sum:: here and fix it in the next series if
> you prefer ?

If you look at the generated documentation without sum::, it's not good
either. Let's keep it and please doxygen later.

> >>   * \brief Sum of the average red values of each unsaturated cell in the zone
> >>   *
> >> - * \var Accumulator::gSum
> >> + * \var Accumulator::green
> >>   * \brief Sum of the average green values of each unsaturated cell in the zone
> >>   *
> >> - * \var Accumulator::bSum
> >> + * \var Accumulator::blue
> >>   * \brief Sum of the average blue values of each unsaturated cell in the zone
> >>   */
> >>  
> >> @@ -206,10 +206,10 @@ void Awb::generateZones(std::vector<RGB> &zones)
> >>  		RGB zone;
> >>  		double counted = awbStats_[i].counted;
> >>  		if (counted >= kMinZonesCounted) {
> >> -			zone.G = awbStats_[i].gSum / counted;
> >> +			zone.G = awbStats_[i].sum.green / counted;
> >>  			if (zone.G >= kMinGreenLevelInZone) {
> >> -				zone.R = awbStats_[i].rSum / counted;
> >> -				zone.B = awbStats_[i].bSum / counted;
> >> +				zone.R = awbStats_[i].sum.red / counted;
> >> +				zone.B = awbStats_[i].sum.blue / counted;
> >>  				zones.push_back(zone);
> >>  			}
> >>  		}
> >> @@ -242,9 +242,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
> >>  				/* The cell is not saturated, use the current cell */
> >>  				awbStats_[awbRegionPosition].counted++;
> >>  				uint32_t greenValue = currentCell->greenRedAvg + currentCell->greenBlueAvg;
> >> -				awbStats_[awbRegionPosition].gSum += greenValue / 2;
> >> -				awbStats_[awbRegionPosition].rSum += currentCell->redAvg;
> >> -				awbStats_[awbRegionPosition].bSum += currentCell->blueAvg;
> >> +				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
> >> +				awbStats_[awbRegionPosition].sum.red += currentCell->redAvg;
> >> +				awbStats_[awbRegionPosition].sum.blue += currentCell->blueAvg;
> >>  			}
> >>  		}
> >>  	}
> >> @@ -253,9 +253,9 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
> >>  void Awb::clearAwbStats()
> >>  {
> >>  	for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
> >> -		awbStats_[i].bSum = 0;
> >> -		awbStats_[i].rSum = 0;
> >> -		awbStats_[i].gSum = 0;
> >> +		awbStats_[i].sum.blue = 0;
> >> +		awbStats_[i].sum.red = 0;
> >> +		awbStats_[i].sum.green = 0;
> >>  		awbStats_[i].counted = 0;
> >>  	}
> >>  }
> >> diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
> >> index ac8ccc84..3385ebe7 100644
> >> --- a/src/ipa/ipu3/algorithms/awb.h
> >> +++ b/src/ipa/ipu3/algorithms/awb.h
> >> @@ -35,9 +35,11 @@ struct Ipu3AwbCell {
> >>  
> >>  struct Accumulator {
> >>  	unsigned int counted;
> >> -	unsigned long long rSum;
> >> -	unsigned long long gSum;
> >> -	unsigned long long bSum;
> >> +	struct {
> >> +		uint64_t red;
> >> +		uint64_t green;
> >> +		uint64_t blue;
> >> +	} sum;
> >>  };
> >>  
> >>  class Awb : public Algorithm

Patch
diff mbox series

diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index fd2f12ca..5f61cb89 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -75,13 +75,13 @@  static constexpr uint32_t kMinGreenLevelInZone = 32;
  * \var Accumulator::counted
  * \brief Number of unsaturated cells used to calculate the sums
  *
- * \var Accumulator::rSum
+ * \var Accumulator::red
  * \brief Sum of the average red values of each unsaturated cell in the zone
  *
- * \var Accumulator::gSum
+ * \var Accumulator::green
  * \brief Sum of the average green values of each unsaturated cell in the zone
  *
- * \var Accumulator::bSum
+ * \var Accumulator::blue
  * \brief Sum of the average blue values of each unsaturated cell in the zone
  */
 
@@ -206,10 +206,10 @@  void Awb::generateZones(std::vector<RGB> &zones)
 		RGB zone;
 		double counted = awbStats_[i].counted;
 		if (counted >= kMinZonesCounted) {
-			zone.G = awbStats_[i].gSum / counted;
+			zone.G = awbStats_[i].sum.green / counted;
 			if (zone.G >= kMinGreenLevelInZone) {
-				zone.R = awbStats_[i].rSum / counted;
-				zone.B = awbStats_[i].bSum / counted;
+				zone.R = awbStats_[i].sum.red / counted;
+				zone.B = awbStats_[i].sum.blue / counted;
 				zones.push_back(zone);
 			}
 		}
@@ -242,9 +242,9 @@  void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
 				/* The cell is not saturated, use the current cell */
 				awbStats_[awbRegionPosition].counted++;
 				uint32_t greenValue = currentCell->greenRedAvg + currentCell->greenBlueAvg;
-				awbStats_[awbRegionPosition].gSum += greenValue / 2;
-				awbStats_[awbRegionPosition].rSum += currentCell->redAvg;
-				awbStats_[awbRegionPosition].bSum += currentCell->blueAvg;
+				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
+				awbStats_[awbRegionPosition].sum.red += currentCell->redAvg;
+				awbStats_[awbRegionPosition].sum.blue += currentCell->blueAvg;
 			}
 		}
 	}
@@ -253,9 +253,9 @@  void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
 void Awb::clearAwbStats()
 {
 	for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
-		awbStats_[i].bSum = 0;
-		awbStats_[i].rSum = 0;
-		awbStats_[i].gSum = 0;
+		awbStats_[i].sum.blue = 0;
+		awbStats_[i].sum.red = 0;
+		awbStats_[i].sum.green = 0;
 		awbStats_[i].counted = 0;
 	}
 }
diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
index ac8ccc84..3385ebe7 100644
--- a/src/ipa/ipu3/algorithms/awb.h
+++ b/src/ipa/ipu3/algorithms/awb.h
@@ -35,9 +35,11 @@  struct Ipu3AwbCell {
 
 struct Accumulator {
 	unsigned int counted;
-	unsigned long long rSum;
-	unsigned long long gSum;
-	unsigned long long bSum;
+	struct {
+		uint64_t red;
+		uint64_t green;
+		uint64_t blue;
+	} sum;
 };
 
 class Awb : public Algorithm