[libcamera-devel,v7,5/5] ipa: ipu3: awb: Make the naming consistent
diff mbox series

Message ID 20210913132803.54881-6-jeanmichel.hautbois@ideasonboard.com
State Superseded
Headers show
Series
  • Move and improve AWB structures
Related show

Commit Message

Jean-Michel Hautbois Sept. 13, 2021, 1:28 p.m. UTC
The variables mix the terms cell, region and zone. It can confuse the
reader, and make the algorithm more difficult to follow.

Rename the local variables consistent with their definitions:
- Cells are defined in Pixels
- Zones are defined in Cells

There is no "region" as such, so replace it with the correct term.

Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
---
 src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
 1 file changed, 12 insertions(+), 12 deletions(-)

Comments

Laurent Pinchart Sept. 13, 2021, 4:02 p.m. UTC | #1
Hi Jean-Michel,

Thank you for the patch.

On Mon, Sep 13, 2021 at 03:28:03PM +0200, Jean-Michel Hautbois wrote:
> The variables mix the terms cell, region and zone. It can confuse the
> reader, and make the algorithm more difficult to follow.
> 
> Rename the local variables consistent with their definitions:
> - Cells are defined in Pixels
> - Zones are defined in Cells
> 
> There is no "region" as such, so replace it with the correct term.
> 
> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>

Much better in v7 :-)

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

> ---
>  src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------
>  1 file changed, 12 insertions(+), 12 deletions(-)
> 
> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> index 0b850335..36e80306 100644
> --- a/src/ipa/ipu3/algorithms/awb.cpp
> +++ b/src/ipa/ipu3/algorithms/awb.cpp
> @@ -223,30 +223,30 @@ void Awb::generateZones(std::vector<RGB> &zones)
>  void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>  			   const ipu3_uapi_grid_config &grid)
>  {
> -	uint32_t regionWidth = round(grid.width / static_cast<double>(kAwbStatsSizeX));
> -	uint32_t regionHeight = round(grid.height / static_cast<double>(kAwbStatsSizeY));
> +	uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX));
> +	uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY));
>  
>  	/*
>  	 * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is
>  	 * (grid.width x grid.height).
>  	 */
> -	for (unsigned int j = 0; j < kAwbStatsSizeY * regionHeight; j++) {
> -		for (unsigned int i = 0; i < kAwbStatsSizeX * regionWidth; i++) {
> -			uint32_t cellPosition = j * grid.width + i;
> -			uint32_t cellX = (cellPosition / regionWidth) % kAwbStatsSizeX;
> -			uint32_t cellY = ((cellPosition / grid.width) / regionHeight) % kAwbStatsSizeY;
> +	for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) {
> +		for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) {
> +			uint32_t cellPosition = cellY * grid.width + cellX;
> +			uint32_t zoneX = cellX / cellsPerZoneX;
> +			uint32_t zoneY = cellY / cellsPerZoneY;
>  
> -			uint32_t awbRegionPosition = cellY * kAwbStatsSizeX + cellX;
> +			uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX;
>  
>  			/* Cast the initial IPU3 structure to simplify the reading */
>  			const ipu3_uapi_awb_set_item *currentCell = &stats->awb_raw_buffer.meta_data[cellPosition];
>  			if (currentCell->sat_ratio == 0) {
>  				/* The cell is not saturated, use the current cell */
> -				awbStats_[awbRegionPosition].counted++;
> +				awbStats_[awbZonePosition].counted++;
>  				uint32_t greenValue = currentCell->Gr_avg + currentCell->Gb_avg;
> -				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
> -				awbStats_[awbRegionPosition].sum.red += currentCell->R_avg;
> -				awbStats_[awbRegionPosition].sum.blue += currentCell->B_avg;
> +				awbStats_[awbZonePosition].sum.green += greenValue / 2;
> +				awbStats_[awbZonePosition].sum.red += currentCell->R_avg;
> +				awbStats_[awbZonePosition].sum.blue += currentCell->B_avg;
>  			}
>  		}
>  	}

Patch
diff mbox series

diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index 0b850335..36e80306 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -223,30 +223,30 @@  void Awb::generateZones(std::vector<RGB> &zones)
 void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
 			   const ipu3_uapi_grid_config &grid)
 {
-	uint32_t regionWidth = round(grid.width / static_cast<double>(kAwbStatsSizeX));
-	uint32_t regionHeight = round(grid.height / static_cast<double>(kAwbStatsSizeY));
+	uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX));
+	uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY));
 
 	/*
 	 * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is
 	 * (grid.width x grid.height).
 	 */
-	for (unsigned int j = 0; j < kAwbStatsSizeY * regionHeight; j++) {
-		for (unsigned int i = 0; i < kAwbStatsSizeX * regionWidth; i++) {
-			uint32_t cellPosition = j * grid.width + i;
-			uint32_t cellX = (cellPosition / regionWidth) % kAwbStatsSizeX;
-			uint32_t cellY = ((cellPosition / grid.width) / regionHeight) % kAwbStatsSizeY;
+	for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) {
+		for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) {
+			uint32_t cellPosition = cellY * grid.width + cellX;
+			uint32_t zoneX = cellX / cellsPerZoneX;
+			uint32_t zoneY = cellY / cellsPerZoneY;
 
-			uint32_t awbRegionPosition = cellY * kAwbStatsSizeX + cellX;
+			uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX;
 
 			/* Cast the initial IPU3 structure to simplify the reading */
 			const ipu3_uapi_awb_set_item *currentCell = &stats->awb_raw_buffer.meta_data[cellPosition];
 			if (currentCell->sat_ratio == 0) {
 				/* The cell is not saturated, use the current cell */
-				awbStats_[awbRegionPosition].counted++;
+				awbStats_[awbZonePosition].counted++;
 				uint32_t greenValue = currentCell->Gr_avg + currentCell->Gb_avg;
-				awbStats_[awbRegionPosition].sum.green += greenValue / 2;
-				awbStats_[awbRegionPosition].sum.red += currentCell->R_avg;
-				awbStats_[awbRegionPosition].sum.blue += currentCell->B_avg;
+				awbStats_[awbZonePosition].sum.green += greenValue / 2;
+				awbStats_[awbZonePosition].sum.red += currentCell->R_avg;
+				awbStats_[awbZonePosition].sum.blue += currentCell->B_avg;
 			}
 		}
 	}