Hi,
Patch 1/2 adds the plumbing needed for the UVC pipeline to find the
video device which the pipeline needs to interact with to capture video.
While 2/2 finds and creates a V4L2Device for the in the UVC pipeline.
Niklas Söderlund (2):
libcamera: MediaEntity: expose the entity flags
libcamera: pipeline: uvcvideo: create a V4L2Device for the default
video entity
src/libcamera/include/media_object.h | 2 ++
src/libcamera/media_object.cpp | 13 ++++++++++++-
src/libcamera/pipeline/uvcvideo.cpp | 26 +++++++++++++++++++++++++-
3 files changed, 39 insertions(+), 2 deletions(-)
Hi, Patch 1/2 adds the plumbing needed for the UVC pipeline to find the video device which the pipeline needs to interact with to capture video. While 2/2 finds and creates a V4L2Device for the in the UVC pipeline. Niklas Söderlund (2): libcamera: MediaEntity: expose the entity flags libcamera: pipeline: uvcvideo: create a V4L2Device for the default video entity src/libcamera/include/media_object.h | 2 ++ src/libcamera/media_object.cpp | 13 ++++++++++++- src/libcamera/pipeline/uvcvideo.cpp | 26 +++++++++++++++++++++++++- 3 files changed, 39 insertions(+), 2 deletions(-)