Message ID | 20241009193318.2394762-2-mzamazal@redhat.com |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Quoting Milan Zamazal (2024-10-09 20:33:16) > Software ISP is currently fully automatic and doesn't allow image > modifications by explicitly set control values. The user has no means > to make the image looking better. > > This patch introduces contrast control algorithm, which can improve > e.g. a flat looking image. Based on the provided contrast value with a > range 0..infinity and 1.0 being the normal value, it applies a simple > S-curve modification to the image. The contrast algorithm just handles > the provided values, while the S-curve is applied in the gamma algorithm > on the computed gamma curve whenever the contrast value changes. Since > the algorithm is applied only on the lookup table already present, its > overhead is negligible. > > This is a preparation patch without actually activating the contrast > algorithm, which will be done in the following patch. > > Signed-off-by: Milan Zamazal <mzamazal@redhat.com> > --- > src/ipa/simple/algorithms/contrast.cpp | 45 ++++++++++++++++++++++++++ > src/ipa/simple/algorithms/contrast.h | 37 +++++++++++++++++++++ > src/ipa/simple/algorithms/lut.cpp | 20 +++++++++--- > src/ipa/simple/algorithms/meson.build | 1 + > src/ipa/simple/ipa_context.h | 7 ++++ > 5 files changed, 105 insertions(+), 5 deletions(-) > create mode 100644 src/ipa/simple/algorithms/contrast.cpp > create mode 100644 src/ipa/simple/algorithms/contrast.h > > diff --git a/src/ipa/simple/algorithms/contrast.cpp b/src/ipa/simple/algorithms/contrast.cpp > new file mode 100644 > index 000000000..1a2c14cf9 > --- /dev/null > +++ b/src/ipa/simple/algorithms/contrast.cpp > @@ -0,0 +1,45 @@ > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > +/* > + * Copyright (C) 2024, Red Hat Inc. > + * > + * Contrast adjustment > + */ > + > +#include "contrast.h" > + > +#include <optional> > + > +#include <libcamera/base/log.h> > + > +#include "control_ids.h" > + > +namespace libcamera { > + > +LOG_DEFINE_CATEGORY(IPASoftContrast) > + > +namespace ipa::soft::algorithms { > + > +int Contrast::configure(typename Module::Context &context, > + [[maybe_unused]] const typename Module::Config &configInfo) > +{ > + context.activeState.knobs.contrast = std::optional<double>(); > + return 0; > +} > + > +void Contrast::queueRequest(typename Module::Context &context, > + [[maybe_unused]] const uint32_t frame, > + [[maybe_unused]] typename Module::FrameContext &frameContext, > + const ControlList &controls) > +{ > + const auto &contrast = controls.get(controls::Contrast); > + if (contrast.has_value()) { > + context.activeState.knobs.contrast = contrast; > + LOG(IPASoftContrast, Debug) << "Setting contrast to " << contrast.value(); > + } Is this only working by luck that 'Contrast' is alphabetically before 'LUT' ? Or in fact, maybe it doesn't matter so much if it's being set here in queueRequest() but it's a separate call in process() anyway to actually consume it. But if this impacts the Lut algorithm, it makes me think this is really a control for that algorithm? Or maybe it doesn't matter... But I don't think we would have 'one algorithm per control'. It's reasonable to have a colorprocessing algorithm that would manage the LUT + Contrast+Saturation or such for example... > +} > + > +REGISTER_IPA_ALGORITHM(Contrast, "Contrast") > + > +} /* namespace ipa::soft::algorithms */ > + > +} /* namespace libcamera */ > diff --git a/src/ipa/simple/algorithms/contrast.h b/src/ipa/simple/algorithms/contrast.h > new file mode 100644 > index 000000000..0b3933099 > --- /dev/null > +++ b/src/ipa/simple/algorithms/contrast.h > @@ -0,0 +1,37 @@ > +/* SPDX-License-Identifier: LGPL-2.1-or-later */ > +/* > + * Copyright (C) 2024, Red Hat Inc. > + * > + * Contrast adjustment > + */ > + > +#pragma once > + > +#include <libcamera/controls.h> > + > +#include "algorithm.h" > + > +namespace libcamera { > + > +namespace ipa::soft::algorithms { > + > +class Contrast : public Algorithm > +{ > +public: > + Contrast() = default; > + ~Contrast() = default; > + > + int configure(typename Module::Context &context, > + const typename Module::Config &configInfo) > + override; > + > + void queueRequest(typename Module::Context &context, > + const uint32_t frame, > + typename Module::FrameContext &frameContext, > + const ControlList &controls) > + override; > +}; > + > +} /* namespace ipa::soft::algorithms */ > + > +} /* namespace libcamera */ > diff --git a/src/ipa/simple/algorithms/lut.cpp b/src/ipa/simple/algorithms/lut.cpp > index 9744e773a..8ebc824ce 100644 > --- a/src/ipa/simple/algorithms/lut.cpp > +++ b/src/ipa/simple/algorithms/lut.cpp > @@ -32,16 +32,25 @@ int Lut::configure(IPAContext &context, > void Lut::updateGammaTable(IPAContext &context) > { > auto &gammaTable = context.activeState.gamma.gammaTable; > - auto blackLevel = context.activeState.blc.level; > + const auto blackLevel = context.activeState.blc.level; > const unsigned int blackIndex = blackLevel * gammaTable.size() / 256; > + const auto contrast = context.activeState.knobs.contrast.value_or(1.0); > > std::fill(gammaTable.begin(), gammaTable.begin() + blackIndex, 0); > const float divisor = gammaTable.size() - blackIndex - 1.0; > - for (unsigned int i = blackIndex; i < gammaTable.size(); i++) > - gammaTable[i] = UINT8_MAX * std::pow((i - blackIndex) / divisor, > - context.configuration.gamma); > + for (unsigned int i = blackIndex; i < gammaTable.size(); i++) { > + double normalized = (i - blackIndex) / divisor; > + /* Apply simple S-curve */ > + if (normalized < 0.5) > + normalized = 0.5 * std::pow(normalized / 0.5, contrast); > + else > + normalized = 1.0 - 0.5 * std::pow((1.0 - normalized) / 0.5, contrast); > + gammaTable[i] = UINT8_MAX * > + std::pow(normalized, context.configuration.gamma); > + } > > context.activeState.gamma.blackLevel = blackLevel; > + context.activeState.gamma.contrast = contrast; > } > > void Lut::prepare(IPAContext &context, > @@ -55,7 +64,8 @@ void Lut::prepare(IPAContext &context, > * observed, it's not permanently prone to minor fluctuations or > * rounding errors. > */ > - if (context.activeState.gamma.blackLevel != context.activeState.blc.level) > + if (context.activeState.gamma.blackLevel != context.activeState.blc.level || > + context.activeState.gamma.contrast != context.activeState.knobs.contrast) > updateGammaTable(context); > > auto &gains = context.activeState.gains; > diff --git a/src/ipa/simple/algorithms/meson.build b/src/ipa/simple/algorithms/meson.build > index 37a2eb534..d75a7b2a1 100644 > --- a/src/ipa/simple/algorithms/meson.build > +++ b/src/ipa/simple/algorithms/meson.build > @@ -4,5 +4,6 @@ soft_simple_ipa_algorithms = files([ > 'awb.cpp', > 'agc.cpp', > 'blc.cpp', > + 'contrast.cpp', > 'lut.cpp', > ]) > diff --git a/src/ipa/simple/ipa_context.h b/src/ipa/simple/ipa_context.h > index 3519f20f6..5118d6abf 100644 > --- a/src/ipa/simple/ipa_context.h > +++ b/src/ipa/simple/ipa_context.h > @@ -8,8 +8,11 @@ > #pragma once > > #include <array> > +#include <optional> > #include <stdint.h> > > +#include <libcamera/controls.h> > + > #include <libipa/fc_queue.h> > > namespace libcamera { > @@ -44,7 +47,11 @@ struct IPAActiveState { > struct { > std::array<double, kGammaLookupSize> gammaTable; > uint8_t blackLevel; > + double contrast; > } gamma; > + struct { > + std::optional<double> contrast; // 0..inf, 1 = neutral We avoid C++ commments throughout the project. Is the definition of the value for contrast documented by the Control in libcamera ? Or is this specific to the implementation detail here ? > + } knobs; > }; > > struct IPAFrameContext : public FrameContext { > -- > 2.44.1 >
Hi Kieran, thank you for review. Kieran Bingham <kieran.bingham@ideasonboard.com> writes: > Quoting Milan Zamazal (2024-10-09 20:33:16) >> Software ISP is currently fully automatic and doesn't allow image >> modifications by explicitly set control values. The user has no means > >> to make the image looking better. >> >> This patch introduces contrast control algorithm, which can improve >> e.g. a flat looking image. Based on the provided contrast value with a >> range 0..infinity and 1.0 being the normal value, it applies a simple >> S-curve modification to the image. The contrast algorithm just handles >> the provided values, while the S-curve is applied in the gamma algorithm >> on the computed gamma curve whenever the contrast value changes. Since >> the algorithm is applied only on the lookup table already present, its >> overhead is negligible. >> >> This is a preparation patch without actually activating the contrast >> algorithm, which will be done in the following patch. >> >> Signed-off-by: Milan Zamazal <mzamazal@redhat.com> >> --- >> src/ipa/simple/algorithms/contrast.cpp | 45 ++++++++++++++++++++++++++ >> src/ipa/simple/algorithms/contrast.h | 37 +++++++++++++++++++++ >> src/ipa/simple/algorithms/lut.cpp | 20 +++++++++--- >> src/ipa/simple/algorithms/meson.build | 1 + >> src/ipa/simple/ipa_context.h | 7 ++++ >> 5 files changed, 105 insertions(+), 5 deletions(-) >> create mode 100644 src/ipa/simple/algorithms/contrast.cpp >> create mode 100644 src/ipa/simple/algorithms/contrast.h >> >> diff --git a/src/ipa/simple/algorithms/contrast.cpp b/src/ipa/simple/algorithms/contrast.cpp >> new file mode 100644 >> index 000000000..1a2c14cf9 >> --- /dev/null >> +++ b/src/ipa/simple/algorithms/contrast.cpp >> @@ -0,0 +1,45 @@ >> +/* SPDX-License-Identifier: LGPL-2.1-or-later */ >> +/* >> + * Copyright (C) 2024, Red Hat Inc. >> + * >> + * Contrast adjustment >> + */ >> + >> +#include "contrast.h" >> + >> +#include <optional> >> + >> +#include <libcamera/base/log.h> >> + >> +#include "control_ids.h" >> + >> +namespace libcamera { >> + >> +LOG_DEFINE_CATEGORY(IPASoftContrast) >> + >> +namespace ipa::soft::algorithms { >> + >> +int Contrast::configure(typename Module::Context &context, >> + [[maybe_unused]] const typename Module::Config &configInfo) >> +{ >> + context.activeState.knobs.contrast = std::optional<double>(); >> + return 0; >> +} >> + >> +void Contrast::queueRequest(typename Module::Context &context, >> + [[maybe_unused]] const uint32_t frame, >> + [[maybe_unused]] typename Module::FrameContext &frameContext, >> + const ControlList &controls) >> +{ >> + const auto &contrast = controls.get(controls::Contrast); >> + if (contrast.has_value()) { >> + context.activeState.knobs.contrast = contrast; >> + LOG(IPASoftContrast, Debug) << "Setting contrast to " << contrast.value(); >> + } > > Is this only working by luck that 'Contrast' is alphabetically before > 'LUT' ? Contrast is put before Lut in the algorithm list in uncalibrated.yaml in the following patch (the algorithm is just defined and not actually used in this patch). > Or in fact, maybe it doesn't matter so much if it's being set here in > queueRequest() but it's a separate call in process() anyway to actually > consume it. > > But if this impacts the Lut algorithm, it makes me think this is really > a control for that algorithm? Or maybe it doesn't matter... But I don't > think we would have 'one algorithm per control'. It's reasonable to have > a colorprocessing algorithm that would manage the LUT + > Contrast+Saturation or such for example... OK, I can put it into Lut. >> +} >> + >> +REGISTER_IPA_ALGORITHM(Contrast, "Contrast") >> + >> +} /* namespace ipa::soft::algorithms */ >> + >> +} /* namespace libcamera */ >> diff --git a/src/ipa/simple/algorithms/contrast.h b/src/ipa/simple/algorithms/contrast.h >> new file mode 100644 >> index 000000000..0b3933099 >> --- /dev/null >> +++ b/src/ipa/simple/algorithms/contrast.h >> @@ -0,0 +1,37 @@ >> +/* SPDX-License-Identifier: LGPL-2.1-or-later */ >> +/* >> + * Copyright (C) 2024, Red Hat Inc. >> + * >> + * Contrast adjustment >> + */ >> + >> +#pragma once >> + >> +#include <libcamera/controls.h> >> + >> +#include "algorithm.h" >> + >> +namespace libcamera { >> + >> +namespace ipa::soft::algorithms { >> + >> +class Contrast : public Algorithm >> +{ >> +public: >> + Contrast() = default; >> + ~Contrast() = default; >> + >> + int configure(typename Module::Context &context, >> + const typename Module::Config &configInfo) >> + override; >> + >> + void queueRequest(typename Module::Context &context, >> + const uint32_t frame, >> + typename Module::FrameContext &frameContext, >> + const ControlList &controls) >> + override; >> +}; >> + >> +} /* namespace ipa::soft::algorithms */ >> + >> +} /* namespace libcamera */ >> diff --git a/src/ipa/simple/algorithms/lut.cpp b/src/ipa/simple/algorithms/lut.cpp >> index 9744e773a..8ebc824ce 100644 >> --- a/src/ipa/simple/algorithms/lut.cpp >> +++ b/src/ipa/simple/algorithms/lut.cpp >> @@ -32,16 +32,25 @@ int Lut::configure(IPAContext &context, >> void Lut::updateGammaTable(IPAContext &context) >> { >> auto &gammaTable = context.activeState.gamma.gammaTable; >> - auto blackLevel = context.activeState.blc.level; >> + const auto blackLevel = context.activeState.blc.level; >> const unsigned int blackIndex = blackLevel * gammaTable.size() / 256; >> + const auto contrast = context.activeState.knobs.contrast.value_or(1.0); >> >> std::fill(gammaTable.begin(), gammaTable.begin() + blackIndex, 0); >> const float divisor = gammaTable.size() - blackIndex - 1.0; >> - for (unsigned int i = blackIndex; i < gammaTable.size(); i++) >> - gammaTable[i] = UINT8_MAX * std::pow((i - blackIndex) / divisor, >> - context.configuration.gamma); >> + for (unsigned int i = blackIndex; i < gammaTable.size(); i++) { >> + double normalized = (i - blackIndex) / divisor; >> + /* Apply simple S-curve */ >> + if (normalized < 0.5) >> + normalized = 0.5 * std::pow(normalized / 0.5, contrast); >> + else >> + normalized = 1.0 - 0.5 * std::pow((1.0 - normalized) / 0.5, contrast); >> + gammaTable[i] = UINT8_MAX * >> + std::pow(normalized, context.configuration.gamma); >> + } >> >> context.activeState.gamma.blackLevel = blackLevel; >> + context.activeState.gamma.contrast = contrast; >> } >> >> void Lut::prepare(IPAContext &context, >> @@ -55,7 +64,8 @@ void Lut::prepare(IPAContext &context, >> * observed, it's not permanently prone to minor fluctuations or >> * rounding errors. >> */ >> - if (context.activeState.gamma.blackLevel != context.activeState.blc.level) >> + if (context.activeState.gamma.blackLevel != context.activeState.blc.level || >> + context.activeState.gamma.contrast != context.activeState.knobs.contrast) >> updateGammaTable(context); >> >> auto &gains = context.activeState.gains; >> diff --git a/src/ipa/simple/algorithms/meson.build b/src/ipa/simple/algorithms/meson.build >> index 37a2eb534..d75a7b2a1 100644 >> --- a/src/ipa/simple/algorithms/meson.build >> +++ b/src/ipa/simple/algorithms/meson.build >> @@ -4,5 +4,6 @@ soft_simple_ipa_algorithms = files([ >> 'awb.cpp', >> 'agc.cpp', >> 'blc.cpp', >> + 'contrast.cpp', >> 'lut.cpp', >> ]) >> diff --git a/src/ipa/simple/ipa_context.h b/src/ipa/simple/ipa_context.h >> index 3519f20f6..5118d6abf 100644 >> --- a/src/ipa/simple/ipa_context.h >> +++ b/src/ipa/simple/ipa_context.h >> @@ -8,8 +8,11 @@ >> #pragma once >> >> #include <array> >> +#include <optional> >> #include <stdint.h> >> >> +#include <libcamera/controls.h> >> + >> #include <libipa/fc_queue.h> >> >> namespace libcamera { >> @@ -44,7 +47,11 @@ struct IPAActiveState { >> struct { >> std::array<double, kGammaLookupSize> gammaTable; >> uint8_t blackLevel; >> + double contrast; >> } gamma; >> + struct { >> + std::optional<double> contrast; // 0..inf, 1 = neutral > > We avoid C++ commments throughout the project. OK. > Is the definition of the value for contrast documented by the Control in > libcamera ? Or is this specific to the implementation detail here ? Partially, control_ids_core.yaml says: "Normal contrast is given by the value 1.0; larger values produce images with more contrast." The bounds are not defined there. >> + } knobs; >> }; >> >> struct IPAFrameContext : public FrameContext { >> -- >> 2.44.1 >>
diff --git a/src/ipa/simple/algorithms/contrast.cpp b/src/ipa/simple/algorithms/contrast.cpp new file mode 100644 index 000000000..1a2c14cf9 --- /dev/null +++ b/src/ipa/simple/algorithms/contrast.cpp @@ -0,0 +1,45 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2024, Red Hat Inc. + * + * Contrast adjustment + */ + +#include "contrast.h" + +#include <optional> + +#include <libcamera/base/log.h> + +#include "control_ids.h" + +namespace libcamera { + +LOG_DEFINE_CATEGORY(IPASoftContrast) + +namespace ipa::soft::algorithms { + +int Contrast::configure(typename Module::Context &context, + [[maybe_unused]] const typename Module::Config &configInfo) +{ + context.activeState.knobs.contrast = std::optional<double>(); + return 0; +} + +void Contrast::queueRequest(typename Module::Context &context, + [[maybe_unused]] const uint32_t frame, + [[maybe_unused]] typename Module::FrameContext &frameContext, + const ControlList &controls) +{ + const auto &contrast = controls.get(controls::Contrast); + if (contrast.has_value()) { + context.activeState.knobs.contrast = contrast; + LOG(IPASoftContrast, Debug) << "Setting contrast to " << contrast.value(); + } +} + +REGISTER_IPA_ALGORITHM(Contrast, "Contrast") + +} /* namespace ipa::soft::algorithms */ + +} /* namespace libcamera */ diff --git a/src/ipa/simple/algorithms/contrast.h b/src/ipa/simple/algorithms/contrast.h new file mode 100644 index 000000000..0b3933099 --- /dev/null +++ b/src/ipa/simple/algorithms/contrast.h @@ -0,0 +1,37 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2024, Red Hat Inc. + * + * Contrast adjustment + */ + +#pragma once + +#include <libcamera/controls.h> + +#include "algorithm.h" + +namespace libcamera { + +namespace ipa::soft::algorithms { + +class Contrast : public Algorithm +{ +public: + Contrast() = default; + ~Contrast() = default; + + int configure(typename Module::Context &context, + const typename Module::Config &configInfo) + override; + + void queueRequest(typename Module::Context &context, + const uint32_t frame, + typename Module::FrameContext &frameContext, + const ControlList &controls) + override; +}; + +} /* namespace ipa::soft::algorithms */ + +} /* namespace libcamera */ diff --git a/src/ipa/simple/algorithms/lut.cpp b/src/ipa/simple/algorithms/lut.cpp index 9744e773a..8ebc824ce 100644 --- a/src/ipa/simple/algorithms/lut.cpp +++ b/src/ipa/simple/algorithms/lut.cpp @@ -32,16 +32,25 @@ int Lut::configure(IPAContext &context, void Lut::updateGammaTable(IPAContext &context) { auto &gammaTable = context.activeState.gamma.gammaTable; - auto blackLevel = context.activeState.blc.level; + const auto blackLevel = context.activeState.blc.level; const unsigned int blackIndex = blackLevel * gammaTable.size() / 256; + const auto contrast = context.activeState.knobs.contrast.value_or(1.0); std::fill(gammaTable.begin(), gammaTable.begin() + blackIndex, 0); const float divisor = gammaTable.size() - blackIndex - 1.0; - for (unsigned int i = blackIndex; i < gammaTable.size(); i++) - gammaTable[i] = UINT8_MAX * std::pow((i - blackIndex) / divisor, - context.configuration.gamma); + for (unsigned int i = blackIndex; i < gammaTable.size(); i++) { + double normalized = (i - blackIndex) / divisor; + /* Apply simple S-curve */ + if (normalized < 0.5) + normalized = 0.5 * std::pow(normalized / 0.5, contrast); + else + normalized = 1.0 - 0.5 * std::pow((1.0 - normalized) / 0.5, contrast); + gammaTable[i] = UINT8_MAX * + std::pow(normalized, context.configuration.gamma); + } context.activeState.gamma.blackLevel = blackLevel; + context.activeState.gamma.contrast = contrast; } void Lut::prepare(IPAContext &context, @@ -55,7 +64,8 @@ void Lut::prepare(IPAContext &context, * observed, it's not permanently prone to minor fluctuations or * rounding errors. */ - if (context.activeState.gamma.blackLevel != context.activeState.blc.level) + if (context.activeState.gamma.blackLevel != context.activeState.blc.level || + context.activeState.gamma.contrast != context.activeState.knobs.contrast) updateGammaTable(context); auto &gains = context.activeState.gains; diff --git a/src/ipa/simple/algorithms/meson.build b/src/ipa/simple/algorithms/meson.build index 37a2eb534..d75a7b2a1 100644 --- a/src/ipa/simple/algorithms/meson.build +++ b/src/ipa/simple/algorithms/meson.build @@ -4,5 +4,6 @@ soft_simple_ipa_algorithms = files([ 'awb.cpp', 'agc.cpp', 'blc.cpp', + 'contrast.cpp', 'lut.cpp', ]) diff --git a/src/ipa/simple/ipa_context.h b/src/ipa/simple/ipa_context.h index 3519f20f6..5118d6abf 100644 --- a/src/ipa/simple/ipa_context.h +++ b/src/ipa/simple/ipa_context.h @@ -8,8 +8,11 @@ #pragma once #include <array> +#include <optional> #include <stdint.h> +#include <libcamera/controls.h> + #include <libipa/fc_queue.h> namespace libcamera { @@ -44,7 +47,11 @@ struct IPAActiveState { struct { std::array<double, kGammaLookupSize> gammaTable; uint8_t blackLevel; + double contrast; } gamma; + struct { + std::optional<double> contrast; // 0..inf, 1 = neutral + } knobs; }; struct IPAFrameContext : public FrameContext {
Software ISP is currently fully automatic and doesn't allow image modifications by explicitly set control values. The user has no means to make the image looking better. This patch introduces contrast control algorithm, which can improve e.g. a flat looking image. Based on the provided contrast value with a range 0..infinity and 1.0 being the normal value, it applies a simple S-curve modification to the image. The contrast algorithm just handles the provided values, while the S-curve is applied in the gamma algorithm on the computed gamma curve whenever the contrast value changes. Since the algorithm is applied only on the lookup table already present, its overhead is negligible. This is a preparation patch without actually activating the contrast algorithm, which will be done in the following patch. Signed-off-by: Milan Zamazal <mzamazal@redhat.com> --- src/ipa/simple/algorithms/contrast.cpp | 45 ++++++++++++++++++++++++++ src/ipa/simple/algorithms/contrast.h | 37 +++++++++++++++++++++ src/ipa/simple/algorithms/lut.cpp | 20 +++++++++--- src/ipa/simple/algorithms/meson.build | 1 + src/ipa/simple/ipa_context.h | 7 ++++ 5 files changed, 105 insertions(+), 5 deletions(-) create mode 100644 src/ipa/simple/algorithms/contrast.cpp create mode 100644 src/ipa/simple/algorithms/contrast.h