Message ID | 20190112144619.5816-2-laurent.pinchart@ideasonboard.com |
---|---|
State | Accepted |
Headers | show |
Series |
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Related | show |
Hi Laurent, thanks for the patches On Sat, Jan 12, 2019 at 04:46:17PM +0200, Laurent Pinchart wrote: > Pipeline handler factories are register in a map indexed by their name, > and the list of names is used to expose the factories and look them up. > This is unnecessary cumbersome, we can instead store factories in a > vector and expose it directly. The pipeline factory users will still > have access to the factory names through the factory name() function. > > The PipelineHandlerFactory::create() method becomes so simple that it > can be inlined in its single caller, removing the unneeded usage of the > DeviceEnumerator in the factory. > > Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > --- > src/libcamera/camera_manager.cpp | 20 +++--- > src/libcamera/include/pipeline_handler.h | 29 ++++---- > src/libcamera/pipeline_handler.cpp | 91 +++++++----------------- > 3 files changed, 52 insertions(+), 88 deletions(-) > > diff --git a/src/libcamera/camera_manager.cpp b/src/libcamera/camera_manager.cpp > index be327f5d5638..e4072529fdc4 100644 > --- a/src/libcamera/camera_manager.cpp > +++ b/src/libcamera/camera_manager.cpp > @@ -74,20 +74,22 @@ int CameraManager::start() > * file and only fallback on all handlers if there is no > * configuration file. > */ > - std::vector<std::string> handlers = PipelineHandlerFactory::handlers(); > - > - for (std::string const &handler : handlers) { > - PipelineHandler *pipe; > + std::vector<PipelineHandlerFactory *> &handlers = PipelineHandlerFactory::handlers(); I never really got why this method is called handlers, it return 'factories', its return value is assigned to variables called 'factories' where it is used... I would name this 'factories' accordingly while at there. And while at there, have a look at the \return directive for this function, which is possibly outdated * \return true on successful start false otherwise Apart from this, this patch makes the code simpler, please add my Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Thanks j > > + for (PipelineHandlerFactory *factory : handlers) { > /* > * Try each pipeline handler until it exhaust > * all pipelines it can provide. > */ > - do { > - pipe = PipelineHandlerFactory::create(handler, enumerator_); > - if (pipe) > - pipes_.push_back(pipe); > - } while (pipe); > + while (1) { > + PipelineHandler *pipe = factory->create(); > + if (!pipe->match(enumerator_)) { > + delete pipe; > + break; > + } > + > + pipes_.push_back(pipe); > + } > } > > /* TODO: register hot-plug callback here */ > diff --git a/src/libcamera/include/pipeline_handler.h b/src/libcamera/include/pipeline_handler.h > index fdf8b8db2e0a..764dde9ccc65 100644 > --- a/src/libcamera/include/pipeline_handler.h > +++ b/src/libcamera/include/pipeline_handler.h > @@ -31,29 +31,28 @@ public: > class PipelineHandlerFactory > { > public: > + PipelineHandlerFactory(const char *name); > virtual ~PipelineHandlerFactory() { }; > > virtual PipelineHandler *create() = 0; > > - static void registerType(const std::string &name, PipelineHandlerFactory *factory); > - static PipelineHandler *create(const std::string &name, DeviceEnumerator *enumerator); > - static std::vector<std::string> handlers(); > + const std::string &name() const { return name_; } > + > + static void registerType(PipelineHandlerFactory *factory); > + static std::vector<PipelineHandlerFactory *> &handlers(); > > private: > - static std::map<std::string, PipelineHandlerFactory *> ®istry(); > + std::string name_; > }; > > -#define REGISTER_PIPELINE_HANDLER(handler) \ > -class handler##Factory : public PipelineHandlerFactory { \ > -public: \ > - handler##Factory() \ > - { \ > - PipelineHandlerFactory::registerType(#handler, this); \ > - } \ > - virtual PipelineHandler *create() { \ > - return new handler(); \ > - } \ > -}; \ > +#define REGISTER_PIPELINE_HANDLER(handler) \ > +class handler##Factory : public PipelineHandlerFactory { \ > +public: \ > + handler##Factory() : PipelineHandlerFactory(#handler) { } \ > + PipelineHandler *create() final { \ > + return new handler(); \ > + } \ > +}; \ > static handler##Factory global_##handler##Factory; > > } /* namespace libcamera */ > diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp > index ee7694879848..005a7619927f 100644 > --- a/src/libcamera/pipeline_handler.cpp > +++ b/src/libcamera/pipeline_handler.cpp > @@ -5,7 +5,6 @@ > * pipeline_handler.cpp - Pipeline handler infrastructure > */ > > -#include "device_enumerator.h" > #include "log.h" > #include "pipeline_handler.h" > > @@ -40,7 +39,7 @@ namespace libcamera { > * system > * > * This function is the main entry point of the pipeline handler. It is called > - * by the device enumerator with the \a enumerator passed as an argument. It > + * by the camera manager with the \a enumerator passed as an argument. It > * shall acquire from the \a enumerator all the media devices it needs for a > * single pipeline and create one or multiple Camera instances. > * > @@ -88,6 +87,21 @@ namespace libcamera { > * static list of factories. > */ > > +/** > + * \brief Construct a pipeline handler factory > + * \param[in] name Name of the pipeline handler class > + * > + * Creating an instance of the factory registers is with the global list of > + * factories, accessible through the handlers() function. > + * > + * The factory \a name is used for debug purpose and shall be unique. > + */ > +PipelineHandlerFactory::PipelineHandlerFactory(const char *name) > + : name_(name) > +{ > + registerType(this); > +} > + > /** > * \fn PipelineHandlerFactory::create() > * \brief Create an instance of the PipelineHandler corresponding to the factory > @@ -98,75 +112,24 @@ namespace libcamera { > * subclass corresponding to the factory > */ > > +/** > + * \fn PipelineHandlerFactory::name() > + * \brief Retrieve the factory name > + * \return The factory name > + */ > + > /** > * \brief Add a pipeline handler class to the registry > - * \param[in] name Name of the pipeline handler class > * \param[in] factory Factory to use to construct the pipeline handler > * > * The caller is responsible to guarantee the uniqueness of the pipeline handler > * name. > */ > -void PipelineHandlerFactory::registerType(const std::string &name, > - PipelineHandlerFactory *factory) > -{ > - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); > - > - if (factories.count(name)) { > - LOG(Error) << "Registering '" << name << "' pipeline twice"; > - return; > - } > - > - factories[name] = factory; > -} > - > -/** > - * \brief Create an instance of a pipeline handler if it matches media devices > - * present in the system > - * \param[in] name Name of the pipeline handler to instantiate > - * \param[in] enumerator Device enumerator to search for a match for the handler > - * > - * This function matches the media devices required by pipeline \a name against > - * the devices enumerated by \a enumerator. > - * > - * \return the newly created pipeline handler instance if a match was found, or > - * nullptr otherwise > - */ > -PipelineHandler *PipelineHandlerFactory::create(const std::string &name, > - DeviceEnumerator *enumerator) > -{ > - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); > - > - auto it = factories.find(name); > - if (it == factories.end()) { > - LOG(Error) << "Trying to create non-existing pipeline handler " > - << name; > - return nullptr; > - } > - > - PipelineHandler *pipe = it->second->create(); > - > - if (pipe->match(enumerator)) > - return pipe; > - > - delete pipe; > - return nullptr; > -} > - > -/** > - * \brief Retrieve the names of all pipeline handlers registered with the > - * factory > - * > - * \return a list of all registered pipeline handler names > - */ > -std::vector<std::string> PipelineHandlerFactory::handlers() > +void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory) > { > - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); > - std::vector<std::string> handlers; > - > - for (auto const &handler : factories) > - handlers.push_back(handler.first); > + std::vector<PipelineHandlerFactory *> &factories = handlers(); > > - return handlers; > + factories.push_back(factory); > } > > /** > @@ -177,9 +140,9 @@ std::vector<std::string> PipelineHandlerFactory::handlers() > * > * \return the list of pipeline handler factories > */ > -std::map<std::string, PipelineHandlerFactory *> &PipelineHandlerFactory::registry() > +std::vector<PipelineHandlerFactory *> &PipelineHandlerFactory::handlers() > { > - static std::map<std::string, PipelineHandlerFactory *> factories; > + static std::vector<PipelineHandlerFactory *> factories; > return factories; > } > > -- > Regards, > > Laurent Pinchart > > _______________________________________________ > libcamera-devel mailing list > libcamera-devel@lists.libcamera.org > https://lists.libcamera.org/listinfo/libcamera-devel
diff --git a/src/libcamera/camera_manager.cpp b/src/libcamera/camera_manager.cpp index be327f5d5638..e4072529fdc4 100644 --- a/src/libcamera/camera_manager.cpp +++ b/src/libcamera/camera_manager.cpp @@ -74,20 +74,22 @@ int CameraManager::start() * file and only fallback on all handlers if there is no * configuration file. */ - std::vector<std::string> handlers = PipelineHandlerFactory::handlers(); - - for (std::string const &handler : handlers) { - PipelineHandler *pipe; + std::vector<PipelineHandlerFactory *> &handlers = PipelineHandlerFactory::handlers(); + for (PipelineHandlerFactory *factory : handlers) { /* * Try each pipeline handler until it exhaust * all pipelines it can provide. */ - do { - pipe = PipelineHandlerFactory::create(handler, enumerator_); - if (pipe) - pipes_.push_back(pipe); - } while (pipe); + while (1) { + PipelineHandler *pipe = factory->create(); + if (!pipe->match(enumerator_)) { + delete pipe; + break; + } + + pipes_.push_back(pipe); + } } /* TODO: register hot-plug callback here */ diff --git a/src/libcamera/include/pipeline_handler.h b/src/libcamera/include/pipeline_handler.h index fdf8b8db2e0a..764dde9ccc65 100644 --- a/src/libcamera/include/pipeline_handler.h +++ b/src/libcamera/include/pipeline_handler.h @@ -31,29 +31,28 @@ public: class PipelineHandlerFactory { public: + PipelineHandlerFactory(const char *name); virtual ~PipelineHandlerFactory() { }; virtual PipelineHandler *create() = 0; - static void registerType(const std::string &name, PipelineHandlerFactory *factory); - static PipelineHandler *create(const std::string &name, DeviceEnumerator *enumerator); - static std::vector<std::string> handlers(); + const std::string &name() const { return name_; } + + static void registerType(PipelineHandlerFactory *factory); + static std::vector<PipelineHandlerFactory *> &handlers(); private: - static std::map<std::string, PipelineHandlerFactory *> ®istry(); + std::string name_; }; -#define REGISTER_PIPELINE_HANDLER(handler) \ -class handler##Factory : public PipelineHandlerFactory { \ -public: \ - handler##Factory() \ - { \ - PipelineHandlerFactory::registerType(#handler, this); \ - } \ - virtual PipelineHandler *create() { \ - return new handler(); \ - } \ -}; \ +#define REGISTER_PIPELINE_HANDLER(handler) \ +class handler##Factory : public PipelineHandlerFactory { \ +public: \ + handler##Factory() : PipelineHandlerFactory(#handler) { } \ + PipelineHandler *create() final { \ + return new handler(); \ + } \ +}; \ static handler##Factory global_##handler##Factory; } /* namespace libcamera */ diff --git a/src/libcamera/pipeline_handler.cpp b/src/libcamera/pipeline_handler.cpp index ee7694879848..005a7619927f 100644 --- a/src/libcamera/pipeline_handler.cpp +++ b/src/libcamera/pipeline_handler.cpp @@ -5,7 +5,6 @@ * pipeline_handler.cpp - Pipeline handler infrastructure */ -#include "device_enumerator.h" #include "log.h" #include "pipeline_handler.h" @@ -40,7 +39,7 @@ namespace libcamera { * system * * This function is the main entry point of the pipeline handler. It is called - * by the device enumerator with the \a enumerator passed as an argument. It + * by the camera manager with the \a enumerator passed as an argument. It * shall acquire from the \a enumerator all the media devices it needs for a * single pipeline and create one or multiple Camera instances. * @@ -88,6 +87,21 @@ namespace libcamera { * static list of factories. */ +/** + * \brief Construct a pipeline handler factory + * \param[in] name Name of the pipeline handler class + * + * Creating an instance of the factory registers is with the global list of + * factories, accessible through the handlers() function. + * + * The factory \a name is used for debug purpose and shall be unique. + */ +PipelineHandlerFactory::PipelineHandlerFactory(const char *name) + : name_(name) +{ + registerType(this); +} + /** * \fn PipelineHandlerFactory::create() * \brief Create an instance of the PipelineHandler corresponding to the factory @@ -98,75 +112,24 @@ namespace libcamera { * subclass corresponding to the factory */ +/** + * \fn PipelineHandlerFactory::name() + * \brief Retrieve the factory name + * \return The factory name + */ + /** * \brief Add a pipeline handler class to the registry - * \param[in] name Name of the pipeline handler class * \param[in] factory Factory to use to construct the pipeline handler * * The caller is responsible to guarantee the uniqueness of the pipeline handler * name. */ -void PipelineHandlerFactory::registerType(const std::string &name, - PipelineHandlerFactory *factory) -{ - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); - - if (factories.count(name)) { - LOG(Error) << "Registering '" << name << "' pipeline twice"; - return; - } - - factories[name] = factory; -} - -/** - * \brief Create an instance of a pipeline handler if it matches media devices - * present in the system - * \param[in] name Name of the pipeline handler to instantiate - * \param[in] enumerator Device enumerator to search for a match for the handler - * - * This function matches the media devices required by pipeline \a name against - * the devices enumerated by \a enumerator. - * - * \return the newly created pipeline handler instance if a match was found, or - * nullptr otherwise - */ -PipelineHandler *PipelineHandlerFactory::create(const std::string &name, - DeviceEnumerator *enumerator) -{ - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); - - auto it = factories.find(name); - if (it == factories.end()) { - LOG(Error) << "Trying to create non-existing pipeline handler " - << name; - return nullptr; - } - - PipelineHandler *pipe = it->second->create(); - - if (pipe->match(enumerator)) - return pipe; - - delete pipe; - return nullptr; -} - -/** - * \brief Retrieve the names of all pipeline handlers registered with the - * factory - * - * \return a list of all registered pipeline handler names - */ -std::vector<std::string> PipelineHandlerFactory::handlers() +void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory) { - std::map<std::string, PipelineHandlerFactory *> &factories = registry(); - std::vector<std::string> handlers; - - for (auto const &handler : factories) - handlers.push_back(handler.first); + std::vector<PipelineHandlerFactory *> &factories = handlers(); - return handlers; + factories.push_back(factory); } /** @@ -177,9 +140,9 @@ std::vector<std::string> PipelineHandlerFactory::handlers() * * \return the list of pipeline handler factories */ -std::map<std::string, PipelineHandlerFactory *> &PipelineHandlerFactory::registry() +std::vector<PipelineHandlerFactory *> &PipelineHandlerFactory::handlers() { - static std::map<std::string, PipelineHandlerFactory *> factories; + static std::vector<PipelineHandlerFactory *> factories; return factories; }
Pipeline handler factories are register in a map indexed by their name, and the list of names is used to expose the factories and look them up. This is unnecessary cumbersome, we can instead store factories in a vector and expose it directly. The pipeline factory users will still have access to the factory names through the factory name() function. The PipelineHandlerFactory::create() method becomes so simple that it can be inlined in its single caller, removing the unneeded usage of the DeviceEnumerator in the factory. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- src/libcamera/camera_manager.cpp | 20 +++--- src/libcamera/include/pipeline_handler.h | 29 ++++---- src/libcamera/pipeline_handler.cpp | 91 +++++++----------------- 3 files changed, 52 insertions(+), 88 deletions(-)