Message ID | 20211130233634.34173-5-jacopo@jmondi.org |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Jacopo, Thank you for the patch. On Wed, Dec 01, 2021 at 12:36:27AM +0100, Jacopo Mondi wrote: > Add to the FrameBuffer::Private class a unique pointer to a > synchronization Fence. > > The Fence will be used to signal the availability of the Framebuffer for > incoming data transfer. > > The Fence will be associated to a FrameBuffer at Request::addBuffer() > time, and if correctly signalled, reset by the core at Request queue > time. > > If a FrameBuffer completes with errors, due to a Fence wait failure, the > Fence will still be owned by the FrameBuffer and it is application > responsibility to correctly reset it before reusing the buffer. > > Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> > --- > include/libcamera/framebuffer.h | 4 ++ > include/libcamera/internal/framebuffer.h | 7 +++ > src/libcamera/framebuffer.cpp | 66 ++++++++++++++++++++++++ > 3 files changed, 77 insertions(+) > > diff --git a/include/libcamera/framebuffer.h b/include/libcamera/framebuffer.h > index 357bbe189551..2f2ecbda6cb4 100644 > --- a/include/libcamera/framebuffer.h > +++ b/include/libcamera/framebuffer.h > @@ -18,6 +18,7 @@ > > namespace libcamera { > > +class Fence; > class Request; > > struct FrameMetadata { > @@ -65,6 +66,9 @@ public: > unsigned int cookie() const { return cookie_; } > void setCookie(unsigned int cookie) { cookie_ = cookie; } > > + Fence *fence() const; Do we need this function in the public API, or could it be moved to the Private class ? It seems to be used internally only. > + std::unique_ptr<Fence> resetFence(); Following the UniqueFD and std::unique_ptr<> naming convention, I think this should be releaseFence() (sorry for proposing an incorrect name in the previous version). > + > void cancel() { metadata_.status = FrameMetadata::FrameCancelled; } > > private: > diff --git a/include/libcamera/internal/framebuffer.h b/include/libcamera/internal/framebuffer.h > index 908b478985e7..e2609300d209 100644 > --- a/include/libcamera/internal/framebuffer.h > +++ b/include/libcamera/internal/framebuffer.h > @@ -7,12 +7,16 @@ > > #pragma once > > +#include <memory> > + > #include <libcamera/base/class.h> > > #include <libcamera/framebuffer.h> > > namespace libcamera { > > +class Fence; > + > class FrameBuffer::Private : public Extensible::Private > { > LIBCAMERA_DECLARE_PUBLIC(FrameBuffer) > @@ -23,7 +27,10 @@ public: > void setRequest(Request *request) { request_ = request; } > bool isContiguous() const { return isContiguous_; } > > + void setFence(std::unique_ptr<Fence> fence); > + > private: > + std::unique_ptr<Fence> fence_; > Request *request_; > bool isContiguous_; > }; > diff --git a/src/libcamera/framebuffer.cpp b/src/libcamera/framebuffer.cpp > index 701212f3ae21..2e6f07fb0e56 100644 > --- a/src/libcamera/framebuffer.cpp > +++ b/src/libcamera/framebuffer.cpp > @@ -13,6 +13,8 @@ > #include <libcamera/base/file.h> > #include <libcamera/base/log.h> > > +#include <libcamera/fence.h> > + > /** > * \file libcamera/framebuffer.h > * \brief Frame buffer handling > @@ -129,6 +131,30 @@ FrameBuffer::Private::Private() > * handlers, it is called by the pipeline handlers themselves. > */ > > +/** > + * \brief Move a \a fence in this buffer > + * \param[in] fence The synchronization fence > + * > + * This function associates a Fence with this Framebuffer. The intended caller > + * is the Request::addBuffer() function. > + * > + * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be > + * made available to the hardware device once the synchronization Fence has been > + * correctly signalled. > + * > + * \sa Request::prepare() > + * > + * If the FrameBuffer completes successfully the core resets the Fence and the > + * Buffer can be reused immediately. If handling of the Fence fails during the > + * request preparation, the Fence is not reset and is left in the FrameBuffer. > + * It is applications responsibility to correctly reset the fence and handle it s/applications/the application's/ > + * opportunely before using the buffer again. > + */ > +void FrameBuffer::Private::setFence(std::unique_ptr<Fence> fence) > +{ > + fence_ = std::move(fence); This could also be an inline function in the Private class, up to you. > +} > + > /** > * \fn FrameBuffer::Private::isContiguous() > * \brief Check if the frame buffer stores planes contiguously in memory > @@ -329,6 +355,46 @@ Request *FrameBuffer::request() const > * libcamera core never modifies the buffer cookie. > */ > > +/** > + * \brief Retrieve a const pointer to the Fence > + * > + * This function does only return a reference to the the fence and does not > + * change its ownership. The fence is stored in the FrameBuffer and can only be > + * reset with FrameBuffer::resetFence() in case the buffer has completed with > + * error due to a Fence wait failure. > + * > + * If buffer with a Fence completes with errors due to a failure in handling > + * the fence, applications are responsible for resetting the Fence before > + * calling Request::addBuffer() again. > + * > + * \sa Request::addBuffer() > + * > + * \return A const pointer to the Fence if any, nullptr otherwise > + */ > +Fence *FrameBuffer::fence() const > +{ > + return _d()->fence_.get(); > +} > + > +/** > + * \brief Extract the Fence associated with this Framebuffer > + * > + * This function moves the buffer's fence ownership to the caller. > + * After the fence has been reset, calling this function always return > + * nullptr. > + * > + * If buffer with a Fence completes with errors due to a failure in handling > + * the fence, applications are responsible for resetting the Fence before > + * calling Request::addBuffer() again. > + * > + * \return A unique pointer to the Fence if set, or nullptr if the fence has > + * been reset already > + */ > +std::unique_ptr<Fence> FrameBuffer::resetFence() > +{ > + return std::move(_d()->fence_); > +} > + > /** > * \fn FrameBuffer::cancel() > * \brief Marks the buffer as cancelled
diff --git a/include/libcamera/framebuffer.h b/include/libcamera/framebuffer.h index 357bbe189551..2f2ecbda6cb4 100644 --- a/include/libcamera/framebuffer.h +++ b/include/libcamera/framebuffer.h @@ -18,6 +18,7 @@ namespace libcamera { +class Fence; class Request; struct FrameMetadata { @@ -65,6 +66,9 @@ public: unsigned int cookie() const { return cookie_; } void setCookie(unsigned int cookie) { cookie_ = cookie; } + Fence *fence() const; + std::unique_ptr<Fence> resetFence(); + void cancel() { metadata_.status = FrameMetadata::FrameCancelled; } private: diff --git a/include/libcamera/internal/framebuffer.h b/include/libcamera/internal/framebuffer.h index 908b478985e7..e2609300d209 100644 --- a/include/libcamera/internal/framebuffer.h +++ b/include/libcamera/internal/framebuffer.h @@ -7,12 +7,16 @@ #pragma once +#include <memory> + #include <libcamera/base/class.h> #include <libcamera/framebuffer.h> namespace libcamera { +class Fence; + class FrameBuffer::Private : public Extensible::Private { LIBCAMERA_DECLARE_PUBLIC(FrameBuffer) @@ -23,7 +27,10 @@ public: void setRequest(Request *request) { request_ = request; } bool isContiguous() const { return isContiguous_; } + void setFence(std::unique_ptr<Fence> fence); + private: + std::unique_ptr<Fence> fence_; Request *request_; bool isContiguous_; }; diff --git a/src/libcamera/framebuffer.cpp b/src/libcamera/framebuffer.cpp index 701212f3ae21..2e6f07fb0e56 100644 --- a/src/libcamera/framebuffer.cpp +++ b/src/libcamera/framebuffer.cpp @@ -13,6 +13,8 @@ #include <libcamera/base/file.h> #include <libcamera/base/log.h> +#include <libcamera/fence.h> + /** * \file libcamera/framebuffer.h * \brief Frame buffer handling @@ -129,6 +131,30 @@ FrameBuffer::Private::Private() * handlers, it is called by the pipeline handlers themselves. */ +/** + * \brief Move a \a fence in this buffer + * \param[in] fence The synchronization fence + * + * This function associates a Fence with this Framebuffer. The intended caller + * is the Request::addBuffer() function. + * + * Once a FrameBuffer is associated with a Fence, the FrameBuffer will only be + * made available to the hardware device once the synchronization Fence has been + * correctly signalled. + * + * \sa Request::prepare() + * + * If the FrameBuffer completes successfully the core resets the Fence and the + * Buffer can be reused immediately. If handling of the Fence fails during the + * request preparation, the Fence is not reset and is left in the FrameBuffer. + * It is applications responsibility to correctly reset the fence and handle it + * opportunely before using the buffer again. + */ +void FrameBuffer::Private::setFence(std::unique_ptr<Fence> fence) +{ + fence_ = std::move(fence); +} + /** * \fn FrameBuffer::Private::isContiguous() * \brief Check if the frame buffer stores planes contiguously in memory @@ -329,6 +355,46 @@ Request *FrameBuffer::request() const * libcamera core never modifies the buffer cookie. */ +/** + * \brief Retrieve a const pointer to the Fence + * + * This function does only return a reference to the the fence and does not + * change its ownership. The fence is stored in the FrameBuffer and can only be + * reset with FrameBuffer::resetFence() in case the buffer has completed with + * error due to a Fence wait failure. + * + * If buffer with a Fence completes with errors due to a failure in handling + * the fence, applications are responsible for resetting the Fence before + * calling Request::addBuffer() again. + * + * \sa Request::addBuffer() + * + * \return A const pointer to the Fence if any, nullptr otherwise + */ +Fence *FrameBuffer::fence() const +{ + return _d()->fence_.get(); +} + +/** + * \brief Extract the Fence associated with this Framebuffer + * + * This function moves the buffer's fence ownership to the caller. + * After the fence has been reset, calling this function always return + * nullptr. + * + * If buffer with a Fence completes with errors due to a failure in handling + * the fence, applications are responsible for resetting the Fence before + * calling Request::addBuffer() again. + * + * \return A unique pointer to the Fence if set, or nullptr if the fence has + * been reset already + */ +std::unique_ptr<Fence> FrameBuffer::resetFence() +{ + return std::move(_d()->fence_); +} + /** * \fn FrameBuffer::cancel() * \brief Marks the buffer as cancelled
Add to the FrameBuffer::Private class a unique pointer to a synchronization Fence. The Fence will be used to signal the availability of the Framebuffer for incoming data transfer. The Fence will be associated to a FrameBuffer at Request::addBuffer() time, and if correctly signalled, reset by the core at Request queue time. If a FrameBuffer completes with errors, due to a Fence wait failure, the Fence will still be owned by the FrameBuffer and it is application responsibility to correctly reset it before reusing the buffer. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> --- include/libcamera/framebuffer.h | 4 ++ include/libcamera/internal/framebuffer.h | 7 +++ src/libcamera/framebuffer.cpp | 66 ++++++++++++++++++++++++ 3 files changed, 77 insertions(+)