Message ID | 20210913132803.54881-6-jeanmichel.hautbois@ideasonboard.com |
---|---|
State | Superseded |
Headers | show |
Series |
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Related | show |
Hi Jean-Michel, Thank you for the patch. On Mon, Sep 13, 2021 at 03:28:03PM +0200, Jean-Michel Hautbois wrote: > The variables mix the terms cell, region and zone. It can confuse the > reader, and make the algorithm more difficult to follow. > > Rename the local variables consistent with their definitions: > - Cells are defined in Pixels > - Zones are defined in Cells > > There is no "region" as such, so replace it with the correct term. > > Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> > Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Much better in v7 :-) Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> > --- > src/ipa/ipu3/algorithms/awb.cpp | 24 ++++++++++++------------ > 1 file changed, 12 insertions(+), 12 deletions(-) > > diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp > index 0b850335..36e80306 100644 > --- a/src/ipa/ipu3/algorithms/awb.cpp > +++ b/src/ipa/ipu3/algorithms/awb.cpp > @@ -223,30 +223,30 @@ void Awb::generateZones(std::vector<RGB> &zones) > void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats, > const ipu3_uapi_grid_config &grid) > { > - uint32_t regionWidth = round(grid.width / static_cast<double>(kAwbStatsSizeX)); > - uint32_t regionHeight = round(grid.height / static_cast<double>(kAwbStatsSizeY)); > + uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX)); > + uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY)); > > /* > * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is > * (grid.width x grid.height). > */ > - for (unsigned int j = 0; j < kAwbStatsSizeY * regionHeight; j++) { > - for (unsigned int i = 0; i < kAwbStatsSizeX * regionWidth; i++) { > - uint32_t cellPosition = j * grid.width + i; > - uint32_t cellX = (cellPosition / regionWidth) % kAwbStatsSizeX; > - uint32_t cellY = ((cellPosition / grid.width) / regionHeight) % kAwbStatsSizeY; > + for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) { > + for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) { > + uint32_t cellPosition = cellY * grid.width + cellX; > + uint32_t zoneX = cellX / cellsPerZoneX; > + uint32_t zoneY = cellY / cellsPerZoneY; > > - uint32_t awbRegionPosition = cellY * kAwbStatsSizeX + cellX; > + uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX; > > /* Cast the initial IPU3 structure to simplify the reading */ > const ipu3_uapi_awb_set_item *currentCell = &stats->awb_raw_buffer.meta_data[cellPosition]; > if (currentCell->sat_ratio == 0) { > /* The cell is not saturated, use the current cell */ > - awbStats_[awbRegionPosition].counted++; > + awbStats_[awbZonePosition].counted++; > uint32_t greenValue = currentCell->Gr_avg + currentCell->Gb_avg; > - awbStats_[awbRegionPosition].sum.green += greenValue / 2; > - awbStats_[awbRegionPosition].sum.red += currentCell->R_avg; > - awbStats_[awbRegionPosition].sum.blue += currentCell->B_avg; > + awbStats_[awbZonePosition].sum.green += greenValue / 2; > + awbStats_[awbZonePosition].sum.red += currentCell->R_avg; > + awbStats_[awbZonePosition].sum.blue += currentCell->B_avg; > } > } > }
diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp index 0b850335..36e80306 100644 --- a/src/ipa/ipu3/algorithms/awb.cpp +++ b/src/ipa/ipu3/algorithms/awb.cpp @@ -223,30 +223,30 @@ void Awb::generateZones(std::vector<RGB> &zones) void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats, const ipu3_uapi_grid_config &grid) { - uint32_t regionWidth = round(grid.width / static_cast<double>(kAwbStatsSizeX)); - uint32_t regionHeight = round(grid.height / static_cast<double>(kAwbStatsSizeY)); + uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX)); + uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY)); /* * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is * (grid.width x grid.height). */ - for (unsigned int j = 0; j < kAwbStatsSizeY * regionHeight; j++) { - for (unsigned int i = 0; i < kAwbStatsSizeX * regionWidth; i++) { - uint32_t cellPosition = j * grid.width + i; - uint32_t cellX = (cellPosition / regionWidth) % kAwbStatsSizeX; - uint32_t cellY = ((cellPosition / grid.width) / regionHeight) % kAwbStatsSizeY; + for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) { + for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) { + uint32_t cellPosition = cellY * grid.width + cellX; + uint32_t zoneX = cellX / cellsPerZoneX; + uint32_t zoneY = cellY / cellsPerZoneY; - uint32_t awbRegionPosition = cellY * kAwbStatsSizeX + cellX; + uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX; /* Cast the initial IPU3 structure to simplify the reading */ const ipu3_uapi_awb_set_item *currentCell = &stats->awb_raw_buffer.meta_data[cellPosition]; if (currentCell->sat_ratio == 0) { /* The cell is not saturated, use the current cell */ - awbStats_[awbRegionPosition].counted++; + awbStats_[awbZonePosition].counted++; uint32_t greenValue = currentCell->Gr_avg + currentCell->Gb_avg; - awbStats_[awbRegionPosition].sum.green += greenValue / 2; - awbStats_[awbRegionPosition].sum.red += currentCell->R_avg; - awbStats_[awbRegionPosition].sum.blue += currentCell->B_avg; + awbStats_[awbZonePosition].sum.green += greenValue / 2; + awbStats_[awbZonePosition].sum.red += currentCell->R_avg; + awbStats_[awbZonePosition].sum.blue += currentCell->B_avg; } } }