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{ "id": 26943, "url": "https://patchwork.libcamera.org/api/patches/26943/?format=api", "web_url": "https://patchwork.libcamera.org/patch/26943/", "project": { "id": 1, "url": "https://patchwork.libcamera.org/api/projects/1/?format=api", "name": "libcamera", "link_name": "libcamera", "list_id": "libcamera_core", "list_email": "libcamera-devel@lists.libcamera.org", "web_url": "", "scm_url": "", "webscm_url": "" }, "msgid": "<20260618122245.946138-11-bryan.odonoghue@linaro.org>", "date": "2026-06-18T12:22:23", "name": "[10/30] libcamera: software_isp: gpu_pipeline_shader_pass: Move common attribute and uniform variables to base shader class", "commit_ref": null, "pull_url": null, "state": "new", "archived": false, "hash": "604b5015928aac2fc74aea4cc3d8b8ef39f068f1", "submitter": { "id": 175, "url": "https://patchwork.libcamera.org/api/people/175/?format=api", "name": "Bryan O'Donoghue", "email": "bryan.odonoghue@linaro.org" }, "delegate": null, "mbox": "https://patchwork.libcamera.org/patch/26943/mbox/", "series": [ { "id": 6005, "url": "https://patchwork.libcamera.org/api/series/6005/?format=api", "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=6005", "date": "2026-06-18T12:22:13", "name": "RFC/RFT: gpuisp: Multipass with speed optimisations on top", "version": 1, "mbox": "https://patchwork.libcamera.org/series/6005/mbox/" } ], "comments": "https://patchwork.libcamera.org/api/patches/26943/comments/", "check": "pending", "checks": "https://patchwork.libcamera.org/api/patches/26943/checks/", "tags": {}, "headers": { "Return-Path": "<libcamera-devel-bounces@lists.libcamera.org>", "X-Original-To": "parsemail@patchwork.libcamera.org", "Delivered-To": "parsemail@patchwork.libcamera.org", "Received": [ "from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id BD6BAC3306\n\tfor <parsemail@patchwork.libcamera.org>;\n\tThu, 18 Jun 2026 12:23:20 +0000 (UTC)", "from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id C65E462FE1;\n\tThu, 18 Jun 2026 14:23:19 +0200 (CEST)", "from mail-wm1-x334.google.com (mail-wm1-x334.google.com\n\t[IPv6:2a00:1450:4864:20::334])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 5CD1C62C6A\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tThu, 18 Jun 2026 14:23:05 +0200 (CEST)", "by mail-wm1-x334.google.com with SMTP id\n\t5b1f17b1804b1-490b211ee6aso5484755e9.3\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tThu, 18 Jun 2026 05:23:05 -0700 (PDT)", "from inspiron14p-linux ([109.76.144.236])\n\tby smtp.gmail.com with ESMTPSA id\n\t5b1f17b1804b1-4922fa3a4easm275198015e9.3.2026.06.18.05.23.04\n\t(version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256);\n\tThu, 18 Jun 2026 05:23:04 -0700 (PDT)" ], "Authentication-Results": "lancelot.ideasonboard.com; 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\n\tThu, 18 Jun 2026 05:23:04 -0700 (PDT)", "From": "Bryan O'Donoghue <bryan.odonoghue@linaro.org>", "To": "libcamera-devel@lists.libcamera.org", "Cc": "bryan.odonoghue@linaro.org,\n\tpavel@ucw.cz", "Subject": "[PATCH 10/30] libcamera: software_isp: gpu_pipeline_shader_pass:\n\tMove common attribute and uniform variables to base shader class", "Date": "Thu, 18 Jun 2026 13:22:23 +0100", "Message-ID": "<20260618122245.946138-11-bryan.odonoghue@linaro.org>", "X-Mailer": "git-send-email 2.54.0", "In-Reply-To": "<20260618122245.946138-1-bryan.odonoghue@linaro.org>", "References": "<20260618122245.946138-1-bryan.odonoghue@linaro.org>", "MIME-Version": "1.0", "Content-Transfer-Encoding": "8bit", "X-BeenThere": "libcamera-devel@lists.libcamera.org", "X-Mailman-Version": "2.1.29", "Precedence": "list", "List-Id": "<libcamera-devel.lists.libcamera.org>", "List-Unsubscribe": "<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>", "List-Archive": "<https://lists.libcamera.org/pipermail/libcamera-devel/>", "List-Post": "<mailto:libcamera-devel@lists.libcamera.org>", "List-Help": "<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>", "List-Subscribe": "<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>", "Errors-To": "libcamera-devel-bounces@lists.libcamera.org", "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>" }, "content": "Every shader pass will want to set these variables so define them in the\nbase class not in the demosiac class.\n\nRender therefore unto Cesar the things which are Cesar's.\n\nSigned-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n---\n .../software_isp/gpu_pipeline_shader_pass.h | 13 +++++++++++++\n .../gpu_pipeline_shader_pass_demosiac.h | 10 ----------\n 2 files changed, 13 insertions(+), 10 deletions(-)", "diff": "diff --git a/src/libcamera/software_isp/gpu_pipeline_shader_pass.h b/src/libcamera/software_isp/gpu_pipeline_shader_pass.h\nindex d4d4cf34d..d55b27a85 100644\n--- a/src/libcamera/software_isp/gpu_pipeline_shader_pass.h\n+++ b/src/libcamera/software_isp/gpu_pipeline_shader_pass.h\n@@ -78,6 +78,19 @@ protected:\n \n \tstruct PassConfig passInputCfg_;\n \tstruct PassConfig passOutputCfg_;\n+\n+\t/* Common shader attributes */\n+\tGLint attributeVertex_;\n+\tGLint attributeTexture_;\n+\tGLint textureUniformProjMatrix_;\n+\tGLint textureUniformBayerDataIn_;\n+\tGLint textureUniformStrideFactor_;\n+\tuint32_t shaderStridePixels_;\n+\n+\t/* Bayer shader parameters - useful to potentially more than one shader */\n+\tGLint textureUniformBayerFirstRed_;\n+\tfloat firstRed_x_;\n+\tfloat firstRed_y_;\n };\n \n } /* namespace libcamera */\ndiff --git a/src/libcamera/software_isp/gpu_pipeline_shader_pass_demosiac.h b/src/libcamera/software_isp/gpu_pipeline_shader_pass_demosiac.h\nindex 11bb04c30..60f175ad3 100644\n--- a/src/libcamera/software_isp/gpu_pipeline_shader_pass_demosiac.h\n+++ b/src/libcamera/software_isp/gpu_pipeline_shader_pass_demosiac.h\n@@ -43,18 +43,8 @@ public:\n \tconst char *name() const override { return \"GpuIspShaderPassDemosiac\"; }\n private:\n \t/* Shader parameters */\n-\tfloat firstRed_x_;\n-\tfloat firstRed_y_;\n-\tGLint attributeVertex_;\n-\tGLint attributeTexture_;\n \tGLint textureUniformStep_;\n \tGLint textureUniformSize_;\n-\tGLint textureUniformStrideFactor_;\n-\tGLint textureUniformBayerFirstRed_;\n-\tGLint textureUniformProjMatrix_;\n-\tGLint textureUniformBayerDataIn_;\n-\n-\tuint32_t shaderStridePixels_;\n \n \t/* Represent per-frame CCM as a uniform vector of floats 3 x 3 */\n \tGLint ccmUniformDataIn_;\n", "prefixes": [ "10/30" ] }