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{
    "id": 26724,
    "url": "https://patchwork.libcamera.org/api/patches/26724/?format=api",
    "web_url": "https://patchwork.libcamera.org/patch/26724/",
    "project": {
        "id": 1,
        "url": "https://patchwork.libcamera.org/api/projects/1/?format=api",
        "name": "libcamera",
        "link_name": "libcamera",
        "list_id": "libcamera_core",
        "list_email": "libcamera-devel@lists.libcamera.org",
        "web_url": "",
        "scm_url": "",
        "webscm_url": ""
    },
    "msgid": "<20260512123619.120068-2-mzamazal@redhat.com>",
    "date": "2026-05-12T12:36:05",
    "name": "[RFC,v5,01/10] libcamera: software_isp: egl: Add filter parameter to createTexture2D()",
    "commit_ref": null,
    "pull_url": null,
    "state": "new",
    "archived": false,
    "hash": "e16228efb49e97f040a7e3ec1c083809c11be0fc",
    "submitter": {
        "id": 177,
        "url": "https://patchwork.libcamera.org/api/people/177/?format=api",
        "name": "Milan Zamazal",
        "email": "mzamazal@redhat.com"
    },
    "delegate": null,
    "mbox": "https://patchwork.libcamera.org/patch/26724/mbox/",
    "series": [
        {
            "id": 5936,
            "url": "https://patchwork.libcamera.org/api/series/5936/?format=api",
            "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=5936",
            "date": "2026-05-12T12:36:04",
            "name": "LSC for SoftISP simple pipeline",
            "version": 5,
            "mbox": "https://patchwork.libcamera.org/series/5936/mbox/"
        }
    ],
    "comments": "https://patchwork.libcamera.org/api/patches/26724/comments/",
    "check": "pending",
    "checks": "https://patchwork.libcamera.org/api/patches/26724/checks/",
    "tags": {},
    "headers": {
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        "X-Mimecast-MFC-AGG-ID": "geZz8zHxOeGeCx_acVtcUw_1778589394",
        "From": "Milan Zamazal <mzamazal@redhat.com>",
        "To": "libcamera-devel@lists.libcamera.org",
        "Cc": "Xander Pronk <xander.c.pronk@gmail.com>,\n\tBryan O'Donoghue <bod.linux@nxsw.ie>,\n\tHans de Goede <johannes.goede@oss.qualcomm.com>,\n\tLaurent Pinchart <laurent.pinchart@ideasonboard.com>,\n\tBryan O'Donoghue <bryan.odonoghue@linaro.org>,\n\tRick ten Wolde <rick_libcamera@wolde.info>,\n\tMilan Zamazal <mzamazal@redhat.com>",
        "Subject": "[RFC PATCH v5 01/10] libcamera: software_isp: egl: Add filter\n\tparameter to createTexture2D()",
        "Date": "Tue, 12 May 2026 14:36:05 +0200",
        "Message-ID": "<20260512123619.120068-2-mzamazal@redhat.com>",
        "In-Reply-To": "<20260512123619.120068-1-mzamazal@redhat.com>",
        "References": "<20260512123619.120068-1-mzamazal@redhat.com>",
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        "Errors-To": "libcamera-devel-bounces@lists.libcamera.org",
        "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"
    },
    "content": "From: Xander Pronk <xander.c.pronk@gmail.com>\n\nAdd `filter' parameter to createTexture2D() to allow overriding\nthe currently hardcoded GL_NEAREST value.  This is needed for\ngrid-based lens shading interpolation, which is implemented in followup\npatches.\n\nReviewed-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\nCo-developed-by: Rick ten Wolde <rick_libcamera@wolde.info>\nSigned-off-by: Rick ten Wolde <rick_libcamera@wolde.info>\nSigned-off-by: Xander Pronk <xander.c.pronk@gmail.com>\nSigned-off-by: Milan Zamazal <mzamazal@redhat.com>\n---\n include/libcamera/internal/egl.h           |  3 ++-\n src/libcamera/egl.cpp                      | 10 ++++++----\n src/libcamera/software_isp/debayer_egl.cpp |  4 +++-\n 3 files changed, 11 insertions(+), 6 deletions(-)",
    "diff": "diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\nindex 0ad2320b1..6402dd5c7 100644\n--- a/include/libcamera/internal/egl.h\n+++ b/include/libcamera/internal/egl.h\n@@ -103,7 +103,8 @@ public:\n \n \tint createInputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tint createOutputDMABufTexture2D(eGLImage &eglImage, int fd);\n-\tvoid createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height, void *data);\n+\tvoid createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height,\n+\t\t\t     const void *data, GLint filter);\n \n \tvoid pushEnv(std::vector<std::string> &shaderEnv, const char *str);\n \tvoid makeCurrent();\ndiff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\nindex 357918711..80d71451f 100644\n--- a/src/libcamera/egl.cpp\n+++ b/src/libcamera/egl.cpp\n@@ -211,13 +211,15 @@ int eGL::createOutputDMABufTexture2D(eGLImage &eglImage, int fd)\n  * \\param[in] width Texture width in pixels\n  * \\param[in] height Texture height in pixels\n  * \\param[in] data Pointer to pixel data, or nullptr for uninitialised texture\n+ * \\param[in] filter GL texture filter setting\n  *\n  * Creates a 2D texture from a CPU-accessible memory buffer. The texture\n- * is configured with nearest filtering and clamp-to-edge wrapping. This\n+ * is configured the specified filtering and clamp-to-edge wrapping. This\n  * is useful for uploading static data like lookup tables or uniform color\n  * matrices to the GPU.\n  */\n-void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height, void *data)\n+void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height,\n+\t\t\t  const void *data, GLint filter)\n {\n \tASSERT(tid_ == Thread::currentId());\n \n@@ -228,8 +230,8 @@ void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint\n \tglTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, data);\n \n \t// Nearest filtering\n-\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);\n-\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);\n+\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);\n+\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);\n \n \t// Wrap to edge to avoid edge artifacts\n \tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);\ndiff --git a/src/libcamera/software_isp/debayer_egl.cpp b/src/libcamera/software_isp/debayer_egl.cpp\nindex eae4c57f4..866592547 100644\n--- a/src/libcamera/software_isp/debayer_egl.cpp\n+++ b/src/libcamera/software_isp/debayer_egl.cpp\n@@ -506,7 +506,9 @@ int DebayerEGL::debayerGPU(MappedFrameBuffer &in, int out_fd, const DebayerParam\n \tegl_.makeCurrent();\n \n \t/* Create a standard texture input */\n-\tegl_.createTexture2D(*eglImageBayerIn_, glFormat_, inputConfig_.stride / bytesPerPixel_, height_, in.planes()[0].data());\n+\tegl_.createTexture2D(*eglImageBayerIn_, glFormat_,\n+\t\t\t     inputConfig_.stride / bytesPerPixel_, height_,\n+\t\t\t     in.planes()[0].data(), GL_NEAREST);\n \n \t/* Generate the output render framebuffer as render to texture */\n \tegl_.createOutputDMABufTexture2D(*eglImageBayerOut_, out_fd);\n",
    "prefixes": [
        "RFC",
        "v5",
        "01/10"
    ]
}