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{
    "id": 26516,
    "url": "https://patchwork.libcamera.org/api/patches/26516/?format=api",
    "web_url": "https://patchwork.libcamera.org/patch/26516/",
    "project": {
        "id": 1,
        "url": "https://patchwork.libcamera.org/api/projects/1/?format=api",
        "name": "libcamera",
        "link_name": "libcamera",
        "list_id": "libcamera_core",
        "list_email": "libcamera-devel@lists.libcamera.org",
        "web_url": "",
        "scm_url": "",
        "webscm_url": ""
    },
    "msgid": "<20260413114713.426459-1-barnabas.pocze@ideasonboard.com>",
    "date": "2026-04-13T11:47:11",
    "name": "[v1,1/3] libcamera: egl: Remove `eGLImage::image_`",
    "commit_ref": null,
    "pull_url": null,
    "state": "accepted",
    "archived": false,
    "hash": "839163ee8aaeb06d2cc7d8f2962fdf20d0c3a4f0",
    "submitter": {
        "id": 216,
        "url": "https://patchwork.libcamera.org/api/people/216/?format=api",
        "name": "Barnabás Pőcze",
        "email": "barnabas.pocze@ideasonboard.com"
    },
    "delegate": null,
    "mbox": "https://patchwork.libcamera.org/patch/26516/mbox/",
    "series": [
        {
            "id": 5880,
            "url": "https://patchwork.libcamera.org/api/series/5880/?format=api",
            "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=5880",
            "date": "2026-04-13T11:47:11",
            "name": "[v1,1/3] libcamera: egl: Remove `eGLImage::image_`",
            "version": 1,
            "mbox": "https://patchwork.libcamera.org/series/5880/mbox/"
        }
    ],
    "comments": "https://patchwork.libcamera.org/api/patches/26516/comments/",
    "check": "pending",
    "checks": "https://patchwork.libcamera.org/api/patches/26516/checks/",
    "tags": {},
    "headers": {
        "Return-Path": "<libcamera-devel-bounces@lists.libcamera.org>",
        "X-Original-To": "parsemail@patchwork.libcamera.org",
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        "From": "=?utf-8?q?Barnab=C3=A1s_P=C5=91cze?= <barnabas.pocze@ideasonboard.com>",
        "To": "libcamera-devel@lists.libcamera.org",
        "Cc": "Gianfranco Mariotti <gianfranco.mariotti94@gmail.com>",
        "Subject": "[PATCH v1 1/3] libcamera: egl: Remove `eGLImage::image_`",
        "Date": "Mon, 13 Apr 2026 13:47:11 +0200",
        "Message-ID": "<20260413114713.426459-1-barnabas.pocze@ideasonboard.com>",
        "X-Mailer": "git-send-email 2.53.0",
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        "Errors-To": "libcamera-devel-bounces@lists.libcamera.org",
        "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"
    },
    "content": "From: Gianfranco Mariotti <gianfranco.mariotti94@gmail.com>\n\nThis member stores an egl image handle, but currently there is no need for it\nsince the image handle is only really used in `createDMABufTexture2D()`.\n(`destroyDMABufTexture()` is an unused function.)\n\nSo remove the member (and the unused function), and instead destroy the image\nimmediately after calling `glEGLImageTargetTexture2DOES()`. The texture will\nkeep a reference to the image, so this is safe to do. In fact, this solves\nan issue, specifically, the egl images were never destroyed, and continuously\nleaked during streaming.\n\nFixes: f520b29fe9e6 (\"libcamera: software_isp: debayer_egl: Add an eGL Debayer class\")\nCloses: https://gitlab.freedesktop.org/camera/libcamera/-/work_items/322\nSigned-off-by: Gianfranco Mariotti <gianfranco.mariotti94@gmail.com>\nSigned-off-by: Barnabás Pőcze <barnabas.pocze@ideasonboard.com>\n---\n\nSupersedes https://patchwork.libcamera.org/patch/26319/\n\n---\n include/libcamera/internal/egl.h |  2 --\n src/libcamera/egl.cpp            | 37 +++++++++-----------------------\n 2 files changed, 10 insertions(+), 29 deletions(-)\n\n--\n2.53.0",
    "diff": "diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\nindex 8a2d96d7a..0ad2320b1 100644\n--- a/include/libcamera/internal/egl.h\n+++ b/include/libcamera/internal/egl.h\n@@ -88,7 +88,6 @@ public:\n \tGLenum texture_unit_; /**< Texture unit associated with this image eg (GL_TEXTURE0) */\n \tGLuint texture_; /**< OpenGL texture object ID */\n \tGLuint fbo_; /**< OpenGL frame buffer object ID */\n-\tEGLImageKHR image_; /**< EGL Image handle */\n\n private:\n \tLIBCAMERA_DISABLE_COPY_AND_MOVE(eGLImage)\n@@ -104,7 +103,6 @@ public:\n\n \tint createInputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tint createOutputDMABufTexture2D(eGLImage &eglImage, int fd);\n-\tvoid destroyDMABufTexture(eGLImage &eglImage);\n \tvoid createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height, void *data);\n\n \tvoid pushEnv(std::vector<std::string> &shaderEnv, const char *str);\ndiff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\nindex 5b9bbf410..f65929470 100644\n--- a/src/libcamera/egl.cpp\n+++ b/src/libcamera/egl.cpp\n@@ -112,8 +112,6 @@ void eGL::syncOutput()\n  */\n int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n {\n-\tint ret = 0;\n-\n \tASSERT(tid_ == Thread::currentId());\n\n \t// clang-format off\n@@ -130,14 +128,13 @@ int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n \t};\n \t// clang-format on\n\n-\teglImage.image_ = eglCreateImageKHR(display_, EGL_NO_CONTEXT,\n-\t\t\t\t\t    EGL_LINUX_DMA_BUF_EXT,\n-\t\t\t\t\t    NULL, image_attrs);\n+\tEGLImageKHR image = eglCreateImageKHR(display_, EGL_NO_CONTEXT,\n+\t\t\t\t\t      EGL_LINUX_DMA_BUF_EXT,\n+\t\t\t\t\t      NULL, image_attrs);\n\n-\tif (eglImage.image_ == EGL_NO_IMAGE_KHR) {\n+\tif (image == EGL_NO_IMAGE_KHR) {\n \t\tLOG(eGL, Error) << \"eglCreateImageKHR fail\";\n-\t\tret = -ENODEV;\n-\t\tgoto done;\n+\t\treturn -ENODEV;\n \t}\n\n \t// Bind texture unit and texture\n@@ -145,7 +142,8 @@ int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n \tglBindTexture(GL_TEXTURE_2D, eglImage.texture_);\n\n \t// Generate texture with filter semantics\n-\tglEGLImageTargetTexture2DOES(GL_TEXTURE_2D, eglImage.image_);\n+\tglEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);\n+\teglDestroyImageKHR(display_, image);\n\n \t// Nearest filtering\n \tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);\n@@ -163,13 +161,11 @@ int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n \t\tGLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);\n \t\tif (err != GL_FRAMEBUFFER_COMPLETE) {\n \t\t\tLOG(eGL, Error) << \"glFrameBufferTexture2D error \" << err;\n-\t\t\teglDestroyImageKHR(display_, eglImage.image_);\n-\t\t\tret = -ENODEV;\n-\t\t\tgoto done;\n+\t\t\treturn -ENODEV;\n \t\t}\n \t}\n-done:\n-\treturn ret;\n+\n+\treturn 0;\n }\n\n /**\n@@ -209,19 +205,6 @@ int eGL::createOutputDMABufTexture2D(eGLImage &eglImage, int fd)\n \treturn createDMABufTexture2D(eglImage, fd, true);\n }\n\n-/**\n- * \\brief Destroy a DMA-BUF texture's EGL image\n- * \\param[in,out] eglImage EGL image to destroy\n- *\n- * Destroys the EGL image associated with a DMA-BUF texture. The OpenGL\n- * texture and framebuffer objects are destroyed separately in the\n- * eGLImage destructor.\n- */\n-void eGL::destroyDMABufTexture(eGLImage &eglImage)\n-{\n-\teglDestroyImage(display_, std::exchange(eglImage.image_, EGL_NO_IMAGE_KHR));\n-}\n-\n /**\n  * \\brief Create a 2D texture from a memory buffer\n  * \\param[in,out] eglImage EGL image to associate with the texture\n",
    "prefixes": [
        "v1",
        "1/3"
    ]
}