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{
    "id": 45,
    "url": "https://patchwork.libcamera.org/api/1.1/patches/45/?format=api",
    "web_url": "https://patchwork.libcamera.org/patch/45/",
    "project": {
        "id": 1,
        "url": "https://patchwork.libcamera.org/api/1.1/projects/1/?format=api",
        "name": "libcamera",
        "link_name": "libcamera",
        "list_id": "libcamera_core",
        "list_email": "libcamera-devel@lists.libcamera.org",
        "web_url": "",
        "scm_url": "",
        "webscm_url": ""
    },
    "msgid": "<20181213142327.4455-3-laurent.pinchart@ideasonboard.com>",
    "date": "2018-12-13T14:23:27",
    "name": "[libcamera-devel,3/3] Documentation: Add architecture documentation",
    "commit_ref": "58a31afc0c25e8f634b24c61e6d89ac2d3267c7e",
    "pull_url": null,
    "state": "accepted",
    "archived": false,
    "hash": "696ef741bf5fcdf79486ef39654d24155f2f80cb",
    "submitter": {
        "id": 2,
        "url": "https://patchwork.libcamera.org/api/1.1/people/2/?format=api",
        "name": "Laurent Pinchart",
        "email": "laurent.pinchart@ideasonboard.com"
    },
    "delegate": null,
    "mbox": "https://patchwork.libcamera.org/patch/45/mbox/",
    "series": [
        {
            "id": 21,
            "url": "https://patchwork.libcamera.org/api/1.1/series/21/?format=api",
            "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=21",
            "date": "2018-12-13T14:23:25",
            "name": "[libcamera-devel,1/3] Documentation: Remove _static and _templates directory",
            "version": 1,
            "mbox": "https://patchwork.libcamera.org/series/21/mbox/"
        }
    ],
    "comments": "https://patchwork.libcamera.org/api/patches/45/comments/",
    "check": "pending",
    "checks": "https://patchwork.libcamera.org/api/patches/45/checks/",
    "tags": {},
    "headers": {
        "Return-Path": "<laurent.pinchart@ideasonboard.com>",
        "Received": [
            "from perceval.ideasonboard.com (perceval.ideasonboard.com\n\t[IPv6:2001:4b98:dc2:55:216:3eff:fef7:d647])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 0B07360B1B\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tThu, 13 Dec 2018 15:22:44 +0100 (CET)",
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        "From": "Laurent Pinchart <laurent.pinchart@ideasonboard.com>",
        "To": "libcamera-devel@lists.libcamera.org",
        "Date": "Thu, 13 Dec 2018 16:23:27 +0200",
        "Message-Id": "<20181213142327.4455-3-laurent.pinchart@ideasonboard.com>",
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        "In-Reply-To": "<20181213142327.4455-1-laurent.pinchart@ideasonboard.com>",
        "References": "<20181213142327.4455-1-laurent.pinchart@ideasonboard.com>",
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        "Content-Transfer-Encoding": "8bit",
        "Subject": "[libcamera-devel] [PATCH 3/3] Documentation: Add architecture\n\tdocumentation",
        "X-BeenThere": "libcamera-devel@lists.libcamera.org",
        "X-Mailman-Version": "2.1.23",
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    },
    "content": "The documentation is copied mostly verbatim from the website, with small\nmodifications to the ascii art diagrams to make them compile.\n\nSigned-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>\n---\n Documentation/docs.rst    | 383 ++++++++++++++++++++++++++++++++++++++\n Documentation/index.rst   |   1 +\n Documentation/meson.build |   1 +\n 3 files changed, 385 insertions(+)\n create mode 100644 Documentation/docs.rst",
    "diff": "diff --git a/Documentation/docs.rst b/Documentation/docs.rst\nnew file mode 100644\nindex 000000000000..4bbcd9aa35bf\n--- /dev/null\n+++ b/Documentation/docs.rst\n@@ -0,0 +1,383 @@\n+*************\n+Documentation\n+*************\n+\n+Feature Requirements\n+====================\n+\n+Device enumeration\n+------------------\n+\n+The library shall support enumerating all camera devices available in the\n+system, including both fixed cameras and hotpluggable cameras. It shall\n+support cameras plugged and unplugged after the initialization of the\n+library, and shall offer a mechanism to notify applications of camera plug\n+and unplug.\n+\n+The following types of cameras shall be supported:\n+\n+* Internal cameras designed for point-and-shoot still image and video\n+  capture usage, either controlled directly by the CPU, or exposed through\n+  an internal USB bus as a UVC device.\n+\n+* External UVC cameras designed for video conferencing usage.\n+\n+Other types of camera, including analog cameras, depth cameras, thermal\n+cameras, external digital picture or movie cameras, are out of scope for\n+this project.\n+\n+A hardware device that includes independent camera sensors, such as front\n+and back sensors in a phone, shall be considered as multiple camera devices\n+for the purpose of this library.\n+\n+Independent Camera Devices\n+--------------------------\n+\n+When multiple cameras are present in the system and are able to operate\n+independently from each other, the library shall expose them as multiple\n+camera devices and support parallel operation without any additional usage\n+restriction apart from the limitations inherent to the hardware (such as\n+memory bandwidth, CPU usage or number of CSI-2 receivers for instance).\n+\n+Independent processes shall be able to use independent cameras devices\n+without interfering with each other. A single camera device shall be\n+usable by a single process at a time.\n+\n+Multiple streams support\n+------------------------\n+\n+The library shall support multiple video streams running in parallel\n+for each camera device, within the limits imposed by the system.\n+\n+Per frame controls\n+------------------\n+\n+The library shall support controlling capture parameters for each stream\n+on a per-frame basis, on a best effort basis based on the capabilities of the\n+hardware and underlying software stack (including kernel drivers and\n+firmware). It shall apply capture parameters to the frame they target, and\n+report the value of the parameters that have effectively been used for each\n+captured frame.\n+\n+When a camera device supports multiple streams, the library shall allow both\n+control of each stream independently, and control of multiple streams\n+together. Streams that are controlled together shall be synchronized. No\n+synchronization is required for streams controlled independently.\n+\n+Capability Enumeration\n+----------------------\n+\n+The library shall expose capabilities of each camera device in a way that\n+allows applications to discover those capabilities dynamically. Applications\n+shall be allowed to cache capabilities for as long as they are using the\n+library. If capabilities can change at runtime, the library shall offer a\n+mechanism to notify applications of such changes. Applications shall not\n+cache capabilities in long term storage between runs.\n+\n+Capabilities shall be discovered dynamically at runtime from the device when\n+possible, and may come, in part or in full, from platform configuration\n+data.\n+\n+Device Profiles\n+---------------\n+\n+The library may define different camera device profiles, each with a minimum\n+set of required capabilities. Applications may use those profiles to quickly\n+determine the level of features exposed by a device without parsing the full\n+list of capabilities. Camera devices may implement additional capabilities\n+on top of the minimum required set for the profile they expose.\n+\n+3A and Image Enhancement Algorithms\n+-----------------------------------\n+\n+The camera devices shall implement auto exposure, auto gain and auto white\n+balance. Camera devices that include a focus lens shall implement auto\n+focus. Additional image enhancement algorithms, such as noise reduction or\n+video stabilization, may be implemented.\n+\n+All algorithms may be implemented in hardware or firmware outside of the\n+library, or in software in the library. They shall all be controllable by\n+applications.\n+\n+The library shall be architectured to isolate the 3A and image enhancement\n+algorithms in a component with a documented API, respectively called the 3A\n+component and the 3A API. The 3A API shall be stable, and shall allow both\n+open-source and closed-source implementations of the 3A component.\n+\n+The library may include statically-linked open-source 3A components, and\n+shall support dynamically-linked open-source and closed-source 3A\n+components.\n+\n+Closed-source 3A Component Sandboxing\n+-------------------------------------\n+\n+For security purposes, it may be desired to run closed-source 3A components\n+in a separate process. The 3A API would in such a case be transported over\n+IPC. The 3A API shall make it possible to use any IPC mechanism that\n+supports passing file descriptors.\n+\n+The library may implement an IPC mechanism, and shall support third-party\n+platform-specific IPC mechanisms through the implementation of a\n+platform-specific 3A API wrapper. No modification to the library shall be\n+needed to use such third-party IPC mechanisms.\n+\n+The 3A component shall not directly access any device node on the system.\n+Such accesses shall instead be performed through the 3A API. The library\n+shall validate all accesses and restrict them to what is absolutely required\n+by 3A components.\n+\n+V4L2 Compatibility Layer\n+------------------------\n+\n+The project shall support traditional V4L2 application through an additional\n+libcamera wrapper library. The wrapper library shall trap all accesses to\n+camera devices through LD_PRELOAD, and route them through libcamera to\n+emulate a high-level V4L2 camera device. It shall expose camera device\n+features on a best-effort basis, and aim for the level of features\n+traditionally available from a UVC camera designed for video conferencing.\n+\n+Android Camera HAL v3 Compatibility\n+-----------------------------------\n+\n+The library API shall expose all the features required to implement an\n+Android Camera HAL v3 on top of libcamera. Some features of the HAL may be\n+omitted as long as they can be implemented separately in the HAL, such as\n+JPEG encoding, or YUV reprocessing.\n+\n+\n+Camera Stack\n+============\n+\n+::\n+\n+ |  a c /    +-------------+  +-------------+  +-------------+  +-------------+\n+ |  p a |    |   Native    |  |  Framework  |  |   Native    |  |   Android   |\n+ |  p t |    |    V4L2     |  | Application |  |  libcamera  |  |   Camera    |\n+ |  l i |    | Application |  | (gstreamer) |  | Application |  |  Framework  |\n+ |  i o \\    +-------------+  +-------------+  +-------------+  +-------------+\n+ |    n             ^                ^                ^                ^\n+ |                  |                |                |                |\n+ |  l a             |                |                |                |\n+ |  i d             v                v                |                v\n+ |  b a /    +-------------+  +-------------+         |         +-------------+\n+ |  c p |    |    V4L2     |  |   Camera    |         |         |   Android   |\n+ |  a t |    |   Compat.   |  |  Framework  |         |         |   Camera    |\n+ |  m a |    |             |  | (gstreamer) |         |         |     HAL     |\n+ |  e t \\    +-------------+  +-------------+         |         +-------------+\n+ |  r i             ^                ^                |                ^\n+ |  a o             |                |                |                |\n+ |    n             |                |                |                |\n+ |      /           |         ,................................................\n+ |      |           |         !      :            Language             :      !\n+ |  l f |           |         !      :            Bindings             :      !\n+ |  i r |           |         !      :           (optional)            :      !\n+ |  b a |           |         \\...............................................'\n+ |  c m |           |                |                |                |\n+ |  a e |           |                |                |                |\n+ |  m w |           v                v                v                v\n+ |  e o |    +----------------------------------------------------------------+\n+ |  r r |    |                                                                |\n+ |  a k |    |                           libcamera                            |\n+ |      |    |                                                                |\n+ |      \\    +----------------------------------------------------------------+\n+ |                          ^                  ^                  ^\n+ |  Userspace               |                  |                  |\n+ | ------------------------ | ---------------- | ---------------- | ---------------\n+ |  Kernel                  |                  |                  |\n+ |                          v                  v                  v\n+ |                    +-----------+      +-----------+      +-----------+\n+ |                    |   Media   | <--> |   Video   | <--> |   V4L2    |\n+ |                    |  Device   |      |  Device   |      |  Subdev   |\n+ |                    +-----------+      +-----------+      +-----------+\n+\n+The camera stack comprises four software layers. From bottom to top:\n+\n+* The kernel drivers control the camera hardware and expose a\n+  low-level interface to userspace through the Linux kernel V4L2\n+  family of APIs (Media Controller API, V4L2 Video Device API and\n+  V4L2 Subdev API).\n+\n+* The libcamera framework is the core part of the stack. It\n+  handles all control of the camera devices in its core component,\n+  libcamera, and exposes a native C++ API to upper layers. Optional\n+  language bindings allow interfacing to libcamera from other\n+  programming languages.\n+\n+  Those components live in the same source code repository and\n+  all together constitute the libcamera framework.\n+\n+* The libcamera adaptation is an umbrella term designating the\n+  components that interface to libcamera in other frameworks.\n+  Notable examples are a V4L2 compatibility layer, a gstreamer\n+  libcamera element, and an Android camera HAL implementation based\n+  on libcamera.\n+\n+  Those components can live in the libcamera project source code\n+  in separate repositories, or move to their respective project's\n+  repository (for instance the gstreamer libcamera element).</p>\n+\n+* The applications and upper level frameworks are based on the\n+  libcamera framework or libcamera adaptation, and are outside of\n+  the scope of the libcamera project.\n+\n+\n+libcamera Architecture\n+======================\n+\n+::\n+\n+ | ---------------------------< libcamera Public API >---------------------------\n+ |                  ^                                      ^\n+ |                  |                                      |\n+ |                  v                                      v\n+ |           +-------------+  +-------------------------------------------------+\n+ |           |   Camera    |  |  Camera Device                                  |\n+ |           |   Devices   |  | +---------------------------------------------+ |\n+ |           |   Manager   |  | | Device-Agnostic                             | |\n+ |           +-------------+  | |                                             | |\n+ |                  ^         | |                    +------------------------+ |\n+ |                  |         | |                    |   ~~~~~~~~~~~~~~~~~~~~~  |\n+ |                  |         | |                    |  {  +---------------+  } |\n+ |                  |         | |                    |  }  | ////Image//// |  { |\n+ |                  |         | |                    | <-> | /Processing// |  } |\n+ |                  |         | |                    |  }  | /Algorithms// |  { |\n+ |                  |         | |                    |  {  +---------------+  } |\n+ |                  |         | |                    |   ~~~~~~~~~~~~~~~~~~~~~  |\n+ |                  |         | |                    | ======================== |\n+ |                  |         | |                    |     +---------------+    |\n+ |                  |         | |                    |     | //Pipeline/// |    |\n+ |                  |         | |                    | <-> | ///Handler/// |    |\n+ |                  |         | |                    |     | ///////////// |    |\n+ |                  |         | +--------------------+     +---------------+    |\n+ |                  |         |                                 Device-Specific |\n+ |                  |         +-------------------------------------------------+\n+ |                  |                     ^                        ^\n+ |                  |                     |                        |\n+ |                  v                     v                        v\n+ |         +--------------------------------------------------------------------+\n+ |         | Helpers and Support Classes                                        |\n+ |         | +-------------+  +-------------+  +-------------+  +-------------+ |\n+ |         | |  MC & V4L2  |  |   Buffers   |  | Sandboxing  |  |   Plugins   | |\n+ |         | |   Support   |  |  Allocator  |  |     IPC     |  |   Manager   | |\n+ |         | +-------------+  +-------------+  +-------------+  +-------------+ |\n+ |         | +-------------+  +-------------+                                   |\n+ |         | |  Pipeline   |  |     ...     |                                   |\n+ |         | |   Runner    |  |             |                                   |\n+ |         | +-------------+  +-------------+                                   |\n+ |         +--------------------------------------------------------------------+\n+ |\n+ |           /// Device-Specific Components\n+ |           ~~~ Sandboxing\n+\n+While offering a unified API towards upper layers, and presenting\n+itself as a single library, libcamera isn't monolithic. It exposes\n+multiple components through its public API, is built around a set of\n+separate helpers internally, uses device-specific components and can\n+load dynamic plugins.\n+\n+Camera Devices Manager\n+  The Camera Devices Manager provides a view of available cameras\n+  in the system. It performs cold enumeration and runtime camera\n+  management, and supports a hotplug notification mechanism in its\n+  public API.\n+\n+  To avoid the cost associated with cold enumeration of all devices\n+  at application start, and to arbitrate concurrent access to camera\n+  devices, the Camera Devices Manager could later be split to a\n+  separate service, possibly with integration in platform-specific\n+  device management.\n+\n+Camera Device\n+  The Camera Device represents a camera device to upper layers. It\n+  exposes full control of the device through the public API, and is\n+  thus the highest level object exposed by libcamera.\n+\n+  Camera Device instances are created by the Camera Devices\n+  Manager. An optional method to create new instances could be exposed\n+  through the public API to speed up initialization when the upper\n+  layer knows how to directly address camera devices present in the\n+  system.\n+\n+Pipeline Handler\n+  The Pipeline Handler manages complex pipelines exposed by the kernel drivers\n+  through the Media Controller and V4L2 APIs. It abstracts pipeline handling to\n+  hide device-specific details to the rest of the library, and implements both\n+  pipeline configuration based on stream configuration, and pipeline runtime\n+  execution and scheduling when needed by the device.\n+\n+  This component is device-specific and is part of the libcamera code base. As\n+  such it is covered by the same free software license as the rest of libcamera\n+  and needs to be contributed upstream by device vendors. The Pipeline Handler\n+  lives in the same process as the rest of the library, and has access to all\n+  helpers and kernel camera-related devices.</p>\n+\n+Image Processing Algorithms\n+  Together with the hardware image processing and hardware statistics\n+  collection, the Image Processing Algorithms implement 3A (Auto-Exposure,\n+  Auto-White Balance and Auto-Focus) and other algorithms. They run on the CPU\n+  and interact with the kernel camera devices to control hardware image\n+  processing based on the parameters supplied by upper layers, closing the\n+  control loop of the ISP.\n+\n+  This component is device-specific and is loaded as an external plugin. It can\n+  be part of the libcamera code base, in which case it is covered by the same\n+  license, or provided externally as an open-source or closed-source component.\n+\n+  The component is sandboxed and can only interact with libcamera through\n+  internal APIs specifically marked as such. In particular it will have no\n+  direct access to kernel camera devices, and all its accesses to image and\n+  metadata will be mediated by dmabuf instances explicitly passed to the\n+  component. The component must be prepared to run in a process separate from\n+  the main libcamera process, and to have a very restricted view of the system,\n+  including no access to networking APIs and limited access to file systems.\n+\n+  The sandboxing mechanism isn't defined by libcamera. One example\n+  implementation will be provided as part of the project, and platforms vendors\n+  will be able to provide their own sandboxing mechanism as a plugin.\n+\n+  libcamera should provide a basic implementation of Image Processing\n+  Algorithms, to serve as a reference for the internal API. Device vendors are\n+  expected to provide a full-fledged implementation compatible with their\n+  Pipeline Handler. One goal of the libcamera project is to create an\n+  environment in which the community will be able to compete with the\n+  closed-source vendor binaries and develop a high quality open source\n+  implementation.\n+\n+Helpers and Support Classes\n+  While Pipeline Handlers are device-specific, implementations are expected to\n+  share code due to usage of identical APIs towards the kernel camera drivers\n+  and the Image Processing Algorithms. This includes without limitation handling\n+  of the MC and V4L2 APIs, buffer management through dmabuf, and pipeline\n+  discovery, configuration and scheduling. Such code will be factored out to\n+  helpers when applicable.\n+\n+  Other parts of libcamera will also benefit from factoring code out to\n+  self-contained support classes, even if such code is present only once in the\n+  code base, in order to keep the source code clean and easy to read. This\n+  should be the case for instance for plugin management.\n+\n+\n+V4L2 Compatibility Layer\n+------------------------\n+\n+V4L2 compatibility is achieved through a shared library that traps all\n+accesses to camera devices and routes them to libcamera to emulate high-level\n+V4L2 camera devices. It is injected in a process address space through\n+LD_PRELOAD and is completely transparent for applications.\n+\n+The compatibility layer exposes camera device features on a best-effort basis,\n+and aims for the level of features traditionally available from a UVC camera\n+designed for video conferencing.\n+\n+\n+Android Camera HAL\n+------------------\n+\n+Camera support for Android is achieved through a generic Android\n+camera HAL implementation on top of libcamera. The HAL will implement internally\n+features required by Android and missing from libcamera, such as JPEG encoding\n+support.\n+\n+The Android camera HAL implementation will initially target the\n+LIMITED harware level, with support for the FULL level then being gradually\n+implemented.\ndiff --git a/Documentation/index.rst b/Documentation/index.rst\nindex ba6c6c6ea56d..44176f230c0f 100644\n--- a/Documentation/index.rst\n+++ b/Documentation/index.rst\n@@ -21,6 +21,7 @@ systems, including traditional Linux distributions, ChromeOS and Android.\n    :caption: Contents:\n \n    coding-style\n+   docs\n    contributing\n \n \ndiff --git a/Documentation/meson.build b/Documentation/meson.build\nindex 8264b5e6cdb1..dd43b2cbd401 100644\n--- a/Documentation/meson.build\n+++ b/Documentation/meson.build\n@@ -44,6 +44,7 @@ if sphinx.found()\n         'coding-style.rst',\n         'conf.py',\n         'contributing.rst',\n+        'docs.rst',\n         'index.rst',\n     ]\n \n",
    "prefixes": [
        "libcamera-devel",
        "3/3"
    ]
}