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{ "id": 27241, "url": "https://patchwork.libcamera.org/api/1.1/patches/27241/?format=api", "web_url": "https://patchwork.libcamera.org/patch/27241/", "project": { "id": 1, "url": "https://patchwork.libcamera.org/api/1.1/projects/1/?format=api", "name": "libcamera", "link_name": "libcamera", "list_id": "libcamera_core", "list_email": "libcamera-devel@lists.libcamera.org", "web_url": "", "scm_url": "", "webscm_url": "" }, "msgid": "<20260706110120.2509826-5-bryan.odonoghue@linaro.org>", "date": "2026-07-06T11:01:17", "name": "[v4,4/7] libcamera: egl: Add updateTexture2D", "commit_ref": null, "pull_url": null, "state": "new", "archived": false, "hash": "7a5fcaec82b0ef3f7ca917a2cb25f9cead53c054", "submitter": { "id": 175, "url": "https://patchwork.libcamera.org/api/1.1/people/175/?format=api", "name": "Bryan O'Donoghue", "email": "bryan.odonoghue@linaro.org" }, "delegate": null, "mbox": "https://patchwork.libcamera.org/patch/27241/mbox/", "series": [ { "id": 6040, "url": "https://patchwork.libcamera.org/api/1.1/series/6040/?format=api", "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=6040", "date": "2026-07-06T11:01:13", "name": "libcamera: software_isp: gpu: Add go faster stripes", "version": 4, "mbox": "https://patchwork.libcamera.org/series/6040/mbox/" } ], "comments": "https://patchwork.libcamera.org/api/patches/27241/comments/", "check": "pending", "checks": "https://patchwork.libcamera.org/api/patches/27241/checks/", "tags": {}, "headers": { "Return-Path": "<libcamera-devel-bounces@lists.libcamera.org>", "X-Original-To": "parsemail@patchwork.libcamera.org", "Delivered-To": "parsemail@patchwork.libcamera.org", "Received": [ "from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id 830A6C3318\n\tfor <parsemail@patchwork.libcamera.org>;\n\tMon, 6 Jul 2026 11:01:38 +0000 (UTC)", "from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id EA4666602B;\n\tMon, 6 Jul 2026 13:01:37 +0200 (CEST)", "from mail-wr1-x436.google.com (mail-wr1-x436.google.com\n\t[IPv6:2a00:1450:4864:20::436])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id A09AD66007\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tMon, 6 Jul 2026 13:01:34 +0200 (CEST)", "by mail-wr1-x436.google.com with SMTP id\n\tffacd0b85a97d-475881b9a4bso2493008f8f.3\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tMon, 06 Jul 2026 04:01:34 -0700 (PDT)", "from inspiron14p-linux ([109.77.44.220])\n\tby smtp.gmail.com with ESMTPSA id\n\tffacd0b85a97d-47aa0960634sm25190846f8f.26.2026.07.06.04.01.33\n\t(version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256);\n\tMon, 06 Jul 2026 04:01:33 -0700 (PDT)" ], "Authentication-Results": "lancelot.ideasonboard.com; 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\n\tMon, 06 Jul 2026 04:01:34 -0700 (PDT)", "From": "Bryan O'Donoghue <bryan.odonoghue@linaro.org>", "To": "libcamera-devel@lists.libcamera.org", "Cc": "bryan.odonoghue@linaro.org, pavel@ucw.cz,\n\tRobert Mader <robert.mader@collabora.com>,\n\tMilan Zamazal <mzamazal@redhat.com>", "Subject": "[PATCH v4 4/7] libcamera: egl: Add updateTexture2D", "Date": "Mon, 6 Jul 2026 12:01:17 +0100", "Message-ID": "<20260706110120.2509826-5-bryan.odonoghue@linaro.org>", "X-Mailer": "git-send-email 2.54.0", "In-Reply-To": "<20260706110120.2509826-1-bryan.odonoghue@linaro.org>", "References": "<20260706110120.2509826-1-bryan.odonoghue@linaro.org>", "MIME-Version": "1.0", "Content-Transfer-Encoding": "8bit", "X-BeenThere": "libcamera-devel@lists.libcamera.org", "X-Mailman-Version": "2.1.29", "Precedence": "list", "List-Id": "<libcamera-devel.lists.libcamera.org>", "List-Unsubscribe": "<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>", "List-Archive": "<https://lists.libcamera.org/pipermail/libcamera-devel/>", "List-Post": "<mailto:libcamera-devel@lists.libcamera.org>", "List-Help": "<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>", "List-Subscribe": "<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>", "Errors-To": "libcamera-devel-bounces@lists.libcamera.org", "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>" }, "content": "The internet box tells me that glTextSubImage2D lets us update a texture's\ndata only, instead of recreating the texture and uploading data.\n\nThis is a smallish optimisation but we are hunting for every possible cycle\nand watt so add the routine as precursor to using it in-place of\ncreateTexture2D on every upload cycle.\n\nReviewed-by: Robert Mader <robert.mader@collabora.com>\nReviewed-by: Milan Zamazal <mzamazal@redhat.com>\nSigned-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n---\n include/libcamera/internal/egl.h | 1 +\n src/libcamera/egl.cpp | 18 ++++++++++++++++++\n 2 files changed, 19 insertions(+)", "diff": "diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\nindex 1955d09c5..9b4261c55 100644\n--- a/include/libcamera/internal/egl.h\n+++ b/include/libcamera/internal/egl.h\n@@ -108,6 +108,7 @@ public:\n \tint createInputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tint createOutputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tvoid createTexture2D(eGLImage &eglImage, void *data);\n+\tvoid updateTexture2D(eGLImage &eglImage, void *data);\n \tvoid createOutputTexture2D(eGLImage &eglImage);\n \n \tint attachTextureToFBO(eGLImage &eglImage);\ndiff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\nindex c1b5514b6..b91f9096a 100644\n--- a/src/libcamera/egl.cpp\n+++ b/src/libcamera/egl.cpp\n@@ -329,6 +329,24 @@ bool eGL::isAvailable()\n \treturn true;\n }\n \n+/**\n+ * \\brief Update a 2D texture already created\n+ * \\param[in,out] eglImage EGL image to associate with the texture\n+ * \\param[data] Data to update the texture with\n+ *\n+ * Updates a 2D texture in VRAM.\n+ */\n+void eGL::updateTexture2D(eGLImage &eglImage, void *data)\n+{\n+\tASSERT(tid_ == Thread::currentId());\n+\n+\tglActiveTexture(eglImage.texture_unit_);\n+\tglBindTexture(GL_TEXTURE_2D, eglImage.texture_);\n+\n+\t// Update an already existing texture\n+\tglTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, eglImage.width_, eglImage.height_, eglImage.format_, GL_UNSIGNED_BYTE, data);\n+}\n+\n /**\n * \\brief Create a 2D texture attached to an FBO for render-to-texture\n * \\param[in,out] eglImage EGL image to associate with the texture\n", "prefixes": [ "v4", "4/7" ] }