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{
    "id": 26522,
    "url": "https://patchwork.libcamera.org/api/1.1/patches/26522/?format=api",
    "web_url": "https://patchwork.libcamera.org/patch/26522/",
    "project": {
        "id": 1,
        "url": "https://patchwork.libcamera.org/api/1.1/projects/1/?format=api",
        "name": "libcamera",
        "link_name": "libcamera",
        "list_id": "libcamera_core",
        "list_email": "libcamera-devel@lists.libcamera.org",
        "web_url": "",
        "scm_url": "",
        "webscm_url": ""
    },
    "msgid": "<20260420183949.110548-2-mzamazal@redhat.com>",
    "date": "2026-04-20T18:39:39",
    "name": "[RFC,v2,1/8] libcamera: software_isp: egl: Add gl_scale_param to createTexture2D()",
    "commit_ref": null,
    "pull_url": null,
    "state": "new",
    "archived": false,
    "hash": "79ab155ffc3f1a694205fef7616f15d4a3e13745",
    "submitter": {
        "id": 177,
        "url": "https://patchwork.libcamera.org/api/1.1/people/177/?format=api",
        "name": "Milan Zamazal",
        "email": "mzamazal@redhat.com"
    },
    "delegate": null,
    "mbox": "https://patchwork.libcamera.org/patch/26522/mbox/",
    "series": [
        {
            "id": 5883,
            "url": "https://patchwork.libcamera.org/api/1.1/series/5883/?format=api",
            "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=5883",
            "date": "2026-04-20T18:39:38",
            "name": "LSC for SoftISP simple pipeline",
            "version": 2,
            "mbox": "https://patchwork.libcamera.org/series/5883/mbox/"
        }
    ],
    "comments": "https://patchwork.libcamera.org/api/patches/26522/comments/",
    "check": "pending",
    "checks": "https://patchwork.libcamera.org/api/patches/26522/checks/",
    "tags": {},
    "headers": {
        "Return-Path": "<libcamera-devel-bounces@lists.libcamera.org>",
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        "X-Mimecast-MFC-AGG-ID": "3WdLyOHRP_G5vvivW0RpWg_1776710400",
        "From": "Milan Zamazal <mzamazal@redhat.com>",
        "To": "libcamera-devel@lists.libcamera.org",
        "Cc": "Xander Pronk <xander.c.pronk@gmail.com>,\n\tHans de Goede <johannes.goede@oss.qualcomm.com>,\n\tBryan O'Donoghue <bryan.odonoghue@linaro.org>,\n\tRick ten Wolde <rick_libcamera@wolde.info>,\n\tMilan Zamazal <mzamazal@redhat.com>",
        "Subject": "[RFC PATCH v2 1/8] libcamera: software_isp: egl: Add gl_scale_param\n\tto createTexture2D()",
        "Date": "Mon, 20 Apr 2026 20:39:39 +0200",
        "Message-ID": "<20260420183949.110548-2-mzamazal@redhat.com>",
        "In-Reply-To": "<20260420183949.110548-1-mzamazal@redhat.com>",
        "References": "<20260420183949.110548-1-mzamazal@redhat.com>",
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        "Errors-To": "libcamera-devel-bounces@lists.libcamera.org",
        "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"
    },
    "content": "From: Xander Pronk <xander.c.pronk@gmail.com>\n\nAdd a gl_scale_param to createTexture2D() to allow overriding\nthe currently hardcoded GL_NEAREST value.  This is needed for\ngrid-based lens shading interpolation, which is implemented in followup\npatches.\n\nReviewed-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\nCo-developed-by: Rick ten Wolde <rick_libcamera@wolde.info>\nSigned-off-by: Rick ten Wolde <rick_libcamera@wolde.info>\nSigned-off-by: Xander Pronk <xander.c.pronk@gmail.com>\nSigned-off-by: Milan Zamazal <mzamazal@redhat.com>\n---\n include/libcamera/internal/egl.h           | 3 ++-\n src/libcamera/egl.cpp                      | 8 +++++---\n src/libcamera/software_isp/debayer_egl.cpp | 4 +++-\n 3 files changed, 10 insertions(+), 5 deletions(-)",
    "diff": "diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\nindex 8a2d96d7a..37cd8dc83 100644\n--- a/include/libcamera/internal/egl.h\n+++ b/include/libcamera/internal/egl.h\n@@ -105,7 +105,8 @@ public:\n \tint createInputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tint createOutputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tvoid destroyDMABufTexture(eGLImage &eglImage);\n-\tvoid createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height, void *data);\n+\tvoid createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height,\n+\t\t\t     const void *data, GLint glFilterParam);\n \n \tvoid pushEnv(std::vector<std::string> &shaderEnv, const char *str);\n \tvoid makeCurrent();\ndiff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\nindex 5b9bbf410..6ba6888c4 100644\n--- a/src/libcamera/egl.cpp\n+++ b/src/libcamera/egl.cpp\n@@ -229,13 +229,15 @@ void eGL::destroyDMABufTexture(eGLImage &eglImage)\n  * \\param[in] width Texture width in pixels\n  * \\param[in] height Texture height in pixels\n  * \\param[in] data Pointer to pixel data, or nullptr for uninitialised texture\n+ * \\param[in] glFilterParam GL texture filter setting\n  *\n  * Creates a 2D texture from a CPU-accessible memory buffer. The texture\n  * is configured with nearest filtering and clamp-to-edge wrapping. This\n  * is useful for uploading static data like lookup tables or uniform color\n  * matrices to the GPU.\n  */\n-void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height, void *data)\n+void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint32_t height,\n+\t\t\t  const void *data, GLint glFilterParam)\n {\n \tASSERT(tid_ == Thread::currentId());\n \n@@ -246,8 +248,8 @@ void eGL::createTexture2D(eGLImage &eglImage, GLint format, uint32_t width, uint\n \tglTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, data);\n \n \t// Nearest filtering\n-\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);\n-\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);\n+\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glFilterParam);\n+\tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glFilterParam);\n \n \t// Wrap to edge to avoid edge artifacts\n \tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);\ndiff --git a/src/libcamera/software_isp/debayer_egl.cpp b/src/libcamera/software_isp/debayer_egl.cpp\nindex 2ad258bca..08e513eaf 100644\n--- a/src/libcamera/software_isp/debayer_egl.cpp\n+++ b/src/libcamera/software_isp/debayer_egl.cpp\n@@ -502,7 +502,9 @@ int DebayerEGL::debayerGPU(MappedFrameBuffer &in, int out_fd, const DebayerParam\n \tegl_.makeCurrent();\n \n \t/* Create a standard texture input */\n-\tegl_.createTexture2D(*eglImageBayerIn_, glFormat_, inputConfig_.stride / bytesPerPixel_, height_, in.planes()[0].data());\n+\tegl_.createTexture2D(*eglImageBayerIn_, glFormat_,\n+\t\t\t     inputConfig_.stride / bytesPerPixel_, height_,\n+\t\t\t     in.planes()[0].data(), GL_NEAREST);\n \n \t/* Generate the output render framebuffer as render to texture */\n \tegl_.createOutputDMABufTexture2D(*eglImageBayerOut_, out_fd);\n",
    "prefixes": [
        "RFC",
        "v2",
        "1/8"
    ]
}