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{ "id": 23240, "url": "https://patchwork.libcamera.org/api/1.1/patches/23240/?format=api", "web_url": "https://patchwork.libcamera.org/patch/23240/", "project": { "id": 1, "url": "https://patchwork.libcamera.org/api/1.1/projects/1/?format=api", "name": "libcamera", "link_name": "libcamera", "list_id": "libcamera_core", "list_email": "libcamera-devel@lists.libcamera.org", "web_url": "", "scm_url": "", "webscm_url": "" }, "msgid": "<20250422215920.4297-28-bryan.odonoghue@linaro.org>", "date": "2025-04-22T21:59:20", "name": "[27/27] shaders: Extend debayer shaders to apply RGB gain values on output", "commit_ref": null, "pull_url": null, "state": "rfc", "archived": false, "hash": "c8b364bd180dc0c9442bcb2870532246900cca9c", "submitter": { "id": 175, "url": "https://patchwork.libcamera.org/api/1.1/people/175/?format=api", "name": "Bryan O'Donoghue", "email": "bryan.odonoghue@linaro.org" }, "delegate": null, "mbox": "https://patchwork.libcamera.org/patch/23240/mbox/", "series": [ { "id": 5142, "url": "https://patchwork.libcamera.org/api/1.1/series/5142/?format=api", "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=5142", "date": "2025-04-22T21:58:53", "name": "RFC: Add in a eGL based GPUISP in libcamera", "version": 1, "mbox": "https://patchwork.libcamera.org/series/5142/mbox/" } ], "comments": "https://patchwork.libcamera.org/api/patches/23240/comments/", "check": "pending", "checks": "https://patchwork.libcamera.org/api/patches/23240/checks/", "tags": {}, "headers": { "Return-Path": "<libcamera-devel-bounces@lists.libcamera.org>", "X-Original-To": "parsemail@patchwork.libcamera.org", "Delivered-To": "parsemail@patchwork.libcamera.org", "Received": [ "from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id 820BDC331E\n\tfor <parsemail@patchwork.libcamera.org>;\n\tTue, 22 Apr 2025 22:00:19 +0000 (UTC)", "from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id 09F0568B54;\n\tWed, 23 Apr 2025 00:00:18 +0200 (CEST)", "from mail-wr1-x42c.google.com (mail-wr1-x42c.google.com\n\t[IPv6:2a00:1450:4864:20::42c])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 644F668B49\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tTue, 22 Apr 2025 23:59:49 +0200 (CEST)", "by mail-wr1-x42c.google.com with SMTP id\n\tffacd0b85a97d-39c14016868so5711679f8f.1\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tTue, 22 Apr 2025 14:59:49 -0700 (PDT)", "from inspiron14p-linux.ht.home (188-141-3-146.dynamic.upc.ie.\n\t[188.141.3.146]) by smtp.gmail.com with ESMTPSA id\n\t5b1f17b1804b1-44092d2eccesm2726615e9.20.2025.04.22.14.59.48\n\t(version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256);\n\tTue, 22 Apr 2025 14:59:48 -0700 (PDT)" ], "Authentication-Results": "lancelot.ideasonboard.com; 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\n\tTue, 22 Apr 2025 14:59:48 -0700 (PDT)", "From": "Bryan O'Donoghue <bryan.odonoghue@linaro.org>", "To": "libcamera-devel@lists.libcamera.org", "Cc": "hdegoede@redhat.com, mzamazal@redhat.com, bryan.odonoghue@linaro.org,\n\tbod.linux@nxsw.ie", "Subject": "[PATCH 27/27] shaders: Extend debayer shaders to apply RGB gain\n\tvalues on output", "Date": "Tue, 22 Apr 2025 22:59:20 +0100", "Message-ID": "<20250422215920.4297-28-bryan.odonoghue@linaro.org>", "X-Mailer": "git-send-email 2.49.0", "In-Reply-To": "<20250422215920.4297-1-bryan.odonoghue@linaro.org>", "References": "<20250422215920.4297-1-bryan.odonoghue@linaro.org>", "MIME-Version": "1.0", "Content-Transfer-Encoding": "8bit", "X-BeenThere": "libcamera-devel@lists.libcamera.org", "X-Mailman-Version": "2.1.29", "Precedence": "list", "List-Id": "<libcamera-devel.lists.libcamera.org>", "List-Unsubscribe": "<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>", "List-Archive": "<https://lists.libcamera.org/pipermail/libcamera-devel/>", "List-Post": "<mailto:libcamera-devel@lists.libcamera.org>", "List-Help": "<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>", "List-Subscribe": "<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>", "Errors-To": "libcamera-devel-bounces@lists.libcamera.org", "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>" }, "content": "Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n---\n .../internal/shaders/bayer_1x_packed.frag | 10 ++++++++++\n include/libcamera/internal/shaders/bayer_8.frag | 16 +++++++++++++++-\n 2 files changed, 25 insertions(+), 1 deletion(-)", "diff": "diff --git a/include/libcamera/internal/shaders/bayer_1x_packed.frag b/include/libcamera/internal/shaders/bayer_1x_packed.frag\nindex 19b13ad0..9a2389f7 100644\n--- a/include/libcamera/internal/shaders/bayer_1x_packed.frag\n+++ b/include/libcamera/internal/shaders/bayer_1x_packed.frag\n@@ -65,6 +65,9 @@ uniform vec2 tex_step;\n uniform vec2 tex_bayer_first_red;\n \n uniform sampler2D tex_y;\n+uniform sampler2D red_param;\n+uniform sampler2D green_param;\n+uniform sampler2D blue_param;\n \n void main(void)\n {\n@@ -212,5 +215,12 @@ void main(void)\n \t\t\tvec3(patterns.y, C, patterns.x) :\n \t\t\tvec3(patterns.wz, C));\n \n+#if defined(APPLY_BAYER_PARAMETERS)\n+\t/* Apply bayer params */\n+\trgb.r = texture2D(red_param, vec2(rgb.r, 0.5)).r;\n+\trgb.g = texture2D(red_param, vec2(rgb.g, 0.5)).g;\n+\trgb.b = texture2D(red_param, vec2(rgb.b, 0.5)).b;\n+#endif\n+\n \tgl_FragColor = vec4(rgb, 1.0);\n }\ndiff --git a/include/libcamera/internal/shaders/bayer_8.frag b/include/libcamera/internal/shaders/bayer_8.frag\nindex aa7a1b00..a7ed75c8 100644\n--- a/include/libcamera/internal/shaders/bayer_8.frag\n+++ b/include/libcamera/internal/shaders/bayer_8.frag\n@@ -21,11 +21,16 @@ precision highp float;\n \n /** Monochrome RGBA or GL_LUMINANCE Bayer encoded texture.*/\n uniform sampler2D tex_y;\n+uniform sampler2D\tred_param;\n+uniform sampler2D\tgreen_param;\n+uniform sampler2D\tblue_param;\n varying vec4 center;\n varying vec4 yCoord;\n varying vec4 xCoord;\n \n void main(void) {\n+ vec3 rgb;\n+\n #define fetch(x, y) texture2D(tex_y, vec2(x, y)).r\n \n float C = texture2D(tex_y, center.xy).r; // ( 0, 0)\n@@ -97,11 +102,20 @@ void main(void) {\n PATTERN.xw += kB.xw * B;\n PATTERN.xz += kF.xz * F;\n \n- gl_FragColor.rgb = (alternate.y == 0.0) ?\n+ rgb = (alternate.y == 0.0) ?\n ((alternate.x == 0.0) ?\n vec3(C, PATTERN.xy) :\n vec3(PATTERN.z, C, PATTERN.w)) :\n ((alternate.x == 0.0) ?\n vec3(PATTERN.w, C, PATTERN.z) :\n vec3(PATTERN.yx, C));\n+\n+#if defined(APPLY_BAYER_PARAMETERS)\n+\t/* Apply bayer params */\n+\trgb.r = texture2D(red_param, vec2(rgb.r, 0.5)).r;\n+\trgb.g = texture2D(red_param, vec2(rgb.g, 0.5)).g;\n+\trgb.b = texture2D(red_param, vec2(rgb.b, 0.5)).b;\n+#endif\n+\n+ gl_FragColor.rgb = rgb;\n }\n", "prefixes": [ "27/27" ] }