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{
    "id": 27142,
    "url": "https://patchwork.libcamera.org/api/1.1/covers/27142/?format=api",
    "web_url": "https://patchwork.libcamera.org/cover/27142/",
    "project": {
        "id": 1,
        "url": "https://patchwork.libcamera.org/api/1.1/projects/1/?format=api",
        "name": "libcamera",
        "link_name": "libcamera",
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    },
    "msgid": "<20260630125214.3327516-1-laurent.pinchart@ideasonboard.com>",
    "date": "2026-06-30T12:52:09",
    "name": "[v2,0/5] libcamera: Improve shader header generation",
    "submitter": {
        "id": 2,
        "url": "https://patchwork.libcamera.org/api/1.1/people/2/?format=api",
        "name": "Laurent Pinchart",
        "email": "laurent.pinchart@ideasonboard.com"
    },
    "mbox": "https://patchwork.libcamera.org/cover/27142/mbox/",
    "series": [
        {
            "id": 6029,
            "url": "https://patchwork.libcamera.org/api/1.1/series/6029/?format=api",
            "web_url": "https://patchwork.libcamera.org/project/libcamera/list/?series=6029",
            "date": "2026-06-30T12:52:09",
            "name": "libcamera: Improve shader header generation",
            "version": 2,
            "mbox": "https://patchwork.libcamera.org/series/6029/mbox/"
        }
    ],
    "comments": "https://patchwork.libcamera.org/api/covers/27142/comments/",
    "headers": {
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            "from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id A96DDC3261\n\tfor <parsemail@patchwork.libcamera.org>;\n\tTue, 30 Jun 2026 12:52:17 +0000 (UTC)",
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        "From": "Laurent Pinchart <laurent.pinchart@ideasonboard.com>",
        "To": "libcamera-devel@lists.libcamera.org",
        "Cc": "Bryan O'Donoghue <bryan.odonoghue@linaro.org>",
        "Subject": "[PATCH v2 0/5] libcamera: Improve shader header generation",
        "Date": "Tue, 30 Jun 2026 15:52:09 +0300",
        "Message-ID": "<20260630125214.3327516-1-laurent.pinchart@ideasonboard.com>",
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        "Sender": "\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"
    },
    "content": "Hello,\n\nI found a cleanup branch in my tree that I had forgotten to send out.\nHere it is after a rebase.\n\nThe goal was to use std::array in the generated shader header. This is\ndone in patch 4/5. As a byproduct, I ended up simplifying the generation\nby merging the two scripts into one (2/5) and moving the build logic\n(1/5) and generation script (3/5) to the right location.\n\nThe last patch (5/5) is an API improvement for the eGL class that\nresults from a suggestion received in the review of v1.\n\n\nLaurent Pinchart (5):\n  libcamera: shaders: Move header generation to shaders directory\n  utils: Merge shader header generation scripts\n  utils: Rename and move shader header generation script\n  libcamera: shaders: Replace C array with std::array\n  libcamera: egl: Replace pointer and length with span for shader\n    sources\n\n include/libcamera/internal/egl.h           |  9 +--\n src/libcamera/egl.cpp                      | 29 ++++-----\n src/libcamera/meson.build                  | 10 ---\n src/libcamera/shaders/meson.build          | 10 +++\n src/libcamera/software_isp/debayer_egl.cpp | 25 +++-----\n utils/codegen/gen-shader-header.py         | 74 ++++++++++++++++++++++\n utils/codegen/meson.build                  |  1 +\n utils/gen-shader-header.py                 | 37 -----------\n utils/gen-shader-headers.sh                | 54 ----------------\n utils/meson.build                          |  2 -\n 10 files changed, 109 insertions(+), 142 deletions(-)\n create mode 100755 utils/codegen/gen-shader-header.py\n delete mode 100755 utils/gen-shader-header.py\n delete mode 100755 utils/gen-shader-headers.sh\n\n\nbase-commit: 7a033dbdd4ca29cca2ef7eb144f6a6f57979b70d"
}