From patchwork Mon Aug 10 19:02:19 2026 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit X-Patchwork-Submitter: Milan Zamazal X-Patchwork-Id: 27737 Return-Path: X-Original-To: parsemail@patchwork.libcamera.org Delivered-To: parsemail@patchwork.libcamera.org Received: from lancelot.ideasonboard.com (lancelot.ideasonboard.com [92.243.16.209]) by patchwork.libcamera.org (Postfix) with ESMTPS id 12E31BDE4C for ; Mon, 10 Aug 2026 19:02:58 +0000 (UTC) Received: from lancelot.ideasonboard.com (localhost [IPv6:::1]) by lancelot.ideasonboard.com (Postfix) with ESMTP id BCB5F68209; Mon, 10 Aug 2026 21:02:57 +0200 (CEST) Authentication-Results: lancelot.ideasonboard.com; dkim=pass (1024-bit key; unprotected) header.d=redhat.com header.i=@redhat.com header.b="QZshr0v9"; dkim-atps=neutral Received: from us-smtp-delivery-124.mimecast.com (us-smtp-delivery-124.mimecast.com [170.10.133.124]) by lancelot.ideasonboard.com (Postfix) with ESMTPS id B5D0168193 for ; Mon, 10 Aug 2026 21:02:56 +0200 (CEST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=redhat.com; s=mimecast20190719; t=1786388575; h=from:from:reply-to:subject:subject:date:date:message-id:message-id: to:to:cc:cc:mime-version:mime-version:content-type:content-type: content-transfer-encoding:content-transfer-encoding: in-reply-to:in-reply-to:references:references; bh=XCLpKcs91jMicTKWtWmaiC1wmcx0TjaG3ltJWpZep0Q=; b=QZshr0v9zjVrLl3ULYp/u2Bpxc+4bohPYkJbJ82ygg8QY9S25Y3PZYbLWX/HmoRL/cvJFl 5ZbOuyTrXqcrsntokNrwq4TJvM4kmJUqDT5MErMRl+5TdUlEFWRmB5WEK9kJxUbUelzUaM blW4NdmNxNrHjpzPk8B6e+tGNetzFJg= Received: from mx-prod-mc-03.mail-002.prod.us-west-2.aws.redhat.com (ec2-54-186-198-63.us-west-2.compute.amazonaws.com [54.186.198.63]) by relay.mimecast.com with ESMTP with STARTTLS (version=TLSv1.3, cipher=TLS_AES_256_GCM_SHA384) id us-mta-640-dd5FsZeIPzSC4xNbwWqFSA-1; Mon, 10 Aug 2026 15:02:54 -0400 X-MC-Unique: dd5FsZeIPzSC4xNbwWqFSA-1 X-Mimecast-MFC-AGG-ID: dd5FsZeIPzSC4xNbwWqFSA_1786388572 Received: from mx-prod-int-01.mail-002.prod.us-west-2.aws.redhat.com (mx-prod-int-01.mail-002.prod.us-west-2.aws.redhat.com [10.30.177.4]) (using TLSv1.3 with cipher TLS_AES_256_GCM_SHA384 (256/256 bits) key-exchange X25519 server-signature RSA-PSS (2048 bits) server-digest SHA256) (No client certificate requested) by mx-prod-mc-03.mail-002.prod.us-west-2.aws.redhat.com (Postfix) with ESMTPS id AA77E195604C; Mon, 10 Aug 2026 19:02:52 +0000 (UTC) Received: from mzamazal-thinkpadp1gen7.tpbc.csb (headnet03.pony-001.prod.iad2.dc.redhat.com [10.2.32.114]) by mx-prod-int-01.mail-002.prod.us-west-2.aws.redhat.com (Postfix) with ESMTP id 9644A3001D38; Mon, 10 Aug 2026 19:02:49 +0000 (UTC) From: Milan Zamazal To: libcamera-devel@lists.libcamera.org Cc: Xander Pronk , Bryan O'Donoghue , Hans de Goede , Laurent Pinchart , Robert Mader , =?utf-8?q?Barnab=C3=A1s_P=C5=91cze?= , Rick ten Wolde , Milan Zamazal , Bryan O'Donoghue Subject: [PATCH v12 4/7] libcamera: shaders: Add LSC support Date: Mon, 10 Aug 2026 21:02:19 +0200 Message-ID: <20260810190222.129260-5-mzamazal@redhat.com> In-Reply-To: <20260810190222.129260-1-mzamazal@redhat.com> References: <20260810190222.129260-1-mzamazal@redhat.com> MIME-Version: 1.0 X-Scanned-By: MIMEDefang 3.4.1 on 10.30.177.4 X-Mimecast-Spam-Score: 0 X-Mimecast-MFC-PROC-ID: JHpPE3RfqcYD2qFejEEhRJ5Mo2h7u-g_Ql0EtWzNmVk_1786388572 X-Mimecast-Originator: redhat.com content-type: text/plain; charset="US-ASCII"; x-default=true X-BeenThere: libcamera-devel@lists.libcamera.org X-Mailman-Version: 2.1.29 Precedence: list List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: libcamera-devel-bounces@lists.libcamera.org Sender: "libcamera-devel" From: Xander Pronk Lens shading correction should be applied after black level subtraction (in order to make the computations with meaningful values) and before white balance (especially before white balance stats are computed). Note that lens shading correction depends on temperature, which is computed from the preceding, rather than current, frame (this is due to how white balance is currently computed). The shaders are compiled on initialisation, while lens shading correction can be enabled or disabled dynamically, using the corresponding control. The whole correction in the shader is wrapped by a conditional macro to be able to disable it and all the related overheads if Lsc algorithm is not enabled at all. If Lsc algorithm is enabled, the correction is always applied, whether the given control is enabled or not. If it is not, 1.0 multipliers are expected to be provided. This is because lens shading correction is supposed to be rarely switched off using the runtime control when Lsc algorithm is enabled, e.g. only for demoing or debugging purposes. We prefer accepting the performance penalty of applying a no-op correction in such cases rather than disturbing GPU computation in the regular flow by introducing a runtime `if'. lsc_tex texture contains 8-bit UQ<2, 6> quantized data as provided by the IPA algorithm. It is converted to float in the shader by multiplying it by 4.0. Co-developed-by: Rick ten Wolde Signed-off-by: Rick ten Wolde Signed-off-by: Xander Pronk Signed-off-by: Milan Zamazal Reviewed-by: Bryan O'Donoghue --- src/libcamera/shaders/bayer_1x_packed.frag | 9 +++++++++ src/libcamera/shaders/bayer_unpacked.frag | 9 +++++++++ 2 files changed, 18 insertions(+) diff --git a/src/libcamera/shaders/bayer_1x_packed.frag b/src/libcamera/shaders/bayer_1x_packed.frag index 0b641a5f3..765fc8e88 100644 --- a/src/libcamera/shaders/bayer_1x_packed.frag +++ b/src/libcamera/shaders/bayer_1x_packed.frag @@ -71,6 +71,10 @@ uniform vec3 blacklevel; uniform float gamma; uniform float contrastExp; +#if defined(APPLY_LSC) +uniform sampler2D lsc_tex; +#endif + float apply_contrast(float value) { // Apply simple S-curve @@ -232,6 +236,11 @@ void main(void) */ rgb = (rgb - blacklevel) / (1.0 - blacklevel); +#if defined(APPLY_LSC) + /* Multiple by 4.0 for UQ<2, 6> -> float conversion */ + rgb = rgb * (texture2D(lsc_tex, textureOut).rgb * 4.0); +#endif + /* Apply AWB gains, and saturate each channel at sensor range */ rgb = clamp(rgb * awb, vec3(0.0), vec3(1.0)); diff --git a/src/libcamera/shaders/bayer_unpacked.frag b/src/libcamera/shaders/bayer_unpacked.frag index 10c5e941b..be2f89dd0 100644 --- a/src/libcamera/shaders/bayer_unpacked.frag +++ b/src/libcamera/shaders/bayer_unpacked.frag @@ -30,6 +30,10 @@ uniform vec3 blacklevel; uniform float gamma; uniform float contrastExp; +#if defined(APPLY_LSC) +uniform sampler2D lsc_tex; +#endif + float apply_contrast(float value) { // Apply simple S-curve @@ -135,6 +139,11 @@ void main(void) { */ rgb = (rgb - blacklevel) / (1.0 - blacklevel); +#if defined(APPLY_LSC) + /* Multiple by 4.0 for UQ<2, 6> -> float conversion */ + rgb = rgb * (texture2D(lsc_tex, center.xy).rgb * 4.0); +#endif + /* Apply AWB gains, and saturate each channel at sensor range */ rgb = clamp(rgb * awb, vec3(0.0), vec3(1.0));