diff --git a/src/libcamera/shaders/bayer_1x_packed.frag b/src/libcamera/shaders/bayer_1x_packed.frag
index 171a928c2..db8c2a0b3 100644
--- a/src/libcamera/shaders/bayer_1x_packed.frag
+++ b/src/libcamera/shaders/bayer_1x_packed.frag
@@ -257,5 +257,9 @@ void main(void)
 	rgb.g = (rin * ccm[1][0]) + (gin * ccm[1][1]) + (bin * ccm[1][2]);
 	rgb.b = (rin * ccm[2][0]) + (gin * ccm[2][1]) + (bin * ccm[2][2]);
 
+#if defined (SWAP_BLUE)
+	gl_FragColor = vec4(rgb.bgr, 1.0);
+#else
 	gl_FragColor = vec4(rgb, 1.0);
+#endif
 }
diff --git a/src/libcamera/shaders/bayer_unpacked.frag b/src/libcamera/shaders/bayer_unpacked.frag
index c41d72f4f..06d80f3dd 100644
--- a/src/libcamera/shaders/bayer_unpacked.frag
+++ b/src/libcamera/shaders/bayer_unpacked.frag
@@ -152,5 +152,9 @@ void main(void) {
     rgb.g = (rin * ccm[1][0]) + (gin * ccm[1][1]) + (bin * ccm[1][2]);
     rgb.b = (rin * ccm[2][0]) + (gin * ccm[2][1]) + (bin * ccm[2][2]);
 
-    gl_FragColor.rgb = rgb;
+#if defined (SWAP_BLUE)
+    gl_FragColor = vec4(rgb.bgr, 1.0);
+#else
+    gl_FragColor = vec4(rgb, 1.0);
+#endif
 }
