diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
index 8a926691..a5391653 100644
--- a/src/ipa/ipu3/algorithms/awb.cpp
+++ b/src/ipa/ipu3/algorithms/awb.cpp
@@ -172,8 +172,10 @@ int Awb::configure(IPAContext &context,
 		   [[maybe_unused]] const IPAConfigInfo &configInfo)
 {
 	const ipu3_uapi_grid_config &grid = context.configuration.grid.bdsGrid;
+	/* The grid is aligned to the next multiple of 4 */
+	stride_ = (grid.width + 3) / 4 * 4;
 
-	cellsPerZoneX_ = round(grid.width / static_cast<double>(kAwbStatsSizeX));
+	cellsPerZoneX_ = round(stride_ / static_cast<double>(kAwbStatsSizeX));
 	cellsPerZoneY_ = round(grid.height / static_cast<double>(kAwbStatsSizeY));
 
 	/*
@@ -234,8 +236,7 @@ void Awb::generateZones(std::vector<RGB> &zones)
 }
 
 /* Translate the IPU3 statistics into the default statistics zone array */
-void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
-			   const ipu3_uapi_grid_config &grid)
+void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats)
 {
 	/*
 	 * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is
@@ -243,7 +244,7 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
 	 */
 	for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY_; cellY++) {
 		for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX_; cellX++) {
-			uint32_t cellPosition = (cellY * grid.width + cellX)
+			uint32_t cellPosition = (cellY * stride_ + cellX)
 					      * sizeof(Ipu3AwbCell);
 			uint32_t zoneX = cellX / cellsPerZoneX_;
 			uint32_t zoneY = cellY / cellsPerZoneY_;
@@ -318,13 +319,12 @@ void Awb::awbGreyWorld()
 	asyncResults_.blueGain = blueGain;
 }
 
-void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats,
-			   const ipu3_uapi_grid_config &grid)
+void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats)
 {
 	ASSERT(stats->stats_3a_status.awb_en);
 	zones_.clear();
 	clearAwbStats();
-	generateAwbStats(stats, grid);
+	generateAwbStats(stats);
 	generateZones(zones_);
 	LOG(IPU3Awb, Debug) << "Valid zones: " << zones_.size();
 	if (zones_.size() > 10) {
@@ -336,7 +336,7 @@ void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats,
 
 void Awb::process(IPAContext &context, const ipu3_uapi_stats_3a *stats)
 {
-	calculateWBGains(stats, context.configuration.grid.bdsGrid);
+	calculateWBGains(stats);
 
 	/*
 	 * Gains are only recalculated if enough zones were detected.
diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
index 681d8c2b..b3e0ad82 100644
--- a/src/ipa/ipu3/algorithms/awb.h
+++ b/src/ipa/ipu3/algorithms/awb.h
@@ -74,11 +74,9 @@ public:
 	};
 
 private:
-	void calculateWBGains(const ipu3_uapi_stats_3a *stats,
-			      const ipu3_uapi_grid_config &grid);
+	void calculateWBGains(const ipu3_uapi_stats_3a *stats);
 	void generateZones(std::vector<RGB> &zones);
-	void generateAwbStats(const ipu3_uapi_stats_3a *stats,
-			      const ipu3_uapi_grid_config &grid);
+	void generateAwbStats(const ipu3_uapi_stats_3a *stats);
 	void clearAwbStats();
 	void awbGreyWorld();
 	uint32_t estimateCCT(double red, double green, double blue);
@@ -87,6 +85,7 @@ private:
 	Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY];
 	AwbStatus asyncResults_;
 
+	uint32_t stride_;
 	uint32_t cellsPerZoneX_;
 	uint32_t cellsPerZoneY_;
 	uint32_t cellsPerZoneThreshold_;
